// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_DER_INPUT_H_ #define NET_DER_INPUT_H_ #include #include #include #include "base/compiler_specific.h" #include "base/strings/string_piece.h" #include "net/base/net_export.h" namespace net { namespace der { // An opaque class that represents a fixed buffer of data of a fixed length, // to be used as an input to other operations. An Input object does not own // the data it references, so callers are responsible for making sure that // the data outlives the Input object and any other associated objects. // // All data access for an Input should be done through the ByteReader class. // This class and associated classes are designed with safety in mind to make it // difficult to read memory outside of an Input. ByteReader provides a simple // API for reading through the Input sequentially. For more complicated uses, // multiple instances of a ByteReader for a particular Input can be created. class NET_EXPORT_PRIVATE Input { public: // Creates an empty Input, one from which no data can be read. Input(); // Creates an Input from a constant array |data|. template explicit Input(const uint8_t(&data)[N]) : data_(data), len_(N) {} // Creates an Input from the given |data| and |len|. explicit Input(const uint8_t* data, size_t len); // Creates an Input from a base::StringPiece. explicit Input(const base::StringPiece& sp); // Creates an Input from a std::string. The lifetimes are a bit subtle when // using this function: The constructed Input is only valid so long as |s| is // still alive and not mutated. Input(const std::string* s); // Returns the length in bytes of an Input's data. size_t Length() const { return len_; } // Returns a pointer to the Input's data. This method is marked as "unsafe" // because access to the Input's data should be done through ByteReader // instead. This method should only be used where using a ByteReader truly // is not an option. const uint8_t* UnsafeData() const { return data_; } // Returns a copy of the data represented by this object as a std::string. std::string AsString() const; // Returns a StringPiece pointing to the same data as the Input. The resulting // StringPiece must not outlive the data that was used to construct this // Input. base::StringPiece AsStringPiece() const; private: // This constructor is deleted to prevent constructing an Input from a // std::string r-value. Since the Input points to memory owned by another // object, such an Input would point to invalid memory. Without this deleted // constructor, a std::string could be passed in to the base::StringPiece // constructor because of StringPiece's implicit constructor. Input(std::string) = delete; const uint8_t* data_; size_t len_; }; // Return true if |lhs|'s data and |rhs|'s data are byte-wise equal. NET_EXPORT_PRIVATE bool operator==(const Input& lhs, const Input& rhs); // Return true if |lhs|'s data and |rhs|'s data are not byte-wise equal. NET_EXPORT_PRIVATE bool operator!=(const Input& lhs, const Input& rhs); // Returns true if |lhs|'s data is lexicographically less than |rhs|'s data. NET_EXPORT_PRIVATE bool operator<(const Input& lhs, const Input& rhs); // This class provides ways to read data from an Input in a bounds-checked way. // The ByteReader is designed to read through the input sequentially. Once a // byte has been read with a ByteReader, the caller can't go back and re-read // that byte with the same reader. Of course, the caller can create multiple // ByteReaders for the same input (or copy an existing ByteReader). // // For something simple like a single byte lookahead, the easiest way to do // that is to copy the ByteReader and call ReadByte() on the copy - the original // ByteReader will be unaffected and the peeked byte will be read through // ReadByte(). For other read patterns, it can be useful to mark where one is // in a ByteReader to be able to return to that spot. // // Some operations using Mark can also be done by creating a copy of the // ByteReader. By using a Mark instead, you use less memory, but more // importantly, you end up with an immutable object that matches the semantics // of what is intended. class NET_EXPORT_PRIVATE ByteReader { public: // Creates a ByteReader to read the data represented by an Input. explicit ByteReader(const Input& in); // Reads a single byte from the input source, putting the byte read in // |*byte_p|. If a byte cannot be read from the input (because there is // no input left), then this method returns false. bool ReadByte(uint8_t* out) WARN_UNUSED_RESULT; // Reads |len| bytes from the input source, and initializes an Input to // point to that data. If there aren't enough bytes left in the input source, // then this method returns false. bool ReadBytes(size_t len, Input* out) WARN_UNUSED_RESULT; // Returns how many bytes are left to read. size_t BytesLeft() const { return len_; } // Returns whether there is any more data to be read. bool HasMore(); private: void Advance(size_t len); const uint8_t* data_; size_t len_; }; } // namespace der } // namespace net #endif // NET_DER_INPUT_H_