// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/base/sockaddr_util_posix.h" #include #include #include #include #include #include "build/build_config.h" #include "net/base/sockaddr_storage.h" namespace net { bool FillUnixAddress(const std::string& socket_path, bool use_abstract_namespace, SockaddrStorage* address) { // Caller should provide a non-empty path for the socket address. if (socket_path.empty()) return false; size_t path_max = address->addr_len - offsetof(struct sockaddr_un, sun_path); // Non abstract namespace pathname should be null-terminated. Abstract // namespace pathname must start with '\0'. So, the size is always greater // than socket_path size by 1. size_t path_size = socket_path.size() + 1; if (path_size > path_max) return false; struct sockaddr_un* socket_addr = reinterpret_cast(address->addr); memset(socket_addr, 0, address->addr_len); socket_addr->sun_family = AF_UNIX; address->addr_len = path_size + offsetof(struct sockaddr_un, sun_path); if (!use_abstract_namespace) { memcpy(socket_addr->sun_path, socket_path.c_str(), socket_path.size()); return true; } #if BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) // Convert the path given into abstract socket name. It must start with // the '\0' character, so we are adding it. |addr_len| must specify the // length of the structure exactly, as potentially the socket name may // have '\0' characters embedded (although we don't support this). // Note that addr.sun_path is already zero initialized. memcpy(socket_addr->sun_path + 1, socket_path.c_str(), socket_path.size()); return true; #else return false; #endif } } // namespace net