// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_AUDIO_RENDERER_MIXER_H_ #define MEDIA_BASE_AUDIO_RENDERER_MIXER_H_ #include #include #include #include "base/containers/flat_map.h" #include "base/containers/flat_set.h" #include "base/synchronization/lock.h" #include "base/thread_annotations.h" #include "base/time/time.h" #include "media/base/audio_converter.h" #include "media/base/audio_renderer_sink.h" #include "media/base/loopback_audio_converter.h" namespace media { class AudioRendererMixerInput; // Mixes a set of AudioConverter::InputCallbacks into a single output stream // which is funneled into a single shared AudioRendererSink; saving a bundle // on renderer side resources. class MEDIA_EXPORT AudioRendererMixer : public AudioRendererSink::RenderCallback { public: AudioRendererMixer(const AudioParameters& output_params, scoped_refptr sink); AudioRendererMixer(const AudioRendererMixer&) = delete; AudioRendererMixer& operator=(const AudioRendererMixer&) = delete; ~AudioRendererMixer() override; // Add or remove a mixer input from mixing; called by AudioRendererMixerInput. void AddMixerInput(const AudioParameters& input_params, AudioConverter::InputCallback* input); void RemoveMixerInput(const AudioParameters& input_params, AudioConverter::InputCallback* input); // Since errors may occur even when no inputs are playing, an error callback // must be registered separately from adding a mixer input. void AddErrorCallback(AudioRendererMixerInput* input); void RemoveErrorCallback(AudioRendererMixerInput* input); // Returns true if called on rendering thread, otherwise false. bool CurrentThreadIsRenderingThread(); void SetPauseDelayForTesting(base::TimeDelta delay); const AudioParameters& get_output_params_for_testing() const { return output_params_; } private: // AudioRendererSink::RenderCallback implementation. int Render(base::TimeDelta delay, base::TimeTicks delay_timestamp, int prior_frames_skipped, AudioBus* audio_bus) override; void OnRenderError() override; bool can_passthrough(int sample_rate) const { return sample_rate == output_params_.sample_rate(); } // Output parameters for this mixer. const AudioParameters output_params_; // Output sink for this mixer. const scoped_refptr audio_sink_; // ---------------[ All variables below protected by |lock_| ]--------------- base::Lock lock_; // List of error callbacks used by this mixer. base::flat_set error_callbacks_ GUARDED_BY(lock_); // Maps input sample rate to the dedicated converter. using AudioConvertersMap = base::flat_map>; // Each of these converters mixes inputs with a given sample rate and // resamples them to the output sample rate. Inputs not requiring resampling // go directly to |aggregate_converter_|. AudioConvertersMap converters_ GUARDED_BY(lock_); // Aggregate converter which mixes all the outputs from |converters_| as well // as mixer inputs that are in the output sample rate. AudioConverter aggregate_converter_ GUARDED_BY(lock_); // Handles physical stream pause when no inputs are playing. For latency // reasons we don't want to immediately pause the physical stream. base::TimeDelta pause_delay_ GUARDED_BY(lock_); base::TimeTicks last_play_time_ GUARDED_BY(lock_); bool playing_ GUARDED_BY(lock_); }; } // namespace media #endif // MEDIA_BASE_AUDIO_RENDERER_MIXER_H_