// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_VULKAN_VULKAN_CXX_H_ #define GPU_VULKAN_VULKAN_CXX_H_ #include #include "base/compiler_specific.h" // Disable vulkan prototypes. #if !defined(VK_NO_PROTOTYPES) #define VK_NO_PROTOTYPES 1 #endif // Disable dynamic loader tool. #define VULKAN_HPP_ENABLE_DYNAMIC_LOADER_TOOL 0 // Disable c++ exceptions. #define VULKAN_HPP_NO_EXCEPTIONS 1 // Disable dynamic dispatch loader. #define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 0 // Set gpu::VulkanFunctionPointers as the default dispatcher. #define VULKAN_HPP_DEFAULT_DISPATCHER (*gpu::GetVulkanFunctionPointers()) #define VULKAN_HPP_DEFAULT_DISPATCHER_TYPE gpu::VulkanFunctionPointers #define VULKAN_HPP_TYPESAFE_CONVERSION #include "gpu/vulkan/vulkan_function_pointers.h" #include // operator for LOG() << result ALWAYS_INLINE std::ostream& operator<<(std::ostream& out, vk::Result result) { out << static_cast(result); return out; } #endif // GPU_VULKAN_VULKAN_CXX_H_