// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file is auto-generated from // gpu/command_buffer/build_gles2_cmd_buffer.py // It's formatted by clang-format using chromium coding style: // clang-format -i -style=chromium filename // DO NOT EDIT! #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_ #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_ #define GLES2_COMMAND_LIST(OP) \ OP(ActiveTexture) /* 256 */ \ OP(AttachShader) /* 257 */ \ OP(BindAttribLocationBucket) /* 258 */ \ OP(BindBuffer) /* 259 */ \ OP(BindBufferBase) /* 260 */ \ OP(BindBufferRange) /* 261 */ \ OP(BindFramebuffer) /* 262 */ \ OP(BindRenderbuffer) /* 263 */ \ OP(BindSampler) /* 264 */ \ OP(BindTexture) /* 265 */ \ OP(BindTransformFeedback) /* 266 */ \ OP(BlendColor) /* 267 */ \ OP(BlendEquation) /* 268 */ \ OP(BlendEquationSeparate) /* 269 */ \ OP(BlendFunc) /* 270 */ \ OP(BlendFuncSeparate) /* 271 */ \ OP(BufferData) /* 272 */ \ OP(BufferSubData) /* 273 */ \ OP(CheckFramebufferStatus) /* 274 */ \ OP(Clear) /* 275 */ \ OP(ClearBufferfi) /* 276 */ \ OP(ClearBufferfvImmediate) /* 277 */ \ OP(ClearBufferivImmediate) /* 278 */ \ OP(ClearBufferuivImmediate) /* 279 */ \ OP(ClearColor) /* 280 */ \ OP(ClearDepthf) /* 281 */ \ OP(ClearStencil) /* 282 */ \ OP(ClientWaitSync) /* 283 */ \ OP(ColorMask) /* 284 */ \ OP(CompileShader) /* 285 */ \ OP(CompressedTexImage2DBucket) /* 286 */ \ OP(CompressedTexImage2D) /* 287 */ \ OP(CompressedTexSubImage2DBucket) /* 288 */ \ OP(CompressedTexSubImage2D) /* 289 */ \ OP(CompressedTexImage3DBucket) /* 290 */ \ OP(CompressedTexImage3D) /* 291 */ \ OP(CompressedTexSubImage3DBucket) /* 292 */ \ OP(CompressedTexSubImage3D) /* 293 */ \ OP(CopyBufferSubData) /* 294 */ \ OP(CopyTexImage2D) /* 295 */ \ OP(CopyTexSubImage2D) /* 296 */ \ OP(CopyTexSubImage3D) /* 297 */ \ OP(CreateProgram) /* 298 */ \ OP(CreateShader) /* 299 */ \ OP(CullFace) /* 300 */ \ OP(DeleteBuffersImmediate) /* 301 */ \ OP(DeleteFramebuffersImmediate) /* 302 */ \ OP(DeleteProgram) /* 303 */ \ OP(DeleteRenderbuffersImmediate) /* 304 */ \ OP(DeleteSamplersImmediate) /* 305 */ \ OP(DeleteSync) /* 306 */ \ OP(DeleteShader) /* 307 */ \ OP(DeleteTexturesImmediate) /* 308 */ \ OP(DeleteTransformFeedbacksImmediate) /* 309 */ \ OP(DepthFunc) /* 310 */ \ OP(DepthMask) /* 311 */ \ OP(DepthRangef) /* 312 */ \ OP(DetachShader) /* 313 */ \ OP(Disable) /* 314 */ \ OP(DisableVertexAttribArray) /* 315 */ \ OP(DrawArrays) /* 316 */ \ OP(DrawElements) /* 317 */ \ OP(Enable) /* 318 */ \ OP(EnableVertexAttribArray) /* 319 */ \ OP(FenceSync) /* 320 */ \ OP(Finish) /* 321 */ \ OP(Flush) /* 322 */ \ OP(FramebufferRenderbuffer) /* 323 */ \ OP(FramebufferTexture2D) /* 324 */ \ OP(FramebufferTextureLayer) /* 325 */ \ OP(FrontFace) /* 326 */ \ OP(GenBuffersImmediate) /* 327 */ \ OP(GenerateMipmap) /* 328 */ \ OP(GenFramebuffersImmediate) /* 329 */ \ OP(GenRenderbuffersImmediate) /* 330 */ \ OP(GenSamplersImmediate) /* 331 */ \ OP(GenTexturesImmediate) /* 332 */ \ OP(GenTransformFeedbacksImmediate) /* 333 */ \ OP(GetActiveAttrib) /* 334 */ \ OP(GetActiveUniform) /* 335 */ \ OP(GetActiveUniformBlockiv) /* 336 */ \ OP(GetActiveUniformBlockName) /* 337 */ \ OP(GetActiveUniformsiv) /* 338 */ \ OP(GetAttachedShaders) /* 339 */ \ OP(GetAttribLocation) /* 340 */ \ OP(GetBooleanv) /* 341 */ \ OP(GetBufferParameteri64v) /* 342 */ \ OP(GetBufferParameteriv) /* 343 */ \ OP(GetError) /* 344 */ \ OP(GetFloatv) /* 345 */ \ OP(GetFragDataLocation) /* 346 */ \ OP(GetFramebufferAttachmentParameteriv) /* 347 */ \ OP(GetInteger64v) /* 348 */ \ OP(GetIntegeri_v) /* 349 */ \ OP(GetInteger64i_v) /* 350 */ \ OP(GetIntegerv) /* 351 */ \ OP(GetInternalformativ) /* 352 */ \ OP(GetProgramiv) /* 353 */ \ OP(GetProgramInfoLog) /* 354 */ \ OP(GetRenderbufferParameteriv) /* 355 */ \ OP(GetSamplerParameterfv) /* 356 */ \ OP(GetSamplerParameteriv) /* 357 */ \ OP(GetShaderiv) /* 358 */ \ OP(GetShaderInfoLog) /* 359 */ \ OP(GetShaderPrecisionFormat) /* 360 */ \ OP(GetShaderSource) /* 361 */ \ OP(GetString) /* 362 */ \ OP(GetSynciv) /* 363 */ \ OP(GetTexParameterfv) /* 364 */ \ OP(GetTexParameteriv) /* 365 */ \ OP(GetTransformFeedbackVarying) /* 366 */ \ OP(GetUniformBlockIndex) /* 367 */ \ OP(GetUniformfv) /* 368 */ \ OP(GetUniformiv) /* 369 */ \ OP(GetUniformuiv) /* 370 */ \ OP(GetUniformIndices) /* 371 */ \ OP(GetUniformLocation) /* 372 */ \ OP(GetVertexAttribfv) /* 373 */ \ OP(GetVertexAttribiv) /* 374 */ \ OP(GetVertexAttribIiv) /* 375 */ \ OP(GetVertexAttribIuiv) /* 376 */ \ OP(GetVertexAttribPointerv) /* 377 */ \ OP(Hint) /* 378 */ \ OP(InvalidateFramebufferImmediate) /* 379 */ \ OP(InvalidateSubFramebufferImmediate) /* 380 */ \ OP(IsBuffer) /* 381 */ \ OP(IsEnabled) /* 382 */ \ OP(IsFramebuffer) /* 383 */ \ OP(IsProgram) /* 384 */ \ OP(IsRenderbuffer) /* 385 */ \ OP(IsSampler) /* 386 */ \ OP(IsShader) /* 387 */ \ OP(IsSync) /* 388 */ \ OP(IsTexture) /* 389 */ \ OP(IsTransformFeedback) /* 390 */ \ OP(LineWidth) /* 391 */ \ OP(LinkProgram) /* 392 */ \ OP(PauseTransformFeedback) /* 393 */ \ OP(PixelStorei) /* 394 */ \ OP(PolygonOffset) /* 395 */ \ OP(ReadBuffer) /* 396 */ \ OP(ReadPixels) /* 397 */ \ OP(ReleaseShaderCompiler) /* 398 */ \ OP(RenderbufferStorage) /* 399 */ \ OP(ResumeTransformFeedback) /* 400 */ \ OP(SampleCoverage) /* 401 */ \ OP(SamplerParameterf) /* 402 */ \ OP(SamplerParameterfvImmediate) /* 403 */ \ OP(SamplerParameteri) /* 404 */ \ OP(SamplerParameterivImmediate) /* 405 */ \ OP(Scissor) /* 406 */ \ OP(ShaderBinary) /* 407 */ \ OP(ShaderSourceBucket) /* 408 */ \ OP(MultiDrawBeginCHROMIUM) /* 409 */ \ OP(MultiDrawEndCHROMIUM) /* 410 */ \ OP(MultiDrawArraysCHROMIUM) /* 411 */ \ OP(MultiDrawArraysInstancedCHROMIUM) /* 412 */ \ OP(MultiDrawElementsCHROMIUM) /* 413 */ \ OP(MultiDrawElementsInstancedCHROMIUM) /* 414 */ \ OP(StencilFunc) /* 415 */ \ OP(StencilFuncSeparate) /* 416 */ \ OP(StencilMask) /* 417 */ \ OP(StencilMaskSeparate) /* 418 */ \ OP(StencilOp) /* 419 */ \ OP(StencilOpSeparate) /* 420 */ \ OP(TexImage2D) /* 421 */ \ OP(TexImage3D) /* 422 */ \ OP(TexParameterf) /* 423 */ \ OP(TexParameterfvImmediate) /* 424 */ \ OP(TexParameteri) /* 425 */ \ OP(TexParameterivImmediate) /* 426 */ \ OP(TexStorage3D) /* 427 */ \ OP(TexSubImage2D) /* 428 */ \ OP(TexSubImage3D) /* 429 */ \ OP(TransformFeedbackVaryingsBucket) /* 430 */ \ OP(Uniform1f) /* 431 */ \ OP(Uniform1fvImmediate) /* 432 */ \ OP(Uniform1i) /* 433 */ \ OP(Uniform1ivImmediate) /* 434 */ \ OP(Uniform1ui) /* 435 */ \ OP(Uniform1uivImmediate) /* 436 */ \ OP(Uniform2f) /* 437 */ \ OP(Uniform2fvImmediate) /* 438 */ \ OP(Uniform2i) /* 439 */ \ OP(Uniform2ivImmediate) /* 440 */ \ OP(Uniform2ui) /* 441 */ \ OP(Uniform2uivImmediate) /* 442 */ \ OP(Uniform3f) /* 443 */ \ OP(Uniform3fvImmediate) /* 444 */ \ OP(Uniform3i) /* 445 */ \ OP(Uniform3ivImmediate) /* 446 */ \ OP(Uniform3ui) /* 447 */ \ OP(Uniform3uivImmediate) /* 448 */ \ OP(Uniform4f) /* 449 */ \ OP(Uniform4fvImmediate) /* 450 */ \ OP(Uniform4i) /* 451 */ \ OP(Uniform4ivImmediate) /* 452 */ \ OP(Uniform4ui) /* 453 */ \ OP(Uniform4uivImmediate) /* 454 */ \ OP(UniformBlockBinding) /* 455 */ \ OP(UniformMatrix2fvImmediate) /* 456 */ \ OP(UniformMatrix2x3fvImmediate) /* 457 */ \ OP(UniformMatrix2x4fvImmediate) /* 458 */ \ OP(UniformMatrix3fvImmediate) /* 459 */ \ OP(UniformMatrix3x2fvImmediate) /* 460 */ \ OP(UniformMatrix3x4fvImmediate) /* 461 */ \ OP(UniformMatrix4fvImmediate) /* 462 */ \ OP(UniformMatrix4x2fvImmediate) /* 463 */ \ OP(UniformMatrix4x3fvImmediate) /* 464 */ \ OP(UseProgram) /* 465 */ \ OP(ValidateProgram) /* 466 */ \ OP(VertexAttrib1f) /* 467 */ \ OP(VertexAttrib1fvImmediate) /* 468 */ \ OP(VertexAttrib2f) /* 469 */ \ OP(VertexAttrib2fvImmediate) /* 470 */ \ OP(VertexAttrib3f) /* 471 */ \ OP(VertexAttrib3fvImmediate) /* 472 */ \ OP(VertexAttrib4f) /* 473 */ \ OP(VertexAttrib4fvImmediate) /* 474 */ \ OP(VertexAttribI4i) /* 475 */ \ OP(VertexAttribI4ivImmediate) /* 476 */ \ OP(VertexAttribI4ui) /* 477 */ \ OP(VertexAttribI4uivImmediate) /* 478 */ \ OP(VertexAttribIPointer) /* 479 */ \ OP(VertexAttribPointer) /* 480 */ \ OP(Viewport) /* 481 */ \ OP(WaitSync) /* 482 */ \ OP(BlitFramebufferCHROMIUM) /* 483 */ \ OP(RenderbufferStorageMultisampleCHROMIUM) /* 484 */ \ OP(RenderbufferStorageMultisampleAdvancedAMD) /* 485 */ \ OP(RenderbufferStorageMultisampleEXT) /* 486 */ \ OP(FramebufferTexture2DMultisampleEXT) /* 487 */ \ OP(TexStorage2DEXT) /* 488 */ \ OP(GenQueriesEXTImmediate) /* 489 */ \ OP(DeleteQueriesEXTImmediate) /* 490 */ \ OP(QueryCounterEXT) /* 491 */ \ OP(BeginQueryEXT) /* 492 */ \ OP(BeginTransformFeedback) /* 493 */ \ OP(EndQueryEXT) /* 494 */ \ OP(EndTransformFeedback) /* 495 */ \ OP(SetDisjointValueSyncCHROMIUM) /* 496 */ \ OP(InsertEventMarkerEXT) /* 497 */ \ OP(PushGroupMarkerEXT) /* 498 */ \ OP(PopGroupMarkerEXT) /* 499 */ \ OP(GenVertexArraysOESImmediate) /* 500 */ \ OP(DeleteVertexArraysOESImmediate) /* 501 */ \ OP(IsVertexArrayOES) /* 502 */ \ OP(BindVertexArrayOES) /* 503 */ \ OP(FramebufferParameteri) /* 504 */ \ OP(BindImageTexture) /* 505 */ \ OP(DispatchCompute) /* 506 */ \ OP(DispatchComputeIndirect) /* 507 */ \ OP(DrawArraysIndirect) /* 508 */ \ OP(DrawElementsIndirect) /* 509 */ \ OP(GetProgramInterfaceiv) /* 510 */ \ OP(GetProgramResourceIndex) /* 511 */ \ OP(GetProgramResourceName) /* 512 */ \ OP(GetProgramResourceiv) /* 513 */ \ OP(GetProgramResourceLocation) /* 514 */ \ OP(MemoryBarrierEXT) /* 515 */ \ OP(MemoryBarrierByRegion) /* 516 */ \ OP(SwapBuffers) /* 517 */ \ OP(GetMaxValueInBufferCHROMIUM) /* 518 */ \ OP(EnableFeatureCHROMIUM) /* 519 */ \ OP(MapBufferRange) /* 520 */ \ OP(UnmapBuffer) /* 521 */ \ OP(FlushMappedBufferRange) /* 522 */ \ OP(ResizeCHROMIUM) /* 523 */ \ OP(GetRequestableExtensionsCHROMIUM) /* 524 */ \ OP(RequestExtensionCHROMIUM) /* 525 */ \ OP(GetProgramInfoCHROMIUM) /* 526 */ \ OP(GetUniformBlocksCHROMIUM) /* 527 */ \ OP(GetTransformFeedbackVaryingsCHROMIUM) /* 528 */ \ OP(GetUniformsES3CHROMIUM) /* 529 */ \ OP(DescheduleUntilFinishedCHROMIUM) /* 530 */ \ OP(GetTranslatedShaderSourceANGLE) /* 531 */ \ OP(PostSubBufferCHROMIUM) /* 532 */ \ OP(CopyTextureCHROMIUM) /* 533 */ \ OP(CopySubTextureCHROMIUM) /* 534 */ \ OP(DrawArraysInstancedANGLE) /* 535 */ \ OP(DrawElementsInstancedANGLE) /* 536 */ \ OP(VertexAttribDivisorANGLE) /* 537 */ \ OP(ProduceTextureDirectCHROMIUMImmediate) /* 538 */ \ OP(CreateAndConsumeTextureINTERNALImmediate) /* 539 */ \ OP(BindUniformLocationCHROMIUMBucket) /* 540 */ \ OP(BindTexImage2DCHROMIUM) /* 541 */ \ OP(BindTexImage2DWithInternalformatCHROMIUM) /* 542 */ \ OP(ReleaseTexImage2DCHROMIUM) /* 543 */ \ OP(TraceBeginCHROMIUM) /* 544 */ \ OP(TraceEndCHROMIUM) /* 545 */ \ OP(DiscardFramebufferEXTImmediate) /* 546 */ \ OP(LoseContextCHROMIUM) /* 547 */ \ OP(UnpremultiplyAndDitherCopyCHROMIUM) /* 548 */ \ OP(DrawBuffersEXTImmediate) /* 549 */ \ OP(DiscardBackbufferCHROMIUM) /* 550 */ \ OP(ScheduleOverlayPlaneCHROMIUM) /* 551 */ \ OP(ScheduleCALayerSharedStateCHROMIUM) /* 552 */ \ OP(ScheduleCALayerCHROMIUM) /* 553 */ \ OP(ScheduleCALayerInUseQueryCHROMIUMImmediate) /* 554 */ \ OP(CommitOverlayPlanesCHROMIUM) /* 555 */ \ OP(FlushDriverCachesCHROMIUM) /* 556 */ \ OP(ScheduleDCLayerCHROMIUM) /* 557 */ \ OP(SetActiveURLCHROMIUM) /* 558 */ \ OP(MatrixLoadfCHROMIUMImmediate) /* 559 */ \ OP(MatrixLoadIdentityCHROMIUM) /* 560 */ \ OP(GenPathsCHROMIUM) /* 561 */ \ OP(DeletePathsCHROMIUM) /* 562 */ \ OP(IsPathCHROMIUM) /* 563 */ \ OP(PathCommandsCHROMIUM) /* 564 */ \ OP(PathParameterfCHROMIUM) /* 565 */ \ OP(PathParameteriCHROMIUM) /* 566 */ \ OP(PathStencilFuncCHROMIUM) /* 567 */ \ OP(StencilFillPathCHROMIUM) /* 568 */ \ OP(StencilStrokePathCHROMIUM) /* 569 */ \ OP(CoverFillPathCHROMIUM) /* 570 */ \ OP(CoverStrokePathCHROMIUM) /* 571 */ \ OP(StencilThenCoverFillPathCHROMIUM) /* 572 */ \ OP(StencilThenCoverStrokePathCHROMIUM) /* 573 */ \ OP(StencilFillPathInstancedCHROMIUM) /* 574 */ \ OP(StencilStrokePathInstancedCHROMIUM) /* 575 */ \ OP(CoverFillPathInstancedCHROMIUM) /* 576 */ \ OP(CoverStrokePathInstancedCHROMIUM) /* 577 */ \ OP(StencilThenCoverFillPathInstancedCHROMIUM) /* 578 */ \ OP(StencilThenCoverStrokePathInstancedCHROMIUM) /* 579 */ \ OP(BindFragmentInputLocationCHROMIUMBucket) /* 580 */ \ OP(ProgramPathFragmentInputGenCHROMIUM) /* 581 */ \ OP(ContextVisibilityHintCHROMIUM) /* 582 */ \ OP(CoverageModulationCHROMIUM) /* 583 */ \ OP(BlendBarrierKHR) /* 584 */ \ OP(ApplyScreenSpaceAntialiasingCHROMIUM) /* 585 */ \ OP(BindFragDataLocationIndexedEXTBucket) /* 586 */ \ OP(BindFragDataLocationEXTBucket) /* 587 */ \ OP(GetFragDataIndexEXT) /* 588 */ \ OP(UniformMatrix4fvStreamTextureMatrixCHROMIUMImmediate) /* 589 */ \ OP(OverlayPromotionHintCHROMIUM) /* 590 */ \ OP(SwapBuffersWithBoundsCHROMIUMImmediate) /* 591 */ \ OP(SetDrawRectangleCHROMIUM) /* 592 */ \ OP(SetEnableDCLayersCHROMIUM) /* 593 */ \ OP(InitializeDiscardableTextureCHROMIUM) /* 594 */ \ OP(UnlockDiscardableTextureCHROMIUM) /* 595 */ \ OP(LockDiscardableTextureCHROMIUM) /* 596 */ \ OP(TexStorage2DImageCHROMIUM) /* 597 */ \ OP(SetColorSpaceMetadataCHROMIUM) /* 598 */ \ OP(WindowRectanglesEXTImmediate) /* 599 */ \ OP(CreateGpuFenceINTERNAL) /* 600 */ \ OP(WaitGpuFenceCHROMIUM) /* 601 */ \ OP(DestroyGpuFenceCHROMIUM) /* 602 */ \ OP(SetReadbackBufferShadowAllocationINTERNAL) /* 603 */ \ OP(FramebufferTextureMultiviewOVR) /* 604 */ \ OP(MaxShaderCompilerThreadsKHR) /* 605 */ \ OP(CreateAndTexStorage2DSharedImageINTERNALImmediate) /* 606 */ \ OP(BeginSharedImageAccessDirectCHROMIUM) /* 607 */ \ OP(EndSharedImageAccessDirectCHROMIUM) /* 608 */ enum CommandId { kOneBeforeStartPoint = cmd::kLastCommonId, // All GLES2 commands start after this. #define GLES2_CMD_OP(name) k##name, GLES2_COMMAND_LIST(GLES2_CMD_OP) #undef GLES2_CMD_OP kNumCommands, kFirstGLES2Command = kOneBeforeStartPoint + 1 }; #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_