// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file is auto-generated from // gpu/command_buffer/build_gles2_cmd_buffer.py // DO NOT EDIT! // This file is included by gles2_implementation.cc to define the // GL api functions. #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ void GLES2Implementation::AttachShader(GLuint program, GLuint shader) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", " << shader << ")"); // NOLINT helper_->AttachShader(program, shader); CheckGLError(); } void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStringBufferTarget(target) << ", " << buffer << ")"); // NOLINT if (IsBufferReservedId(buffer)) { SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id"); return; } if (BindBufferHelper(target, buffer)) { helper_->BindBuffer(target, buffer); } CheckGLError(); } void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT if (IsFramebufferReservedId(framebuffer)) { SetGLError( GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id"); return; } if (BindFramebufferHelper(target, framebuffer)) { helper_->BindFramebuffer(target, framebuffer); } CheckGLError(); } void GLES2Implementation::BindRenderbuffer( GLenum target, GLuint renderbuffer) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT if (IsRenderbufferReservedId(renderbuffer)) { SetGLError( GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id"); return; } if (BindRenderbufferHelper(target, renderbuffer)) { helper_->BindRenderbuffer(target, renderbuffer); } CheckGLError(); } void GLES2Implementation::BindTexture(GLenum target, GLuint texture) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << texture << ")"); // NOLINT if (IsTextureReservedId(texture)) { SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id"); return; } if (BindTextureHelper(target, texture)) { helper_->BindTexture(target, texture); } CheckGLError(); } void GLES2Implementation::BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT helper_->BlendColor(red, green, blue, alpha); CheckGLError(); } void GLES2Implementation::BlendEquation(GLenum mode) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquation(" << GLES2Util::GetStringEquation(mode) << ")"); // NOLINT helper_->BlendEquation(mode); CheckGLError(); } void GLES2Implementation::BlendEquationSeparate( GLenum modeRGB, GLenum modeAlpha) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquationSeparate(" << GLES2Util::GetStringEquation(modeRGB) << ", " << GLES2Util::GetStringEquation(modeAlpha) << ")"); // NOLINT helper_->BlendEquationSeparate(modeRGB, modeAlpha); CheckGLError(); } void GLES2Implementation::BlendFunc(GLenum sfactor, GLenum dfactor) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFunc(" << GLES2Util::GetStringSrcBlendFactor(sfactor) << ", " << GLES2Util::GetStringDstBlendFactor(dfactor) << ")"); // NOLINT helper_->BlendFunc(sfactor, dfactor); CheckGLError(); } void GLES2Implementation::BlendFuncSeparate( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFuncSeparate(" << GLES2Util::GetStringSrcBlendFactor(srcRGB) << ", " << GLES2Util::GetStringDstBlendFactor(dstRGB) << ", " << GLES2Util::GetStringSrcBlendFactor(srcAlpha) << ", " << GLES2Util::GetStringDstBlendFactor(dstAlpha) << ")"); // NOLINT helper_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); CheckGLError(); } GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) { GPU_CLIENT_SINGLE_THREAD_CHECK(); TRACE_EVENT0("gpu", "GLES2Implementation::CheckFramebufferStatus"); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCheckFramebufferStatus(" << GLES2Util::GetStringFrameBufferTarget(target) << ")"); // NOLINT typedef cmds::CheckFramebufferStatus::Result Result; Result* result = GetResultAs(); if (!result) { return GL_FRAMEBUFFER_UNSUPPORTED; } *result = 0; helper_->CheckFramebufferStatus( target, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); GLenum result_value = *result; GPU_CLIENT_LOG("returned " << result_value); CheckGLError(); return result_value; } void GLES2Implementation::Clear(GLbitfield mask) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClear(" << mask << ")"); helper_->Clear(mask); CheckGLError(); } void GLES2Implementation::ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT helper_->ClearColor(red, green, blue, alpha); CheckGLError(); } void GLES2Implementation::ClearDepthf(GLclampf depth) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearDepthf(" << depth << ")"); helper_->ClearDepthf(depth); CheckGLError(); } void GLES2Implementation::ClearStencil(GLint s) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearStencil(" << s << ")"); helper_->ClearStencil(s); CheckGLError(); } void GLES2Implementation::ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glColorMask(" << GLES2Util::GetStringBool(red) << ", " << GLES2Util::GetStringBool(green) << ", " << GLES2Util::GetStringBool(blue) << ", " << GLES2Util::GetStringBool(alpha) << ")"); // NOLINT helper_->ColorMask(red, green, blue, alpha); CheckGLError(); } void GLES2Implementation::CompileShader(GLuint shader) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompileShader(" << shader << ")"); // NOLINT helper_->CompileShader(shader); CheckGLError(); } void GLES2Implementation::CopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexImage2D(" << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", " << GLES2Util::GetStringTextureInternalFormat(internalformat) << ", " << x << ", " << y << ", " << width << ", " << height << ", " << border << ")"); // NOLINT if (width < 0) { SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "width < 0"); return; } if (height < 0) { SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "height < 0"); return; } helper_->CopyTexImage2D( target, level, internalformat, x, y, width, height, border); CheckGLError(); } void GLES2Implementation::CopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexSubImage2D(" << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT if (width < 0) { SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "width < 0"); return; } if (height < 0) { SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "height < 0"); return; } helper_->CopyTexSubImage2D( target, level, xoffset, yoffset, x, y, width, height); CheckGLError(); } GLuint GLES2Implementation::CreateProgram() { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateProgram(" << ")"); GLuint client_id; GetIdHandler(id_namespaces::kProgramsAndShaders)-> MakeIds(this, 0, 1, &client_id); helper_->CreateProgram(client_id); GPU_CLIENT_LOG("returned " << client_id); CheckGLError(); return client_id; } GLuint GLES2Implementation::CreateShader(GLenum type) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateShader(" << GLES2Util::GetStringShaderType(type) << ")"); // NOLINT GLuint client_id; GetIdHandler(id_namespaces::kProgramsAndShaders)-> MakeIds(this, 0, 1, &client_id); helper_->CreateShader(type, client_id); GPU_CLIENT_LOG("returned " << client_id); CheckGLError(); return client_id; } void GLES2Implementation::CullFace(GLenum mode) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCullFace(" << GLES2Util::GetStringFaceType(mode) << ")"); // NOLINT helper_->CullFace(mode); CheckGLError(); } void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteBuffers(" << n << ", " << static_cast(buffers) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_CLIENT_LOG(" " << i << ": " << buffers[i]); } }); GPU_CLIENT_DCHECK_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_DCHECK(buffers[i] != 0); } }); if (n < 0) { SetGLError(GL_INVALID_VALUE, "glDeleteBuffers", "n < 0"); return; } DeleteBuffersHelper(n, buffers); CheckGLError(); } void GLES2Implementation::DeleteFramebuffers( GLsizei n, const GLuint* framebuffers) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteFramebuffers(" << n << ", " << static_cast(framebuffers) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]); } }); GPU_CLIENT_DCHECK_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_DCHECK(framebuffers[i] != 0); } }); if (n < 0) { SetGLError(GL_INVALID_VALUE, "glDeleteFramebuffers", "n < 0"); return; } DeleteFramebuffersHelper(n, framebuffers); CheckGLError(); } void GLES2Implementation::DeleteProgram(GLuint program) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteProgram(" << program << ")"); // NOLINT GPU_CLIENT_DCHECK(program != 0); DeleteProgramHelper(program); CheckGLError(); } void GLES2Implementation::DeleteRenderbuffers( GLsizei n, const GLuint* renderbuffers) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteRenderbuffers(" << n << ", " << static_cast(renderbuffers) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]); } }); GPU_CLIENT_DCHECK_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_DCHECK(renderbuffers[i] != 0); } }); if (n < 0) { SetGLError(GL_INVALID_VALUE, "glDeleteRenderbuffers", "n < 0"); return; } DeleteRenderbuffersHelper(n, renderbuffers); CheckGLError(); } void GLES2Implementation::DeleteShader(GLuint shader) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteShader(" << shader << ")"); GPU_CLIENT_DCHECK(shader != 0); DeleteShaderHelper(shader); CheckGLError(); } void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteTextures(" << n << ", " << static_cast(textures) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_CLIENT_LOG(" " << i << ": " << textures[i]); } }); GPU_CLIENT_DCHECK_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_DCHECK(textures[i] != 0); } }); if (n < 0) { SetGLError(GL_INVALID_VALUE, "glDeleteTextures", "n < 0"); return; } DeleteTexturesHelper(n, textures); CheckGLError(); } void GLES2Implementation::DepthFunc(GLenum func) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthFunc(" << GLES2Util::GetStringCmpFunction(func) << ")"); // NOLINT helper_->DepthFunc(func); CheckGLError(); } void GLES2Implementation::DepthMask(GLboolean flag) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthMask(" << GLES2Util::GetStringBool(flag) << ")"); // NOLINT helper_->DepthMask(flag); CheckGLError(); } void GLES2Implementation::DepthRangef(GLclampf zNear, GLclampf zFar) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthRangef(" << zNear << ", " << zFar << ")"); // NOLINT helper_->DepthRangef(zNear, zFar); CheckGLError(); } void GLES2Implementation::DetachShader(GLuint program, GLuint shader) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDetachShader(" << program << ", " << shader << ")"); // NOLINT helper_->DetachShader(program, shader); CheckGLError(); } void GLES2Implementation::FramebufferRenderbuffer( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferRenderbuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringRenderBufferTarget(renderbuffertarget) << ", " << renderbuffer << ")"); // NOLINT helper_->FramebufferRenderbuffer( target, attachment, renderbuffertarget, renderbuffer); CheckGLError(); } void GLES2Implementation::FramebufferTexture2D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2D(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ")"); // NOLINT helper_->FramebufferTexture2D(target, attachment, textarget, texture, level); CheckGLError(); } void GLES2Implementation::FrontFace(GLenum mode) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFrontFace(" << GLES2Util::GetStringFaceMode(mode) << ")"); // NOLINT helper_->FrontFace(mode); CheckGLError(); } void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) { GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenBuffers(" << n << ", " << static_cast(buffers) << ")"); // NOLINT if (n < 0) { SetGLError(GL_INVALID_VALUE, "glGenBuffers", "n < 0"); return; } GPU_CLIENT_SINGLE_THREAD_CHECK(); GetIdHandler(id_namespaces::kBuffers)-> MakeIds(this, 0, n, buffers); GenBuffersHelper(n, buffers); helper_->GenBuffersImmediate(n, buffers); helper_->CommandBufferHelper::Flush(); GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_CLIENT_LOG(" " << i << ": " << buffers[i]); } }); CheckGLError(); } void GLES2Implementation::GenerateMipmap(GLenum target) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenerateMipmap(" << GLES2Util::GetStringTextureBindTarget(target) << ")"); // NOLINT helper_->GenerateMipmap(target); CheckGLError(); } void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) { GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenFramebuffers(" << n << ", " << static_cast(framebuffers) << ")"); // NOLINT if (n < 0) { SetGLError(GL_INVALID_VALUE, "glGenFramebuffers", "n < 0"); return; } GPU_CLIENT_SINGLE_THREAD_CHECK(); GetIdHandler(id_namespaces::kFramebuffers)-> MakeIds(this, 0, n, framebuffers); GenFramebuffersHelper(n, framebuffers); helper_->GenFramebuffersImmediate(n, framebuffers); helper_->CommandBufferHelper::Flush(); GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]); } }); CheckGLError(); } void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenRenderbuffers(" << n << ", " << static_cast(renderbuffers) << ")"); // NOLINT if (n < 0) { SetGLError(GL_INVALID_VALUE, "glGenRenderbuffers", "n < 0"); return; } GPU_CLIENT_SINGLE_THREAD_CHECK(); GetIdHandler(id_namespaces::kRenderbuffers)-> MakeIds(this, 0, n, renderbuffers); GenRenderbuffersHelper(n, renderbuffers); helper_->GenRenderbuffersImmediate(n, renderbuffers); helper_->CommandBufferHelper::Flush(); GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]); } }); CheckGLError(); } void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) { GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenTextures(" << n << ", " << static_cast(textures) << ")"); // NOLINT if (n < 0) { SetGLError(GL_INVALID_VALUE, "glGenTextures", "n < 0"); return; } GPU_CLIENT_SINGLE_THREAD_CHECK(); GetIdHandler(id_namespaces::kTextures)-> MakeIds(this, 0, n, textures); GenTexturesHelper(n, textures); helper_->GenTexturesImmediate(n, textures); helper_->CommandBufferHelper::Flush(); GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_CLIENT_LOG(" " << i << ": " << textures[i]); } }); CheckGLError(); } void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLboolean, params); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBooleanv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast(params) << ")"); // NOLINT TRACE_EVENT0("gpu", "GLES2Implementation::GetBooleanv"); if (GetBooleanvHelper(pname, params)) { return; } typedef cmds::GetBooleanv::Result Result; Result* result = GetResultAs(); if (!result) { return; } result->SetNumResults(0); helper_->GetBooleanv(pname, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); result->CopyResult(params); GPU_CLIENT_LOG_CODE_BLOCK({ for (int32 i = 0; i < result->GetNumResults(); ++i) { GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); } }); CheckGLError(); } void GLES2Implementation::GetBufferParameteriv( GLenum target, GLenum pname, GLint* params) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBufferParameteriv(" << GLES2Util::GetStringBufferTarget(target) << ", " << GLES2Util::GetStringBufferParameter(pname) << ", " << static_cast(params) << ")"); // NOLINT TRACE_EVENT0("gpu", "GLES2Implementation::GetBufferParameteriv"); if (GetBufferParameterivHelper(target, pname, params)) { return; } typedef cmds::GetBufferParameteriv::Result Result; Result* result = GetResultAs(); if (!result) { return; } result->SetNumResults(0); helper_->GetBufferParameteriv(target, pname, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); result->CopyResult(params); GPU_CLIENT_LOG_CODE_BLOCK({ for (int32 i = 0; i < result->GetNumResults(); ++i) { GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); } }); CheckGLError(); } void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFloatv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast(params) << ")"); // NOLINT TRACE_EVENT0("gpu", "GLES2Implementation::GetFloatv"); if (GetFloatvHelper(pname, params)) { return; } typedef cmds::GetFloatv::Result Result; Result* result = GetResultAs(); if (!result) { return; } result->SetNumResults(0); helper_->GetFloatv(pname, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); result->CopyResult(params); GPU_CLIENT_LOG_CODE_BLOCK({ for (int32 i = 0; i < result->GetNumResults(); ++i) { GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); } }); CheckGLError(); } void GLES2Implementation::GetFramebufferAttachmentParameteriv( GLenum target, GLenum attachment, GLenum pname, GLint* params) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFramebufferAttachmentParameteriv(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringFrameBufferParameter(pname) << ", " << static_cast(params) << ")"); // NOLINT TRACE_EVENT0("gpu", "GLES2Implementation::GetFramebufferAttachmentParameteriv"); // NOLINT if (GetFramebufferAttachmentParameterivHelper( target, attachment, pname, params)) { return; } typedef cmds::GetFramebufferAttachmentParameteriv::Result Result; Result* result = GetResultAs(); if (!result) { return; } result->SetNumResults(0); helper_->GetFramebufferAttachmentParameteriv(target, attachment, pname, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); result->CopyResult(params); GPU_CLIENT_LOG_CODE_BLOCK({ for (int32 i = 0; i < result->GetNumResults(); ++i) { GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); } }); CheckGLError(); } void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetIntegerv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast(params) << ")"); // NOLINT TRACE_EVENT0("gpu", "GLES2Implementation::GetIntegerv"); if (GetIntegervHelper(pname, params)) { return; } typedef cmds::GetIntegerv::Result Result; Result* result = GetResultAs(); if (!result) { return; } result->SetNumResults(0); helper_->GetIntegerv(pname, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); result->CopyResult(params); GPU_CLIENT_LOG_CODE_BLOCK({ for (int32 i = 0; i < result->GetNumResults(); ++i) { GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); } }); CheckGLError(); } void GLES2Implementation::GetProgramiv( GLuint program, GLenum pname, GLint* params) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramiv(" << program << ", " << GLES2Util::GetStringProgramParameter(pname) << ", " << static_cast(params) << ")"); // NOLINT TRACE_EVENT0("gpu", "GLES2Implementation::GetProgramiv"); if (GetProgramivHelper(program, pname, params)) { return; } typedef cmds::GetProgramiv::Result Result; Result* result = GetResultAs(); if (!result) { return; } result->SetNumResults(0); helper_->GetProgramiv(program, pname, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); result->CopyResult(params); GPU_CLIENT_LOG_CODE_BLOCK({ for (int32 i = 0; i < result->GetNumResults(); ++i) { GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); } }); CheckGLError(); } void GLES2Implementation::GetProgramInfoLog( GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramInfoLog" << "(" << program << ", " << bufsize << ", " << static_cast(length) << ", " << static_cast(infolog) << ")"); helper_->SetBucketSize(kResultBucketId, 0); helper_->GetProgramInfoLog(program, kResultBucketId); std::string str; GLsizei max_size = 0; if (GetBucketAsString(kResultBucketId, &str)) { if (bufsize > 0) { max_size = std::min(static_cast(bufsize) - 1, str.size()); memcpy(infolog, str.c_str(), max_size); infolog[max_size] = '\0'; GPU_CLIENT_LOG("------\n" << infolog << "\n------"); } } if (length != NULL) { *length = max_size; } CheckGLError(); } void GLES2Implementation::GetRenderbufferParameteriv( GLenum target, GLenum pname, GLint* params) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetRenderbufferParameteriv(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferParameter(pname) << ", " << static_cast(params) << ")"); // NOLINT TRACE_EVENT0("gpu", "GLES2Implementation::GetRenderbufferParameteriv"); if (GetRenderbufferParameterivHelper(target, pname, params)) { return; } typedef cmds::GetRenderbufferParameteriv::Result Result; Result* result = GetResultAs(); if (!result) { return; } result->SetNumResults(0); helper_->GetRenderbufferParameteriv(target, pname, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); result->CopyResult(params); GPU_CLIENT_LOG_CODE_BLOCK({ for (int32 i = 0; i < result->GetNumResults(); ++i) { GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); } }); CheckGLError(); } void GLES2Implementation::GetShaderiv( GLuint shader, GLenum pname, GLint* params) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderiv(" << shader << ", " << GLES2Util::GetStringShaderParameter(pname) << ", " << static_cast(params) << ")"); // NOLINT TRACE_EVENT0("gpu", "GLES2Implementation::GetShaderiv"); if (GetShaderivHelper(shader, pname, params)) { return; } typedef cmds::GetShaderiv::Result Result; Result* result = GetResultAs(); if (!result) { return; } result->SetNumResults(0); helper_->GetShaderiv(shader, pname, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); result->CopyResult(params); GPU_CLIENT_LOG_CODE_BLOCK({ for (int32 i = 0; i < result->GetNumResults(); ++i) { GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); } }); CheckGLError(); } void GLES2Implementation::GetShaderInfoLog( GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderInfoLog" << "(" << shader << ", " << bufsize << ", " << static_cast(length) << ", " << static_cast(infolog) << ")"); helper_->SetBucketSize(kResultBucketId, 0); helper_->GetShaderInfoLog(shader, kResultBucketId); std::string str; GLsizei max_size = 0; if (GetBucketAsString(kResultBucketId, &str)) { if (bufsize > 0) { max_size = std::min(static_cast(bufsize) - 1, str.size()); memcpy(infolog, str.c_str(), max_size); infolog[max_size] = '\0'; GPU_CLIENT_LOG("------\n" << infolog << "\n------"); } } if (length != NULL) { *length = max_size; } CheckGLError(); } void GLES2Implementation::GetShaderSource( GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderSource" << "(" << shader << ", " << bufsize << ", " << static_cast(length) << ", " << static_cast(source) << ")"); helper_->SetBucketSize(kResultBucketId, 0); helper_->GetShaderSource(shader, kResultBucketId); std::string str; GLsizei max_size = 0; if (GetBucketAsString(kResultBucketId, &str)) { if (bufsize > 0) { max_size = std::min(static_cast(bufsize) - 1, str.size()); memcpy(source, str.c_str(), max_size); source[max_size] = '\0'; GPU_CLIENT_LOG("------\n" << source << "\n------"); } } if (length != NULL) { *length = max_size; } CheckGLError(); } void GLES2Implementation::GetTexParameterfv( GLenum target, GLenum pname, GLfloat* params) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameterfv(" << GLES2Util::GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast(params) << ")"); // NOLINT TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameterfv"); if (GetTexParameterfvHelper(target, pname, params)) { return; } typedef cmds::GetTexParameterfv::Result Result; Result* result = GetResultAs(); if (!result) { return; } result->SetNumResults(0); helper_->GetTexParameterfv(target, pname, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); result->CopyResult(params); GPU_CLIENT_LOG_CODE_BLOCK({ for (int32 i = 0; i < result->GetNumResults(); ++i) { GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); } }); CheckGLError(); } void GLES2Implementation::GetTexParameteriv( GLenum target, GLenum pname, GLint* params) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameteriv(" << GLES2Util::GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast(params) << ")"); // NOLINT TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameteriv"); if (GetTexParameterivHelper(target, pname, params)) { return; } typedef cmds::GetTexParameteriv::Result Result; Result* result = GetResultAs(); if (!result) { return; } result->SetNumResults(0); helper_->GetTexParameteriv(target, pname, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); result->CopyResult(params); GPU_CLIENT_LOG_CODE_BLOCK({ for (int32 i = 0; i < result->GetNumResults(); ++i) { GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); } }); CheckGLError(); } void GLES2Implementation::Hint(GLenum target, GLenum mode) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glHint(" << GLES2Util::GetStringHintTarget(target) << ", " << GLES2Util::GetStringHintMode(mode) << ")"); // NOLINT helper_->Hint(target, mode); CheckGLError(); } GLboolean GLES2Implementation::IsBuffer(GLuint buffer) { GPU_CLIENT_SINGLE_THREAD_CHECK(); TRACE_EVENT0("gpu", "GLES2Implementation::IsBuffer"); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsBuffer(" << buffer << ")"); typedef cmds::IsBuffer::Result Result; Result* result = GetResultAs(); if (!result) { return GL_FALSE; } *result = 0; helper_->IsBuffer(buffer, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); GLboolean result_value = *result; GPU_CLIENT_LOG("returned " << result_value); CheckGLError(); return result_value; } GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) { GPU_CLIENT_SINGLE_THREAD_CHECK(); TRACE_EVENT0("gpu", "GLES2Implementation::IsFramebuffer"); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsFramebuffer(" << framebuffer << ")"); // NOLINT typedef cmds::IsFramebuffer::Result Result; Result* result = GetResultAs(); if (!result) { return GL_FALSE; } *result = 0; helper_->IsFramebuffer(framebuffer, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); GLboolean result_value = *result; GPU_CLIENT_LOG("returned " << result_value); CheckGLError(); return result_value; } GLboolean GLES2Implementation::IsProgram(GLuint program) { GPU_CLIENT_SINGLE_THREAD_CHECK(); TRACE_EVENT0("gpu", "GLES2Implementation::IsProgram"); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsProgram(" << program << ")"); typedef cmds::IsProgram::Result Result; Result* result = GetResultAs(); if (!result) { return GL_FALSE; } *result = 0; helper_->IsProgram(program, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); GLboolean result_value = *result; GPU_CLIENT_LOG("returned " << result_value); CheckGLError(); return result_value; } GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) { GPU_CLIENT_SINGLE_THREAD_CHECK(); TRACE_EVENT0("gpu", "GLES2Implementation::IsRenderbuffer"); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsRenderbuffer(" << renderbuffer << ")"); // NOLINT typedef cmds::IsRenderbuffer::Result Result; Result* result = GetResultAs(); if (!result) { return GL_FALSE; } *result = 0; helper_->IsRenderbuffer( renderbuffer, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); GLboolean result_value = *result; GPU_CLIENT_LOG("returned " << result_value); CheckGLError(); return result_value; } GLboolean GLES2Implementation::IsShader(GLuint shader) { GPU_CLIENT_SINGLE_THREAD_CHECK(); TRACE_EVENT0("gpu", "GLES2Implementation::IsShader"); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsShader(" << shader << ")"); typedef cmds::IsShader::Result Result; Result* result = GetResultAs(); if (!result) { return GL_FALSE; } *result = 0; helper_->IsShader(shader, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); GLboolean result_value = *result; GPU_CLIENT_LOG("returned " << result_value); CheckGLError(); return result_value; } GLboolean GLES2Implementation::IsTexture(GLuint texture) { GPU_CLIENT_SINGLE_THREAD_CHECK(); TRACE_EVENT0("gpu", "GLES2Implementation::IsTexture"); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsTexture(" << texture << ")"); typedef cmds::IsTexture::Result Result; Result* result = GetResultAs(); if (!result) { return GL_FALSE; } *result = 0; helper_->IsTexture(texture, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); GLboolean result_value = *result; GPU_CLIENT_LOG("returned " << result_value); CheckGLError(); return result_value; } void GLES2Implementation::LineWidth(GLfloat width) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLineWidth(" << width << ")"); helper_->LineWidth(width); CheckGLError(); } void GLES2Implementation::PolygonOffset(GLfloat factor, GLfloat units) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPolygonOffset(" << factor << ", " << units << ")"); // NOLINT helper_->PolygonOffset(factor, units); CheckGLError(); } void GLES2Implementation::ReleaseShaderCompiler() { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseShaderCompiler(" << ")"); helper_->ReleaseShaderCompiler(); CheckGLError(); } void GLES2Implementation::RenderbufferStorage( GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorage(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT if (width < 0) { SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "width < 0"); return; } if (height < 0) { SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "height < 0"); return; } helper_->RenderbufferStorage(target, internalformat, width, height); CheckGLError(); } void GLES2Implementation::SampleCoverage(GLclampf value, GLboolean invert) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSampleCoverage(" << value << ", " << GLES2Util::GetStringBool(invert) << ")"); // NOLINT helper_->SampleCoverage(value, invert); CheckGLError(); } void GLES2Implementation::Scissor( GLint x, GLint y, GLsizei width, GLsizei height) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glScissor(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT if (width < 0) { SetGLError(GL_INVALID_VALUE, "glScissor", "width < 0"); return; } if (height < 0) { SetGLError(GL_INVALID_VALUE, "glScissor", "height < 0"); return; } helper_->Scissor(x, y, width, height); CheckGLError(); } void GLES2Implementation::StencilFunc(GLenum func, GLint ref, GLuint mask) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFunc(" << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT helper_->StencilFunc(func, ref, mask); CheckGLError(); } void GLES2Implementation::StencilFuncSeparate( GLenum face, GLenum func, GLint ref, GLuint mask) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFuncSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT helper_->StencilFuncSeparate(face, func, ref, mask); CheckGLError(); } void GLES2Implementation::StencilMask(GLuint mask) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMask(" << mask << ")"); helper_->StencilMask(mask); CheckGLError(); } void GLES2Implementation::StencilMaskSeparate(GLenum face, GLuint mask) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMaskSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << mask << ")"); // NOLINT helper_->StencilMaskSeparate(face, mask); CheckGLError(); } void GLES2Implementation::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOp(" << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT helper_->StencilOp(fail, zfail, zpass); CheckGLError(); } void GLES2Implementation::StencilOpSeparate( GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOpSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT helper_->StencilOpSeparate(face, fail, zfail, zpass); CheckGLError(); } void GLES2Implementation::TexParameterf( GLenum target, GLenum pname, GLfloat param) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterf(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT helper_->TexParameterf(target, pname, param); CheckGLError(); } void GLES2Implementation::TexParameterfv( GLenum target, GLenum pname, const GLfloat* params) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterfv(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast(params) << ")"); // NOLINT GPU_CLIENT_LOG("values: " << params[0]); helper_->TexParameterfvImmediate(target, pname, params); CheckGLError(); } void GLES2Implementation::TexParameteri( GLenum target, GLenum pname, GLint param) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteri(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT helper_->TexParameteri(target, pname, param); CheckGLError(); } void GLES2Implementation::TexParameteriv( GLenum target, GLenum pname, const GLint* params) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteriv(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast(params) << ")"); // NOLINT GPU_CLIENT_LOG("values: " << params[0]); helper_->TexParameterivImmediate(target, pname, params); CheckGLError(); } void GLES2Implementation::Uniform1f(GLint location, GLfloat x) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1f(" << location << ", " << x << ")"); // NOLINT helper_->Uniform1f(location, x); CheckGLError(); } void GLES2Implementation::Uniform1fv( GLint location, GLsizei count, const GLfloat* v) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1fv(" << location << ", " << count << ", " << static_cast(v) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < count; ++i) { GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]); } }); if (count < 0) { SetGLError(GL_INVALID_VALUE, "glUniform1fv", "count < 0"); return; } helper_->Uniform1fvImmediate(location, count, v); CheckGLError(); } void GLES2Implementation::Uniform1i(GLint location, GLint x) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1i(" << location << ", " << x << ")"); // NOLINT helper_->Uniform1i(location, x); CheckGLError(); } void GLES2Implementation::Uniform1iv( GLint location, GLsizei count, const GLint* v) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1iv(" << location << ", " << count << ", " << static_cast(v) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < count; ++i) { GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]); } }); if (count < 0) { SetGLError(GL_INVALID_VALUE, "glUniform1iv", "count < 0"); return; } helper_->Uniform1ivImmediate(location, count, v); CheckGLError(); } void GLES2Implementation::Uniform2f(GLint location, GLfloat x, GLfloat y) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2f(" << location << ", " << x << ", " << y << ")"); // NOLINT helper_->Uniform2f(location, x, y); CheckGLError(); } void GLES2Implementation::Uniform2fv( GLint location, GLsizei count, const GLfloat* v) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2fv(" << location << ", " << count << ", " << static_cast(v) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < count; ++i) { GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); // NOLINT } }); if (count < 0) { SetGLError(GL_INVALID_VALUE, "glUniform2fv", "count < 0"); return; } helper_->Uniform2fvImmediate(location, count, v); CheckGLError(); } void GLES2Implementation::Uniform2i(GLint location, GLint x, GLint y) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2i(" << location << ", " << x << ", " << y << ")"); // NOLINT helper_->Uniform2i(location, x, y); CheckGLError(); } void GLES2Implementation::Uniform2iv( GLint location, GLsizei count, const GLint* v) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2iv(" << location << ", " << count << ", " << static_cast(v) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < count; ++i) { GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); // NOLINT } }); if (count < 0) { SetGLError(GL_INVALID_VALUE, "glUniform2iv", "count < 0"); return; } helper_->Uniform2ivImmediate(location, count, v); CheckGLError(); } void GLES2Implementation::Uniform3f( GLint location, GLfloat x, GLfloat y, GLfloat z) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3f(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT helper_->Uniform3f(location, x, y, z); CheckGLError(); } void GLES2Implementation::Uniform3fv( GLint location, GLsizei count, const GLfloat* v) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3fv(" << location << ", " << count << ", " << static_cast(v) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < count; ++i) { GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT } }); if (count < 0) { SetGLError(GL_INVALID_VALUE, "glUniform3fv", "count < 0"); return; } helper_->Uniform3fvImmediate(location, count, v); CheckGLError(); } void GLES2Implementation::Uniform3i( GLint location, GLint x, GLint y, GLint z) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3i(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT helper_->Uniform3i(location, x, y, z); CheckGLError(); } void GLES2Implementation::Uniform3iv( GLint location, GLsizei count, const GLint* v) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3iv(" << location << ", " << count << ", " << static_cast(v) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < count; ++i) { GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT } }); if (count < 0) { SetGLError(GL_INVALID_VALUE, "glUniform3iv", "count < 0"); return; } helper_->Uniform3ivImmediate(location, count, v); CheckGLError(); } void GLES2Implementation::Uniform4f( GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4f(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT helper_->Uniform4f(location, x, y, z, w); CheckGLError(); } void GLES2Implementation::Uniform4fv( GLint location, GLsizei count, const GLfloat* v) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4fv(" << location << ", " << count << ", " << static_cast(v) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < count; ++i) { GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT } }); if (count < 0) { SetGLError(GL_INVALID_VALUE, "glUniform4fv", "count < 0"); return; } helper_->Uniform4fvImmediate(location, count, v); CheckGLError(); } void GLES2Implementation::Uniform4i( GLint location, GLint x, GLint y, GLint z, GLint w) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4i(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT helper_->Uniform4i(location, x, y, z, w); CheckGLError(); } void GLES2Implementation::Uniform4iv( GLint location, GLsizei count, const GLint* v) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4iv(" << location << ", " << count << ", " << static_cast(v) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < count; ++i) { GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT } }); if (count < 0) { SetGLError(GL_INVALID_VALUE, "glUniform4iv", "count < 0"); return; } helper_->Uniform4ivImmediate(location, count, v); CheckGLError(); } void GLES2Implementation::UniformMatrix2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix2fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast(value) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < count; ++i) { GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 4] << ", " << value[1 + i * 4] << ", " << value[2 + i * 4] << ", " << value[3 + i * 4]); // NOLINT } }); if (count < 0) { SetGLError(GL_INVALID_VALUE, "glUniformMatrix2fv", "count < 0"); return; } helper_->UniformMatrix2fvImmediate(location, count, transpose, value); CheckGLError(); } void GLES2Implementation::UniformMatrix3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix3fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast(value) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < count; ++i) { GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 9] << ", " << value[1 + i * 9] << ", " << value[2 + i * 9] << ", " << value[3 + i * 9] << ", " << value[4 + i * 9] << ", " << value[5 + i * 9] << ", " << value[6 + i * 9] << ", " << value[7 + i * 9] << ", " << value[8 + i * 9]); // NOLINT } }); if (count < 0) { SetGLError(GL_INVALID_VALUE, "glUniformMatrix3fv", "count < 0"); return; } helper_->UniformMatrix3fvImmediate(location, count, transpose, value); CheckGLError(); } void GLES2Implementation::UniformMatrix4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix4fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast(value) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < count; ++i) { GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 16] << ", " << value[1 + i * 16] << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " << value[4 + i * 16] << ", " << value[5 + i * 16] << ", " << value[6 + i * 16] << ", " << value[7 + i * 16] << ", " << value[8 + i * 16] << ", " << value[9 + i * 16] << ", " << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " << value[12 + i * 16] << ", " << value[13 + i * 16] << ", " << value[14 + i * 16] << ", " << value[15 + i * 16]); // NOLINT } }); if (count < 0) { SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0"); return; } helper_->UniformMatrix4fvImmediate(location, count, transpose, value); CheckGLError(); } void GLES2Implementation::ValidateProgram(GLuint program) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program << ")"); // NOLINT helper_->ValidateProgram(program); CheckGLError(); } void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", " << x << ")"); // NOLINT helper_->VertexAttrib1f(indx, x); CheckGLError(); } void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1fv(" << indx << ", " << static_cast(values) << ")"); // NOLINT GPU_CLIENT_LOG("values: " << values[0]); helper_->VertexAttrib1fvImmediate(indx, values); CheckGLError(); } void GLES2Implementation::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2f(" << indx << ", " << x << ", " << y << ")"); // NOLINT helper_->VertexAttrib2f(indx, x, y); CheckGLError(); } void GLES2Implementation::VertexAttrib2fv(GLuint indx, const GLfloat* values) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2fv(" << indx << ", " << static_cast(values) << ")"); // NOLINT GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1]); helper_->VertexAttrib2fvImmediate(indx, values); CheckGLError(); } void GLES2Implementation::VertexAttrib3f( GLuint indx, GLfloat x, GLfloat y, GLfloat z) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3f(" << indx << ", " << x << ", " << y << ", " << z << ")"); // NOLINT helper_->VertexAttrib3f(indx, x, y, z); CheckGLError(); } void GLES2Implementation::VertexAttrib3fv(GLuint indx, const GLfloat* values) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3fv(" << indx << ", " << static_cast(values) << ")"); // NOLINT GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[2]); // NOLINT helper_->VertexAttrib3fvImmediate(indx, values); CheckGLError(); } void GLES2Implementation::VertexAttrib4f( GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4f(" << indx << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT helper_->VertexAttrib4f(indx, x, y, z, w); CheckGLError(); } void GLES2Implementation::VertexAttrib4fv(GLuint indx, const GLfloat* values) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4fv(" << indx << ", " << static_cast(values) << ")"); // NOLINT GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[2] << ", " << values[3]); // NOLINT helper_->VertexAttrib4fvImmediate(indx, values); CheckGLError(); } void GLES2Implementation::Viewport( GLint x, GLint y, GLsizei width, GLsizei height) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glViewport(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT if (width < 0) { SetGLError(GL_INVALID_VALUE, "glViewport", "width < 0"); return; } if (height < 0) { SetGLError(GL_INVALID_VALUE, "glViewport", "height < 0"); return; } helper_->Viewport(x, y, width, height); CheckGLError(); } void GLES2Implementation::BlitFramebufferEXT( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlitFramebufferEXT(" << srcX0 << ", " << srcY0 << ", " << srcX1 << ", " << srcY1 << ", " << dstX0 << ", " << dstY0 << ", " << dstX1 << ", " << dstY1 << ", " << mask << ", " << GLES2Util::GetStringBlitFilter(filter) << ")"); // NOLINT helper_->BlitFramebufferEXT( srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); CheckGLError(); } void GLES2Implementation::RenderbufferStorageMultisampleEXT( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleEXT(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT if (samples < 0) { SetGLError( GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "samples < 0"); return; } if (width < 0) { SetGLError( GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "width < 0"); return; } if (height < 0) { SetGLError( GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "height < 0"); return; } helper_->RenderbufferStorageMultisampleEXT( target, samples, internalformat, width, height); CheckGLError(); } void GLES2Implementation::FramebufferTexture2DMultisampleEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2DMultisampleEXT(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ", " << samples << ")"); // NOLINT if (samples < 0) { SetGLError( GL_INVALID_VALUE, "glFramebufferTexture2DMultisampleEXT", "samples < 0"); // NOLINT return; } helper_->FramebufferTexture2DMultisampleEXT( target, attachment, textarget, texture, level, samples); CheckGLError(); } void GLES2Implementation::TexStorage2DEXT( GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexStorage2DEXT(" << GLES2Util::GetStringTextureTarget(target) << ", " << levels << ", " << GLES2Util::GetStringTextureInternalFormatStorage(internalFormat) << ", " << width << ", " << height << ")"); // NOLINT if (levels < 0) { SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "levels < 0"); return; } if (width < 0) { SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "width < 0"); return; } if (height < 0) { SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "height < 0"); return; } helper_->TexStorage2DEXT(target, levels, internalFormat, width, height); CheckGLError(); } void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) { GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenQueriesEXT(" << n << ", " << static_cast(queries) << ")"); // NOLINT if (n < 0) { SetGLError(GL_INVALID_VALUE, "glGenQueriesEXT", "n < 0"); return; } GPU_CLIENT_SINGLE_THREAD_CHECK(); GetIdHandler(id_namespaces::kQueries)-> MakeIds(this, 0, n, queries); GenQueriesEXTHelper(n, queries); helper_->GenQueriesEXTImmediate(n, queries); helper_->CommandBufferHelper::Flush(); GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_CLIENT_LOG(" " << i << ": " << queries[i]); } }); CheckGLError(); } void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteQueriesEXT(" << n << ", " << static_cast(queries) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_CLIENT_LOG(" " << i << ": " << queries[i]); } }); GPU_CLIENT_DCHECK_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_DCHECK(queries[i] != 0); } }); if (n < 0) { SetGLError(GL_INVALID_VALUE, "glDeleteQueriesEXT", "n < 0"); return; } DeleteQueriesEXTHelper(n, queries); CheckGLError(); } void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) { GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenVertexArraysOES(" << n << ", " << static_cast(arrays) << ")"); // NOLINT if (n < 0) { SetGLError(GL_INVALID_VALUE, "glGenVertexArraysOES", "n < 0"); return; } GPU_CLIENT_SINGLE_THREAD_CHECK(); GetIdHandler(id_namespaces::kVertexArrays)-> MakeIds(this, 0, n, arrays); GenVertexArraysOESHelper(n, arrays); helper_->GenVertexArraysOESImmediate(n, arrays); helper_->CommandBufferHelper::Flush(); GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_CLIENT_LOG(" " << i << ": " << arrays[i]); } }); CheckGLError(); } void GLES2Implementation::DeleteVertexArraysOES( GLsizei n, const GLuint* arrays) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteVertexArraysOES(" << n << ", " << static_cast(arrays) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_CLIENT_LOG(" " << i << ": " << arrays[i]); } }); GPU_CLIENT_DCHECK_CODE_BLOCK({ for (GLsizei i = 0; i < n; ++i) { GPU_DCHECK(arrays[i] != 0); } }); if (n < 0) { SetGLError(GL_INVALID_VALUE, "glDeleteVertexArraysOES", "n < 0"); return; } DeleteVertexArraysOESHelper(n, arrays); CheckGLError(); } GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) { GPU_CLIENT_SINGLE_THREAD_CHECK(); TRACE_EVENT0("gpu", "GLES2Implementation::IsVertexArrayOES"); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsVertexArrayOES(" << array << ")"); // NOLINT typedef cmds::IsVertexArrayOES::Result Result; Result* result = GetResultAs(); if (!result) { return GL_FALSE; } *result = 0; helper_->IsVertexArrayOES(array, GetResultShmId(), GetResultShmOffset()); WaitForCmd(); GLboolean result_value = *result; GPU_CLIENT_LOG("returned " << result_value); CheckGLError(); return result_value; } void GLES2Implementation::BindVertexArrayOES(GLuint array) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array << ")"); // NOLINT if (IsVertexArrayReservedId(array)) { SetGLError( GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id"); return; } if (BindVertexArrayHelper(array)) { helper_->BindVertexArrayOES(array); } CheckGLError(); } void GLES2Implementation::GetTranslatedShaderSourceANGLE( GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTranslatedShaderSourceANGLE" << "(" << shader << ", " << bufsize << ", " << static_cast(length) << ", " << static_cast(source) << ")"); helper_->SetBucketSize(kResultBucketId, 0); helper_->GetTranslatedShaderSourceANGLE(shader, kResultBucketId); std::string str; GLsizei max_size = 0; if (GetBucketAsString(kResultBucketId, &str)) { if (bufsize > 0) { max_size = std::min(static_cast(bufsize) - 1, str.size()); memcpy(source, str.c_str(), max_size); source[max_size] = '\0'; GPU_CLIENT_LOG("------\n" << source << "\n------"); } } if (length != NULL) { *length = max_size; } CheckGLError(); } void GLES2Implementation::TexImageIOSurface2DCHROMIUM( GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint plane) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImageIOSurface2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << width << ", " << height << ", " << ioSurfaceId << ", " << plane << ")"); // NOLINT if (width < 0) { SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "width < 0"); return; } if (height < 0) { SetGLError( GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "height < 0"); return; } helper_->TexImageIOSurface2DCHROMIUM( target, width, height, ioSurfaceId, plane); CheckGLError(); } void GLES2Implementation::CopyTextureCHROMIUM( GLenum target, GLenum source_id, GLenum dest_id, GLint level, GLint internalformat, GLenum dest_type) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTextureCHROMIUM(" << GLES2Util::GetStringEnum(target) << ", " << GLES2Util::GetStringEnum(source_id) << ", " << GLES2Util::GetStringEnum(dest_id) << ", " << level << ", " << internalformat << ", " << GLES2Util::GetStringPixelType(dest_type) << ")"); // NOLINT helper_->CopyTextureCHROMIUM( target, source_id, dest_id, level, internalformat, dest_type); CheckGLError(); } void GLES2Implementation::ProduceTextureCHROMIUM( GLenum target, const GLbyte* mailbox) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glProduceTextureCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << static_cast(mailbox) << ")"); // NOLINT GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailbox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " << mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[30] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox[44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbox[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailbox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << ", " << mailbox[62] << ", " << mailbox[63]); // NOLINT helper_->ProduceTextureCHROMIUMImmediate(target, mailbox); CheckGLError(); } void GLES2Implementation::ConsumeTextureCHROMIUM( GLenum target, const GLbyte* mailbox) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glConsumeTextureCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << static_cast(mailbox) << ")"); // NOLINT GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailbox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " << mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[30] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox[44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbox[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailbox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << ", " << mailbox[62] << ", " << mailbox[63]); // NOLINT helper_->ConsumeTextureCHROMIUMImmediate(target, mailbox); CheckGLError(); } void GLES2Implementation::BindTexImage2DCHROMIUM( GLenum target, GLint imageId) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexImage2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLINT helper_->BindTexImage2DCHROMIUM(target, imageId); CheckGLError(); } void GLES2Implementation::ReleaseTexImage2DCHROMIUM( GLenum target, GLint imageId) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLINT helper_->ReleaseTexImage2DCHROMIUM(target, imageId); CheckGLError(); } void GLES2Implementation::DiscardFramebufferEXT( GLenum target, GLsizei count, const GLenum* attachments) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardFramebufferEXT(" << GLES2Util::GetStringEnum(target) << ", " << count << ", " << static_cast(attachments) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < count; ++i) { GPU_CLIENT_LOG(" " << i << ": " << attachments[0 + i * 1]); } }); if (count < 0) { SetGLError(GL_INVALID_VALUE, "glDiscardFramebufferEXT", "count < 0"); return; } helper_->DiscardFramebufferEXTImmediate(target, count, attachments); CheckGLError(); } void GLES2Implementation::LoseContextCHROMIUM(GLenum current, GLenum other) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLoseContextCHROMIUM(" << GLES2Util::GetStringEnum(current) << ", " << GLES2Util::GetStringEnum(other) << ")"); // NOLINT helper_->LoseContextCHROMIUM(current, other); CheckGLError(); } void GLES2Implementation::WaitSyncPointCHROMIUM(GLuint sync_point) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glWaitSyncPointCHROMIUM(" << sync_point << ")"); // NOLINT helper_->WaitSyncPointCHROMIUM(sync_point); CheckGLError(); } void GLES2Implementation::DrawBuffersEXT(GLsizei count, const GLenum* bufs) { GPU_CLIENT_SINGLE_THREAD_CHECK(); GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawBuffersEXT(" << count << ", " << static_cast(bufs) << ")"); // NOLINT GPU_CLIENT_LOG_CODE_BLOCK({ for (GLsizei i = 0; i < count; ++i) { GPU_CLIENT_LOG(" " << i << ": " << bufs[0 + i * 1]); } }); if (count < 0) { SetGLError(GL_INVALID_VALUE, "glDrawBuffersEXT", "count < 0"); return; } helper_->DrawBuffersEXTImmediate(count, bufs); CheckGLError(); } #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_