// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GIN_V8_INITIALIZER_H_ #define GIN_V8_INITIALIZER_H_ #include #include "base/files/file.h" #include "base/files/memory_mapped_file.h" #include "build/build_config.h" #include "gin/array_buffer.h" #include "gin/gin_export.h" #include "gin/public/isolate_holder.h" #include "gin/public/v8_platform.h" #include "v8/include/v8-callbacks.h" #if defined(V8_USE_EXTERNAL_STARTUP_DATA) #include "gin/public/v8_snapshot_file_type.h" #endif namespace v8 { class StartupData; } namespace gin { class GIN_EXPORT V8Initializer { public: // This should be called by IsolateHolder::Initialize(). static void Initialize(IsolateHolder::ScriptMode mode, const std::string js_command_line_flags = {}, v8::OOMErrorCallback oom_error_callback = nullptr); // Get address and size information for currently loaded snapshot. // If no snapshot is loaded, the return values are null for addresses // and 0 for sizes. static void GetV8ExternalSnapshotData(v8::StartupData* snapshot); static void GetV8ExternalSnapshotData(const char** snapshot_data_out, int* snapshot_size_out); #if defined(V8_USE_EXTERNAL_STARTUP_DATA) // Load V8 snapshot from default resources, if they are available. static void LoadV8Snapshot( V8SnapshotFileType snapshot_file_type = V8SnapshotFileType::kDefault); // Load V8 snapshot from user provided file. // The region argument, if non-zero, specifies the portions // of the files to be mapped. Since the VM can boot with or without // the snapshot, this function does not return a status. static void LoadV8SnapshotFromFile( base::File snapshot_file, base::MemoryMappedFile::Region* snapshot_file_region, V8SnapshotFileType snapshot_file_type); #if BUILDFLAG(IS_ANDROID) static base::FilePath GetSnapshotFilePath( bool abi_32_bit, V8SnapshotFileType snapshot_file_type); #endif #endif // V8_USE_EXTERNAL_STARTUP_DATA }; } // namespace gin #endif // GIN_V8_INITIALIZER_H_