// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GIN_FUNCTION_TEMPLATE_H_ #define GIN_FUNCTION_TEMPLATE_H_ #include #include #include "base/callback.h" #include "base/check.h" #include "base/memory/raw_ptr.h" #include "base/strings/strcat.h" #include "gin/arguments.h" #include "gin/converter.h" #include "gin/gin_export.h" #include "v8/include/v8-external.h" #include "v8/include/v8-forward.h" #include "v8/include/v8-persistent-handle.h" #include "v8/include/v8-template.h" namespace gin { struct InvokerOptions { bool holder_is_first_argument = false; const char* holder_type = nullptr; // Null if unknown or not applicable. }; namespace internal { template struct CallbackParamTraits { typedef T LocalType; }; template struct CallbackParamTraits { typedef T LocalType; }; template struct CallbackParamTraits { typedef T* LocalType; }; // CallbackHolder and CallbackHolderBase are used to pass a // base::RepeatingCallback from CreateFunctionTemplate through v8 (via // v8::FunctionTemplate) to DispatchToCallback, where it is invoked. // This simple base class is used so that we can share a single object template // among every CallbackHolder instance. class GIN_EXPORT CallbackHolderBase { public: CallbackHolderBase(const CallbackHolderBase&) = delete; CallbackHolderBase& operator=(const CallbackHolderBase&) = delete; v8::Local GetHandle(v8::Isolate* isolate); protected: explicit CallbackHolderBase(v8::Isolate* isolate); virtual ~CallbackHolderBase(); private: static void FirstWeakCallback( const v8::WeakCallbackInfo& data); static void SecondWeakCallback( const v8::WeakCallbackInfo& data); v8::Global v8_ref_; }; template class CallbackHolder : public CallbackHolderBase { public: CallbackHolder(v8::Isolate* isolate, base::RepeatingCallback callback, InvokerOptions invoker_options) : CallbackHolderBase(isolate), callback(std::move(callback)), invoker_options(std::move(invoker_options)) {} CallbackHolder(const CallbackHolder&) = delete; CallbackHolder& operator=(const CallbackHolder&) = delete; base::RepeatingCallback callback; InvokerOptions invoker_options; private: ~CallbackHolder() override = default; }; template bool GetNextArgument(Arguments* args, const InvokerOptions& invoker_options, bool is_first, T* result) { if (is_first && invoker_options.holder_is_first_argument) { return args->GetHolder(result); } else { return args->GetNext(result); } } // For advanced use cases, we allow callers to request the unparsed Arguments // object and poke around in it directly. inline bool GetNextArgument(Arguments* args, const InvokerOptions& invoker_options, bool is_first, Arguments* result) { *result = *args; return true; } inline bool GetNextArgument(Arguments* args, const InvokerOptions& invoker_options, bool is_first, Arguments** result) { *result = args; return true; } // It's common for clients to just need the isolate, so we make that easy. inline bool GetNextArgument(Arguments* args, const InvokerOptions& invoker_options, bool is_first, v8::Isolate** result) { *result = args->isolate(); return true; } // Throws an error indicating conversion failure. GIN_EXPORT void ThrowConversionError(Arguments* args, const InvokerOptions& invoker_options, size_t index); // Class template for extracting and storing single argument for callback // at position |index|. template struct ArgumentHolder { using ArgLocalType = typename CallbackParamTraits::LocalType; ArgLocalType value; bool ok; ArgumentHolder(Arguments* args, const InvokerOptions& invoker_options) : ok(GetNextArgument(args, invoker_options, index == 0, &value)) { if (!ok) ThrowConversionError(args, invoker_options, index); } }; // Class template for converting arguments from JavaScript to C++ and running // the callback with them. template class Invoker; template class Invoker, ArgTypes...> : public ArgumentHolder... { public: // Invoker<> inherits from ArgumentHolder<> for each argument. // C++ has always been strict about the class initialization order, // so it is guaranteed ArgumentHolders will be initialized (and thus, will // extract arguments from Arguments) in the right order. Invoker(Arguments* args, const InvokerOptions& invoker_options) : ArgumentHolder(args, invoker_options)..., args_(args) {} bool IsOK() { return And(ArgumentHolder::ok...); } template void DispatchToCallback( base::RepeatingCallback callback) { args_->Return( callback.Run(std::move(ArgumentHolder::value)...)); } // In C++, you can declare the function foo(void), but you can't pass a void // expression to foo. As a result, we must specialize the case of Callbacks // that have the void return type. void DispatchToCallback(base::RepeatingCallback callback) { callback.Run(std::move(ArgumentHolder::value)...); } private: static bool And() { return true; } template static bool And(bool arg1, T... args) { return arg1 && And(args...); } raw_ptr args_; }; // DispatchToCallback converts all the JavaScript arguments to C++ types and // invokes the base::RepeatingCallback. template struct Dispatcher {}; template struct Dispatcher { static void DispatchToCallbackImpl(Arguments* args) { v8::Local v8_holder; CHECK(args->GetData(&v8_holder)); CallbackHolderBase* holder_base = reinterpret_cast( v8_holder->Value()); typedef CallbackHolder HolderT; HolderT* holder = static_cast(holder_base); using Indices = std::index_sequence_for; Invoker invoker(args, holder->invoker_options); if (invoker.IsOK()) invoker.DispatchToCallback(holder->callback); } static void DispatchToCallback( const v8::FunctionCallbackInfo& info) { Arguments args(info); DispatchToCallbackImpl(&args); } static void DispatchToCallbackForProperty( v8::Local, const v8::PropertyCallbackInfo& info) { Arguments args(info); DispatchToCallbackImpl(&args); } }; } // namespace internal // CreateFunctionTemplate creates a v8::FunctionTemplate that will create // JavaScript functions that execute a provided C++ function or // base::RepeatingCallback. JavaScript arguments are automatically converted via // gin::Converter, as is the return value of the C++ function, if any. // |invoker_options| contains additional parameters. If it contains a // holder_type, it will be used to provide a useful conversion error if the // holder is the first argument. If not provided, a generic invocation error // will be used. // // NOTE: V8 caches FunctionTemplates for a lifetime of a web page for its own // internal reasons, thus it is generally a good idea to cache the template // returned by this function. Otherwise, repeated method invocations from JS // will create substantial memory leaks. See http://crbug.com/463487. template v8::Local CreateFunctionTemplate( v8::Isolate* isolate, base::RepeatingCallback callback, InvokerOptions invoker_options = {}) { typedef internal::CallbackHolder HolderT; HolderT* holder = new HolderT(isolate, std::move(callback), std::move(invoker_options)); v8::Local tmpl = v8::FunctionTemplate::New( isolate, &internal::Dispatcher::DispatchToCallback, ConvertToV8>(isolate, holder->GetHandle(isolate)), v8::Local(), 0, v8::ConstructorBehavior::kThrow); return tmpl; } // CreateDataPropertyCallback creates a v8::AccessorNameGetterCallback and // corresponding data value that will hold and execute the provided // base::RepeatingCallback, using automatic conversions similar to // |CreateFunctionTemplate|. // // It is expected that these will be passed to v8::Template::SetLazyDataProperty // or another similar function. template std::pair> CreateDataPropertyCallback(v8::Isolate* isolate, base::RepeatingCallback callback, InvokerOptions invoker_options = {}) { typedef internal::CallbackHolder HolderT; HolderT* holder = new HolderT(isolate, std::move(callback), std::move(invoker_options)); return {&internal::Dispatcher::DispatchToCallbackForProperty, ConvertToV8>(isolate, holder->GetHandle(isolate))}; } } // namespace gin #endif // GIN_FUNCTION_TEMPLATE_H_