// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef EXTENSIONS_BROWSER_API_SOCKET_SOCKET_H_ #define EXTENSIONS_BROWSER_API_SOCKET_SOCKET_H_ #include #include #include #include #include "base/callback.h" #include "base/containers/queue.h" #include "base/memory/ref_counted.h" #include "build/build_config.h" #include "build/chromeos_buildflags.h" #include "content/public/browser/browser_thread.h" #include "extensions/browser/api/api_resource.h" #include "extensions/browser/api/api_resource_manager.h" #include "mojo/public/cpp/bindings/pending_remote.h" #include "net/base/completion_once_callback.h" #include "net/base/io_buffer.h" #include "net/base/ip_endpoint.h" #include "net/socket/tcp_client_socket.h" #include "net/traffic_annotation/network_traffic_annotation.h" #include "services/network/public/mojom/tcp_socket.mojom.h" #include "services/network/public/mojom/tls_socket.mojom.h" #if BUILDFLAG(IS_CHROMEOS_ASH) #include "extensions/browser/api/socket/app_firewall_hole_manager.h" #endif // BUILDFLAG(IS_CHROMEOS_ASH) namespace net { class AddressList; class IPEndPoint; class Socket; } namespace extensions { using SetNoDelayCallback = base::OnceCallback; using SetKeepAliveCallback = base::OnceCallback; using ReadCompletionCallback = base::OnceCallback< void(int, scoped_refptr io_buffer, bool socket_destroying)>; using RecvFromCompletionCallback = base::OnceCallback io_buffer, bool socket_destroying, const std::string&, uint16_t)>; using ListenCallback = base::OnceCallback; using AcceptCompletionCallback = base::OnceCallback, const absl::optional&, mojo::ScopedDataPipeConsumerHandle, mojo::ScopedDataPipeProducerHandle)>; // A Socket wraps a low-level socket and includes housekeeping information that // we need to manage it in the context of an extension. class Socket : public ApiResource { public: static const content::BrowserThread::ID kThreadId = content::BrowserThread::UI; enum SocketType { TYPE_TCP, TYPE_UDP, TYPE_TLS }; ~Socket() override; // The hostname of the remote host that this socket is connected to. This // may be the empty string if the client does not intend to ever upgrade the // socket to TLS, and thusly has not invoked set_hostname(). const std::string& hostname() const { return hostname_; } // Set the hostname of the remote host that this socket is connected to. // Note: This may be an IP literal. In the case of IDNs, this should be a // series of U-LABELs (UTF-8), not A-LABELs. IP literals for IPv6 will be // unbracketed. void set_hostname(const std::string& hostname) { hostname_ = hostname; } #if BUILDFLAG(IS_CHROMEOS_ASH) void set_firewall_hole(std::unique_ptr firewall_hole) { firewall_hole_ = std::move(firewall_hole); } #endif // BUILDFLAG(IS_CHROMEOS_ASH) // Note: |address| contains the resolved IP address, not the hostname of // the remote endpoint. In order to upgrade this socket to TLS, callers // must also supply the hostname of the endpoint via set_hostname(). virtual void Connect(const net::AddressList& address, net::CompletionOnceCallback callback) = 0; // |socket_destroying| is true if disconnect is due to destruction of the // socket. virtual void Disconnect(bool socket_destroying) = 0; virtual void Bind(const std::string& address, uint16_t port, net::CompletionOnceCallback callback) = 0; // The |callback| will be called with the number of bytes read into the // buffer, or a negative number if an error occurred. virtual void Read(int count, ReadCompletionCallback callback) = 0; // The |callback| will be called with |byte_count| or a negative number if an // error occurred. void Write(scoped_refptr io_buffer, int byte_count, net::CompletionOnceCallback callback); virtual void RecvFrom(int count, RecvFromCompletionCallback callback) = 0; virtual void SendTo(scoped_refptr io_buffer, int byte_count, const net::IPEndPoint& address, net::CompletionOnceCallback callback) = 0; virtual void SetKeepAlive(bool enable, int delay, SetKeepAliveCallback callback); virtual void SetNoDelay(bool no_delay, SetNoDelayCallback callback); virtual void Listen(const std::string& address, uint16_t port, int backlog, ListenCallback callback); virtual void Accept(AcceptCompletionCallback callback); virtual bool IsConnected() = 0; virtual bool GetPeerAddress(net::IPEndPoint* address) = 0; virtual bool GetLocalAddress(net::IPEndPoint* address) = 0; virtual SocketType GetSocketType() const = 0; static bool StringAndPortToIPEndPoint(const std::string& ip_address_str, uint16_t port, net::IPEndPoint* ip_end_point); static void IPEndPointToStringAndPort(const net::IPEndPoint& address, std::string* ip_address_str, uint16_t* port); static net::NetworkTrafficAnnotationTag GetNetworkTrafficAnnotationTag(); protected: explicit Socket(const std::string& owner_extension_id_); void WriteData(); virtual int WriteImpl(net::IOBuffer* io_buffer, int io_buffer_size, net::CompletionOnceCallback callback) = 0; std::string hostname_; bool is_connected_; private: friend class ApiResourceManager; static const char* service_name() { return "SocketManager"; } struct WriteRequest { WriteRequest(scoped_refptr io_buffer, int byte_count, net::CompletionOnceCallback callback); WriteRequest(WriteRequest&& other); ~WriteRequest(); scoped_refptr io_buffer; int byte_count; net::CompletionOnceCallback callback; int bytes_written; }; void OnWriteComplete(int result); base::queue write_queue_; scoped_refptr io_buffer_write_; #if BUILDFLAG(IS_CHROMEOS_ASH) // Represents a hole punched in the system firewall for this socket. std::unique_ptr firewall_hole_; #endif // BUILDFLAG(IS_CHROMEOS_ASH) }; } // namespace extensions #endif // EXTENSIONS_BROWSER_API_SOCKET_SOCKET_H_