// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/renderer/v8_value_converter_impl.h" #include #include #include #include #include #include #include #include "base/bind.h" #include "base/bind_helpers.h" #include "base/logging.h" #include "base/memory/ptr_util.h" #include "base/values.h" #include "v8/include/v8.h" namespace content { // Default implementation of V8ValueConverter::Strategy bool V8ValueConverter::Strategy::FromV8Object( v8::Local value, std::unique_ptr* out, v8::Isolate* isolate, const FromV8ValueCallback& callback) const { return false; } bool V8ValueConverter::Strategy::FromV8Array( v8::Local value, std::unique_ptr* out, v8::Isolate* isolate, const FromV8ValueCallback& callback) const { return false; } bool V8ValueConverter::Strategy::FromV8ArrayBuffer( v8::Local value, std::unique_ptr* out, v8::Isolate* isolate) const { return false; } bool V8ValueConverter::Strategy::FromV8Number( v8::Local value, std::unique_ptr* out) const { return false; } bool V8ValueConverter::Strategy::FromV8Undefined( std::unique_ptr* out) const { return false; } namespace { // For the sake of the storage API, make this quite large. const int kMaxRecursionDepth = 100; } // namespace // The state of a call to FromV8Value. class V8ValueConverterImpl::FromV8ValueState { public: // Level scope which updates the current depth of some FromV8ValueState. class Level { public: explicit Level(FromV8ValueState* state) : state_(state) { state_->max_recursion_depth_--; } ~Level() { state_->max_recursion_depth_++; } private: FromV8ValueState* state_; }; explicit FromV8ValueState(bool avoid_identity_hash_for_testing) : max_recursion_depth_(kMaxRecursionDepth), avoid_identity_hash_for_testing_(avoid_identity_hash_for_testing) {} // If |handle| is not in |unique_map_|, then add it to |unique_map_| and // return true. // // Otherwise do nothing and return false. Here "A is unique" means that no // other handle B in the map points to the same object as A. Note that A can // be unique even if there already is another handle with the same identity // hash (key) in the map, because two objects can have the same hash. bool AddToUniquenessCheck(v8::Local handle) { int hash; Iterator iter = GetIteratorInMap(handle, &hash); if (iter != unique_map_.end()) return false; unique_map_.insert(std::make_pair(hash, handle)); return true; } bool RemoveFromUniquenessCheck(v8::Local handle) { int unused_hash; Iterator iter = GetIteratorInMap(handle, &unused_hash); if (iter == unique_map_.end()) return false; unique_map_.erase(iter); return true; } bool HasReachedMaxRecursionDepth() { return max_recursion_depth_ < 0; } private: using HashToHandleMap = std::multimap>; using Iterator = HashToHandleMap::const_iterator; Iterator GetIteratorInMap(v8::Local handle, int* hash) { *hash = avoid_identity_hash_for_testing_ ? 0 : handle->GetIdentityHash(); // We only compare using == with handles to objects with the same identity // hash. Different hash obviously means different objects, but two objects // in a couple of thousands could have the same identity hash. std::pair range = unique_map_.equal_range(*hash); for (Iterator it = range.first; it != range.second; ++it) { // Operator == for handles actually compares the underlying objects. if (it->second == handle) return it; } // Not found. return unique_map_.end(); } HashToHandleMap unique_map_; int max_recursion_depth_; bool avoid_identity_hash_for_testing_; DISALLOW_COPY_AND_ASSIGN(FromV8ValueState); }; // A class to ensure that objects/arrays that are being converted by // this V8ValueConverterImpl do not have cycles. // // An example of cycle: var v = {}; v = {key: v}; // Not an example of cycle: var v = {}; a = [v, v]; or w = {a: v, b: v}; class V8ValueConverterImpl::ScopedUniquenessGuard { public: ScopedUniquenessGuard(V8ValueConverterImpl::FromV8ValueState* state, v8::Local value) : state_(state), value_(value), is_valid_(state_->AddToUniquenessCheck(value_)) {} ~ScopedUniquenessGuard() { if (is_valid_) { bool removed = state_->RemoveFromUniquenessCheck(value_); DCHECK(removed); } } bool is_valid() const { return is_valid_; } private: typedef std::multimap > HashToHandleMap; V8ValueConverterImpl::FromV8ValueState* state_; v8::Local value_; bool is_valid_; DISALLOW_COPY_AND_ASSIGN(ScopedUniquenessGuard); }; std::unique_ptr V8ValueConverter::Create() { return std::make_unique(); } V8ValueConverterImpl::V8ValueConverterImpl() : date_allowed_(false), reg_exp_allowed_(false), function_allowed_(false), strip_null_from_objects_(false), convert_negative_zero_to_int_(false), avoid_identity_hash_for_testing_(false), strategy_(nullptr) {} void V8ValueConverterImpl::SetDateAllowed(bool val) { date_allowed_ = val; } void V8ValueConverterImpl::SetRegExpAllowed(bool val) { reg_exp_allowed_ = val; } void V8ValueConverterImpl::SetFunctionAllowed(bool val) { function_allowed_ = val; } void V8ValueConverterImpl::SetStripNullFromObjects(bool val) { strip_null_from_objects_ = val; } void V8ValueConverterImpl::SetConvertNegativeZeroToInt(bool val) { convert_negative_zero_to_int_ = val; } void V8ValueConverterImpl::SetStrategy(Strategy* strategy) { strategy_ = strategy; } v8::Local V8ValueConverterImpl::ToV8Value( const base::Value* value, v8::Local context) const { v8::Context::Scope context_scope(context); v8::EscapableHandleScope handle_scope(context->GetIsolate()); return handle_scope.Escape( ToV8ValueImpl(context->GetIsolate(), context->Global(), value)); } std::unique_ptr V8ValueConverterImpl::FromV8Value( v8::Local val, v8::Local context) const { v8::Context::Scope context_scope(context); v8::HandleScope handle_scope(context->GetIsolate()); FromV8ValueState state(avoid_identity_hash_for_testing_); return FromV8ValueImpl(&state, val, context->GetIsolate()); } v8::Local V8ValueConverterImpl::ToV8ValueImpl( v8::Isolate* isolate, v8::Local creation_context, const base::Value* value) const { CHECK(value); switch (value->type()) { case base::Value::Type::NONE: return v8::Null(isolate); case base::Value::Type::BOOLEAN: { bool val = false; CHECK(value->GetAsBoolean(&val)); return v8::Boolean::New(isolate, val); } case base::Value::Type::INTEGER: { int val = 0; CHECK(value->GetAsInteger(&val)); return v8::Integer::New(isolate, val); } case base::Value::Type::DOUBLE: { double val = 0.0; CHECK(value->GetAsDouble(&val)); return v8::Number::New(isolate, val); } case base::Value::Type::STRING: { std::string val; CHECK(value->GetAsString(&val)); return v8::String::NewFromUtf8( isolate, val.c_str(), v8::String::kNormalString, val.length()); } case base::Value::Type::LIST: return ToV8Array(isolate, creation_context, static_cast(value)); case base::Value::Type::DICTIONARY: return ToV8Object(isolate, creation_context, static_cast(value)); case base::Value::Type::BINARY: return ToArrayBuffer(isolate, creation_context, value); default: LOG(ERROR) << "Unexpected value type: " << value->type(); return v8::Null(isolate); } } v8::Local V8ValueConverterImpl::ToV8Array( v8::Isolate* isolate, v8::Local creation_context, const base::ListValue* val) const { v8::Local result(v8::Array::New(isolate, val->GetSize())); // TODO(robwu): Callers should pass in the context. v8::Local context = isolate->GetCurrentContext(); for (size_t i = 0; i < val->GetSize(); ++i) { const base::Value* child = nullptr; CHECK(val->Get(i, &child)); v8::Local child_v8 = ToV8ValueImpl(isolate, creation_context, child); CHECK(!child_v8.IsEmpty()); v8::Maybe maybe = result->CreateDataProperty(context, static_cast(i), child_v8); if (!maybe.IsJust() || !maybe.FromJust()) LOG(ERROR) << "Failed to set value at index " << i; } return result; } v8::Local V8ValueConverterImpl::ToV8Object( v8::Isolate* isolate, v8::Local creation_context, const base::DictionaryValue* val) const { v8::Local result(v8::Object::New(isolate)); // TODO(robwu): Callers should pass in the context. v8::Local context = isolate->GetCurrentContext(); for (base::DictionaryValue::Iterator iter(*val); !iter.IsAtEnd(); iter.Advance()) { const std::string& key = iter.key(); v8::Local child_v8 = ToV8ValueImpl(isolate, creation_context, &iter.value()); CHECK(!child_v8.IsEmpty()); v8::Maybe maybe = result->CreateDataProperty( context, v8::String::NewFromUtf8(isolate, key.c_str(), v8::String::kNormalString, key.length()), child_v8); if (!maybe.IsJust() || !maybe.FromJust()) LOG(ERROR) << "Failed to set property with key " << key; } return result; } v8::Local V8ValueConverterImpl::ToArrayBuffer( v8::Isolate* isolate, v8::Local creation_context, const base::Value* value) const { DCHECK(creation_context->CreationContext() == isolate->GetCurrentContext()); v8::Local buffer = v8::ArrayBuffer::New(isolate, value->GetBlob().size()); memcpy(buffer->GetContents().Data(), value->GetBlob().data(), value->GetBlob().size()); return buffer; } std::unique_ptr V8ValueConverterImpl::FromV8ValueImpl( FromV8ValueState* state, v8::Local val, v8::Isolate* isolate) const { CHECK(!val.IsEmpty()); FromV8ValueState::Level state_level(state); if (state->HasReachedMaxRecursionDepth()) return nullptr; if (val->IsNull()) return std::make_unique(); if (val->IsBoolean()) return std::make_unique(val->ToBoolean(isolate)->Value()); if (val->IsNumber() && strategy_) { std::unique_ptr out; if (strategy_->FromV8Number(val.As(), &out)) return out; } if (val->IsInt32()) return std::make_unique(val->ToInt32(isolate)->Value()); if (val->IsNumber()) { double val_as_double = val.As()->Value(); if (!std::isfinite(val_as_double)) return nullptr; // Normally, this would be an integer, and fall into IsInt32(). But if the // value is -0, it's treated internally as a double. Consumers are allowed // to ignore this esoterica and treat it as an integer. if (convert_negative_zero_to_int_ && val_as_double == 0.0) return std::make_unique(0); return std::make_unique(val_as_double); } if (val->IsString()) { v8::String::Utf8Value utf8(isolate, val); return std::make_unique(std::string(*utf8, utf8.length())); } if (val->IsUndefined()) { if (strategy_) { std::unique_ptr out; if (strategy_->FromV8Undefined(&out)) return out; } // JSON.stringify ignores undefined. return nullptr; } if (val->IsDate()) { if (!date_allowed_) // JSON.stringify would convert this to a string, but an object is more // consistent within this class. return FromV8Object(val->ToObject(isolate), state, isolate); v8::Date* date = v8::Date::Cast(*val); return std::make_unique(date->ValueOf() / 1000.0); } if (val->IsRegExp()) { if (!reg_exp_allowed_) // JSON.stringify converts to an object. return FromV8Object(val.As(), state, isolate); return std::make_unique(*v8::String::Utf8Value(isolate, val)); } // v8::Value doesn't have a ToArray() method for some reason. if (val->IsArray()) return FromV8Array(val.As(), state, isolate); if (val->IsFunction()) { if (!function_allowed_) // JSON.stringify refuses to convert function(){}. return nullptr; return FromV8Object(val.As(), state, isolate); } if (val->IsArrayBuffer() || val->IsArrayBufferView()) return FromV8ArrayBuffer(val.As(), isolate); if (val->IsObject()) return FromV8Object(val.As(), state, isolate); LOG(ERROR) << "Unexpected v8 value type encountered."; return nullptr; } std::unique_ptr V8ValueConverterImpl::FromV8Array( v8::Local val, FromV8ValueState* state, v8::Isolate* isolate) const { ScopedUniquenessGuard uniqueness_guard(state, val); if (!uniqueness_guard.is_valid()) return std::make_unique(); std::unique_ptr scope; // If val was created in a different context than our current one, change to // that context, but change back after val is converted. if (!val->CreationContext().IsEmpty() && val->CreationContext() != isolate->GetCurrentContext()) scope.reset(new v8::Context::Scope(val->CreationContext())); if (strategy_) { // These base::Unretained's are safe, because Strategy::FromV8Value should // be synchronous, so this object can't be out of scope. V8ValueConverter::Strategy::FromV8ValueCallback callback = base::Bind(&V8ValueConverterImpl::FromV8ValueImpl, base::Unretained(this), base::Unretained(state)); std::unique_ptr out; if (strategy_->FromV8Array(val, &out, isolate, callback)) return out; } std::unique_ptr result(new base::ListValue()); // Only fields with integer keys are carried over to the ListValue. for (uint32_t i = 0; i < val->Length(); ++i) { v8::TryCatch try_catch(isolate); v8::Local child_v8 = val->Get(i); if (try_catch.HasCaught()) { LOG(ERROR) << "Getter for index " << i << " threw an exception."; child_v8 = v8::Null(isolate); } if (!val->HasRealIndexedProperty(i)) { result->Append(std::make_unique()); continue; } std::unique_ptr child = FromV8ValueImpl(state, child_v8, isolate); if (child) result->Append(std::move(child)); else // JSON.stringify puts null in places where values don't serialize, for // example undefined and functions. Emulate that behavior. result->Append(std::make_unique()); } return std::move(result); } std::unique_ptr V8ValueConverterImpl::FromV8ArrayBuffer( v8::Local val, v8::Isolate* isolate) const { if (strategy_) { std::unique_ptr out; if (strategy_->FromV8ArrayBuffer(val, &out, isolate)) return out; } if (val->IsArrayBuffer()) { auto contents = val.As()->GetContents(); return base::Value::CreateWithCopiedBuffer( static_cast(contents.Data()), contents.ByteLength()); } else if (val->IsArrayBufferView()) { v8::Local view = val.As(); size_t byte_length = view->ByteLength(); std::vector buffer(byte_length); view->CopyContents(buffer.data(), buffer.size()); return std::make_unique(std::move(buffer)); } else { NOTREACHED() << "Only ArrayBuffer and ArrayBufferView should get here."; return nullptr; } } std::unique_ptr V8ValueConverterImpl::FromV8Object( v8::Local val, FromV8ValueState* state, v8::Isolate* isolate) const { ScopedUniquenessGuard uniqueness_guard(state, val); if (!uniqueness_guard.is_valid()) return std::make_unique(); std::unique_ptr scope; // If val was created in a different context than our current one, change to // that context, but change back after val is converted. if (!val->CreationContext().IsEmpty() && val->CreationContext() != isolate->GetCurrentContext()) scope.reset(new v8::Context::Scope(val->CreationContext())); if (strategy_) { // These base::Unretained's are safe, because Strategy::FromV8Value should // be synchronous, so this object can't be out of scope. V8ValueConverter::Strategy::FromV8ValueCallback callback = base::Bind(&V8ValueConverterImpl::FromV8ValueImpl, base::Unretained(this), base::Unretained(state)); std::unique_ptr out; if (strategy_->FromV8Object(val, &out, isolate, callback)) return out; } // Don't consider DOM objects. This check matches isHostObject() in Blink's // bindings/v8/V8Binding.h used in structured cloning. It reads: // // If the object has any internal fields, then we won't be able to serialize // or deserialize them; conveniently, this is also a quick way to detect DOM // wrapper objects, because the mechanism for these relies on data stored in // these fields. // // NOTE: check this after |strategy_| so that callers have a chance to // do something else, such as convert to the node's name rather than NULL. // // ANOTHER NOTE: returning an empty dictionary here to minimise surprise. // See also http://crbug.com/330559. if (val->InternalFieldCount()) return std::make_unique(); std::unique_ptr result(new base::DictionaryValue()); v8::Local property_names(val->GetOwnPropertyNames()); for (uint32_t i = 0; i < property_names->Length(); ++i) { v8::Local key(property_names->Get(i)); // Extend this test to cover more types as necessary and if sensible. if (!key->IsString() && !key->IsNumber()) { NOTREACHED() << "Key \"" << *v8::String::Utf8Value(isolate, key) << "\" " "is neither a string nor a number"; continue; } v8::String::Utf8Value name_utf8(isolate, key); v8::TryCatch try_catch(isolate); v8::Local child_v8 = val->Get(key); if (try_catch.HasCaught()) { LOG(WARNING) << "Getter for property " << *name_utf8 << " threw an exception."; child_v8 = v8::Null(isolate); } std::unique_ptr child = FromV8ValueImpl(state, child_v8, isolate); if (!child) // JSON.stringify skips properties whose values don't serialize, for // example undefined and functions. Emulate that behavior. continue; // Strip null if asked (and since undefined is turned into null, undefined // too). The use case for supporting this is JSON-schema support, // specifically for extensions, where "optional" JSON properties may be // represented as null, yet due to buggy legacy code elsewhere isn't // treated as such (potentially causing crashes). For example, the // "tabs.create" function takes an object as its first argument with an // optional "windowId" property. // // Given just // // tabs.create({}) // // this will work as expected on code that only checks for the existence of // a "windowId" property (such as that legacy code). However given // // tabs.create({windowId: null}) // // there *is* a "windowId" property, but since it should be an int, code // on the browser which doesn't additionally check for null will fail. // We can avoid all bugs related to this by stripping null. if (strip_null_from_objects_ && child->is_none()) continue; result->SetWithoutPathExpansion(std::string(*name_utf8, name_utf8.length()), std::move(child)); } return std::move(result); } } // namespace content