// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/common/gpu/gpu_memory_manager_client.h" #include "content/common/gpu/gpu_memory_manager.h" namespace content { GpuMemoryManagerClientState::GpuMemoryManagerClientState( GpuMemoryManager* memory_manager, GpuMemoryManagerClient* client, GpuMemoryTrackingGroup* tracking_group, bool has_surface, bool visible) : memory_manager_(memory_manager), client_(client), tracking_group_(tracking_group), has_surface_(has_surface), visible_(visible), list_iterator_valid_(false), managed_memory_stats_received_(false), bytes_nicetohave_limit_low_(0), bytes_nicetohave_limit_high_(0), bytes_allocation_when_visible_(0), bytes_allocation_ideal_nicetohave_(0), bytes_allocation_ideal_required_(0), bytes_allocation_ideal_minimum_(0), hibernated_(false) { } GpuMemoryManagerClientState::~GpuMemoryManagerClientState() { memory_manager_->OnDestroyClientState(this); } void GpuMemoryManagerClientState::SetVisible(bool visible) { memory_manager_->SetClientStateVisible(this, visible); } void GpuMemoryManagerClientState::SetManagedMemoryStats( const gpu::ManagedMemoryStats& stats) { memory_manager_->SetClientStateManagedMemoryStats(this, stats); } } // namespace content