// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_COMMON_GPU_CLIENT_CONTEXT_PROVIDER_COMMAND_BUFFER_H_ #define CONTENT_COMMON_GPU_CLIENT_CONTEXT_PROVIDER_COMMAND_BUFFER_H_ #include "base/compiler_specific.h" #include "base/memory/scoped_ptr.h" #include "base/synchronization/lock.h" #include "base/threading/thread_checker.h" #include "cc/blink/context_provider_web_context.h" #include "cc/output/context_provider.h" #include "content/common/content_export.h" #include "content/common/gpu/client/command_buffer_metrics.h" #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" namespace content { class GrContextForWebGraphicsContext3D; // Implementation of cc::ContextProvider that provides a // WebGraphicsContext3DCommandBufferImpl context and a GrContext. class CONTENT_EXPORT ContextProviderCommandBuffer : NON_EXPORTED_BASE(public cc_blink::ContextProviderWebContext) { public: static scoped_refptr Create( scoped_ptr context3d, CommandBufferContextType type); CommandBufferProxyImpl* GetCommandBufferProxy(); // cc_blink::ContextProviderWebContext implementation. WebGraphicsContext3DCommandBufferImpl* WebContext3D() override; // cc::ContextProvider implementation. bool BindToCurrentThread() override; void DetachFromThread() override; gpu::gles2::GLES2Interface* ContextGL() override; gpu::ContextSupport* ContextSupport() override; class GrContext* GrContext() override; void InvalidateGrContext(uint32_t state) override; void SetupLock() override; base::Lock* GetLock() override; Capabilities ContextCapabilities() override; bool IsContextLost() override; void VerifyContexts() override; void DeleteCachedResources() override; bool DestroyedOnMainThread() override; void SetLostContextCallback( const LostContextCallback& lost_context_callback) override; void SetMemoryPolicyChangedCallback( const MemoryPolicyChangedCallback& memory_policy_changed_callback) override; protected: ContextProviderCommandBuffer( scoped_ptr context3d, CommandBufferContextType type); ~ContextProviderCommandBuffer() override; void OnLostContext(); void OnMemoryAllocationChanged(const gpu::MemoryAllocation& allocation); private: void InitializeCapabilities(); base::ThreadChecker main_thread_checker_; base::ThreadChecker context_thread_checker_; scoped_ptr context3d_; scoped_ptr gr_context_; cc::ContextProvider::Capabilities capabilities_; CommandBufferContextType context_type_; std::string debug_name_; LostContextCallback lost_context_callback_; MemoryPolicyChangedCallback memory_policy_changed_callback_; base::Lock main_thread_lock_; bool destroyed_; base::Lock context_lock_; class LostContextCallbackProxy; scoped_ptr lost_context_callback_proxy_; }; } // namespace content #endif // CONTENT_COMMON_GPU_CLIENT_CONTEXT_PROVIDER_COMMAND_BUFFER_H_