// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/v8_snapshot_files.h" #include "build/build_config.h" #include "content/public/common/content_descriptor_keys.h" namespace content { std::map GetV8SnapshotFilesToPreload() { #if defined(OS_LINUX) || defined(OS_CHROMEOS) #if defined(USE_V8_CONTEXT_SNAPSHOT) return {{kV8ContextSnapshotDataDescriptor, base::FilePath(FILE_PATH_LITERAL(V8_CONTEXT_SNAPSHOT_FILENAME))}}; #else return {{kV8SnapshotDataDescriptor, base::FilePath(FILE_PATH_LITERAL("snapshot_blob.bin"))}}; #endif #elif defined(OS_ANDROID) #if defined(USE_V8_CONTEXT_SNAPSHOT) return { {kV8Snapshot64DataDescriptor, base::FilePath(FILE_PATH_LITERAL("assets/v8_context_snapshot_64.bin"))}, {kV8Snapshot32DataDescriptor, base::FilePath(FILE_PATH_LITERAL("assets/v8_context_snapshot_32.bin"))}}; #else return {{kV8Snapshot64DataDescriptor, base::FilePath(FILE_PATH_LITERAL("assets/snapshot_blob_64.bin"))}, {kV8Snapshot32DataDescriptor, base::FilePath(FILE_PATH_LITERAL("assets/snapshot_blob_32.bin"))}}; #endif #else return {}; #endif } } // namespace content