// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/v8_snapshot_files.h" #include "build/build_config.h" #include "content/public/common/content_descriptor_keys.h" namespace content { std::map GetV8SnapshotFilesToPreload() { #if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) #if defined(USE_V8_CONTEXT_SNAPSHOT) return {{kV8ContextSnapshotDataDescriptor, base::FilePath(FILE_PATH_LITERAL(V8_CONTEXT_SNAPSHOT_FILENAME))}}; #else return {{kV8SnapshotDataDescriptor, base::FilePath(FILE_PATH_LITERAL("snapshot_blob.bin"))}}; #endif #elif BUILDFLAG(IS_ANDROID) #if !defined(USE_V8_CONTEXT_SNAPSHOT) return {{kV8Snapshot64DataDescriptor, base::FilePath(FILE_PATH_LITERAL("assets/snapshot_blob_64.bin"))}, {kV8Snapshot32DataDescriptor, base::FilePath(FILE_PATH_LITERAL("assets/snapshot_blob_32.bin"))}}; #elif defined(USE_V8_CONTEXT_SNAPSHOT) // For USE_V8_CONTEXT_SNAPSHOT, the renderer reads the files directly. return {}; #endif #else return {}; #endif } } // namespace content