// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_STARSCAN_LOAD_OBSERVER_H_ #define CONTENT_BROWSER_STARSCAN_LOAD_OBSERVER_H_ #include "base/timer/timer.h" #include "content/public/browser/web_contents_observer.h" namespace content { // Observes the loading stage of each WebContents and disables *Scan while there // is at least one WebContents that is being loaded. The approach still // preserves fallbacks that reenable PCScan: // - the hard limit of 50% quarantine is reached (see in pcscan_scheduling.h); // - 10 seconds timer (if there are slow loads). // TODO(bikineev,1129751): Investigate if a clearer signal to disable *Scan can // be used instead of WebContentsObserver (e.g. if there is a pending // USER_BLOCKING task). // TODO(1231679): Remove/reevaluate the approach. class StarScanLoadObserver final : public WebContentsObserver { public: explicit StarScanLoadObserver(WebContents* contents); StarScanLoadObserver(const StarScanLoadObserver&) = delete; StarScanLoadObserver& operator=(const StarScanLoadObserver&) = delete; ~StarScanLoadObserver() override; private: // Disable *Scan when any frame is ready to commit (i.e., has received the // network response for a navigation) until it finishes loading. void ReadyToCommitNavigation(NavigationHandle* navigation_handle) final; void DidStopLoading() final; void DecrementCounterAndReenableStarScanIfNeeded(); // The current WebContents can be destructed while loading is in progress. // Keep track of the state with a per WebContents variable. bool is_loading_ = false; // Timer is used as a fallback in case loading is too slow. base::OneShotTimer timer_; }; } // namespace content #endif // CONTENT_BROWSER_STARSCAN_LOAD_OBSERVER_H_