// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_SYNTHETIC_SMOOTH_MOVE_GESTURE_H_ #define CONTENT_BROWSER_RENDERER_HOST_INPUT_SYNTHETIC_SMOOTH_MOVE_GESTURE_H_ #include #include "base/macros.h" #include "base/time/time.h" #include "content/browser/renderer_host/input/synthetic_gesture.h" #include "content/browser/renderer_host/input/synthetic_gesture_target.h" #include "content/browser/renderer_host/input/synthetic_pointer_driver.h" #include "content/common/content_export.h" #include "content/common/input/synthetic_smooth_drag_gesture_params.h" #include "content/common/input/synthetic_smooth_scroll_gesture_params.h" #include "third_party/blink/public/platform/web_input_event.h" #include "ui/gfx/geometry/vector2d.h" #include "ui/gfx/geometry/vector2d_f.h" namespace content { class CONTENT_EXPORT SyntheticSmoothMoveGestureParams { public: SyntheticSmoothMoveGestureParams(); SyntheticSmoothMoveGestureParams( const SyntheticSmoothMoveGestureParams& other); ~SyntheticSmoothMoveGestureParams(); enum InputType { MOUSE_DRAG_INPUT, MOUSE_WHEEL_INPUT, TOUCH_INPUT }; InputType input_type; gfx::PointF start_point; std::vector distances; int speed_in_pixels_s; bool prevent_fling; bool add_slop; }; // This class is used as helper class for simulation of scroll and drag. // Simulates scrolling/dragging given a sequence of distances as a continuous // gestures (i.e. when synthesizing touch or mouse drag events, the pointer is // not lifted when changing scroll direction). // If no distance is provided or the first one is 0, no touch events are // generated. // When synthesizing touch events for scrolling, the first distance is extended // to compensate for the touch slop. class CONTENT_EXPORT SyntheticSmoothMoveGesture : public SyntheticGesture { public: explicit SyntheticSmoothMoveGesture(SyntheticSmoothMoveGestureParams params); ~SyntheticSmoothMoveGesture() override; // SyntheticGesture implementation: SyntheticGesture::Result ForwardInputEvents( const base::TimeTicks& timestamp, SyntheticGestureTarget* target) override; private: enum GestureState { SETUP, STARTED, MOVING, STOPPING, DONE }; void ForwardTouchInputEvents( const base::TimeTicks& timestamp, SyntheticGestureTarget* target); void ForwardMouseWheelInputEvents( const base::TimeTicks& timestamp, SyntheticGestureTarget* target); void ForwardMouseClickInputEvents( const base::TimeTicks& timestamp, SyntheticGestureTarget* target); void ForwardMouseWheelEvent(SyntheticGestureTarget* target, const gfx::Vector2dF& delta, const blink::WebMouseWheelEvent::Phase phase, const base::TimeTicks& timestamp) const; void PressPoint(SyntheticGestureTarget* target, const base::TimeTicks& timestamp); void MovePoint(SyntheticGestureTarget* target, const gfx::Vector2dF& delta, const base::TimeTicks& timestamp); void ReleasePoint(SyntheticGestureTarget* target, const base::TimeTicks& timestamp); void AddTouchSlopToFirstDistance(SyntheticGestureTarget* target); gfx::Vector2dF GetPositionDeltaAtTime(const base::TimeTicks& timestamp) const; void ComputeNextMoveSegment(); base::TimeTicks ClampTimestamp(const base::TimeTicks& timestamp) const; bool FinishedCurrentMoveSegment(const base::TimeTicks& timestamp) const; bool IsLastMoveSegment() const; bool MoveIsNoOp() const; SyntheticSmoothMoveGestureParams params_; std::unique_ptr synthetic_pointer_driver_; // Used for mouse input. gfx::Vector2dF current_move_segment_total_delta_; // Used for touch input. gfx::PointF current_move_segment_start_position_; GestureState state_; int current_move_segment_; base::TimeTicks current_move_segment_start_time_; base::TimeTicks current_move_segment_stop_time_; // Used to set phase information for synthetic wheel events. bool needs_scroll_begin_; DISALLOW_COPY_AND_ASSIGN(SyntheticSmoothMoveGesture); }; } // namespace content #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_SYNTHETIC_SMOOTH_MOVE_GESTURE_H_