// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_VIZ_COMMON_SWITCHES_H_ #define COMPONENTS_VIZ_COMMON_SWITCHES_H_ #include #include "build/build_config.h" #include "components/viz/common/viz_common_export.h" #include "third_party/abseil-cpp/absl/types/optional.h" namespace switches { // Keep list in alphabetical order. VIZ_COMMON_EXPORT extern const char kDeJellyScreenWidth[]; VIZ_COMMON_EXPORT extern const char kDeadlineToSynchronizeSurfaces[]; VIZ_COMMON_EXPORT extern const char kDisableFrameRateLimit[]; VIZ_COMMON_EXPORT extern const char kDoubleBufferCompositing[]; VIZ_COMMON_EXPORT extern const char kEnableDeJelly[]; VIZ_COMMON_EXPORT extern const char kEnableHardwareOverlays[]; VIZ_COMMON_EXPORT extern const char kRunAllCompositorStagesBeforeDraw[]; VIZ_COMMON_EXPORT extern const char kShowAggregatedDamage[]; VIZ_COMMON_EXPORT extern const char kTintCompositedContentModulate[]; // kShowDCLayerDebugBorders shows the debug borders of the overlays and the // damage rect after using overlays on Windows. Do not use // kShowDCLayerDebugBorders and kShowAggregatedDamage together because // kShowAggregatedDamage sets the entire frame as damaged and this causes // incorrect damage rect borders after using overlays. VIZ_COMMON_EXPORT extern const char kShowDCLayerDebugBorders[]; VIZ_COMMON_EXPORT absl::optional GetDeadlineToSynchronizeSurfaces(); } // namespace switches #endif // COMPONENTS_VIZ_COMMON_SWITCHES_H_