// Copyright (c) 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_VIZ_COMMON_SKIA_HELPER_H_ #define COMPONENTS_VIZ_COMMON_SKIA_HELPER_H_ #include "components/viz/common/viz_common_export.h" #include "third_party/skia/include/core/SkImage.h" #include "third_party/skia/include/core/SkImageFilter.h" #include "third_party/skia/include/core/SkPoint.h" #include "ui/gfx/geometry/rect_f.h" #include "ui/gfx/geometry/size.h" #include "ui/gfx/geometry/vector2d_f.h" namespace viz { class VIZ_COMMON_EXPORT SkiaHelper { public: // |flush| is necessary for GLRenderer but not SkiaRenderer. static sk_sp ApplyImageFilter(GrContext* context, sk_sp src_image, const gfx::RectF& src_rect, const gfx::RectF& dst_rect, const gfx::Vector2dF& scale, sk_sp filter, SkIPoint* offset, SkIRect* subset, const gfx::PointF& origin, bool flush); static sk_sp MakeOverdrawColorFilter(); static sk_sp BuildOpacityFilter(float opacity); }; } // namespace viz #endif // COMPONENTS_VIZ_COMMON_SKIA_HELPER_H_