// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_VIZ_COMMON_GL_SCALER_TEST_UTIL_H_ #define COMPONENTS_VIZ_COMMON_GL_SCALER_TEST_UTIL_H_ #include #include #include #include "base/macros.h" #include "gpu/command_buffer/client/gles2_interface.h" #include "third_party/skia/include/core/SkBitmap.h" #include "third_party/skia/include/core/SkColor.h" #include "third_party/skia/include/core/SkRect.h" #include "ui/gfx/color_space.h" #include "ui/gfx/color_transform.h" #include "ui/gfx/geometry/size.h" namespace gfx { class Rect; } namespace viz { // A collection of utility functions used in the GLScaler-related pixel tests. class GLScalerTestUtil { public: struct ColorBar { SkIRect rect; SkColor color; }; // The patterns that can be created by CreateCyclicalTestImage(). enum CyclicalPattern { HORIZONTAL_STRIPES, VERTICAL_STRIPES, STAGGERED, }; // Returns an SkBitmap with pixels allocated, having a RGBA format with // unpremultiplied alpha. static SkBitmap AllocateRGBABitmap(const gfx::Size& size); // Returns a |value| in the range [0.0,1.0] as an unsigned integer in the // range [0,255]. static uint8_t ToClamped255(float value); // Return the SMPTE color bars that make up a test image, scaled to an image // of the given |size|. static std::vector GetScaledSMPTEColorBars(const gfx::Size& size); // Create a SMPTE color bar test image, scaled to the given |size|. static SkBitmap CreateSMPTETestImage(const gfx::Size& size); // Returns true if the given |image| looks similar-enough to a scaled version // of a SMPTE color bar test image that was originally of |src_size| and // cropped to |src_rect|. |fuzzy_pixels| is used to ignore a border of pixels // surrounding each color bar, since the scaling algorithms may blend // in-between colors where the bars touch. |max_color_diff| controls what // "similar-enough" means: 0 for "exact," or otherwise some positive value // specifying the maximum color value difference; and is updated with the // the actual maximum. static bool LooksLikeSMPTETestImage(const SkBitmap& image, const gfx::Size& src_size, const gfx::Rect& src_rect, int fuzzy_pixels, int* max_color_diff); // Returns an image of the given |size| with the colors in |cycle| used to // generate a striped or staggered |pattern|. |rotation| specifies which index // in the |cycle| to start with. static SkBitmap CreateCyclicalTestImage(const gfx::Size& size, CyclicalPattern pattern, const std::vector& cycle, size_t rotation); // Returns the RGB/YUV color spaces used by default when color space // conversion is requested. static gfx::ColorSpace DefaultRGBColorSpace(); static gfx::ColorSpace DefaultYUVColorSpace(); // Performs an in-place transform of the given |image| from // DefaultRGBColorSpace() to DefaultYUVColorSpace(). The color channels (plus // one alpha) remain interleaved (i.e., no pixel blending or format transform // is being done). static void ConvertBitmapToYUV(SkBitmap* image); // Performs an in-place swizzling of the red and blue color channels in the // given |image|. static void SwizzleBitmap(SkBitmap* image); // Returns a bitmap consisting of one color channel from every 4 pixels in a // |source| bitmap packed into a single quad. Thus, the resulting bitmap will // have 1/4 the width of the source bitmap. This is used to create the // expected output of the single-channel export shaders, and thus can be // considered a reference implementation of that. static SkBitmap CreatePackedPlanarBitmap(const SkBitmap& source, int channel); // Performs the inverse operation to CreatePackedPlanarBitmap(). This takes // all of the data in |plane| and uses it to populate a single color channel // of all the pixels of |out|. The |plane| can be a full-size or half-size // (subsampled) plane. static void UnpackPlanarBitmap(const SkBitmap& plane, int channel, SkBitmap* out); // Returns the |source| bitmap, but with its content vertically flipped. static SkBitmap CreateVerticallyFlippedBitmap(const SkBitmap& source); // Loads a PNG test image from the test directory, and converts it to the same // SkImageInfo format used by AllocateRGBABitmap() (i.e., GL_RGBA byte order). static SkBitmap LoadPNGTestImage(const std::string& basename); // The area and color of the bars in a 1920x1080 HD SMPTE color bars test // image (https://commons.wikimedia.org/wiki/File:SMPTE_Color_Bars_16x9.svg). // The gray linear gradient bar is defined as half solid 0-level black and // half solid full-intensity white). static const ColorBar kSMPTEColorBars[30]; static constexpr gfx::Size kSMPTEFullSize = gfx::Size(1920, 1080); #ifdef SK_CPU_BENDIAN // Bit shift offsets (within a uint32_t RGBA quad) to access each color // channel's byte. static constexpr int kRedShift = 24; static constexpr int kGreenShift = 16; static constexpr int kBlueShift = 8; static constexpr int kAlphaShift = 0; #else static constexpr int kRedShift = 0; static constexpr int kGreenShift = 8; static constexpr int kBlueShift = 16; static constexpr int kAlphaShift = 24; #endif }; // A helper for tests to create textures, and download/upload RGBA textures // to/from SkBitmaps. All textures created by this helper will be deleted when // its destructor is invoked. class GLScalerTestTextureHelper { public: // |gl| context must outlive this instance. explicit GLScalerTestTextureHelper(gpu::gles2::GLES2Interface* gl); ~GLScalerTestTextureHelper(); // Creates a fully-defined RGBA texture of the given |size|, returning its GL // name. GLuint CreateTexture(const gfx::Size& size); // Uploads the given RGBA |bitmap| to the GPU into a new texture, returning // its GL name. GLuint UploadTexture(const SkBitmap& bitmap); // Reads-back the |texture| which is of the given |size|, returning the result // as a RGBA SkBitmap. SkBitmap DownloadTexture(GLuint texture, const gfx::Size& size); private: gpu::gles2::GLES2Interface* const gl_; std::vector textures_to_delete_; DISALLOW_COPY_AND_ASSIGN(GLScalerTestTextureHelper); }; } // namespace viz #endif // COMPONENTS_VIZ_COMMON_GL_SCALER_TEST_UTIL_H_