// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_EXO_POINTER_H_ #define COMPONENTS_EXO_POINTER_H_ #include #include "base/macros.h" #include "base/memory/weak_ptr.h" #include "base/optional.h" #include "base/unguessable_token.h" #include "components/exo/surface_observer.h" #include "components/exo/surface_tree_host.h" #include "components/exo/wm_helper.h" #include "third_party/skia/include/core/SkBitmap.h" #include "ui/aura/client/cursor_client_observer.h" #include "ui/aura/client/focus_change_observer.h" #include "ui/base/cursor/cursor.h" #include "ui/base/cursor/mojom/cursor_type.mojom-forward.h" #include "ui/events/event_handler.h" #include "ui/events/types/event_type.h" #include "ui/gfx/geometry/point.h" #include "ui/gfx/geometry/point_f.h" #include "ui/gfx/native_widget_types.h" namespace viz { class CopyOutputResult; } namespace ui { class LocatedEvent; class MouseEvent; } // namespace ui namespace exo { class PointerConstraintDelegate; class PointerDelegate; class PointerGesturePinchDelegate; class RelativePointerDelegate; class Seat; class Surface; class SurfaceTreeHost; // This class implements a client pointer that represents one or more input // devices, such as mice, which control the pointer location and pointer focus. class Pointer : public SurfaceTreeHost, public SurfaceObserver, public ui::EventHandler, public aura::client::CursorClientObserver, public aura::client::FocusChangeObserver { public: Pointer(PointerDelegate* delegate, Seat* seat); ~Pointer() override; PointerDelegate* delegate() const { return delegate_; } // Set the pointer surface, i.e., the surface that contains the pointer image // (cursor). The |hotspot| argument defines the position of the pointer // surface relative to the pointer location. Its top-left corner is always at // (x, y) - (hotspot.x, hotspot.y), where (x, y) are the coordinates of the // pointer location, in surface local coordinates. void SetCursor(Surface* surface, const gfx::Point& hotspot); // Set the pointer cursor type. This is similar to SetCursor, but this method // accepts ui::mojom::CursorType instead of the surface for the pointer image. void SetCursorType(ui::mojom::CursorType cursor_type); // Set delegate for pinch events. void SetGesturePinchDelegate(PointerGesturePinchDelegate* delegate); // Overridden from SurfaceDelegate: void OnSurfaceCommit() override; // Overridden from SurfaceObserver: void OnSurfaceDestroying(Surface* surface) override; // Overridden from ui::EventHandler: void OnMouseEvent(ui::MouseEvent* event) override; void OnScrollEvent(ui::ScrollEvent* event) override; void OnGestureEvent(ui::GestureEvent* event) override; // Overridden from aura::client::CursorClientObserver: void OnCursorSizeChanged(ui::CursorSize cursor_size) override; void OnCursorDisplayChanged(const display::Display& display) override; // Overridden from aura::client::FocusChangeObserver; void OnWindowFocused(aura::Window* gained_focus, aura::Window* lost_focus) override; // Relative motion registration. void RegisterRelativePointerDelegate(RelativePointerDelegate* delegate); void UnregisterRelativePointerDelegate(RelativePointerDelegate* delegate); // Enable the pointer constraint on the given surface. Returns true if the // lock was granted, false otherwise. // // TODO(crbug.com/957455): For legacy reasons, locking the pointer will also // hide the cursor. bool ConstrainPointer(PointerConstraintDelegate* delegate); // Disable the pointer constraint. This is designed to be called by the // delegate, so it does not call OnConstraintBroken(), which should be done // separately if the constraint was broken by something other than the // delegate. void UnconstrainPointer(); private: // Capture the pointer for the given surface. Returns true iff the capture // succeeded. bool EnablePointerCapture(Surface* capture_surface); // Remove the currently active pointer capture (if there is one). void DisablePointerCapture(); // Returns the effective target for |event|. Surface* GetEffectiveTargetForEvent(const ui::LocatedEvent* event) const; // Change pointer focus to |surface|. void SetFocus(Surface* surface, const gfx::PointF& location, int button_flags); // Updates the root_surface in |SurfaceTreeHost| from which the cursor // is captured. void UpdatePointerSurface(Surface* surface); // Asynchronously update the cursor by capturing a snapshot of // |SurfaceTreeHost::root_surface()|. void CaptureCursor(const gfx::Point& hotspot); // Called when cursor snapshot has been captured. void OnCursorCaptured(const gfx::Point& hotspot, std::unique_ptr result); // Update |cursor_| to |cursor_bitmap_| transformed for the current display. void UpdateCursor(); // Convert the given |location_in_target| to coordinates in the root window. gfx::PointF GetLocationInRoot(Surface* target, gfx::PointF location_in_target); // Called to check if cursor should be moved to the center of the window when // sending relative movements. bool ShouldMoveToCenter(); // Moves the cursor to center of the active display. void MoveCursorToCenterOfActiveDisplay(); // Process the delta for relative pointer motion. Returns true if relative // motion was sent to the delegate, false otherwise. bool HandleRelativePointerMotion(base::TimeTicks time_stamp, gfx::PointF location_in_target); // The delegate instance that all events are dispatched to. PointerDelegate* const delegate_; Seat* const seat_; // The delegate instance that all pinch related events are dispatched to. PointerGesturePinchDelegate* pinch_delegate_ = nullptr; // The delegate instance that relative movement events are dispatched to. RelativePointerDelegate* relative_pointer_delegate_ = nullptr; // The delegate instance that controls when to lock/unlock this pointer. PointerConstraintDelegate* pointer_constraint_delegate_ = nullptr; // The current focus surface for the pointer. Surface* focus_surface_ = nullptr; // The location of the pointer in the current focus surface. gfx::PointF location_; // The location of the pointer when pointer capture is first enabled. base::Optional location_when_pointer_capture_enabled_; // If this is not nullptr, a synthetic move was sent and this points to the // location of a generated move that was sent which should not be forwarded. base::Optional location_synthetic_move_; // The window with pointer capture. Pointer capture is enabled if and only if // this is not null. aura::Window* capture_window_ = nullptr; // The position of the pointer surface relative to the pointer location. gfx::Point hotspot_; // Latest cursor snapshot. SkBitmap cursor_bitmap_; // The current cursor. ui::Cursor cursor_; // Hotspot to use with latest cursor snapshot. gfx::Point cursor_hotspot_; // Scale at which cursor snapshot is captured. float capture_scale_; // Density ratio of the cursor snapshot. The bitmap is scaled on displays with // a different ratio. float capture_ratio_; // Source used for cursor capture copy output requests. const base::UnguessableToken cursor_capture_source_id_; // Last received event type. ui::EventType last_event_type_ = ui::ET_UNKNOWN; // Weak pointer factory used for cursor capture callbacks. base::WeakPtrFactory cursor_capture_weak_ptr_factory_{this}; DISALLOW_COPY_AND_ASSIGN(Pointer); }; } // namespace exo #endif // COMPONENTS_EXO_POINTER_H_