// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_TREES_CLIP_NODE_H_ #define CC_TREES_CLIP_NODE_H_ #include "base/containers/stack_container.h" #include "cc/cc_export.h" #include "cc/trees/clip_expander.h" #include "cc/trees/property_tree.h" #include "third_party/abseil-cpp/absl/types/optional.h" #include "ui/gfx/geometry/rect_f.h" namespace base { namespace trace_event { class TracedValue; } // namespace trace_event } // namespace base namespace cc { struct CC_EXPORT ClipNode { ClipNode(); ClipNode(const ClipNode& other); ClipNode& operator=(const ClipNode& other); ~ClipNode(); // The node index of this node in the clip tree node vector. int id; // The node index of the parent node in the clip tree node vector. int parent_id; enum class ClipType { // The node contributes a new clip (that is, |clip| needs to be applied). APPLIES_LOCAL_CLIP, // This node represents a space expansion. When computing visible rects, // the accumulated clip inherited by this node gets expanded. Similarly, // when mapping a rect in descendant space to the rect in ancestor space // that depends on the descendant rect's contents, this node expands the // descendant rect. This is used for effects like pixel-moving filters, // where clipped-out content can affect visible output. EXPANDS_CLIP }; ClipType clip_type; // The clip rect that this node contributes, expressed in the space of its // transform node. gfx::RectF clip; // Each element of this cache stores the accumulated clip from this clip // node to a particular target. The number of cached clip rects required // per node is roughly proportional to the number of render targets a // given clip rect participates in. On many pages with only a root // render target, the number of cached clip rects per node is 1. // Any more than 3, and this will overflow rects onto the heap, so this // number is a tradeoff of ClipNode size on average and access speed. mutable base::StackVector cached_clip_rects; // This rect accumulates all clips from this node to the root in screen space. // It is used in the computation of layer's visible rect. gfx::RectF cached_accumulated_rect_in_screen_space; // For nodes that expand, this represents the amount of expansion. absl::optional clip_expander; // The id of the transform node that defines the clip node's local space. int transform_id; #if DCHECK_IS_ON() bool operator==(const ClipNode& other) const; #endif void AsValueInto(base::trace_event::TracedValue* value) const; }; } // namespace cc #endif // CC_TREES_CLIP_NODE_H_