// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_RESOURCES_UI_RESOURCE_BITMAP_H_ #define CC_RESOURCES_UI_RESOURCE_BITMAP_H_ #include #include "base/memory/ref_counted.h" #include "cc/cc_export.h" #include "third_party/skia/include/core/SkBitmap.h" #include "third_party/skia/include/core/SkCanvas.h" #include "third_party/skia/include/core/SkPixelRef.h" #include "ui/gfx/geometry/size.h" class SkBitmap; namespace cc { // A bitmap class that contains a ref-counted reference to a SkPixelRef that // holds the content of the bitmap (cannot use SkBitmap because of ETC1). // Thread-safety (by ways of SkPixelRef) ensures that both main and impl threads // can hold references to the bitmap and that asynchronous uploads are allowed. class CC_EXPORT UIResourceBitmap { public: enum UIResourceFormat { RGBA8, ALPHA_8, ETC1 }; gfx::Size GetSize() const { return gfx::Size(info_.width(), info_.height()); } UIResourceFormat GetFormat() const { return format_; } bool GetOpaque() const { return info_.isOpaque(); } // Draw the UIResourceBitmap onto the provided |canvas| using the style // information specified by |paint|. void DrawToCanvas(SkCanvas* canvas, SkPaint* paint); // User must ensure that |skbitmap| is immutable. The SkBitmap Format should // be 32-bit RGBA or 8-bit ALPHA. explicit UIResourceBitmap(const SkBitmap& skbitmap); UIResourceBitmap(const gfx::Size& size, bool is_opaque); UIResourceBitmap(sk_sp pixel_ref, const gfx::Size& size); UIResourceBitmap(const UIResourceBitmap& other); ~UIResourceBitmap(); const uint8_t* GetPixels() const { return static_cast(pixel_ref_->pixels()); } size_t SizeInBytes() const; size_t row_bytes() const { return pixel_ref_ ? pixel_ref_->rowBytes() : 0; } private: friend class AutoLockUIResourceBitmap; void Create(sk_sp pixel_ref, const SkImageInfo& info, UIResourceFormat format); sk_sp pixel_ref_; UIResourceFormat format_; SkImageInfo info_; }; } // namespace cc #endif // CC_RESOURCES_UI_RESOURCE_BITMAP_H_