// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_RASTER_RASTER_SOURCE_H_ #define CC_RASTER_RASTER_SOURCE_H_ #include #include #include #include #include "base/containers/flat_map.h" #include "base/memory/ref_counted.h" #include "cc/cc_export.h" #include "cc/debug/rendering_stats_instrumentation.h" #include "cc/layers/recording_source.h" #include "cc/paint/image_id.h" #include "gpu/command_buffer/client/raster_interface.h" #include "third_party/skia/include/core/SkPicture.h" #include "ui/gfx/color_space.h" namespace base { namespace trace_event { class TracedValue; } // namespace trace_event } // namespace base namespace gfx { class AxisTransform2d; } // namespace gfx namespace cc { class DisplayItemList; class DrawImage; class ImageProvider; class PictureLayerTilingClient; class CC_EXPORT RasterSource : public base::RefCountedThreadSafe { public: struct CC_EXPORT PlaybackSettings { PlaybackSettings(); PlaybackSettings(const PlaybackSettings&); PlaybackSettings(PlaybackSettings&&); ~PlaybackSettings(); // If set to true, we should use LCD text. bool use_lcd_text = true; // Specifies the sample count if MSAA is enabled for this tile. int msaa_sample_count = 0; ImageProvider* image_provider = nullptr; }; RasterSource(const RasterSource&) = delete; RasterSource& operator=(const RasterSource&) = delete; // This is useful for rastering into tiles. |canvas| is expected to be backed // by a tile, with a default state. |raster_transform| will be applied to the // display list, rastering the list into the "content space". // |canvas_bitmap_rect| defines the extent of the tile in the content space, // i.e. contents in the rect will be cropped and translated onto the canvas. // |canvas_playback_rect| can be used to replay only part of the recording in, // the content space, so only a sub-rect of the tile gets rastered. // // Note that this should only be called after the image decode controller has // been set, which happens during commit. void PlaybackToCanvas(SkCanvas* canvas, const gfx::Size& content_size, const gfx::Rect& canvas_bitmap_rect, const gfx::Rect& canvas_playback_rect, const gfx::AxisTransform2d& raster_transform, const PlaybackSettings& settings) const; // Returns whether the given rect at given scale is of solid color in // this raster source, as well as the solid color value. bool PerformSolidColorAnalysis(gfx::Rect content_rect, SkColor* color) const; // Returns true iff the whole raster source is of solid color. bool IsSolidColor() const; // Returns the color of the raster source if it is solid color. The results // are unspecified if IsSolidColor returns false. SkColor GetSolidColor() const; // Returns the recorded layer size of this raster source. gfx::Size GetSize() const; // Returns the content size of this raster source at a particular scale. gfx::Size GetContentSize(const gfx::Vector2dF& content_scale) const; // Populate the given list with all images that may overlap the given // rect in layer space. void GetDiscardableImagesInRect(const gfx::Rect& layer_rect, std::vector* images) const; // Return true iff this raster source can raster the given rect in layer // space. bool IntersectsRect(const gfx::Rect& layer_rect, const PictureLayerTilingClient& client) const; // Returns true if this raster source has anything to rasterize. bool HasRecordings() const; // Valid rectangle in which everything is recorded and can be rastered from. gfx::Rect RecordedViewport() const; // Tracing functionality. void DidBeginTracing(); void AsValueInto(base::trace_event::TracedValue* array) const; const scoped_refptr& GetDisplayItemList() const { return display_list_; } float recording_scale_factor() const { return recording_scale_factor_; } SkColor background_color() const { return background_color_; } bool requires_clear() const { return requires_clear_; } base::flat_map TakeDecodingModeMap(); size_t* max_op_size_hint() { return &max_op_size_hint_; } void set_debug_name(const std::string& name) { debug_name_ = name; } const std::string& debug_name() const { return debug_name_; } protected: // RecordingSource is the only class that can create a raster source. friend class RecordingSource; friend class base::RefCountedThreadSafe; explicit RasterSource(const RecordingSource* other); virtual ~RasterSource(); void ClearForOpaqueRaster(SkCanvas* raster_canvas, const gfx::AxisTransform2d& raster_transform, const gfx::Size& content_size, const gfx::Rect& canvas_bitmap_rect, const gfx::Rect& canvas_playback_rect) const; // Raster the display list of this raster source into the given canvas. // Canvas states such as CTM and clip region will be respected. // This function will replace pixels in the clip region without blending. // // Virtual for testing. virtual void PlaybackDisplayListToCanvas(SkCanvas* canvas, ImageProvider* image_provider) const; // The serialized size for the largest op in this RasterSource. This is // accessed only on the raster threads with the context lock acquired. size_t max_op_size_hint_ = gpu::raster::RasterInterface::kDefaultMaxOpSizeHint; // These members are const as this raster source may be in use on another // thread and so should not be touched after construction. const scoped_refptr display_list_; const SkColor background_color_; const bool requires_clear_; const bool is_solid_color_; const SkColor solid_color_; const gfx::Rect recorded_viewport_; const gfx::Size size_; const int slow_down_raster_scale_factor_for_debug_; const float recording_scale_factor_; // Used for debugging and tracing. std::string debug_name_; }; } // namespace cc #endif // CC_RASTER_RASTER_SOURCE_H_