// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/output/render_surface_filters.h" #include #include "base/logging.h" #include "cc/output/filter_operation.h" #include "cc/output/filter_operations.h" #include "skia/ext/refptr.h" #include "third_party/skia/include/core/SkCanvas.h" #include "third_party/skia/include/core/SkFlattenableBuffers.h" #include "third_party/skia/include/core/SkImageFilter.h" #include "third_party/skia/include/effects/SkBlurImageFilter.h" #include "third_party/skia/include/effects/SkColorFilterImageFilter.h" #include "third_party/skia/include/effects/SkColorMatrixFilter.h" #include "third_party/skia/include/effects/SkComposeImageFilter.h" #include "third_party/skia/include/effects/SkDropShadowImageFilter.h" #include "third_party/skia/include/effects/SkMagnifierImageFilter.h" #include "third_party/skia/include/gpu/SkGpuDevice.h" #include "third_party/skia/include/gpu/SkGrPixelRef.h" #include "ui/gfx/size_f.h" namespace cc { namespace { void GetBrightnessMatrix(float amount, SkScalar matrix[20]) { // Spec implementation // (http://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html#brightnessEquivalent) // memset(matrix, 0, 20 * sizeof(SkScalar)); matrix[0] = matrix[6] = matrix[12] = amount; matrix[18] = 1.f; } void GetSaturatingBrightnessMatrix(float amount, SkScalar matrix[20]) { // Legacy implementation used by internal clients. // memset(matrix, 0, 20 * sizeof(SkScalar)); matrix[0] = matrix[6] = matrix[12] = matrix[18] = 1.f; matrix[4] = matrix[9] = matrix[14] = amount * 255.f; } void GetContrastMatrix(float amount, SkScalar matrix[20]) { memset(matrix, 0, 20 * sizeof(SkScalar)); matrix[0] = matrix[6] = matrix[12] = amount; matrix[4] = matrix[9] = matrix[14] = (-0.5f * amount + 0.5f) * 255.f; matrix[18] = 1.f; } void GetSaturateMatrix(float amount, SkScalar matrix[20]) { // Note, these values are computed to ensure MatrixNeedsClamping is false // for amount in [0..1] matrix[0] = 0.213f + 0.787f * amount; matrix[1] = 0.715f - 0.715f * amount; matrix[2] = 1.f - (matrix[0] + matrix[1]); matrix[3] = matrix[4] = 0.f; matrix[5] = 0.213f - 0.213f * amount; matrix[6] = 0.715f + 0.285f * amount; matrix[7] = 1.f - (matrix[5] + matrix[6]); matrix[8] = matrix[9] = 0.f; matrix[10] = 0.213f - 0.213f * amount; matrix[11] = 0.715f - 0.715f * amount; matrix[12] = 1.f - (matrix[10] + matrix[11]); matrix[13] = matrix[14] = 0.f; matrix[15] = matrix[16] = matrix[17] = matrix[19] = 0.f; matrix[18] = 1.f; } void GetHueRotateMatrix(float hue, SkScalar matrix[20]) { const float kPi = 3.1415926535897932384626433832795f; float cos_hue = cosf(hue * kPi / 180.f); float sin_hue = sinf(hue * kPi / 180.f); matrix[0] = 0.213f + cos_hue * 0.787f - sin_hue * 0.213f; matrix[1] = 0.715f - cos_hue * 0.715f - sin_hue * 0.715f; matrix[2] = 0.072f - cos_hue * 0.072f + sin_hue * 0.928f; matrix[3] = matrix[4] = 0.f; matrix[5] = 0.213f - cos_hue * 0.213f + sin_hue * 0.143f; matrix[6] = 0.715f + cos_hue * 0.285f + sin_hue * 0.140f; matrix[7] = 0.072f - cos_hue * 0.072f - sin_hue * 0.283f; matrix[8] = matrix[9] = 0.f; matrix[10] = 0.213f - cos_hue * 0.213f - sin_hue * 0.787f; matrix[11] = 0.715f - cos_hue * 0.715f + sin_hue * 0.715f; matrix[12] = 0.072f + cos_hue * 0.928f + sin_hue * 0.072f; matrix[13] = matrix[14] = 0.f; matrix[15] = matrix[16] = matrix[17] = 0.f; matrix[18] = 1.f; matrix[19] = 0.f; } void GetInvertMatrix(float amount, SkScalar matrix[20]) { memset(matrix, 0, 20 * sizeof(SkScalar)); matrix[0] = matrix[6] = matrix[12] = 1.f - 2.f * amount; matrix[4] = matrix[9] = matrix[14] = amount * 255.f; matrix[18] = 1.f; } void GetOpacityMatrix(float amount, SkScalar matrix[20]) { memset(matrix, 0, 20 * sizeof(SkScalar)); matrix[0] = matrix[6] = matrix[12] = 1.f; matrix[18] = amount; } void GetGrayscaleMatrix(float amount, SkScalar matrix[20]) { // Note, these values are computed to ensure MatrixNeedsClamping is false // for amount in [0..1] matrix[0] = 0.2126f + 0.7874f * amount; matrix[1] = 0.7152f - 0.7152f * amount; matrix[2] = 1.f - (matrix[0] + matrix[1]); matrix[3] = matrix[4] = 0.f; matrix[5] = 0.2126f - 0.2126f * amount; matrix[6] = 0.7152f + 0.2848f * amount; matrix[7] = 1.f - (matrix[5] + matrix[6]); matrix[8] = matrix[9] = 0.f; matrix[10] = 0.2126f - 0.2126f * amount; matrix[11] = 0.7152f - 0.7152f * amount; matrix[12] = 1.f - (matrix[10] + matrix[11]); matrix[13] = matrix[14] = 0.f; matrix[15] = matrix[16] = matrix[17] = matrix[19] = 0.f; matrix[18] = 1.f; } void GetSepiaMatrix(float amount, SkScalar matrix[20]) { matrix[0] = 0.393f + 0.607f * amount; matrix[1] = 0.769f - 0.769f * amount; matrix[2] = 0.189f - 0.189f * amount; matrix[3] = matrix[4] = 0.f; matrix[5] = 0.349f - 0.349f * amount; matrix[6] = 0.686f + 0.314f * amount; matrix[7] = 0.168f - 0.168f * amount; matrix[8] = matrix[9] = 0.f; matrix[10] = 0.272f - 0.272f * amount; matrix[11] = 0.534f - 0.534f * amount; matrix[12] = 0.131f + 0.869f * amount; matrix[13] = matrix[14] = 0.f; matrix[15] = matrix[16] = matrix[17] = matrix[19] = 0.f; matrix[18] = 1.f; } skia::RefPtr CreateMatrixImageFilter( const SkScalar matrix[20], const skia::RefPtr& input) { skia::RefPtr color_filter = skia::AdoptRef(new SkColorMatrixFilter(matrix)); return skia::AdoptRef( SkColorFilterImageFilter::Create(color_filter.get(), input.get())); } } // namespace skia::RefPtr RenderSurfaceFilters::BuildImageFilter( const FilterOperations& filters, gfx::SizeF size) { skia::RefPtr image_filter; SkScalar matrix[20]; for (size_t i = 0; i < filters.size(); ++i) { const FilterOperation& op = filters.at(i); switch (op.type()) { case FilterOperation::GRAYSCALE: GetGrayscaleMatrix(1.f - op.amount(), matrix); image_filter = CreateMatrixImageFilter(matrix, image_filter); break; case FilterOperation::SEPIA: GetSepiaMatrix(1.f - op.amount(), matrix); image_filter = CreateMatrixImageFilter(matrix, image_filter); break; case FilterOperation::SATURATE: GetSaturateMatrix(op.amount(), matrix); image_filter = CreateMatrixImageFilter(matrix, image_filter); break; case FilterOperation::HUE_ROTATE: GetHueRotateMatrix(op.amount(), matrix); image_filter = CreateMatrixImageFilter(matrix, image_filter); break; case FilterOperation::INVERT: GetInvertMatrix(op.amount(), matrix); image_filter = CreateMatrixImageFilter(matrix, image_filter); break; case FilterOperation::OPACITY: GetOpacityMatrix(op.amount(), matrix); image_filter = CreateMatrixImageFilter(matrix, image_filter); break; case FilterOperation::BRIGHTNESS: GetBrightnessMatrix(op.amount(), matrix); image_filter = CreateMatrixImageFilter(matrix, image_filter); break; case FilterOperation::CONTRAST: GetContrastMatrix(op.amount(), matrix); image_filter = CreateMatrixImageFilter(matrix, image_filter); break; case FilterOperation::BLUR: image_filter = skia::AdoptRef(new SkBlurImageFilter( op.amount(), op.amount(), image_filter.get())); break; case FilterOperation::DROP_SHADOW: image_filter = skia::AdoptRef(new SkDropShadowImageFilter( SkIntToScalar(op.drop_shadow_offset().x()), SkIntToScalar(op.drop_shadow_offset().y()), SkIntToScalar(op.amount()), op.drop_shadow_color(), image_filter.get())); break; case FilterOperation::COLOR_MATRIX: image_filter = CreateMatrixImageFilter(op.matrix(), image_filter); break; case FilterOperation::ZOOM: { skia::RefPtr zoom_filter = skia::AdoptRef( new SkMagnifierImageFilter( SkRect::MakeXYWH( (size.width() - (size.width() / op.amount())) / 2.f, (size.height() - (size.height() / op.amount())) / 2.f, size.width() / op.amount(), size.height() / op.amount()), op.zoom_inset())); if (image_filter.get()) { // TODO(ajuma): When there's a 1-input version of // SkMagnifierImageFilter, use that to handle the input filter // instead of using an SkComposeImageFilter. image_filter = skia::AdoptRef(new SkComposeImageFilter( zoom_filter.get(), image_filter.get())); } else { image_filter = zoom_filter; } break; } case FilterOperation::SATURATING_BRIGHTNESS: GetSaturatingBrightnessMatrix(op.amount(), matrix); image_filter = CreateMatrixImageFilter(matrix, image_filter); break; case FilterOperation::REFERENCE: { if (!op.image_filter()) break; skia::RefPtr cf; { SkColorFilter* colorfilter_rawptr = NULL; op.image_filter()->asColorFilter(&colorfilter_rawptr); cf = skia::AdoptRef(colorfilter_rawptr); } if (cf && cf->asColorMatrix(matrix) && !op.image_filter()->getInput(0)) { image_filter = CreateMatrixImageFilter(matrix, image_filter); } else if (image_filter) { image_filter = skia::AdoptRef(new SkComposeImageFilter( op.image_filter().get(), image_filter.get())); } else { image_filter = op.image_filter(); } break; } } } return image_filter; } } // namespace cc