// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/append_quads_data.h" #include "cc/layers/layer_impl.h" #include "cc/layers/render_surface_impl.h" #include "cc/test/fake_impl_task_runner_provider.h" #include "cc/test/fake_layer_tree_frame_sink.h" #include "cc/test/fake_layer_tree_host_impl.h" #include "cc/test/fake_picture_layer_impl.h" #include "cc/test/geometry_test_utils.h" #include "cc/test/layer_test_common.h" #include "cc/test/mock_occlusion_tracker.h" #include "cc/test/test_task_graph_runner.h" #include "cc/trees/layer_tree_impl.h" #include "cc/trees/single_thread_proxy.h" #include "components/viz/common/quads/shared_quad_state.h" #include "components/viz/common/quads/tile_draw_quad.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/gfx/transform.h" namespace cc { namespace { #define EXECUTE_AND_VERIFY_SURFACE_CHANGED(code_to_test) \ render_surface->ResetPropertyChangedFlags(); \ code_to_test; \ EXPECT_TRUE(render_surface->SurfacePropertyChanged()) #define EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE(code_to_test) \ render_surface->ResetPropertyChangedFlags(); \ code_to_test; \ EXPECT_FALSE(render_surface->SurfacePropertyChanged()) // The AppendQuads method of this class generates multiple quads and one of them // does not intersect with visible_layer_rect. class FakePictureLayerImplForRenderSurfaceTest : public FakePictureLayerImpl { public: static std::unique_ptr CreateMask( LayerTreeImpl* tree_impl, int id) { return base::WrapUnique( new FakePictureLayerImplForRenderSurfaceTest(tree_impl, id)); } std::unique_ptr CreateLayerImpl( LayerTreeImpl* tree_impl) override { return base::WrapUnique( new FakePictureLayerImplForRenderSurfaceTest(tree_impl, id())); } void SetQuadRectsForTesting(std::vector quad_rects) { quad_rects_ = quad_rects; } bool HasValidTilePriorities() const override { return false; } void AppendQuads(viz::RenderPass* render_pass, AppendQuadsData* append_quads_data) override { viz::SharedQuadState* shared_quad_state = render_pass->CreateAndAppendSharedQuadState(); float max_contents_scale = 1.f; PopulateScaledSharedQuadState(shared_quad_state, max_contents_scale, max_contents_scale, contents_opaque()); bool needs_blending = false; for (const auto& rect : quad_rects_) { auto* quad = render_pass->CreateAndAppendDrawQuad(); quad->SetNew(shared_quad_state, rect, rect, needs_blending, 0, gfx::RectF(rect), bounds(), false, false, false); } } protected: FakePictureLayerImplForRenderSurfaceTest(LayerTreeImpl* tree_impl, int id) : FakePictureLayerImpl(tree_impl, id, Layer::LayerMaskType::MULTI_TEXTURE_MASK) {} std::vector quad_rects_; }; TEST(RenderSurfaceTest, VerifySurfaceChangesAreTrackedProperly) { // // This test checks that SurfacePropertyChanged() has the correct behavior. // FakeImplTaskRunnerProvider task_runner_provider; TestTaskGraphRunner task_graph_runner; std::unique_ptr layer_tree_frame_sink = FakeLayerTreeFrameSink::Create3d(); FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner); std::unique_ptr owning_layer = LayerImpl::Create(host_impl.active_tree(), 1); owning_layer->test_properties()->force_render_surface = true; gfx::Rect test_rect(3, 4, 5, 6); host_impl.active_tree()->ResetAllChangeTracking(); host_impl.active_tree()->SetRootLayerForTesting(std::move(owning_layer)); host_impl.SetVisible(true); host_impl.InitializeRenderer(layer_tree_frame_sink.get()); host_impl.active_tree()->BuildLayerListAndPropertyTreesForTesting(); host_impl.active_tree()->UpdateDrawProperties(); RenderSurfaceImpl* render_surface = GetRenderSurface(host_impl.active_tree()->root_layer_for_testing()); ASSERT_TRUE(render_surface); // Currently, the content_rect, clip_rect, and // owning_layer->layerPropertyChanged() are the only sources of change. EXECUTE_AND_VERIFY_SURFACE_CHANGED(render_surface->SetClipRect(test_rect)); EXECUTE_AND_VERIFY_SURFACE_CHANGED( render_surface->SetContentRectForTesting(test_rect)); host_impl.active_tree()->SetOpacityMutated( host_impl.active_tree()->root_layer_for_testing()->element_id(), 0.5f); EXPECT_TRUE(render_surface->SurfacePropertyChanged()); host_impl.active_tree()->ResetAllChangeTracking(); // Setting the surface properties to the same values again should not be // considered "change". EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE( render_surface->SetClipRect(test_rect)); EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE( render_surface->SetContentRectForTesting(test_rect)); std::unique_ptr dummy_mask = LayerImpl::Create(host_impl.active_tree(), 2); gfx::Transform dummy_matrix; dummy_matrix.Translate(1.0, 2.0); // The rest of the surface properties are either internal and should not cause // change, or they are already accounted for by the // owninglayer->layerPropertyChanged(). EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE( render_surface->SetDrawOpacity(0.5f)); EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE( render_surface->SetDrawTransform(dummy_matrix)); } TEST(RenderSurfaceTest, SanityCheckSurfaceCreatesCorrectSharedQuadState) { FakeImplTaskRunnerProvider task_runner_provider; TestTaskGraphRunner task_graph_runner; std::unique_ptr layer_tree_frame_sink = FakeLayerTreeFrameSink::Create3d(); FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner); std::unique_ptr root_layer = LayerImpl::Create(host_impl.active_tree(), 1); int owning_layer_id = 2; std::unique_ptr owning_layer = LayerImpl::Create(host_impl.active_tree(), owning_layer_id); owning_layer->test_properties()->force_render_surface = true; SkBlendMode blend_mode = SkBlendMode::kSoftLight; owning_layer->test_properties()->blend_mode = blend_mode; root_layer->test_properties()->AddChild(std::move(owning_layer)); host_impl.active_tree()->SetRootLayerForTesting(std::move(root_layer)); host_impl.SetVisible(true); host_impl.InitializeRenderer(layer_tree_frame_sink.get()); host_impl.active_tree()->BuildLayerListAndPropertyTreesForTesting(); host_impl.active_tree()->UpdateDrawProperties(); ASSERT_TRUE( GetRenderSurface(host_impl.active_tree()->LayerById(owning_layer_id))); RenderSurfaceImpl* render_surface = GetRenderSurface(host_impl.active_tree()->LayerById(owning_layer_id)); gfx::Rect content_rect(0, 0, 50, 50); gfx::Rect clip_rect(5, 5, 40, 40); gfx::Transform origin; origin.Translate(30, 40); render_surface->SetContentRectForTesting(content_rect); render_surface->SetClipRect(clip_rect); render_surface->SetDrawOpacity(1.f); render_surface->SetDrawTransform(origin); std::unique_ptr render_pass = viz::RenderPass::Create(); AppendQuadsData append_quads_data; render_surface->AppendQuads(DRAW_MODE_HARDWARE, render_pass.get(), &append_quads_data); ASSERT_EQ(1u, render_pass->shared_quad_state_list.size()); viz::SharedQuadState* shared_quad_state = render_pass->shared_quad_state_list.front(); EXPECT_EQ( 30.0, shared_quad_state->quad_to_target_transform.matrix().getDouble(0, 3)); EXPECT_EQ( 40.0, shared_quad_state->quad_to_target_transform.matrix().getDouble(1, 3)); EXPECT_EQ(content_rect, gfx::Rect(shared_quad_state->visible_quad_layer_rect)); EXPECT_EQ(1.f, shared_quad_state->opacity); EXPECT_EQ(blend_mode, shared_quad_state->blend_mode); } TEST(RenderSurfaceTest, SanityCheckSurfaceCreatesCorrectRenderPass) { FakeImplTaskRunnerProvider task_runner_provider; TestTaskGraphRunner task_graph_runner; std::unique_ptr layer_tree_frame_sink = FakeLayerTreeFrameSink::Create3d(); FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner); std::unique_ptr root_layer = LayerImpl::Create(host_impl.active_tree(), 1); int owning_layer_id = 2; std::unique_ptr owning_layer = LayerImpl::Create(host_impl.active_tree(), owning_layer_id); owning_layer->test_properties()->force_render_surface = true; root_layer->test_properties()->AddChild(std::move(owning_layer)); host_impl.active_tree()->SetRootLayerForTesting(std::move(root_layer)); host_impl.SetVisible(true); host_impl.InitializeRenderer(layer_tree_frame_sink.get()); host_impl.active_tree()->BuildLayerListAndPropertyTreesForTesting(); host_impl.active_tree()->UpdateDrawProperties(); ASSERT_TRUE( GetRenderSurface(host_impl.active_tree()->LayerById(owning_layer_id))); RenderSurfaceImpl* render_surface = GetRenderSurface(host_impl.active_tree()->LayerById(owning_layer_id)); gfx::Rect content_rect(0, 0, 50, 50); gfx::Transform origin; origin.Translate(30.0, 40.0); render_surface->SetScreenSpaceTransform(origin); render_surface->SetContentRectForTesting(content_rect); auto pass = render_surface->CreateRenderPass(); EXPECT_EQ(2u, pass->id); EXPECT_EQ(content_rect, pass->output_rect); EXPECT_EQ(origin, pass->transform_to_root_target); } TEST(RenderSurfaceTest, SanityCheckSurfaceDropsOccludedRenderPassDrawQuads) { FakeImplTaskRunnerProvider task_runner_provider; TestTaskGraphRunner task_graph_runner; std::unique_ptr layer_tree_frame_sink = FakeLayerTreeFrameSink::Create3d(); FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner); std::unique_ptr root_layer = LayerImpl::Create(host_impl.active_tree(), 1); int owning_layer_id = 2; std::unique_ptr owning_layer = LayerImpl::Create(host_impl.active_tree(), owning_layer_id); int mask_layer_id = 3; std::unique_ptr mask_layer = FakePictureLayerImplForRenderSurfaceTest::CreateMask( host_impl.active_tree(), mask_layer_id); mask_layer->SetBounds(gfx::Size(200, 100)); mask_layer->SetDrawsContent(true); std::vector quad_rects; quad_rects.push_back(gfx::Rect(0, 0, 100, 100)); quad_rects.push_back(gfx::Rect(100, 0, 100, 100)); mask_layer->SetQuadRectsForTesting(quad_rects); owning_layer->SetBounds(gfx::Size(200, 100)); owning_layer->SetDrawsContent(true); owning_layer->test_properties()->SetMaskLayer(std::move(mask_layer)); root_layer->test_properties()->AddChild(std::move(owning_layer)); host_impl.active_tree()->SetRootLayerForTesting(std::move(root_layer)); host_impl.SetVisible(true); host_impl.InitializeRenderer(layer_tree_frame_sink.get()); host_impl.active_tree()->BuildLayerListAndPropertyTreesForTesting(); host_impl.active_tree()->UpdateDrawProperties(); ASSERT_TRUE( GetRenderSurface(host_impl.active_tree()->LayerById(owning_layer_id))); RenderSurfaceImpl* render_surface = GetRenderSurface(host_impl.active_tree()->LayerById(owning_layer_id)); gfx::Rect content_rect(0, 0, 200, 100); gfx::Rect occluded(0, 0, 100, 100); render_surface->SetContentRectForTesting(content_rect); render_surface->set_occlusion_in_content_space( Occlusion(gfx::Transform(), SimpleEnclosedRegion(occluded), SimpleEnclosedRegion(occluded))); std::unique_ptr render_pass = viz::RenderPass::Create(); AppendQuadsData append_quads_data; render_surface->AppendQuads(DRAW_MODE_HARDWARE, render_pass.get(), &append_quads_data); ASSERT_EQ(1u, render_pass->shared_quad_state_list.size()); viz::SharedQuadState* shared_quad_state = render_pass->shared_quad_state_list.front(); EXPECT_EQ(content_rect, gfx::Rect(shared_quad_state->visible_quad_layer_rect)); // The quad (0, 0, 100, 100) is occluded and should be dropped. ASSERT_EQ(1u, render_pass->quad_list.size()); EXPECT_EQ(gfx::Rect(100, 0, 100, 100).ToString(), render_pass->quad_list.front()->rect.ToString()); } TEST(RenderSurfaceTest, SanityCheckSurfaceIgnoreMaskLayerOcclusion) { FakeImplTaskRunnerProvider task_runner_provider; TestTaskGraphRunner task_graph_runner; std::unique_ptr layer_tree_frame_sink = FakeLayerTreeFrameSink::Create3d(); FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner); std::unique_ptr root_layer = LayerImpl::Create(host_impl.active_tree(), 1); int owning_layer_id = 2; std::unique_ptr owning_layer = LayerImpl::Create(host_impl.active_tree(), owning_layer_id); int mask_layer_id = 3; std::unique_ptr mask_layer = FakePictureLayerImplForRenderSurfaceTest::CreateMask( host_impl.active_tree(), mask_layer_id); mask_layer->SetBounds(gfx::Size(200, 100)); mask_layer->SetDrawsContent(true); std::vector quad_rects; quad_rects.push_back(gfx::Rect(0, 0, 100, 100)); quad_rects.push_back(gfx::Rect(100, 0, 100, 100)); mask_layer->SetQuadRectsForTesting(quad_rects); owning_layer->SetBounds(gfx::Size(200, 100)); owning_layer->SetDrawsContent(true); owning_layer->test_properties()->SetMaskLayer(std::move(mask_layer)); root_layer->test_properties()->AddChild(std::move(owning_layer)); host_impl.active_tree()->SetRootLayerForTesting(std::move(root_layer)); host_impl.SetVisible(true); host_impl.InitializeRenderer(layer_tree_frame_sink.get()); host_impl.active_tree()->BuildLayerListAndPropertyTreesForTesting(); host_impl.active_tree()->UpdateDrawProperties(); ASSERT_TRUE( GetRenderSurface(host_impl.active_tree()->LayerById(owning_layer_id))); RenderSurfaceImpl* render_surface = GetRenderSurface(host_impl.active_tree()->LayerById(owning_layer_id)); gfx::Rect content_rect(0, 0, 200, 100); gfx::Rect occluded(0, 0, 200, 100); render_surface->SetContentRectForTesting(content_rect); host_impl.active_tree() ->LayerById(mask_layer_id) ->draw_properties() .occlusion_in_content_space = Occlusion(gfx::Transform(), SimpleEnclosedRegion(occluded), SimpleEnclosedRegion(occluded)); std::unique_ptr render_pass = viz::RenderPass::Create(); AppendQuadsData append_quads_data; render_surface->AppendQuads(DRAW_MODE_HARDWARE, render_pass.get(), &append_quads_data); ASSERT_EQ(1u, render_pass->shared_quad_state_list.size()); viz::SharedQuadState* shared_quad_state = render_pass->shared_quad_state_list.front(); EXPECT_EQ(content_rect, gfx::Rect(shared_quad_state->visible_quad_layer_rect)); // Neither of the two quads should be occluded since mask occlusion is // ignored. ASSERT_EQ(2u, render_pass->quad_list.size()); EXPECT_EQ(gfx::Rect(0, 0, 100, 100).ToString(), render_pass->quad_list.front()->rect.ToString()); EXPECT_EQ(gfx::Rect(100, 0, 100, 100).ToString(), render_pass->quad_list.back()->rect.ToString()); } } // namespace } // namespace cc