// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_LAYERS_PICTURE_LAYER_IMPL_H_ #define CC_LAYERS_PICTURE_LAYER_IMPL_H_ #include #include #include #include #include #include #include "base/memory/ptr_util.h" #include "cc/cc_export.h" #include "cc/layers/layer.h" #include "cc/layers/layer_impl.h" #include "cc/layers/tile_size_calculator.h" #include "cc/paint/discardable_image_map.h" #include "cc/paint/image_id.h" #include "cc/raster/lcd_text_disallowed_reason.h" #include "cc/tiles/picture_layer_tiling.h" #include "cc/tiles/picture_layer_tiling_set.h" #include "cc/tiles/tiling_set_eviction_queue.h" #include "cc/trees/image_animation_controller.h" namespace cc { class AppendQuadsData; class MicroBenchmarkImpl; class Tile; class CC_EXPORT PictureLayerImpl : public LayerImpl, public PictureLayerTilingClient, public ImageAnimationController::AnimationDriver { public: static std::unique_ptr Create(LayerTreeImpl* tree_impl, int id) { return base::WrapUnique(new PictureLayerImpl(tree_impl, id)); } PictureLayerImpl(const PictureLayerImpl&) = delete; ~PictureLayerImpl() override; PictureLayerImpl& operator=(const PictureLayerImpl&) = delete; void SetIsBackdropFilterMask(bool is_backdrop_filter_mask) { is_backdrop_filter_mask_ = is_backdrop_filter_mask; } bool is_backdrop_filter_mask() const { return is_backdrop_filter_mask_; } // LayerImpl overrides. const char* LayerTypeAsString() const override; std::unique_ptr CreateLayerImpl(LayerTreeImpl* tree_impl) override; void PushPropertiesTo(LayerImpl* layer) override; void AppendQuads(viz::CompositorRenderPass* render_pass, AppendQuadsData* append_quads_data) override; void NotifyTileStateChanged(const Tile* tile) override; gfx::Rect GetDamageRect() const override; void ResetChangeTracking() override; void ResetRasterScale(); void DidBeginTracing() override; void ReleaseResources() override; void ReleaseTileResources() override; void RecreateTileResources() override; Region GetInvalidationRegionForDebugging() override; gfx::Rect GetEnclosingVisibleRectInTargetSpace() const override; gfx::ContentColorUsage GetContentColorUsage() const override; // PictureLayerTilingClient overrides. std::unique_ptr CreateTile(const Tile::CreateInfo& info) override; gfx::Size CalculateTileSize(const gfx::Size& content_bounds) override; const Region* GetPendingInvalidation() override; const PictureLayerTiling* GetPendingOrActiveTwinTiling( const PictureLayerTiling* tiling) const override; bool HasValidTilePriorities() const override; bool RequiresHighResToDraw() const override; const PaintWorkletRecordMap& GetPaintWorkletRecords() const override; bool IsDirectlyCompositedImage() const override; bool ScrollInteractionInProgress() const override; bool CurrentScrollDidCheckerboardLargeArea() const override; // ImageAnimationController::AnimationDriver overrides. bool ShouldAnimate(PaintImage::Id paint_image_id) const override; void set_gpu_raster_max_texture_size(gfx::Size gpu_raster_max_texture_size) { gpu_raster_max_texture_size_ = gpu_raster_max_texture_size; } gfx::Size gpu_raster_max_texture_size() { return gpu_raster_max_texture_size_; } void UpdateRasterSource( scoped_refptr raster_source, Region* new_invalidation, const PictureLayerTilingSet* pending_set, const PaintWorkletRecordMap* pending_paint_worklet_records); bool UpdateTiles(); // Mask-related functions. void GetContentsResourceId(viz::ResourceId* resource_id, gfx::Size* resource_size, gfx::SizeF* resource_uv_size) const override; void SetNearestNeighbor(bool nearest_neighbor); void SetDirectlyCompositedImageSize(absl::optional); size_t GPUMemoryUsageInBytes() const override; void RunMicroBenchmark(MicroBenchmarkImpl* benchmark) override; bool CanHaveTilings() const; PictureLayerTilingSet* picture_layer_tiling_set() { return tilings_.get(); } // Functions used by tile manager. PictureLayerImpl* GetPendingOrActiveTwinLayer() const; bool IsOnActiveOrPendingTree() const; // Used for benchmarking RasterSource* GetRasterSource() const { return raster_source_.get(); } // This enum is the return value of the InvalidateRegionForImages() call. The // possible values represent the fact that there are no images on this layer // (kNoImages), the fact that the invalidation images don't cause an // invalidation on this layer (kNoInvalidation), or the fact that the layer // was invalidated (kInvalidated). enum class ImageInvalidationResult { kNoImages, kNoInvalidation, kInvalidated, }; ImageInvalidationResult InvalidateRegionForImages( const PaintImageIdFlatSet& images_to_invalidate); bool can_use_lcd_text() const { return lcd_text_disallowed_reason_ == LCDTextDisallowedReason::kNone; } LCDTextDisallowedReason lcd_text_disallowed_reason() const { return lcd_text_disallowed_reason_; } LCDTextDisallowedReason ComputeLCDTextDisallowedReasonForTesting() const; const Region& InvalidationForTesting() const { return invalidation_; } // Set the paint result (PaintRecord) for a given PaintWorkletInput. void SetPaintWorkletRecord(scoped_refptr, sk_sp); // Retrieve the map of PaintWorkletInputs to their painted results // (PaintRecords). If a PaintWorkletInput has not been painted yet, it will // map to nullptr. const PaintWorkletRecordMap& GetPaintWorkletRecordMap() const { return paint_worklet_records_; } gfx::Size content_bounds() { return content_bounds_; } // Invalidates all PaintWorklets in this layer who depend on the given // property to be painted. Used when the value for the property is changed by // an animation, at which point the PaintWorklet must be re-painted. void InvalidatePaintWorklets(const PaintWorkletInput::PropertyKey& key); void SetContentsScaleForTesting(float scale) { ideal_contents_scale_ = raster_contents_scale_ = gfx::Vector2dF(scale, scale); } void AddLastAppendQuadsTilingForTesting(PictureLayerTiling* tiling) { last_append_quads_tilings_.push_back(tiling); } protected: PictureLayerImpl(LayerTreeImpl* tree_impl, int id); PictureLayerTiling* AddTiling(const gfx::AxisTransform2d& contents_transform); void RemoveAllTilings(); bool CanRecreateHighResTilingForLCDTextAndRasterTranslation( const PictureLayerTiling& high_res) const; void UpdateTilingsForRasterScaleAndTranslation(bool adjusted_raster_scale); void AddLowResolutionTilingIfNeeded(); bool ShouldAdjustRasterScale() const; void RecalculateRasterScales(); void AdjustRasterScaleForTransformAnimation( const gfx::Vector2dF& preserved_raster_contents_scale); float MinimumRasterContentsScaleForWillChangeTransform() const; // Returns false if raster translation is not applicable. bool CalculateRasterTranslation(gfx::Vector2dF& raster_translation) const; void CleanUpTilingsOnActiveLayer( const std::vector& used_tilings); float MinimumContentsScale() const; float MaximumContentsScale() const; void UpdateViewportRectForTilePriorityInContentSpace(); PictureLayerImpl* GetRecycledTwinLayer() const; bool ShouldDirectlyCompositeImage(float raster_scale) const; // Returns the default raster scale used for current layer bounds and directly // composited image size. To avoid re-raster on scale changes, this may be // different than the used raster scale, see: |RecalculateRasterScales()| and // |CalculateDirectlyCompositedImageRasterScale()|. float GetDefaultDirectlyCompositedImageRasterScale() const; // Returns the raster scale that should be used for a directly composited // image. This takes into account the ideal contents scale to ensure we don't // use too much memory for layers that are small due to contents scale // factors, and bumps up the reduced scale if those layers end up increasing // their contents scale. float CalculateDirectlyCompositedImageRasterScale() const; void SanityCheckTilingState() const; void GetDebugBorderProperties(SkColor* color, float* width) const override; void GetAllPrioritizedTilesForTracing( std::vector* prioritized_tiles) const override; void AsValueInto(base::trace_event::TracedValue* dict) const override; void UpdateIdealScales(); float MaximumTilingContentsScale() const; std::unique_ptr CreatePictureLayerTilingSet(); void RegisterAnimatedImages(); void UnregisterAnimatedImages(); // Set the collection of PaintWorkletInput as well as their PaintImageId that // are part of this layer. void SetPaintWorkletInputs( const std::vector& inputs); LCDTextDisallowedReason ComputeLCDTextDisallowedReason( bool raster_translation_aligns_pixels) const; void UpdateCanUseLCDText(bool raster_translation_aligns_pixels); // TODO(crbug.com/1114504): For now this checks the immediate transform node // only. The callers may actually want to know if this layer or ancestor has // will change transform. bool HasWillChangeTransformHint() const; PictureLayerImpl* twin_layer_ = nullptr; std::unique_ptr tilings_ = CreatePictureLayerTilingSet(); scoped_refptr raster_source_; Region invalidation_; // Ideal scales are calcuated from the transforms applied to the layer. They // represent the best known scale from the layer to the final output. // Page scale is from user pinch/zoom. float ideal_page_scale_ = 0.f; // Device scale is from screen dpi, and it comes from device scale facter. float ideal_device_scale_ = 0.f; // Source scale comes from javascript css scale. gfx::Vector2dF ideal_source_scale_; // Contents scale = device scale * page scale * source scale. gfx::Vector2dF ideal_contents_scale_; // Raster scales are set from ideal scales. They are scales we choose to // raster at. They may not match the ideal scales at times to avoid raster for // performance reasons. float raster_page_scale_ = 0.f; float raster_device_scale_ = 0.f; gfx::Vector2dF raster_source_scale_; gfx::Vector2dF raster_contents_scale_; float low_res_raster_contents_scale_ = 0.f; float ideal_source_scale_key() const { return std::max(ideal_source_scale_.x(), ideal_source_scale_.y()); } float ideal_contents_scale_key() const { return std::max(ideal_contents_scale_.x(), ideal_contents_scale_.y()); } float raster_source_scale_key() const { return std::max(raster_source_scale_.x(), raster_source_scale_.y()); } float raster_contents_scale_key() const { return std::max(raster_contents_scale_.x(), raster_contents_scale_.y()); } bool is_backdrop_filter_mask_ : 1; bool was_screen_space_transform_animating_ : 1; bool only_used_low_res_last_append_quads_ : 1; bool nearest_neighbor_ : 1; // This is set by UpdateRasterSource() on change of raster source size. It's // used to recalculate raster scale for will-chagne:transform. It's reset to // false after raster scale update. bool raster_source_size_changed_ : 1; LCDTextDisallowedReason lcd_text_disallowed_reason_ = LCDTextDisallowedReason::kNone; // The intrinsic size of the directly composited image. A directly composited // image is an image which is the only thing drawn into a layer. In these // cases we attempt to raster the image at its intrinsic size. absl::optional directly_composited_image_size_; // The default raster source scale for a directly composited image, the last // time raster scales were calculated. This will be the same as // |raster_source_scale_| if no adjustments were made in // |CalculateDirectlyCompositedImageRasterScale()|. float directly_composited_image_initial_raster_scale_ = 0.f; // Use this instead of |visible_layer_rect()| for tiling calculations. This // takes external viewport and transform for tile priority into account. gfx::Rect viewport_rect_for_tile_priority_in_content_space_; gfx::Size gpu_raster_max_texture_size_; // List of tilings that were used last time we appended quads. This can be // used as an optimization not to remove tilings if they are still being // drawn. Note that accessing this vector should only be done in the context // of comparing pointers, since objects pointed to are not guaranteed to // exist. std::vector last_append_quads_tilings_; // The set of PaintWorkletInputs that are part of this PictureLayerImpl, and // their painted results (if any). During commit, Blink hands us a set of // PaintWorkletInputs that are part of this layer. These are then painted // asynchronously on a worklet thread, triggered from // |LayerTreeHostImpl::UpdateSyncTreeAfterCommitOrImplSideInvalidation|. PaintWorkletRecordMap paint_worklet_records_; gfx::Size content_bounds_; TileSizeCalculator tile_size_calculator_{this}; // Denotes an area that is damaged and needs redraw. This is in the layer's // space. gfx::Rect damage_rect_; }; } // namespace cc #endif // CC_LAYERS_PICTURE_LAYER_IMPL_H_