// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/timer/timer.h" #include #include #include "base/check.h" #include "base/memory/ptr_util.h" #include "base/memory/ref_counted.h" #include "base/metrics/histogram_macros.h" #include "base/threading/platform_thread.h" #include "base/threading/sequenced_task_runner_handle.h" #include "base/time/tick_clock.h" #include "build/build_config.h" namespace base { namespace internal { namespace { // The reason for which the timer's scheduled task was invoked. enum ScheduledTaskInvokedReason { kStopped, // The timer fired for a stopped timer so nothing was done. kRescheduled, // The timer fired before the desired run time so the user task // was rescheduled for later. This can happens when the timer // is restarted while it is already running. kReady, // The timer fired at the desired run time so the task is ready // to be invoked. kMaxValue }; void RecordScheduledTaskInvokedReason(ScheduledTaskInvokedReason reason) { // Recording this histogram breaks a fuchsia test. #if !defined(OS_FUCHSIA) UMA_HISTOGRAM_ENUMERATION("Scheduler.TimerBase.ScheduledTaskInvokedReason", reason); #endif } } // namespace // TaskDestructionDetector's role is to detect when the scheduled task is // deleted without being executed. It can be disabled when the timer no longer // wants to be notified. class TaskDestructionDetector { public: explicit TaskDestructionDetector(TimerBase* timer) : timer_(timer) {} ~TaskDestructionDetector() { // If this instance is getting destroyed before it was disabled, notify the // timer. if (timer_) timer_->AbandonAndStop(); } // Disables this instance so that the timer is no longer notified in the // destructor. void Disable() { timer_ = nullptr; } private: TimerBase* timer_; DISALLOW_COPY_AND_ASSIGN(TaskDestructionDetector); }; TimerBase::TimerBase() : TimerBase(nullptr) {} TimerBase::TimerBase(const TickClock* tick_clock) : task_destruction_detector_(nullptr), tick_clock_(tick_clock), is_running_(false) { // It is safe for the timer to be created on a different thread/sequence than // the one from which the timer APIs are called. The first call to the // checker's CalledOnValidSequence() method will re-bind the checker, and // later calls will verify that the same task runner is used. DETACH_FROM_SEQUENCE(sequence_checker_); } TimerBase::TimerBase(const Location& posted_from, TimeDelta delay) : TimerBase(posted_from, delay, nullptr) {} TimerBase::TimerBase(const Location& posted_from, TimeDelta delay, const TickClock* tick_clock) : task_destruction_detector_(nullptr), posted_from_(posted_from), delay_(delay), tick_clock_(tick_clock), is_running_(false) { // See comment in other constructor. DETACH_FROM_SEQUENCE(sequence_checker_); } TimerBase::~TimerBase() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); AbandonScheduledTask(); } bool TimerBase::IsRunning() const { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); return is_running_; } TimeDelta TimerBase::GetCurrentDelay() const { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); return delay_; } void TimerBase::SetTaskRunner(scoped_refptr task_runner) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); DCHECK(task_runner->RunsTasksInCurrentSequence()); DCHECK(!IsRunning()); task_runner_.swap(task_runner); } void TimerBase::StartInternal(const Location& posted_from, TimeDelta delay) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); posted_from_ = posted_from; delay_ = delay; Reset(); } void TimerBase::Stop() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); is_running_ = false; // It's safe to destroy or restart Timer on another sequence after Stop(). DETACH_FROM_SEQUENCE(sequence_checker_); OnStop(); // No more member accesses here: |this| could be deleted after Stop() call. } void TimerBase::Reset() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); // If there's no pending task, start one up and return. if (!task_destruction_detector_) { ScheduleNewTask(delay_); return; } // Set the new |desired_run_time_|. if (delay_ > TimeDelta::FromMicroseconds(0)) desired_run_time_ = Now() + delay_; else desired_run_time_ = TimeTicks(); // We can use the existing scheduled task if it arrives before the new // |desired_run_time_|. if (desired_run_time_ >= scheduled_run_time_) { is_running_ = true; return; } // We can't reuse the |scheduled_task_|, so abandon it and post a new one. AbandonScheduledTask(); ScheduleNewTask(delay_); } void TimerBase::ScheduleNewTask(TimeDelta delay) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); DCHECK(!task_destruction_detector_); is_running_ = true; auto task_destruction_detector = std::make_unique(this); task_destruction_detector_ = task_destruction_detector.get(); if (delay > TimeDelta::FromMicroseconds(0)) { GetTaskRunner()->PostDelayedTask( posted_from_, BindOnce(&TimerBase::OnScheduledTaskInvoked, weak_ptr_factory_.GetWeakPtr(), std::move(task_destruction_detector)), delay); scheduled_run_time_ = desired_run_time_ = Now() + delay; } else { GetTaskRunner()->PostTask(posted_from_, BindOnce(&TimerBase::OnScheduledTaskInvoked, weak_ptr_factory_.GetWeakPtr(), std::move(task_destruction_detector))); scheduled_run_time_ = desired_run_time_ = TimeTicks(); } } scoped_refptr TimerBase::GetTaskRunner() { return task_runner_.get() ? task_runner_ : SequencedTaskRunnerHandle::Get(); } TimeTicks TimerBase::Now() const { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); return tick_clock_ ? tick_clock_->NowTicks() : TimeTicks::Now(); } void TimerBase::AbandonScheduledTask() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); if (task_destruction_detector_) { task_destruction_detector_->Disable(); task_destruction_detector_ = nullptr; weak_ptr_factory_.InvalidateWeakPtrs(); } } void TimerBase::OnScheduledTaskInvoked( std::unique_ptr task_destruction_detector) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); // The scheduled task is currently running so its destruction detector is no // longer needed. task_destruction_detector->Disable(); task_destruction_detector_ = nullptr; task_destruction_detector.reset(); // The timer may have been stopped. if (!is_running_) { RecordScheduledTaskInvokedReason(ScheduledTaskInvokedReason::kStopped); return; } // First check if we need to delay the task because of a new target time. if (desired_run_time_ > scheduled_run_time_) { // Now() can be expensive, so only call it if we know the user has changed // the |desired_run_time_|. TimeTicks now = Now(); // Task runner may have called us late anyway, so only post a continuation // task if the |desired_run_time_| is in the future. if (desired_run_time_ > now) { RecordScheduledTaskInvokedReason( ScheduledTaskInvokedReason::kRescheduled); // Post a new task to span the remaining time. ScheduleNewTask(desired_run_time_ - now); return; } } RecordScheduledTaskInvokedReason(ScheduledTaskInvokedReason::kReady); RunUserTask(); // No more member accesses here: |this| could be deleted at this point. } } // namespace internal OneShotTimer::OneShotTimer() = default; OneShotTimer::OneShotTimer(const TickClock* tick_clock) : internal::TimerBase(tick_clock) {} OneShotTimer::~OneShotTimer() = default; void OneShotTimer::Start(const Location& posted_from, TimeDelta delay, OnceClosure user_task) { user_task_ = std::move(user_task); StartInternal(posted_from, delay); } void OneShotTimer::FireNow() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); DCHECK(!task_runner_) << "FireNow() is incompatible with SetTaskRunner()"; DCHECK(IsRunning()); RunUserTask(); } void OneShotTimer::OnStop() { user_task_.Reset(); // No more member accesses here: |this| could be deleted after freeing // |user_task_|. } void OneShotTimer::RunUserTask() { // Make a local copy of the task to run. The Stop method will reset the // |user_task_| member. OnceClosure task = std::move(user_task_); Stop(); DCHECK(task); std::move(task).Run(); // No more member accesses here: |this| could be deleted at this point. } RepeatingTimer::RepeatingTimer() = default; RepeatingTimer::RepeatingTimer(const TickClock* tick_clock) : internal::TimerBase(tick_clock) {} RepeatingTimer::~RepeatingTimer() = default; RepeatingTimer::RepeatingTimer(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task) : internal::TimerBase(posted_from, delay), user_task_(std::move(user_task)) {} RepeatingTimer::RepeatingTimer(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task, const TickClock* tick_clock) : internal::TimerBase(posted_from, delay, tick_clock), user_task_(std::move(user_task)) {} void RepeatingTimer::Start(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task) { user_task_ = std::move(user_task); StartInternal(posted_from, delay); } void RepeatingTimer::OnStop() {} void RepeatingTimer::RunUserTask() { // Make a local copy of the task to run in case the task destroy the timer // instance. RepeatingClosure task = user_task_; ScheduleNewTask(GetCurrentDelay()); task.Run(); // No more member accesses here: |this| could be deleted at this point. } RetainingOneShotTimer::RetainingOneShotTimer() = default; RetainingOneShotTimer::RetainingOneShotTimer(const TickClock* tick_clock) : internal::TimerBase(tick_clock) {} RetainingOneShotTimer::~RetainingOneShotTimer() = default; RetainingOneShotTimer::RetainingOneShotTimer(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task) : internal::TimerBase(posted_from, delay), user_task_(std::move(user_task)) {} RetainingOneShotTimer::RetainingOneShotTimer(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task, const TickClock* tick_clock) : internal::TimerBase(posted_from, delay, tick_clock), user_task_(std::move(user_task)) {} void RetainingOneShotTimer::Start(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task) { user_task_ = std::move(user_task); StartInternal(posted_from, delay); } void RetainingOneShotTimer::OnStop() {} void RetainingOneShotTimer::RunUserTask() { // Make a local copy of the task to run in case the task destroys the timer // instance. RepeatingClosure task = user_task_; Stop(); task.Run(); // No more member accesses here: |this| could be deleted at this point. } } // namespace base