// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/sequence_checker.h" #include #include #include #include #include "base/bind.h" #include "base/callback_helpers.h" #include "base/sequence_token.h" #include "base/task/single_thread_task_runner.h" #include "base/task/thread_pool.h" #include "base/test/bind.h" #include "base/test/gtest_util.h" #include "base/test/task_environment.h" #include "base/threading/simple_thread.h" #include "base/threading/thread_local.h" #include "testing/gtest/include/gtest/gtest.h" namespace base { namespace { // Runs a callback on another thread. class RunCallbackThread : public SimpleThread { public: explicit RunCallbackThread(OnceClosure callback) : SimpleThread("RunCallbackThread"), callback_(std::move(callback)) { Start(); Join(); } RunCallbackThread(const RunCallbackThread&) = delete; RunCallbackThread& operator=(const RunCallbackThread&) = delete; private: // SimpleThread: void Run() override { std::move(callback_).Run(); } OnceClosure callback_; }; void ExpectCalledOnValidSequence(SequenceCheckerImpl* sequence_checker) { ASSERT_TRUE(sequence_checker); // This should bind |sequence_checker| to the current sequence if it wasn't // already bound to a sequence. EXPECT_TRUE(sequence_checker->CalledOnValidSequence()); // Since |sequence_checker| is now bound to the current sequence, another call // to CalledOnValidSequence() should return true. EXPECT_TRUE(sequence_checker->CalledOnValidSequence()); } void ExpectCalledOnValidSequenceWithSequenceToken( SequenceCheckerImpl* sequence_checker, SequenceToken sequence_token) { ScopedSetSequenceTokenForCurrentThread scoped_set_sequence_token_for_current_thread(sequence_token); ExpectCalledOnValidSequence(sequence_checker); } void ExpectNotCalledOnValidSequence(SequenceCheckerImpl* sequence_checker) { ASSERT_TRUE(sequence_checker); EXPECT_FALSE(sequence_checker->CalledOnValidSequence()); } } // namespace TEST(SequenceCheckerTest, CallsAllowedOnSameThreadNoSequenceToken) { SequenceCheckerImpl sequence_checker; EXPECT_TRUE(sequence_checker.CalledOnValidSequence()); } TEST(SequenceCheckerTest, CallsAllowedOnSameThreadSameSequenceToken) { ScopedSetSequenceTokenForCurrentThread scoped_set_sequence_token_for_current_thread(SequenceToken::Create()); SequenceCheckerImpl sequence_checker; EXPECT_TRUE(sequence_checker.CalledOnValidSequence()); } TEST(SequenceCheckerTest, CallsDisallowedOnDifferentThreadsNoSequenceToken) { SequenceCheckerImpl sequence_checker; RunCallbackThread thread( BindOnce(&ExpectNotCalledOnValidSequence, Unretained(&sequence_checker))); } TEST(SequenceCheckerTest, CallsAllowedOnDifferentThreadsSameSequenceToken) { const SequenceToken sequence_token(SequenceToken::Create()); ScopedSetSequenceTokenForCurrentThread scoped_set_sequence_token_for_current_thread(sequence_token); SequenceCheckerImpl sequence_checker; EXPECT_TRUE(sequence_checker.CalledOnValidSequence()); RunCallbackThread thread( BindOnce(&ExpectCalledOnValidSequenceWithSequenceToken, Unretained(&sequence_checker), sequence_token)); } TEST(SequenceCheckerTest, CallsDisallowedOnSameThreadDifferentSequenceToken) { std::unique_ptr sequence_checker; { ScopedSetSequenceTokenForCurrentThread scoped_set_sequence_token_for_current_thread(SequenceToken::Create()); sequence_checker = std::make_unique(); } { // Different SequenceToken. ScopedSetSequenceTokenForCurrentThread scoped_set_sequence_token_for_current_thread(SequenceToken::Create()); EXPECT_FALSE(sequence_checker->CalledOnValidSequence()); } // No SequenceToken. EXPECT_FALSE(sequence_checker->CalledOnValidSequence()); } TEST(SequenceCheckerTest, DetachFromSequence) { std::unique_ptr sequence_checker; { ScopedSetSequenceTokenForCurrentThread scoped_set_sequence_token_for_current_thread(SequenceToken::Create()); sequence_checker = std::make_unique(); } sequence_checker->DetachFromSequence(); { // Verify that CalledOnValidSequence() returns true when called with // a different sequence token after a call to DetachFromSequence(). ScopedSetSequenceTokenForCurrentThread scoped_set_sequence_token_for_current_thread(SequenceToken::Create()); EXPECT_TRUE(sequence_checker->CalledOnValidSequence()); } } TEST(SequenceCheckerTest, DetachFromSequenceNoSequenceToken) { SequenceCheckerImpl sequence_checker; sequence_checker.DetachFromSequence(); // Verify that CalledOnValidSequence() returns true when called on a // different thread after a call to DetachFromSequence(). RunCallbackThread thread( BindOnce(&ExpectCalledOnValidSequence, Unretained(&sequence_checker))); EXPECT_FALSE(sequence_checker.CalledOnValidSequence()); } TEST(SequenceCheckerTest, Move) { SequenceCheckerImpl initial; EXPECT_TRUE(initial.CalledOnValidSequence()); SequenceCheckerImpl move_constructed(std::move(initial)); EXPECT_TRUE(move_constructed.CalledOnValidSequence()); SequenceCheckerImpl move_assigned; move_assigned = std::move(move_constructed); // The two SequenceCheckerImpls moved from should be able to rebind to another // sequence. RunCallbackThread thread1( BindOnce(&ExpectCalledOnValidSequence, Unretained(&initial))); RunCallbackThread thread2( BindOnce(&ExpectCalledOnValidSequence, Unretained(&move_constructed))); // But the latest one shouldn't be able to run on another sequence. RunCallbackThread thread( BindOnce(&ExpectNotCalledOnValidSequence, Unretained(&move_assigned))); EXPECT_TRUE(move_assigned.CalledOnValidSequence()); } TEST(SequenceCheckerTest, MoveAssignIntoDetached) { SequenceCheckerImpl initial; SequenceCheckerImpl move_assigned; move_assigned.DetachFromSequence(); move_assigned = std::move(initial); // |initial| is detached after move. RunCallbackThread thread1( BindOnce(&ExpectCalledOnValidSequence, Unretained(&initial))); // |move_assigned| should be associated with the main thread. RunCallbackThread thread2( BindOnce(&ExpectNotCalledOnValidSequence, Unretained(&move_assigned))); EXPECT_TRUE(move_assigned.CalledOnValidSequence()); } TEST(SequenceCheckerTest, MoveFromDetachedRebinds) { SequenceCheckerImpl initial; initial.DetachFromSequence(); SequenceCheckerImpl moved_into(std::move(initial)); // |initial| is still detached after move. RunCallbackThread thread1( BindOnce(&ExpectCalledOnValidSequence, Unretained(&initial))); // |moved_into| is bound to the current sequence as part of the move. RunCallbackThread thread2( BindOnce(&ExpectNotCalledOnValidSequence, Unretained(&moved_into))); EXPECT_TRUE(moved_into.CalledOnValidSequence()); } TEST(SequenceCheckerTest, MoveOffSequenceBanned) { testing::GTEST_FLAG(death_test_style) = "threadsafe"; SequenceCheckerImpl other_sequence; other_sequence.DetachFromSequence(); RunCallbackThread thread( BindOnce(&ExpectCalledOnValidSequence, Unretained(&other_sequence))); EXPECT_DCHECK_DEATH( SequenceCheckerImpl main_sequence(std::move(other_sequence))); } TEST(SequenceCheckerMacroTest, Macros) { auto scope = std::make_unique( SequenceToken::Create()); SEQUENCE_CHECKER(my_sequence_checker); { // Don't expect a DCHECK death when a SequenceChecker is used on the right // sequence. DCHECK_CALLED_ON_VALID_SEQUENCE(my_sequence_checker); } scope.reset(); #if DCHECK_IS_ON() // Expect DCHECK death when used on a different sequence. EXPECT_DCHECK_DEATH( { DCHECK_CALLED_ON_VALID_SEQUENCE(my_sequence_checker); }); #else // Happily no-ops on non-dcheck builds. DCHECK_CALLED_ON_VALID_SEQUENCE(my_sequence_checker); #endif DETACH_FROM_SEQUENCE(my_sequence_checker); // Don't expect a DCHECK death when a SequenceChecker is used for the first // time after having been detached. DCHECK_CALLED_ON_VALID_SEQUENCE(my_sequence_checker); } // Owns a SequenceCheckerImpl, and asserts that CalledOnValidSequence() is valid // in ~SequenceCheckerOwner. class SequenceCheckerOwner { public: SequenceCheckerOwner() = default; SequenceCheckerOwner(const SequenceCheckerOwner&) = delete; SequenceCheckerOwner& operator=(const SequenceCheckerOwner&) = delete; ~SequenceCheckerOwner() { EXPECT_TRUE(checker_.CalledOnValidSequence()); } private: SequenceCheckerImpl checker_; }; // Verifies SequenceCheckerImpl::CalledOnValidSequence() returns true if called // during thread destruction. TEST(SequenceCheckerTest, CalledOnValidSequenceFromThreadDestruction) { SequenceChecker::EnableStackLogging(); ThreadLocalOwnedPointer thread_local_owner; { test::TaskEnvironment task_environment; auto task_runner = ThreadPool::CreateSequencedTaskRunner({}); task_runner->PostTask( FROM_HERE, BindLambdaForTesting([&]() { thread_local_owner.Set(std::make_unique()); })); task_runner = nullptr; task_environment.RunUntilIdle(); } } } // namespace base