From 432ff4bf15e2bbafaf1d36814ef0231baaf9f4ee Mon Sep 17 00:00:00 2001 From: Leena Miettinen Date: Tue, 31 May 2016 15:37:55 +0200 Subject: Doc: Edit the index page - Remove reference to Qt WebKit - Add Getting Started section - Use standard section titles for API Reference and Examples Change-Id: Ie5e3ac792a109f680132a79e86d5e1065f4c3829 Reviewed-by: Milian Wolff --- src/webchannel/doc/src/index.qdoc | 40 +++++++++++++++++++++++++++++++-------- 1 file changed, 32 insertions(+), 8 deletions(-) diff --git a/src/webchannel/doc/src/index.qdoc b/src/webchannel/doc/src/index.qdoc index 5f354bd..43f4e6f 100644 --- a/src/webchannel/doc/src/index.qdoc +++ b/src/webchannel/doc/src/index.qdoc @@ -31,26 +31,50 @@ \title Qt WebChannel \brief Bridges the gap between Qt applications and HTML/JavaScript. - Qt WebChannel enables peer-to-peer communication between the host - (QML/C++ application) and the client (HTML/JavaScript application). The - transport mechanism is supported out of the box by the two popular web - engines, Qt WebKit 2 and Qt WebEngine (experimental). It works on all - browsers that support Qt WebSockets, enabling Qt WebChannel applications + Qt WebChannel enables peer-to-peer communication between the server + (QML/C++ application) and the client (HTML/JavaScript or QML application). The + transport mechanism is supported out of the box by \l{Qt WebEngine}. It works on all + browsers that support \l{Qt WebSockets}, enabling Qt WebChannel applications to run in any JavaScript runtime. Additionally, a custom transport mechanism can also be implemented using Qt WebSockets to support Qt WebChannel-based communication. The module provides a JavaScript library for seamless integration of C++ - and QML applications with HTML/JavaScript clients. The client must use the + and QML applications with HTML/JavaScript and QML clients. The clients must use the JavaScript library to access the serialized QObjects published by the host applications. - \section1 Related Information + \section1 Getting Started + + To use these classes in your application, use the following include + statement: + + \code + #include + \endcode + + To link against the module, add this line to your \l qmake \c .pro file: + + \code + QT += webchannel + \endcode + + The QML types are accessed by using: + \badcode + import QtWebChannel 1.0 + \endcode + + \section1 API Reference \list \li \l{Qt WebChannel JavaScript API}{JavaScript API} \li \l{Qt WebChannel C++ Classes}{C++ API} \li \l{Qt WebChannel QML Types}{QML API} - \li \l{Qt WebChannel Examples}{Examples} - show how use the API in practice + \endlist + + \section1 Examples + + \list + \li \l{Qt WebChannel Examples}{Examples} \endlist */ -- cgit v1.2.1