/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the tools applications of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "node.h" #include "tree.h" #include "codemarker.h" #include "cppcodeparser.h" #include #include "qdocdatabase.h" #include #include "generator.h" #include "tokenizer.h" QT_BEGIN_NAMESPACE int Node::propertyGroupCount_ = 0; QStringMap Node::operators_; QMap Node::goals_; /*! Initialize the map of search goals. This is called once by QDocDatabase::initializeDB(). The map key is a string representing a value in the enum Node::NodeType. The map value is the enum value. There should be an entry in the map for each value in the NodeType enum. */ void Node::initialize() { goals_.insert("class", Node::Class); goals_.insert("qmltype", Node::QmlType); goals_.insert("page", Node::Document); goals_.insert("function", Node::Function); goals_.insert("property", Node::Property); goals_.insert("variable", Node::Variable); goals_.insert("group", Node::Group); goals_.insert("module", Node::Module); goals_.insert("qmlmodule", Node::QmlModule); goals_.insert("qmppropertygroup", Node::QmlPropertyGroup); goals_.insert("qmlproperty", Node::QmlProperty); goals_.insert("qmlsignal", Node::QmlSignal); goals_.insert("qmlsignalhandler", Node::QmlSignalHandler); goals_.insert("qmlmethod", Node::QmlMethod); goals_.insert("qmlbasictype", Node::QmlBasicType); goals_.insert("enum", Node::Enum); goals_.insert("typedef", Node::Typedef); goals_.insert("namespace", Node::Namespace); } /*! Increment the number of property groups seen in the current file, and return the new value. */ int Node::incPropertyGroupCount() { return ++propertyGroupCount_; } /*! Reset the number of property groups seen in the current file to 0, because we are starting a new file. */ void Node::clearPropertyGroupCount() { propertyGroupCount_ = 0; } /*! \class Node \brief The Node class is a node in the Tree. A Node represents a class or function or something else from the source code.. */ /*! When this Node is destroyed, if it has a parent Node, it removes itself from the parent node's child list. */ Node::~Node() { if (parent_) parent_->removeChild(this); if (relatesTo_) removeRelates(); } /*! Removes this node from the aggregate's list of related nodes, or if this node has created a dummy "relates" aggregate, deletes it. */ void Node::removeRelates() { if (!relatesTo_) return; if (relatesTo_->isDocumentNode() && !relatesTo_->parent()) { delete relatesTo_; relatesTo_ = 0; } else { relatesTo_->removeRelated(this); } } /*! Returns this node's name member. Appends "()" to the returned name, if this node is a function node. */ QString Node::plainName() const { if (type() == Node::Function) return name_ + QLatin1String("()"); return name_; } /*! Constructs and returns the node's fully qualified name by recursively ascending the parent links and prepending each parent name + "::". Breaks out when the parent pointer is \a relative. Almost all calls to this function pass 0 for \a relative. */ QString Node::plainFullName(const Node* relative) const { if (name_.isEmpty()) return QLatin1String("global"); QString fullName; const Node* node = this; while (node) { fullName.prepend(node->plainName()); if (node->parent() == relative || node->parent()->name().isEmpty()) break; fullName.prepend(QLatin1String("::")); node = node->parent(); } return fullName; } /*! Constructs and returns the node's fully qualified signature by recursively ascending the parent links and prepending each parent name + "::" to the plain signature. The return type is not included. */ QString Node::plainSignature() const { if (name_.isEmpty()) return QLatin1String("global"); QString fullName; const Node* node = this; while (node) { fullName.prepend(node->signature(false, true)); if (node->parent()->name().isEmpty()) break; fullName.prepend(QLatin1String("::")); node = node->parent(); } return fullName; } /*! Constructs and returns this node's full name. */ QString Node::fullName(const Node* relative) const { if ((isDocumentNode() || isGroup()) && !title().isEmpty()) return title(); return plainFullName(relative); } /*! Try to match this node's type and subtype with one of the pairs in \a types. If a match is found, return true. If no match is found, return false. \a types is a list of type/subtype pairs, where the first value in the pair is a Node::NodeType, and the second value is a Node::DocSubtype. The second value is used in the match if this node's type is Node::Document. */ bool Node::match(const NodeTypeList& types) const { for (int i=0; iaddChild(this); outSubDir_ = Generator::outputSubdir(); if (operators_.isEmpty()) { operators_.insert("++","inc"); operators_.insert("--","dec"); operators_.insert("==","eq"); operators_.insert("!=","ne"); operators_.insert("<<","lt-lt"); operators_.insert(">>","gt-gt"); operators_.insert("+=","plus-assign"); operators_.insert("-=","minus-assign"); operators_.insert("*=","mult-assign"); operators_.insert("/=","div-assign"); operators_.insert("%=","mod-assign"); operators_.insert("&=","bitwise-and-assign"); operators_.insert("|=","bitwise-or-assign"); operators_.insert("^=","bitwise-xor-assign"); operators_.insert("<<=","bitwise-left-shift-assign"); operators_.insert(">>=","bitwise-right-shift-assign"); operators_.insert("||","logical-or"); operators_.insert("&&","logical-and"); operators_.insert("()","call"); operators_.insert("[]","subscript"); operators_.insert("->","pointer"); operators_.insert("->*","pointer-star"); operators_.insert("+","plus"); operators_.insert("-","minus"); operators_.insert("*","mult"); operators_.insert("/","div"); operators_.insert("%","mod"); operators_.insert("|","bitwise-or"); operators_.insert("&","bitwise-and"); operators_.insert("^","bitwise-xor"); operators_.insert("!","not"); operators_.insert("~","bitwise-not"); operators_.insert("<=","lt-eq"); operators_.insert(">=","gt-eq"); operators_.insert("<","lt"); operators_.insert(">","gt"); operators_.insert("=","assign"); operators_.insert(",","comma"); operators_.insert("delete[]","delete-array"); operators_.insert("delete","delete"); operators_.insert("new[]","new-array"); operators_.insert("new","new"); } } /*! \fn QString Node::url() const Returns the node's URL. */ /*! \fn void Node::setUrl(const QString &url) Sets the node's URL to \a url */ /*! Returns this node's page type as a string, for use as an attribute value in XML or HTML. */ QString Node::pageTypeString() const { return pageTypeString((PageType) pageType_); } /*! Returns the page type \a t as a string, for use as an attribute value in XML or HTML. */ QString Node::pageTypeString(unsigned char t) { switch ((PageType)t) { case Node::ApiPage: return "api"; case Node::ArticlePage: return "article"; case Node::ExamplePage: return "example"; case Node::HowToPage: return "howto"; case Node::OverviewPage: return "overview"; case Node::TutorialPage: return "tutorial"; case Node::FAQPage: return "faq"; case Node::DitaMapPage: return "ditamap"; default: return "article"; } } /*! Returns this node's type as a string for use as an attribute value in XML or HTML. */ QString Node::nodeTypeString() const { return nodeTypeString(type()); } /*! Returns the node type \a t as a string for use as an attribute value in XML or HTML. */ QString Node::nodeTypeString(unsigned char t) { switch ((NodeType)t) { case Namespace: return "namespace"; case Class: return "class"; case Document: return "document"; case Enum: return "enum"; case Typedef: return "typedef"; case Function: return "function"; case Property: return "property"; case Variable: return "variable"; case Group: return "group"; case Module: return "module"; case QmlType: return "QML type"; case QmlBasicType: return "QML basic type"; case QmlModule: return "QML module"; case QmlProperty: return "QML property"; case QmlPropertyGroup: return "QML property group"; case QmlSignal: return "QML signal"; case QmlSignalHandler: return "QML signal handler"; case QmlMethod: return "QML method"; default: break; } return QString(); } /*! Returns this node's subtype as a string for use as an attribute value in XML or HTML. This is only useful in the case where the node type is Document. */ QString Node::nodeSubtypeString() const { return nodeSubtypeString(docSubtype()); } /*! Returns the node subtype \a t as a string for use as an attribute value in XML or HTML. This is only useful in the case where the node type is Document. */ QString Node::nodeSubtypeString(unsigned char t) { switch ((DocSubtype)t) { case Example: return "example"; case HeaderFile: return "header file"; case File: return "file"; case Image: return "image"; case Page: return "page"; case ExternalPage: return "external page"; case DitaMap: return "ditamap"; case NoSubtype: default: break; } return QString(); } /*! Set the page type according to the string \a t. */ void Node::setPageType(const QString& t) { if ((t == "API") || (t == "api")) pageType_ = (unsigned char) ApiPage; else if (t == "howto") pageType_ = (unsigned char) HowToPage; else if (t == "overview") pageType_ = (unsigned char) OverviewPage; else if (t == "tutorial") pageType_ = (unsigned char) TutorialPage; else if (t == "faq") pageType_ = (unsigned char) FAQPage; else if (t == "article") pageType_ = (unsigned char) ArticlePage; else if (t == "example") pageType_ = (unsigned char) ExamplePage; else if (t == "ditamap") pageType_ = (unsigned char) DitaMapPage; } /*! Converts the boolean value \a b to an enum representation of the boolean type, which includes an enum value for the \e {default value} of the item, i.e. true, false, or default. */ Node::FlagValue Node::toFlagValue(bool b) { return b ? FlagValueTrue : FlagValueFalse; } /*! Converts the enum \a fv back to a boolean value. If \a fv is neither the true enum value nor the false enum value, the boolean value returned is \a defaultValue. Note that runtimeDesignabilityFunction() should be called first. If that function returns the name of a function, it means the function must be called at runtime to determine whether the property is Designable. */ bool Node::fromFlagValue(FlagValue fv, bool defaultValue) { switch (fv) { case FlagValueTrue: return true; case FlagValueFalse: return false; default: return defaultValue; } } /*! Sets the pointer to the node that this node relates to. */ void Node::setRelates(Aggregate *pseudoParent) { if (pseudoParent == parent()) return; removeRelates(); relatesTo_ = pseudoParent; pseudoParent->addRelated(this); } /*! Sets the (unresolved) entity \a name that this node relates to. */ void Node::setRelates(const QString& name) { removeRelates(); // Create a dummy aggregate for writing the name into the index relatesTo_ = new DocumentNode(0, name, Node::NoSubtype, Node::NoPageType); } /*! This function creates a pair that describes a link. The pair is composed from \a link and \a desc. The \a linkType is the map index the pair is filed under. */ void Node::setLink(LinkType linkType, const QString &link, const QString &desc) { QPair linkPair; linkPair.first = link; linkPair.second = desc; linkMap_[linkType] = linkPair; } /*! Sets the information about the project and version a node was introduced in. The string is simplified, removing excess whitespace before being stored. */ void Node::setSince(const QString &since) { since_ = since.simplified(); } /*! Returns a string representing the access specifier. */ QString Node::accessString() const { switch ((Access) access_) { case Protected: return "protected"; case Private: return "private"; case Public: default: break; } return "public"; } /*! Extract a class name from the type \a string and return it. */ QString Node::extractClassName(const QString &string) const { QString result; for (int i=0; i<=string.size(); ++i) { QChar ch; if (i != string.size()) ch = string.at(i); QChar lower = ch.toLower(); if ((lower >= QLatin1Char('a') && lower <= QLatin1Char('z')) || ch.digitValue() >= 0 || ch == QLatin1Char('_') || ch == QLatin1Char(':')) { result += ch; } else if (!result.isEmpty()) { if (result != QLatin1String("const")) return result; result.clear(); } } return result; } /*! Returns a string representing the access specifier. */ QString RelatedClass::accessString() const { switch (access_) { case Node::Protected: return "protected"; case Node::Private: return "private"; case Node::Public: default: break; } return "public"; } /*! Returns the inheritance status. */ Node::Status Node::inheritedStatus() const { Status parentStatus = Active; if (parent_) parentStatus = parent_->inheritedStatus(); return (Status)qMin((int)status_, (int)parentStatus); } /*! Returns the thread safeness value for whatever this node represents. But if this node has a parent and the thread safeness value of the parent is the same as the thread safeness value of this node, what is returned is the value \c{UnspecifiedSafeness}. Why? */ Node::ThreadSafeness Node::threadSafeness() const { if (parent_ && (ThreadSafeness) safeness_ == parent_->inheritedThreadSafeness()) return UnspecifiedSafeness; return (ThreadSafeness) safeness_; } /*! If this node has a parent, the parent's thread safeness value is returned. Otherwise, this node's thread safeness value is returned. Why? */ Node::ThreadSafeness Node::inheritedThreadSafeness() const { if (parent_ && (ThreadSafeness) safeness_ == UnspecifiedSafeness) return parent_->inheritedThreadSafeness(); return (ThreadSafeness) safeness_; } #if 0 /*! Returns the sanitized file name without the path. If the file is an html file, the html suffix is removed. Why? */ QString Node::fileBase() const { QString base = name(); if (base.endsWith(".html")) base.chop(5); base.replace(QRegExp("[^A-Za-z0-9]+"), " "); base = base.trimmed(); base.replace(QLatin1Char(' '), QLatin1Char('-')); return base.toLower(); } /*! Returns this node's Universally Unique IDentifier as a QString. Creates the UUID first, if it has not been created. */ QString Node::guid() const { if (uuid_.isEmpty()) uuid_ = idForNode(); return uuid_; } #endif /*! If this node is a QML or JS type node, return a pointer to it. If it is a child of a QML or JS type node, return the pointer to its parent QMLor JS type node. Otherwise return 0; */ QmlTypeNode* Node::qmlTypeNode() { if (isQmlNode() || isJsNode()) { Node* n = this; while (n && !(n->isQmlType() || n->isJsType())) n = n->parent(); if (n && (n->isQmlType() || n->isJsType())) return static_cast(n); } return 0; } /*! If this node is a QML node, find its QML class node, and return a pointer to the C++ class node from the QML class node. That pointer will be null if the QML class node is a component. It will be non-null if the QML class node is a QML element. */ ClassNode* Node::declarativeCppNode() { QmlTypeNode* qcn = qmlTypeNode(); if (qcn) return qcn->classNode(); return 0; } /*! Returns \c true if the node's status is Internal, or if its parent is a class with internal status. */ bool Node::isInternal() const { if (status() == Internal) return true; if (parent() && parent()->status() == Internal) return true; if (relates() && relates()->status() == Internal) return true; return false; } /*! Returns a pointer to the Tree this node is in. */ Tree* Node::tree() const { return (parent() ? parent()->tree() : 0); } /*! Returns a pointer to the root of the Tree this node is in. */ const Node* Node::root() const { return (parent() ? parent()->root() : this); } /*! Sets the node's declaration location, its definition location, or both, depending on the suffix of the file name from the file path in location \a t. */ void Node::setLocation(const Location& t) { QString suffix = t.fileSuffix(); if (suffix == "h") declLocation_ = t; else if (suffix == "cpp") defLocation_ = t; else { declLocation_ = t; defLocation_ = t; } } /*! \class Aggregate */ /*! The inner node destructor deletes the children and removes this node from its related nodes. */ Aggregate::~Aggregate() { removeFromRelated(); deleteChildren(); } /*! If \a genus is \c{Node::DontCare}, find the first node in this node's child list that has the given \a name. If this node is a QML type, be sure to also look in the children of its property group nodes. Return the matching node or 0. If \a genus is either \c{Node::CPP} or \c {Node::QML}, then find all this node's children that have the given \a name, and return the one that satisfies the \a genus requirement. */ Node *Aggregate::findChildNode(const QString& name, Node::Genus genus) const { if (genus == Node::DontCare) { Node *node = childMap_.value(name); if (node && !node->isQmlPropertyGroup()) // mws asks: Why not property group? return node; if (isQmlType() || isJsType()) { for (int i=0; iisQmlPropertyGroup() || isJsPropertyGroup()) { node = static_cast(n)->findChildNode(name, genus); if (node) return node; } } } } else { NodeList nodes = childMap_.values(name); if (!nodes.isEmpty()) { for (int i=0; igenus()) return node; } } } return primaryFunctionMap_.value(name); } /*! Find all the child nodes of this node that are named \a name and return them in \a nodes. */ void Aggregate::findChildren(const QString& name, NodeList& nodes) const { nodes = childMap_.values(name); Node* n = primaryFunctionMap_.value(name); if (n) { nodes.append(n); NodeList t = secondaryFunctionMap_.value(name); if (!t.isEmpty()) nodes.append(t); } if (!nodes.isEmpty() || !(isQmlNode() || isJsNode())) return; int i = name.indexOf(QChar('.')); if (i < 0) return; QString qmlPropGroup = name.left(i); NodeList t = childMap_.values(qmlPropGroup); if (t.isEmpty()) return; foreach (Node* n, t) { if (n->isQmlPropertyGroup() || n->isJsPropertyGroup()) { n->findChildren(name, nodes); if (!nodes.isEmpty()) break; } } } /*! This function is like findChildNode(), but if a node with the specified \a name is found but it is not of the specified \a type, 0 is returned. */ Node* Aggregate::findChildNode(const QString& name, NodeType type) { if (type == Function) return primaryFunctionMap_.value(name); else { NodeList nodes = childMap_.values(name); for (int i=0; itype() == type) return node; } } return 0; } /*! Find a function node that is a child of this nose, such that the function node has the specified \a name. */ FunctionNode *Aggregate::findFunctionNode(const QString& name, const QString& params) const { FunctionNode* pfn = static_cast(primaryFunctionMap_.value(name)); FunctionNode* fn = pfn; if (fn) { const QVector* funcParams = &(fn->parameters()); if (params.isEmpty() && funcParams->isEmpty() && !fn->isInternal()) return fn; bool isQPrivateSignal = false; // Not used in the search QVector testParams; if (!params.isEmpty()) { CppCodeParser* cppParser = CppCodeParser::cppParser(); cppParser->parseParameters(params, testParams, isQPrivateSignal); } NodeList funcs = secondaryFunctionMap_.value(name); int i = -1; while (fn) { if (testParams.size() == funcParams->size()) { if (testParams.isEmpty() && !fn->isInternal()) return fn; bool different = false; for (int j=0; jat(j).dataType()) { different = true; break; } } if (!different && !fn->isInternal()) return fn; } if (++i < funcs.size()) { fn = static_cast(funcs.at(i)); funcParams = &(fn->parameters()); } else fn = 0; } /* Most \l commands that link to functions don't include the parameter declarations in the function signature, so if the \l is meant to go to a function that does have parameters, the algorithm above won't find it. Therefore we must return the pointer to the function in the primary function map in the cases where the parameters should have been specified in the \l command. But if the primary function is marked internal, search the secondary list to find one that is not marked internal. */ if (!fn) { if (!testParams.empty()) return 0; if (pfn && !pfn->isInternal()) return pfn; foreach (Node* n, funcs) { fn = static_cast(n); if (!fn->isInternal()) return fn; } } } return fn; } /*! Find the function node that is a child of this node, such that the function has the same name and signature as the \a clone node. */ FunctionNode *Aggregate::findFunctionNode(const FunctionNode *clone) const { QMap::ConstIterator c = primaryFunctionMap_.constFind(clone->name()); if (c != primaryFunctionMap_.constEnd()) { if (isSameSignature(clone, (FunctionNode *) *c)) { return (FunctionNode *) *c; } else if (secondaryFunctionMap_.contains(clone->name())) { const NodeList& secs = secondaryFunctionMap_[clone->name()]; NodeList::ConstIterator s = secs.constBegin(); while (s != secs.constEnd()) { if (isSameSignature(clone, (FunctionNode *) *s)) return (FunctionNode *) *s; ++s; } } } return 0; } /*! Returns the list of keys from the primary function map. */ QStringList Aggregate::primaryKeys() { QStringList t; QMap::iterator i = primaryFunctionMap_.begin(); while (i != primaryFunctionMap_.end()) { t.append(i.key()); ++i; } return t; } /*! Returns the list of keys from the secondary function map. */ QStringList Aggregate::secondaryKeys() { QStringList t; QMap::iterator i = secondaryFunctionMap_.begin(); while (i != secondaryFunctionMap_.end()) { t.append(i.key()); ++i; } return t; } /*! Mark all child nodes that have no documentation as having private access and internal status. qdoc will then ignore them for documentation purposes. Some nodes have an Intermediate status, meaning that they should be ignored, but not their children. */ void Aggregate::makeUndocumentedChildrenInternal() { foreach (Node *child, childNodes()) { if (child->doc().isEmpty() && child->status() != Node::Intermediate) { child->setAccess(Node::Private); child->setStatus(Node::Internal); } } } /*! This is where we set the overload numbers for function nodes. \note Overload numbers for related non-members are handled separately. */ void Aggregate::normalizeOverloads() { QMap::Iterator p1 = primaryFunctionMap_.begin(); while (p1 != primaryFunctionMap_.end()) { FunctionNode *primaryFunc = (FunctionNode *) *p1; if (primaryFunc->status() != Active || primaryFunc->access() == Private) { if (secondaryFunctionMap_.contains(primaryFunc->name())) { /* Either the primary function is not active or it is private. It therefore can't be the primary function. Search the list of overloads to find one that can be the primary function. */ NodeList& overloads = secondaryFunctionMap_[primaryFunc->name()]; NodeList::ConstIterator s = overloads.constBegin(); while (s != overloads.constEnd()) { FunctionNode *overloadFunc = (FunctionNode *) *s; /* Any non-obsolete, non-private function (i.e., visible function) is preferable to the current primary function. Swap the primary and overload functions. */ if (overloadFunc->status() == Active && overloadFunc->access() != Private) { primaryFunc->setOverloadNumber(overloadFunc->overloadNumber()); overloads.replace(overloads.indexOf(overloadFunc), primaryFunc); *p1 = overloadFunc; overloadFunc->setOverloadFlag(false); overloadFunc->setOverloadNumber(0); break; } ++s; } } } ++p1; } /* Ensure that none of the primary functions is marked with \overload. */ QMap::Iterator p = primaryFunctionMap_.begin(); while (p != primaryFunctionMap_.end()) { FunctionNode *primaryFunc = (FunctionNode *) *p; if (primaryFunc->isOverload()) { if (secondaryFunctionMap_.contains(primaryFunc->name())) { /* The primary function is marked with \overload. Find an overload in the secondary function map that is not marked with \overload but that is active and not private. Then swap it with the primary function. */ NodeList& overloads = secondaryFunctionMap_[primaryFunc->name()]; NodeList::ConstIterator s = overloads.constBegin(); while (s != overloads.constEnd()) { FunctionNode *overloadFunc = (FunctionNode *) *s; if (!overloadFunc->isOverload()) { if (overloadFunc->status() == Active && overloadFunc->access() != Private) { primaryFunc->setOverloadNumber(overloadFunc->overloadNumber()); overloads.replace(overloads.indexOf(overloadFunc), primaryFunc); *p = overloadFunc; overloadFunc->setOverloadFlag(false); overloadFunc->setOverloadNumber(0); break; } } ++s; } } } ++p; } /* Recursive part. */ NodeList::ConstIterator c = childNodes().constBegin(); while (c != childNodes().constEnd()) { if ((*c)->isAggregate()) ((Aggregate *) *c)->normalizeOverloads(); ++c; } } /*! */ void Aggregate::removeFromRelated() { while (!related_.isEmpty()) { Node *p = static_cast(related_.takeFirst()); if (p != 0 && p->relates() == this) p->clearRelated(); } } /*! Deletes all this node's children. */ void Aggregate::deleteChildren() { NodeList childrenCopy = children_; // Clear internal collections before deleting child nodes children_.clear(); childMap_.clear(); enumChildren_.clear(); primaryFunctionMap_.clear(); secondaryFunctionMap_.clear(); qDeleteAll(childrenCopy); } /*! \fn bool Aggregate::isAggregate() const Returns \c true because this is an inner node. */ /*! Returns \c true if the node is a class node or a QML type node that is marked as being a wrapper class or QML type, or if it is a member of a wrapper class or type. */ bool Node::isWrapper() const { return (parent_ ? parent_->isWrapper() : false); } /*! Finds the enum type node that has \a enumValue as one of its enum values and returns a pointer to it. Returns 0 if no enum type node is found that has \a enumValue as one of its values. */ const EnumNode *Aggregate::findEnumNodeForValue(const QString &enumValue) const { foreach (const Node *node, enumChildren_) { const EnumNode *en = static_cast(node); if (en->hasItem(enumValue)) return en; } return 0; } /*! Returns a node list containing all the member functions of some class such that the functions overload the name \a funcName. */ NodeList Aggregate::overloads(const QString &funcName) const { NodeList result; Node *primary = primaryFunctionMap_.value(funcName); if (primary) { result << primary; result += secondaryFunctionMap_[funcName]; } return result; } /*! Construct an inner node (i.e., not a leaf node) of the given \a type and having the given \a parent and \a name. */ Aggregate::Aggregate(NodeType type, Aggregate *parent, const QString& name) : Node(type, parent, name) { switch (type) { case Class: case QmlType: case Namespace: setPageType(ApiPage); break; default: break; } } /*! Appends an \a include file to the list of include files. */ void Aggregate::addInclude(const QString& include) { includes_.append(include); } /*! Sets the list of include files to \a includes. */ void Aggregate::setIncludes(const QStringList& includes) { includes_ = includes; } /*! f1 is always the clone */ bool Aggregate::isSameSignature(const FunctionNode *f1, const FunctionNode *f2) { if (f1->parameters().size() != f2->parameters().size()) return false; if (f1->isConst() != f2->isConst()) return false; QVector::ConstIterator p1 = f1->parameters().constBegin(); QVector::ConstIterator p2 = f2->parameters().constBegin(); while (p2 != f2->parameters().constEnd()) { if ((*p1).hasType() && (*p2).hasType()) { if ((*p1).rightType() != (*p2).rightType()) return false; QString t1 = p1->dataType(); QString t2 = p2->dataType(); if (t1.length() < t2.length()) qSwap(t1, t2); /* ### hack for C++ to handle superfluous "Foo::" prefixes gracefully */ if (t1 != t2 && t1 != (f2->parent()->name() + "::" + t2)) return false; } ++p1; ++p2; } return true; } /*! Adds the \a child to this node's child list. It might also be necessary to update this node's internal collections and the child's parent pointer and output subdirectory. */ void Aggregate::addChild(Node *child) { children_.append(child); if (child->type() == Function || child->type() == QmlMethod || child->type() == QmlSignal) { FunctionNode *func = static_cast(child); QString name = func->name(); if (!primaryFunctionMap_.contains(name)) { primaryFunctionMap_.insert(name, func); func->setOverloadNumber(0); } else { NodeList &overloads = secondaryFunctionMap_[name]; overloads.append(func); func->setOverloadNumber(overloads.size()); } } else { if (child->type() == Enum) enumChildren_.append(child); childMap_.insertMulti(child->name(), child); } if (child->parent() == 0) { child->setParent(this); child->setOutputSubdirectory(this->outputSubdirectory()); child->setUrl(QString()); child->setIndexNodeFlag(isIndexNode()); } } /*! Adds the \a child to this node's child map using \a title as the key. The \a child is not added to the child list again, because it is presumed to already be there. We just want to be able to find the child by its \a title. */ void Aggregate::addChild(Node* child, const QString& title) { childMap_.insertMulti(title, child); } /*! The \a child is removed from this node's child list and from this node's internal collections. The child's parent pointer is set to 0, but its output subdirectory is not changed. */ void Aggregate::removeChild(Node *child) { children_.removeAll(child); enumChildren_.removeAll(child); if (child->type() == Function || child->type() == QmlMethod || child->type() == QmlSignal) { QMap::Iterator primary = primaryFunctionMap_.find(child->name()); NodeList& overloads = secondaryFunctionMap_[child->name()]; if (primary != primaryFunctionMap_.end() && *primary == child) { primaryFunctionMap_.erase(primary); if (!overloads.isEmpty()) { FunctionNode* fn = static_cast(overloads.takeFirst()); fn->setOverloadNumber(0); primaryFunctionMap_.insert(child->name(), fn); } } else overloads.removeAll(child); } QMap::Iterator ent = childMap_.find(child->name()); while (ent != childMap_.end() && ent.key() == child->name()) { if (*ent == child) { childMap_.erase(ent); break; } ++ent; } if (child->title().isEmpty()) return; ent = childMap_.find(child->title()); while (ent != childMap_.end() && ent.key() == child->title()) { if (*ent == child) { childMap_.erase(ent); break; } ++ent; } child->setParent(0); } /*! Recursively sets the output subdirectory for children */ void Aggregate::setOutputSubdirectory(const QString &t) { Node::setOutputSubdirectory(t); for (int i = 0; i < childNodes().size(); ++i) childNodes().at(i)->setOutputSubdirectory(t); } /*! Find the module (Qt Core, Qt GUI, etc.) to which the class belongs. We do this by obtaining the full path to the header file's location and examine everything between "src/" and the filename. This is semi-dirty because we are assuming a particular directory structure. This function is only really useful if the class's module has not been defined in the header file with a QT_MODULE macro or with an \inmodule command in the documentation. */ QString Node::physicalModuleName() const { if (!physicalModuleName_.isEmpty()) return physicalModuleName_; QString path = location().filePath(); QString pattern = QString("src") + QDir::separator(); int start = path.lastIndexOf(pattern); if (start == -1) return QString(); QString moduleDir = path.mid(start + pattern.size()); int finish = moduleDir.indexOf(QDir::separator()); if (finish == -1) return QString(); QString physicalModuleName = moduleDir.left(finish); if (physicalModuleName == "corelib") return "QtCore"; else if (physicalModuleName == "uitools") return "QtUiTools"; else if (physicalModuleName == "gui") return "QtGui"; else if (physicalModuleName == "network") return "QtNetwork"; else if (physicalModuleName == "opengl") return "QtOpenGL"; else if (physicalModuleName == "svg") return "QtSvg"; else if (physicalModuleName == "sql") return "QtSql"; else if (physicalModuleName == "qtestlib") return "QtTest"; else if (moduleDir.contains("webkit")) return "QtWebKit"; else if (physicalModuleName == "xml") return "QtXml"; else return QString(); } /*! Removes a node from the list of nodes related to this one. If it is a function node, also remove from the primary/ secondary function maps. */ void Aggregate::removeRelated(Node *pseudoChild) { related_.removeAll(pseudoChild); if (pseudoChild->isFunction()) { QMap::Iterator p = primaryFunctionMap_.find(pseudoChild->name()); while (p != primaryFunctionMap_.end()) { if (p.value() == pseudoChild) { primaryFunctionMap_.erase(p); break; } ++p; } NodeList& overloads = secondaryFunctionMap_[pseudoChild->name()]; overloads.removeAll(pseudoChild); } } /*! Adds \a pseudoChild to the list of nodes related to this one. Resolve a correct overload number for a related non-member function. */ void Aggregate::addRelated(Node *pseudoChild) { related_.append(pseudoChild); if (pseudoChild->isFunction()) { FunctionNode* fn = static_cast(pseudoChild); if (primaryFunctionMap_.contains(pseudoChild->name())) { secondaryFunctionMap_[pseudoChild->name()].append(pseudoChild); fn->setOverloadNumber(secondaryFunctionMap_[pseudoChild->name()].size()); fn->setOverloadFlag(true); } else { primaryFunctionMap_.insert(pseudoChild->name(), pseudoChild); fn->setOverloadNumber(0); fn->setOverloadFlag(false); } } } /*! If this node has a child that is a QML property named \a n, return the pointer to that child. */ QmlPropertyNode* Aggregate::hasQmlProperty(const QString& n) const { foreach (Node* child, childNodes()) { if (child->type() == Node::QmlProperty) { if (child->name() == n) return static_cast(child); } else if (child->isQmlPropertyGroup()) { QmlPropertyNode* t = child->hasQmlProperty(n); if (t) return t; } } return 0; } /*! If this node has a child that is a QML property named \a n whose type (attached or normal property) matches \a attached, return the pointer to that child. */ QmlPropertyNode* Aggregate::hasQmlProperty(const QString& n, bool attached) const { foreach (Node* child, childNodes()) { if (child->type() == Node::QmlProperty) { if (child->name() == n && child->isAttached() == attached) return static_cast(child); } else if (child->isQmlPropertyGroup()) { QmlPropertyNode* t = child->hasQmlProperty(n, attached); if (t) return t; } } return 0; } /*! \class LeafNode */ /*! \fn bool LeafNode::isAggregate() const Returns \c false because this is a LeafNode. */ /*! Constructs a leaf node named \a name of the specified \a type. The new leaf node becomes a child of \a parent. */ LeafNode::LeafNode(NodeType type, Aggregate *parent, const QString& name) : Node(type, parent, name) { switch (type) { case Enum: case Function: case Typedef: case Variable: case QmlProperty: case QmlSignal: case QmlSignalHandler: case QmlMethod: case QmlBasicType: setPageType(ApiPage); break; default: break; } } /*! This constructor should only be used when this node's parent is meant to be \a parent, but this node is not to be listed as a child of \a parent. It is currently only used for the documentation case where a \e{qmlproperty} command is used to override the QML definition of a QML property. */ LeafNode::LeafNode(Aggregate* parent, NodeType type, const QString& name) : Node(type, 0, name) { setParent(parent); switch (type) { case Enum: case Function: case Typedef: case Variable: case QmlProperty: case QmlSignal: case QmlSignalHandler: case QmlMethod: setPageType(ApiPage); break; default: break; } } /*! \class NamespaceNode */ /*! Constructs a namespace node. */ NamespaceNode::NamespaceNode(Aggregate *parent, const QString& name) : Aggregate(Namespace, parent, name), seen_(false), tree_(0) { setGenus(Node::CPP); setPageType(ApiPage); } /*! \class ClassNode \brief This class represents a C++ class. */ /*! Constructs a class node. A class node will generate an API page. */ ClassNode::ClassNode(Aggregate *parent, const QString& name) : Aggregate(Class, parent, name) { abstract_ = false; wrapper_ = false; qmlelement = 0; setGenus(Node::CPP); setPageType(ApiPage); } /*! Adds the base class \a node to this class's list of base classes. The base class has the specified \a access. This is a resolved base class. */ void ClassNode::addResolvedBaseClass(Access access, ClassNode* node) { bases_.append(RelatedClass(access, node)); node->derived_.append(RelatedClass(access, this)); } /*! Adds the derived class \a node to this class's list of derived classes. The derived class inherits this class with \a access. */ void ClassNode::addDerivedClass(Access access, ClassNode* node) { derived_.append(RelatedClass(access, node)); } /*! Add an unresolved base class to this class node's list of base classes. The unresolved base class will be resolved before the generate phase of qdoc. In an unresolved base class, the pointer to the base class node is 0. */ void ClassNode::addUnresolvedBaseClass(Access access, const QStringList& path, const QString& signature) { bases_.append(RelatedClass(access, path, signature)); } /*! Add an unresolved \c using clause to this class node's list of \c using clauses. The unresolved \c using clause will be resolved before the generate phase of qdoc. In an unresolved \c using clause, the pointer to the function node is 0. */ void ClassNode::addUnresolvedUsingClause(const QString& signature) { usingClauses_.append(UsingClause(signature)); } /*! */ void ClassNode::fixBaseClasses() { int i; i = 0; QSet found; // Remove private and duplicate base classes. while (i < bases_.size()) { ClassNode* bc = bases_.at(i).node_; if (bc && (bc->access() == Node::Private || found.contains(bc))) { RelatedClass rc = bases_.at(i); bases_.removeAt(i); ignoredBases_.append(rc); const QList &bb = bc->baseClasses(); for (int j = bb.size() - 1; j >= 0; --j) bases_.insert(i, bb.at(j)); } else { ++i; } found.insert(bc); } i = 0; while (i < derived_.size()) { ClassNode* dc = derived_.at(i).node_; if (dc && dc->access() == Node::Private) { derived_.removeAt(i); const QList &dd = dc->derivedClasses(); for (int j = dd.size() - 1; j >= 0; --j) derived_.insert(i, dd.at(j)); } else { ++i; } } } /*! Not sure why this is needed. */ void ClassNode::fixPropertyUsingBaseClasses(PropertyNode* pn) { QList::const_iterator bc = baseClasses().constBegin(); while (bc != baseClasses().constEnd()) { ClassNode* cn = bc->node_; if (cn) { Node* n = cn->findChildNode(pn->name(), Node::Property); if (n) { PropertyNode* baseProperty = static_cast(n); cn->fixPropertyUsingBaseClasses(baseProperty); pn->setOverriddenFrom(baseProperty); } else cn->fixPropertyUsingBaseClasses(pn); } ++bc; } } /*! Search the child list to find the property node with the specified \a name. */ PropertyNode* ClassNode::findPropertyNode(const QString& name) { Node* n = findChildNode(name, Node::Property); if (n) return static_cast(n); PropertyNode* pn = 0; const QList &bases = baseClasses(); if (!bases.isEmpty()) { for (int i = 0; i < bases.size(); ++i) { ClassNode* cn = bases[i].node_; if (cn) { pn = cn->findPropertyNode(name); if (pn) break; } } } const QList& ignoredBases = ignoredBaseClasses(); if (!ignoredBases.isEmpty()) { for (int i = 0; i < ignoredBases.size(); ++i) { ClassNode* cn = ignoredBases[i].node_; if (cn) { pn = cn->findPropertyNode(name); if (pn) break; } } } return pn; } /*! This function does a recursive search of this class node's base classes looking for one that has a QML element. If it finds one, it returns the pointer to that QML element. If it doesn't find one, it returns null. */ QmlTypeNode* ClassNode::findQmlBaseNode() { QmlTypeNode* result = 0; const QList& bases = baseClasses(); if (!bases.isEmpty()) { for (int i = 0; i < bases.size(); ++i) { ClassNode* cn = bases[i].node_; if (cn && cn->qmlElement()) { return cn->qmlElement(); } } for (int i = 0; i < bases.size(); ++i) { ClassNode* cn = bases[i].node_; if (cn) { result = cn->findQmlBaseNode(); if (result != 0) { return result; } } } } return result; } /*! \class DocumentNode */ /*! The type of a DocumentNode is Document, and it has a \a subtype, which specifies the type of DocumentNode. The page type for the page index is set here. */ DocumentNode::DocumentNode(Aggregate* parent, const QString& name, DocSubtype subtype, Node::PageType ptype) : Aggregate(Document, parent, name), nodeSubtype_(subtype) { setGenus(Node::DOC); switch (subtype) { case Page: setPageType(ptype); break; case DitaMap: setPageType(ptype); break; case Example: setPageType(ExamplePage); break; default: break; } } /*! \fn QString DocumentNode::title() const Returns the document node's title. This is used for the page title. */ /*! Sets the document node's \a title. This is used for the page title. */ void DocumentNode::setTitle(const QString &title) { title_ = title; parent()->addChild(this, title); } /*! Returns the document node's full title, which is usually just title(), but for some DocSubtype values is different from title() */ QString DocumentNode::fullTitle() const { if (nodeSubtype_ == File) { if (title().isEmpty()) return name().mid(name().lastIndexOf('/') + 1) + " Example File"; else return title(); } else if (nodeSubtype_ == Image) { if (title().isEmpty()) return name().mid(name().lastIndexOf('/') + 1) + " Image File"; else return title(); } else if (nodeSubtype_ == HeaderFile) { if (title().isEmpty()) return name(); else return name() + " - " + title(); } else { return title(); } } /*! Returns the subtitle. */ QString DocumentNode::subTitle() const { if (!subtitle_.isEmpty()) return subtitle_; if ((nodeSubtype_ == File) || (nodeSubtype_ == Image)) { if (title().isEmpty() && name().contains(QLatin1Char('/'))) return name(); } return QString(); } /*! \class EnumNode */ /*! The constructor for the node representing an enum type has a \a parent class and an enum type \a name. */ EnumNode::EnumNode(Aggregate *parent, const QString& name) : LeafNode(Enum, parent, name), flagsType_(0) { setGenus(Node::CPP); } /*! Add \a item to the enum type's item list. */ void EnumNode::addItem(const EnumItem& item) { items_.append(item); names_.insert(item.name()); } /*! Returns the access level of the enumeration item named \a name. Apparently it is private if it has been omitted by qdoc's omitvalue command. Otherwise it is public. */ Node::Access EnumNode::itemAccess(const QString &name) const { if (doc().omitEnumItemNames().contains(name)) return Private; return Public; } /*! Returns the enum value associated with the enum \a name. */ QString EnumNode::itemValue(const QString &name) const { foreach (const EnumItem &item, items_) { if (item.name() == name) return item.value(); } return QString(); } /*! \class TypedefNode */ /*! */ TypedefNode::TypedefNode(Aggregate *parent, const QString& name) : LeafNode(Typedef, parent, name), associatedEnum_(0) { setGenus(Node::CPP); } /*! */ void TypedefNode::setAssociatedEnum(const EnumNode *enume) { associatedEnum_ = enume; } /*! \class Parameter \brief The class Parameter contains one parameter. A parameter can be a function parameter or a macro parameter. */ /*! Constructs this parameter from the left and right types \a dataType and rightType, the parameter \a name, and the \a defaultValue. In practice, \a rightType is not used, and I don't know what is was meant for. */ Parameter::Parameter(const QString& dataType, const QString& rightType, const QString& name, const QString& defaultValue) : dataType_(dataType), rightType_(rightType), name_(name), defaultValue_(defaultValue) { // nothing. } /*! Standard copy constructor copies \p. */ Parameter::Parameter(const Parameter& p) : dataType_(p.dataType_), rightType_(p.rightType_), name_(p.name_), defaultValue_(p.defaultValue_) { // nothing. } /*! standard assignment operator assigns \p. */ Parameter& Parameter::operator=(const Parameter& p) { dataType_ = p.dataType_; rightType_ = p.rightType_; name_ = p.name_; defaultValue_ = p.defaultValue_; return *this; } /*! Reconstructs the text describing the parameter and returns it. If \a value is true, the default value will be included, if there is one. */ QString Parameter::reconstruct(bool value) const { QString p = dataType_ + rightType_; if (!p.endsWith(QChar('*')) && !p.endsWith(QChar('&')) && !p.endsWith(QChar(' '))) p += QLatin1Char(' '); p += name_; if (value && !defaultValue_.isEmpty()) p += " = " + defaultValue_; return p; } /*! \class FunctionNode */ /*! Construct a function node for a C++ function. It's parent is \a parent, and it's name is \a name. Do not set overloadNumber_ in the initializer list because it is set by addChild() in the Node base class. */ FunctionNode::FunctionNode(Aggregate *parent, const QString& name) : LeafNode(Function, parent, name), metaness_(Plain), virtualness_(NonVirtual), const_(false), static_(false), reimplemented_(false), attached_(false), privateSignal_(false), overload_(false), isDeleted_(false), isDefaulted_(false), isFinal_(false), reimplementedFrom_(0) { setGenus(Node::CPP); } /*! Construct a function node for a QML method or signal, specified by \a type. It's parent is \a parent, and it's name is \a name. If \a attached is true, it is an attached method or signal. Do not set overloadNumber_ in the initializer list because it is set by addChild() in the Node base class. */ FunctionNode::FunctionNode(NodeType type, Aggregate *parent, const QString& name, bool attached) : LeafNode(type, parent, name), metaness_(Plain), virtualness_(NonVirtual), const_(false), static_(false), reimplemented_(false), attached_(attached), privateSignal_(false), overload_(false), isDeleted_(false), isDefaulted_(false), isFinal_(false), reimplementedFrom_(0) { setGenus(Node::QML); if (type == QmlMethod || type == QmlSignal) { if (name.startsWith("__")) setStatus(Internal); } else if (type == Function) setGenus(Node::CPP); } /*! Returns this function's virtualness value as a string for use as an attribute value in index files. */ QString FunctionNode::virtualness() const { switch (virtualness_) { case FunctionNode::NormalVirtual: return "virtual"; case FunctionNode::PureVirtual: return "pure"; case FunctionNode::NonVirtual: default: break; } return "non"; } /*! Sets the function node's virtualness value based on the value of string \a t, which is the value of the function's \e{virtual} attribute in an index file. If \a t is \e{pure}, and if the parent() is a C++ class, set the parent's \e abstract flag to \c {true}. */ void FunctionNode::setVirtualness(const QString& t) { if (t == QLatin1String("non")) virtualness_ = NonVirtual; else if (t == QLatin1String("virtual")) virtualness_ = NormalVirtual; else if (t == QLatin1String("pure")) { virtualness_ = PureVirtual; if (parent() && parent()->isClass()) parent()->setAbstract(true); } } /*! Sets the function node's Metaness value based on the value of string \a t, which is the value of the function's "meta" attribute in an index file. */ void FunctionNode::setMetaness(const QString& t) { if (t == QLatin1String("plain")) metaness_ = Plain; else if (t == QLatin1String("signal")) metaness_ = Signal; else if (t == QLatin1String("slot")) metaness_ = Slot; else if (t == QLatin1String("constructor")) metaness_ = Ctor; else if (t == QLatin1String("copy-constructor")) metaness_ = CCtor; else if (t == QLatin1String("move-constructor")) metaness_ = MCtor; else if (t == QLatin1String("destructor")) metaness_ = Dtor; else if (t == QLatin1String("macro")) metaness_ = MacroWithParams; else if (t == QLatin1String("macrowithparams")) metaness_ = MacroWithParams; else if (t == QLatin1String("macrowithoutparams")) metaness_ = MacroWithoutParams; else if (t == QLatin1String("copy-assign")) metaness_ = CAssign; else if (t == QLatin1String("move-assign")) metaness_ = MAssign; else if (t == QLatin1String("native")) metaness_ = Native; else metaness_ = Plain; } /*! \fn void FunctionNode::setOverloadFlag(bool b) Sets this function node's overload flag to \a b. It does not set the overload number. */ /*! \fn void FunctionNode::setOverloadNumber(unsigned char n) Sets this function node's overload number to \a n. It does not set the overload flag. */ /*! Sets the function node's reimplementation flag to \a b. When \a b is true, it is supposed to mean that this function is a reimplementation of a virtual function in a base class, but it really just means the \e {\\reimp} command was seen in the qdoc comment. */ void FunctionNode::setReimplemented(bool b) { reimplemented_ = b; } /*! Returns a string representing the Metaness enum value for this function. It is used in index files. */ QString FunctionNode::metaness() const { switch (metaness_) { case FunctionNode::Plain: return "plain"; case FunctionNode::Signal: return "signal"; case FunctionNode::Slot: return "slot"; case FunctionNode::Ctor: return "constructor"; case FunctionNode::CCtor: return "copy-constructor"; case FunctionNode::MCtor: return "move-constructor"; case FunctionNode::Dtor: return "destructor"; case FunctionNode::MacroWithParams: return "macrowithparams"; case FunctionNode::MacroWithoutParams: return "macrowithoutparams"; case FunctionNode::Native: return "native"; case FunctionNode::CAssign: return "copy-assign"; case FunctionNode::MAssign: return "move-assign"; default: return "plain"; } return QString(); } /*! Append \a parameter to the parameter list. */ void FunctionNode::addParameter(const Parameter& parameter) { parameters_.append(parameter); } /*! */ void FunctionNode::borrowParameterNames(const FunctionNode *source) { QVector::Iterator t = parameters_.begin(); QVector::ConstIterator s = source->parameters_.constBegin(); while (s != source->parameters_.constEnd() && t != parameters_.end()) { if (!(*s).name().isEmpty()) (*t).setName((*s).name()); ++s; ++t; } } /*! If this function is a reimplementation, \a from points to the FunctionNode of the function being reimplemented. */ void FunctionNode::setReimplementedFrom(FunctionNode *f) { reimplementedFrom_ = f; f->reimplementedBy_.append(this); } /*! Adds the "associated" property \a p to this function node. The function might be the setter or getter for a property, for example. */ void FunctionNode::addAssociatedProperty(PropertyNode *p) { associatedProperties_.append(p); } /*! Returns true if this function has at least one property that is active, i.e. at least one property that is not obsolete. */ bool FunctionNode::hasActiveAssociatedProperty() const { if (associatedProperties_.isEmpty()) return false; foreach (const PropertyNode* p, associatedProperties_) { if (!p->isObsolete()) return true; } return false; } /*! \fn unsigned char FunctionNode::overloadNumber() const Returns the overload number for this function. */ /*! Returns the list of parameter names. */ QStringList FunctionNode::parameterNames() const { QStringList names; QVector::ConstIterator p = parameters().constBegin(); while (p != parameters().constEnd()) { names << (*p).name(); ++p; } return names; } /*! Returns a raw list of parameters. If \a names is true, the names are included. If \a values is true, the default values are included, if any are present. */ QString FunctionNode::rawParameters(bool names, bool values) const { QString raw; foreach (const Parameter ¶meter, parameters()) { raw += parameter.dataType() + parameter.rightType(); if (names) raw += parameter.name(); if (values) raw += parameter.defaultValue(); } return raw; } /*! Returns the list of reconstructed parameters. If \a values is true, the default values are included, if any are present. */ QStringList FunctionNode::reconstructParameters(bool values) const { QStringList reconstructedParameters; QVector::ConstIterator p = parameters().constBegin(); while (p != parameters().constEnd()) { reconstructedParameters << (*p).reconstruct(values); ++p; } return reconstructedParameters; } /*! Reconstructs and returns the function's signature. If \a values is true, the default values of the parameters are included, if present. */ QString FunctionNode::signature(bool values, bool noReturnType) const { QString s; if (!noReturnType && !returnType().isEmpty()) s = returnType() + QLatin1Char(' '); s += name() + QLatin1Char('('); QStringList reconstructedParameters = reconstructParameters(values); int p = reconstructedParameters.size(); if (p > 0) { for (int i=0; i(fn))) return (FunctionRole) i; } return Notifier; } /*! Print some debugging stuff. */ void FunctionNode::debug() const { qDebug("QML METHOD %s returnType_ %s parentPath_ %s", qPrintable(name()), qPrintable(returnType_), qPrintable(parentPath_.join(' '))); } /*! \class PropertyNode This class describes one instance of using the Q_PROPERTY macro. */ /*! The constructor sets the \a parent and the \a name, but everything else is set to default values. */ PropertyNode::PropertyNode(Aggregate *parent, const QString& name) : LeafNode(Property, parent, name), stored_(FlagValueDefault), designable_(FlagValueDefault), scriptable_(FlagValueDefault), writable_(FlagValueDefault), user_(FlagValueDefault), const_(false), final_(false), revision_(-1), overrides_(0) { setGenus(Node::CPP); } /*! Sets this property's \e {overridden from} property to \a baseProperty, which indicates that this property overrides \a baseProperty. To begin with, all the values in this property are set to the corresponding values in \a baseProperty. We probably should ensure that the constant and final attributes are not being overridden improperly. */ void PropertyNode::setOverriddenFrom(const PropertyNode* baseProperty) { for (int i = 0; i < NumFunctionRoles; ++i) { if (functions_[i].isEmpty()) functions_[i] = baseProperty->functions_[i]; } if (stored_ == FlagValueDefault) stored_ = baseProperty->stored_; if (designable_ == FlagValueDefault) designable_ = baseProperty->designable_; if (scriptable_ == FlagValueDefault) scriptable_ = baseProperty->scriptable_; if (writable_ == FlagValueDefault) writable_ = baseProperty->writable_; if (user_ == FlagValueDefault) user_ = baseProperty->user_; overrides_ = baseProperty; } /*! */ QString PropertyNode::qualifiedDataType() const { if (setters().isEmpty() && resetters().isEmpty()) { if (type_.contains(QLatin1Char('*')) || type_.contains(QLatin1Char('&'))) { // 'QWidget *' becomes 'QWidget *' const return type_ + " const"; } else { /* 'int' becomes 'const int' ('int const' is correct C++, but looks wrong) */ return "const " + type_; } } else { return type_; } } bool QmlTypeNode::qmlOnly = false; QMultiMap QmlTypeNode::inheritedBy; /*! Constructs a Qml class node. The new node has the given \a parent and \a name. */ QmlTypeNode::QmlTypeNode(Aggregate *parent, const QString& name) : Aggregate(QmlType, parent, name), abstract_(false), cnodeRequired_(false), wrapper_(false), cnode_(0), logicalModule_(0), qmlBaseNode_(0) { int i = 0; if (name.startsWith("QML:")) { qDebug() << "BOGUS QML qualifier:" << name; i = 4; } setTitle(name.mid(i)); setPageType(Node::ApiPage); setGenus(Node::QML); } /*! Needed for printing a debug messages. */ QmlTypeNode::~QmlTypeNode() { // nothing. } /*! Clear the static maps so that subsequent runs don't try to use contents from a previous run. */ void QmlTypeNode::terminate() { inheritedBy.clear(); } /*! Record the fact that QML class \a base is inherited by QML class \a sub. */ void QmlTypeNode::addInheritedBy(const QString& base, Node* sub) { if (sub->isInternal()) return; if (inheritedBy.constFind(base,sub) == inheritedBy.constEnd()) inheritedBy.insert(base,sub); } /*! Loads the list \a subs with the nodes of all the subclasses of \a base. */ void QmlTypeNode::subclasses(const QString& base, NodeList& subs) { subs.clear(); if (inheritedBy.count(base) > 0) { subs = inheritedBy.values(base); } } QmlTypeNode* QmlTypeNode::qmlBaseNode() { if (!qmlBaseNode_ && !qmlBaseName_.isEmpty()) { qmlBaseNode_ = QDocDatabase::qdocDB()->findQmlType(qmlBaseName_); } return qmlBaseNode_; } /*! If this QML type node has a base type node, return the fully qualified name of that QML type, i.e. ::. */ QString QmlTypeNode::qmlFullBaseName() const { QString result; if (qmlBaseNode_) { result = qmlBaseNode_->logicalModuleName() + "::" + qmlBaseNode_->name(); } return result; } /*! If the QML type's QML module pointer is set, return the QML module name from the QML module node. Otherwise, return the empty string. */ QString QmlTypeNode::logicalModuleName() const { return (logicalModule_ ? logicalModule_->logicalModuleName() : QString()); } /*! If the QML type's QML module pointer is set, return the QML module version from the QML module node. Otherwise, return the empty string. */ QString QmlTypeNode::logicalModuleVersion() const { return (logicalModule_ ? logicalModule_->logicalModuleVersion() : QString()); } /*! If the QML type's QML module pointer is set, return the QML module identifier from the QML module node. Otherwise, return the empty string. */ QString QmlTypeNode::logicalModuleIdentifier() const { return (logicalModule_ ? logicalModule_->logicalModuleIdentifier() : QString()); } /*! Constructs a Qml basic type node. The new node has the given \a parent and \a name. */ QmlBasicTypeNode::QmlBasicTypeNode(Aggregate *parent, const QString& name) : Aggregate(QmlBasicType, parent, name) { setTitle(name); setGenus(Node::QML); } /*! Constructor for the Qml property group node. \a parent is always a QmlTypeNode. */ QmlPropertyGroupNode::QmlPropertyGroupNode(QmlTypeNode* parent, const QString& name) : Aggregate(QmlPropertyGroup, parent, name) { idNumber_ = -1; setGenus(Node::QML); } /*! Return the property group node's id number for use in constructing an id attribute for the property group. If the id number is currently -1, increment the global property group count and set the id number to the new value. */ QString QmlPropertyGroupNode::idNumber() { if (idNumber_ == -1) idNumber_ = incPropertyGroupCount(); return QString().setNum(idNumber_); } /*! Constructor for the QML property node. */ QmlPropertyNode::QmlPropertyNode(Aggregate* parent, const QString& name, const QString& type, bool attached) : LeafNode(QmlProperty, parent, name), type_(type), stored_(FlagValueDefault), designable_(FlagValueDefault), isAlias_(false), isdefault_(false), attached_(attached), readOnly_(FlagValueDefault) { setPageType(ApiPage); if (type_ == QString("alias")) isAlias_ = true; if (name.startsWith("__")) setStatus(Internal); setGenus(Node::QML); } /*! Returns \c true if a QML property or attached property is not read-only. The algorithm for figuring this out is long amd tedious and almost certainly will break. It currently doesn't work for the qmlproperty: \code bool PropertyChanges::explicit, \endcode ...because the tokenizer gets confused on \e{explicit}. */ bool QmlPropertyNode::isWritable() { if (readOnly_ != FlagValueDefault) return !fromFlagValue(readOnly_, false); QmlTypeNode* qcn = qmlTypeNode(); if (qcn) { if (qcn->cppClassRequired()) { if (qcn->classNode()) { PropertyNode* pn = findCorrespondingCppProperty(); if (pn) return pn->isWritable(); else defLocation().warning(tr("No Q_PROPERTY for QML property %1::%2::%3 " "in C++ class documented as QML type: " "(property not found in the C++ class or its base classes)") .arg(logicalModuleName()).arg(qmlTypeName()).arg(name())); } else defLocation().warning(tr("No Q_PROPERTY for QML property %1::%2::%3 " "in C++ class documented as QML type: " "(C++ class not specified or not found).") .arg(logicalModuleName()).arg(qmlTypeName()).arg(name())); } } return true; } /*! Returns a pointer this QML property's corresponding C++ property, if it has one. */ PropertyNode* QmlPropertyNode::findCorrespondingCppProperty() { PropertyNode* pn; Node* n = parent(); while (n && !(n->isQmlType() || n->isJsType())) n = n->parent(); if (n) { QmlTypeNode* qcn = static_cast(n); ClassNode* cn = qcn->classNode(); if (cn) { /* If there is a dot in the property name, first find the C++ property corresponding to the QML property group. */ QStringList dotSplit = name().split(QChar('.')); pn = cn->findPropertyNode(dotSplit[0]); if (pn) { /* Now find the C++ property corresponding to the QML property in the QML property group, .. */ if (dotSplit.size() > 1) { QStringList path(extractClassName(pn->qualifiedDataType())); Node* nn = QDocDatabase::qdocDB()->findClassNode(path); if (nn) { ClassNode* cn = static_cast(nn); PropertyNode *pn2 = cn->findPropertyNode(dotSplit[1]); /* If found, return the C++ property corresponding to the QML property. Otherwise, return the C++ property corresponding to the QML property group. */ return (pn2 ? pn2 : pn); } } else return pn; } } } return 0; } /*! This returns the name of the owning QML type. */ QString QmlPropertyNode::element() const { if (parent()->isQmlPropertyGroup()) return parent()->element(); return parent()->name(); } /*! Construct the full document name for this node and return it. */ QString Node::fullDocumentName() const { QStringList pieces; const Node* n = this; do { if (!n->name().isEmpty() && !n->isQmlPropertyGroup()) pieces.insert(0, n->name()); if ((n->isQmlType() || n->isJsType()) && !n->logicalModuleName().isEmpty()) { pieces.insert(0, n->logicalModuleName()); break; } if (n->isDocumentNode()) break; // Examine the parent node if one exists. if (n->parent()) n = n->parent(); else break; } while (true); // Create a name based on the type of the ancestor node. QString concatenator = "::"; if (n->isQmlType() || n->isJsType()) concatenator = QLatin1Char('.'); if (n->isDocumentNode()) concatenator = QLatin1Char('#'); return pieces.join(concatenator); } /*! Returns the \a str as an NCName, which means the name can be used as the value of an \e id attribute. Search for NCName on the internet for details of what can be an NCName. */ QString Node::cleanId(const QString &str) { QString clean; QString name = str.simplified(); if (name.isEmpty()) return clean; name = name.replace("::","-"); name = name.replace(QLatin1Char(' '), QLatin1Char('-')); name = name.replace("()","-call"); clean.reserve(name.size() + 20); if (!str.startsWith("id-")) clean = "id-"; const QChar c = name[0]; const uint u = c.unicode(); if ((u >= 'a' && u <= 'z') || (u >= 'A' && u <= 'Z') || (u >= '0' && u <= '9')) { clean += c; } else if (u == '~') { clean += "dtor."; } else if (u == '_') { clean += "underscore."; } else { clean += QLatin1Char('a'); } for (int i = 1; i < (int) name.length(); i++) { const QChar c = name[i]; const uint u = c.unicode(); if ((u >= 'a' && u <= 'z') || (u >= 'A' && u <= 'Z') || (u >= '0' && u <= '9') || u == '-' || u == '_' || u == '.') { clean += c; } else if (c.isSpace() || u == ':' ) { clean += QLatin1Char('-'); } else if (u == '!') { clean += "-not"; } else if (u == '&') { clean += "-and"; } else if (u == '<') { clean += "-lt"; } else if (u == '=') { clean += "-eq"; } else if (u == '>') { clean += "-gt"; } else if (u == '#') { clean += "-hash"; } else if (u == '(') { clean += QLatin1Char('-'); } else if (u == ')') { clean += QLatin1Char('-'); } else { clean += QLatin1Char('-'); clean += QString::number((int)u, 16); } } return clean; } #if 0 /*! Creates a string that can be used as a UUID for the node, depending on the type and subtype of the node. Uniquenss is not guaranteed, but it is expected that strings created here will be unique within an XML document. Hence, the returned string can be used as the value of an \e id attribute. */ QString Node::idForNode() const { const FunctionNode* func; const TypedefNode* tdn; QString str; switch (type()) { case Node::Namespace: str = "namespace-" + fullDocumentName(); break; case Node::Class: str = "class-" + fullDocumentName(); break; case Node::Enum: str = "enum-" + name(); break; case Node::Typedef: tdn = static_cast(this); if (tdn->associatedEnum()) { return tdn->associatedEnum()->idForNode(); } else { str = "typedef-" + name(); } break; case Node::Function: func = static_cast(this); if (func->associatedProperty()) { return func->associatedProperty()->idForNode(); } else { if (func->name().startsWith("operator")) { str.clear(); /* The test below should probably apply to all functions, but for now, overloaded operators are the only ones that produce duplicate id attributes in the DITA XML files. */ if (relatesTo_) str = "nonmember-"; QString op = func->name().mid(8); if (!op.isEmpty()) { int i = 0; while (i0 && i= 'a' && u <= 'z') || (u >= 'A' && u <= 'Z') || (u >= '0' && u <= '9')) break; ++i; } str += "operator-"; if (i>0) { QString tail = op.mid(i); op = op.left(i); if (operators_.contains(op)) { str += operators_.value(op); if (!tail.isEmpty()) str += QLatin1Char('-') + tail; } else qDebug() << "qdoc internal error: Operator missing from operators_ map:" << op; } else { str += op; } } } } else if (parent_) { if (parent_->isClass()) str = "class-member-" + func->name(); else if (parent_->isNamespace()) str = "namespace-member-" + func->name(); else if (parent_->isQmlType()) str = "qml-method-" + parent_->name().toLower() + "-" + func->name(); else if (parent_->isJsType()) str = "js-method-" + parent_->name().toLower() + "-" + func->name(); else if (parent_->type() == Document) { qDebug() << "qdoc internal error: Node subtype not handled:" << parent_->docSubtype() << func->name(); } else qDebug() << "qdoc internal error: Node type not handled:" << parent_->type() << func->name(); } if (func->overloadNumber() != 0) str += QLatin1Char('-') + QString::number(func->overloadNumber()); } break; case Node::QmlType: if (genus() == QML) str = "qml-class-" + name(); else str = "js-type-" + name(); break; case Node::QmlBasicType: if (genus() == QML) str = "qml-basic-type-" + name(); else str = "js-basic-type-" + name(); break; case Node::Document: { switch (docSubtype()) { case Node::Page: case Node::HeaderFile: str = title(); if (str.isEmpty()) { str = name(); if (str.endsWith(".html")) str.remove(str.size()-5,5); } str.replace(QLatin1Char('/'), QLatin1Char('-')); break; case Node::File: str = name(); str.replace(QLatin1Char('/'), QLatin1Char('-')); break; case Node::Example: str = name(); str.replace(QLatin1Char('/'), QLatin1Char('-')); break; default: qDebug() << "ERROR: A case was not handled in Node::idForNode():" << "docSubtype():" << docSubtype() << "type():" << type(); break; } } break; case Node::Group: case Node::Module: str = title(); if (str.isEmpty()) { str = name(); if (str.endsWith(".html")) str.remove(str.size()-5,5); } str.replace(QLatin1Char('/'), QLatin1Char('-')); break; case Node::QmlModule: if (genus() == QML) str = "qml-module-" + name(); else str = "js-module-" + name(); break; case Node::QmlProperty: if (genus() == QML) str = "qml-"; else str = "js-"; if (isAttached()) str += "attached-property-" + name(); else str += "property-" + name(); break; case Node::QmlPropertyGroup: { Node* n = const_cast(this); if (genus() == QML) str = "qml-propertygroup-" + n->name(); else str = "js-propertygroup-" + n->name(); } break; case Node::Property: str = "property-" + name(); break; case Node::QmlSignal: if (genus() == QML) str = "qml-signal-" + name(); else str = "js-signal-" + name(); break; case Node::QmlSignalHandler: if (genus() == QML) str = "qml-signal-handler-" + name(); else str = "js-signal-handler-" + name(); break; case Node::QmlMethod: func = static_cast(this); if (genus() == QML) str = "qml-method-"; else str = "js-method-"; str += parent_->name().toLower() + "-" + func->name(); if (func->overloadNumber() != 0) str += QLatin1Char('-') + QString::number(func->overloadNumber()); break; case Node::Variable: str = "var-" + name(); break; default: qDebug() << "ERROR: A case was not handled in Node::idForNode():" << "type():" << type() << "docSubtype():" << docSubtype(); break; } if (str.isEmpty()) { qDebug() << "ERROR: A link text was empty in Node::idForNode():" << "type():" << type() << "docSubtype():" << docSubtype() << "name():" << name() << "title():" << title(); } else { str = cleanId(str); } return str; } #endif /*! Prints the inner node's list of children. For debugging only. */ void Aggregate::printChildren(const QString& title) { qDebug() << title << name() << children_.size(); if (children_.size() > 0) { for (int i=0; iname() << n->nodeTypeString() << n->nodeSubtypeString(); } } } /*! Returns \c true if the collection node's member list is not empty. */ bool CollectionNode::hasMembers() const { return !members_.isEmpty(); } /*! Appends \a node to the collection node's member list, if and only if it isn't already in the member list. */ void CollectionNode::addMember(Node* node) { if (!members_.contains(node)) members_.append(node); } /*! Returns \c true if this collection node contains at least one namespace node. */ bool CollectionNode::hasNamespaces() const { if (!members_.isEmpty()) { NodeList::const_iterator i = members_.begin(); while (i != members_.end()) { if ((*i)->isNamespace()) return true; ++i; } } return false; } /*! Returns \c true if this collection node contains at least one class node. */ bool CollectionNode::hasClasses() const { if (!members_.isEmpty()) { NodeList::const_iterator i = members_.cbegin(); while (i != members_.cend()) { if ((*i)->isClass()) return true; ++i; } } return false; } /*! Loads \a out with all this collection node's members that are namespace nodes. */ void CollectionNode::getMemberNamespaces(NodeMap& out) { out.clear(); NodeList::const_iterator i = members_.cbegin(); while (i != members_.cend()) { if ((*i)->isNamespace()) out.insert((*i)->name(),(*i)); ++i; } } /*! Loads \a out with all this collection node's members that are class nodes. */ void CollectionNode::getMemberClasses(NodeMap& out) const { out.clear(); NodeList::const_iterator i = members_.cbegin(); while (i != members_.cend()) { if ((*i)->isClass()) out.insert((*i)->name(),(*i)); ++i; } } /*! Prints the collection node's list of members. For debugging only. */ void CollectionNode::printMembers(const QString& title) { qDebug() << title << name() << members_.size(); if (members_.size() > 0) { for (int i=0; iname() << n->nodeTypeString() << n->nodeSubtypeString(); } } } /*! Sets the document node's \a title. This is used for the page title. */ void CollectionNode::setTitle(const QString& title) { title_ = title; parent()->addChild(this, title); } /*! This function splits \a arg on the blank character to get a logical module name and version number. If the version number is present, it spilts the version number on the '.' character to get a major version number and a minor vrsion number. If the version number is present, both the major and minor version numbers should be there, but the minor version number is not absolutely necessary. */ void CollectionNode::setLogicalModuleInfo(const QString& arg) { QStringList blankSplit = arg.split(QLatin1Char(' ')); logicalModuleName_ = blankSplit[0]; if (blankSplit.size() > 1) { QStringList dotSplit = blankSplit[1].split(QLatin1Char('.')); logicalModuleVersionMajor_ = dotSplit[0]; if (dotSplit.size() > 1) logicalModuleVersionMinor_ = dotSplit[1]; else logicalModuleVersionMinor_ = "0"; } } /*! This function accepts the logical module \a info as a string list. If the logical module info contains the version number, it spilts the version number on the '.' character to get the major and minor vrsion numbers. Both major and minor version numbers should be provided, but the minor version number is not strictly necessary. */ void CollectionNode::setLogicalModuleInfo(const QStringList& info) { logicalModuleName_ = info[0]; if (info.size() > 1) { QStringList dotSplit = info[1].split(QLatin1Char('.')); logicalModuleVersionMajor_ = dotSplit[0]; if (dotSplit.size() > 1) logicalModuleVersionMinor_ = dotSplit[1]; else logicalModuleVersionMinor_ = "0"; } } QT_END_NAMESPACE