/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt SVG module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSVGTINYDOCUMENT_P_H #define QSVGTINYDOCUMENT_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qsvgstructure_p.h" #include "qtsvgglobal_p.h" #include "QtCore/qrect.h" #include "QtCore/qlist.h" #include "QtCore/qhash.h" #include "QtCore/qdatetime.h" #include "QtCore/qxmlstream.h" #include "qsvgstyle_p.h" #include "qsvgfont_p.h" QT_BEGIN_NAMESPACE class QPainter; class QByteArray; class QSvgFont; class Q_SVG_PRIVATE_EXPORT QSvgTinyDocument : public QSvgStructureNode { public: static QSvgTinyDocument * load(const QString &file); static QSvgTinyDocument * load(const QByteArray &contents); static QSvgTinyDocument * load(QXmlStreamReader *contents); public: QSvgTinyDocument(); ~QSvgTinyDocument(); Type type() const; QSize size() const; void setWidth(int len, bool percent); void setHeight(int len, bool percent); int width() const; int height() const; bool widthPercent() const; bool heightPercent() const; bool preserveAspectRatio() const; QRectF viewBox() const; void setViewBox(const QRectF &rect); virtual void draw(QPainter *p, QSvgExtraStates &);//from the QSvgNode void draw(QPainter *p); void draw(QPainter *p, const QRectF &bounds); void draw(QPainter *p, const QString &id, const QRectF &bounds=QRectF()); QMatrix matrixForElement(const QString &id) const; QRectF boundsOnElement(const QString &id) const; bool elementExists(const QString &id) const; void addSvgFont(QSvgFont *); QSvgFont *svgFont(const QString &family) const; void addNamedNode(const QString &id, QSvgNode *node); QSvgNode *namedNode(const QString &id) const; void addNamedStyle(const QString &id, QSvgFillStyleProperty *style); QSvgFillStyleProperty *namedStyle(const QString &id) const; void restartAnimation(); int currentElapsed() const; bool animated() const; void setAnimated(bool a); int animationDuration() const; int currentFrame() const; void setCurrentFrame(int); void setFramesPerSecond(int num); private: void mapSourceToTarget(QPainter *p, const QRectF &targetRect, const QRectF &sourceRect = QRectF()); private: QSize m_size; bool m_widthPercent; bool m_heightPercent; mutable QRectF m_viewBox; QHash > m_fonts; QHash m_namedNodes; QHash > m_namedStyles; QTime m_time; bool m_animated; int m_animationDuration; int m_fps; QSvgExtraStates m_states; }; inline QSize QSvgTinyDocument::size() const { if (m_size.isEmpty()) { return viewBox().size().toSize(); } else { return m_size; } } inline int QSvgTinyDocument::width() const { return size().width(); } inline int QSvgTinyDocument::height() const { return size().height(); } inline bool QSvgTinyDocument::widthPercent() const { return m_widthPercent; } inline bool QSvgTinyDocument::heightPercent() const { return m_heightPercent; } inline QRectF QSvgTinyDocument::viewBox() const { if (m_viewBox.isNull()) m_viewBox = transformedBounds(); return m_viewBox; } inline bool QSvgTinyDocument::preserveAspectRatio() const { return false; } inline int QSvgTinyDocument::currentElapsed() const { return m_time.elapsed(); } inline int QSvgTinyDocument::animationDuration() const { return m_animationDuration; } QT_END_NAMESPACE #endif // QSVGTINYDOCUMENT_P_H