/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt SVG module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qsvgfont_p.h" #include "qpainter.h" #include "qpen.h" #include "qdebug.h" #include "qpicture.h" QT_BEGIN_NAMESPACE QSvgGlyph::QSvgGlyph(QChar unicode, const QPainterPath &path, qreal horizAdvX) : m_unicode(unicode), m_path(path), m_horizAdvX(horizAdvX) { } QSvgFont::QSvgFont(qreal horizAdvX) : m_horizAdvX(horizAdvX) { } QString QSvgFont::familyName() const { return m_familyName; } void QSvgFont::addGlyph(QChar unicode, const QPainterPath &path, qreal horizAdvX ) { m_glyphs.insert(unicode, QSvgGlyph(unicode, path, (horizAdvX==-1)?m_horizAdvX:horizAdvX)); } void QSvgFont::draw(QPainter *p, const QPointF &point, const QString &str, qreal pixelSize, Qt::Alignment alignment) const { p->save(); p->translate(point); p->scale(pixelSize / m_unitsPerEm, -pixelSize / m_unitsPerEm); // Calculate the text width to be used for alignment int textWidth = 0; QString::const_iterator itr = str.constBegin(); for ( ; itr != str.constEnd(); ++itr) { QChar unicode = *itr; if (!m_glyphs.contains(*itr)) { unicode = 0; if (!m_glyphs.contains(unicode)) continue; } textWidth += static_cast(m_glyphs[unicode].m_horizAdvX); } QPoint alignmentOffset(0, 0); if (alignment == Qt::AlignHCenter) { alignmentOffset.setX(-textWidth / 2); } else if (alignment == Qt::AlignRight) { alignmentOffset.setX(-textWidth); } p->translate(alignmentOffset); // since in SVG the embedded font ain't really a path // the outline has got to stay untransformed... qreal penWidth = p->pen().widthF(); penWidth /= (pixelSize/m_unitsPerEm); QPen pen = p->pen(); pen.setWidthF(penWidth); p->setPen(pen); itr = str.constBegin(); for ( ; itr != str.constEnd(); ++itr) { QChar unicode = *itr; if (!m_glyphs.contains(*itr)) { unicode = 0; if (!m_glyphs.contains(unicode)) continue; } p->drawPath(m_glyphs[unicode].m_path); p->translate(m_glyphs[unicode].m_horizAdvX, 0); } p->restore(); } void QSvgFont::setFamilyName(const QString &name) { m_familyName = name; } void QSvgFont::setUnitsPerEm(qreal upem) { m_unitsPerEm = upem; } QT_END_NAMESPACE