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path: root/examples/sensors/grue/plugin/gruesensorimpl.cpp
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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtSensors module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of The Qt Company Ltd nor the names of its
**     contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "gruesensorimpl.h"
#include <QDebug>
#include <QTimer>

char const * const gruesensorimpl::id("grue.gruesensor");

gruesensorimpl::gruesensorimpl(QSensor *sensor)
    : QSensorBackend(sensor)
    , lightLevel(QAmbientLightReading::Undefined)
{
    // We need a light sensor
    lightSensor = new QAmbientLightSensor(this);
    connect(lightSensor, SIGNAL(readingChanged()), this, SLOT(lightChanged()));
    lightSensor->connectToBackend();

    // We need a timer
    darkTimer = new QTimer(this);
    darkTimer->setInterval(1000);
    connect(darkTimer, SIGNAL(timeout()), this, SLOT(increaseChance()));

    // We use this as our timestamp source
    timer.start();

//! [setReading]
    // Register our reading instance
    setReading<GrueSensorReading>(&m_reading);
//! [setReading]

//! [metadata]
    // Supply metadata
    // We can run as fast as the light sensor does
    setDataRates(lightSensor);
    // Only one output range, 0 to 1 in .1 increments
    addOutputRange(0, 1, 0.1);
    setDescription(QLatin1String("Grue Sensor"));
//! [metadata]
}

void gruesensorimpl::start()
{
//! [start]
    lightSensor->setDataRate(sensor()->dataRate());
    lightSensor->start();
    // If the light sensor doesn't work we don't work either
    if (!lightSensor->isActive())
        sensorStopped();
    if (lightSensor->isBusy())
        sensorBusy();
//! [start]
}

void gruesensorimpl::stop()
{
    lightSensor->stop();
}

void gruesensorimpl::lightChanged()
{
    if (lightLevel == lightSensor->reading()->lightLevel())
        return;

    lightLevel = lightSensor->reading()->lightLevel();

    int chance = 0;
    darkTimer->stop();

    switch (lightSensor->reading()->lightLevel()) {
    case QAmbientLightReading::Dark:
        // It is dark. You are likely to be eaten by a grue.
        chance = 10;
        darkTimer->start();
        break;
    default:
        break;
    }

    // Only send an update if the value has changed.
    if (chance != m_reading.chanceOfBeingEaten() || m_reading.timestamp() == 0) {
        m_reading.setTimestamp(timer.elapsed());
        m_reading.setChanceOfBeingEaten(chance);
        newReadingAvailable();
    }
}

void gruesensorimpl::increaseChance()
{
    // The longer you stay in the dark, the higher your chance of being eaten
    int chance = m_reading.chanceOfBeingEaten() + 10;

    m_reading.setTimestamp(timer.elapsed());
    m_reading.setChanceOfBeingEaten(chance);

    newReadingAvailable();

    // No point in using the timer anymore if we've hit 100... you can't get more
    // likely to be eaten than 100%
    if (chance >= 100)
        darkTimer->stop();
}