/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtSCriptTools module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qscriptdebugger_p.h" #include "qscriptdebuggerconsole_p.h" #include "qscriptdebuggerconsolecommandmanager_p.h" #include "qscriptdebuggerconsolecommandjob_p.h" #include "qscriptstdmessagehandler_p.h" #include "qscriptdebuggerfrontend_p.h" #include "qscriptdebuggereventhandlerinterface_p.h" #include "qscriptdebuggerresponsehandlerinterface_p.h" #include "qscriptdebuggerjobschedulerinterface_p.h" #include "qscriptdebuggerconsolewidgetinterface_p.h" #include "qscriptcompletionproviderinterface_p.h" #include "qscriptcompletiontask_p.h" #include "qscripttooltipproviderinterface_p.h" #include "qscriptdebuggerstackwidgetinterface_p.h" #include "qscriptdebuggerstackmodel_p.h" #include "qscriptdebuggerscriptswidgetinterface_p.h" #include "qscriptdebuggerscriptsmodel_p.h" #include "qscriptdebuggerlocalswidgetinterface_p.h" #include "qscriptdebuggerlocalsmodel_p.h" #include "qscriptdebuggercodewidgetinterface_p.h" #include "qscriptdebuggercodeviewinterface_p.h" #include "qscriptdebuggercodefinderwidgetinterface_p.h" #include "qscriptbreakpointswidgetinterface_p.h" #include "qscriptbreakpointsmodel_p.h" #include "qscriptdebugoutputwidgetinterface_p.h" #include "qscripterrorlogwidgetinterface_p.h" #include "qscriptdebuggerwidgetfactoryinterface_p.h" #include "qscriptdebuggerevent_p.h" #include "qscriptdebuggervalue_p.h" #include "qscriptdebuggerresponse_p.h" #include "qscriptdebuggercommand_p.h" #include "qscriptdebuggercommandschedulerfrontend_p.h" #include "qscriptdebuggercommandschedulerjob_p.h" #include "qscriptdebuggerjob_p_p.h" #include "qscriptxmlparser_p.h" #include "private/qobject_p.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE typedef QPair, QList > QScriptScriptsDelta; typedef QPair, QList > QScriptContextsDelta; QT_END_NAMESPACE Q_DECLARE_METATYPE(QScriptScriptsDelta) QT_BEGIN_NAMESPACE Q_SCRIPT_EXPORT QString qt_scriptToXml(const QString &program, int lineNumber = 1); namespace { static int scriptDebuggerCount = 0; static bool eventCallbackRegistered = false; static bool widgetInPaintEvent = false; static bool scriptDebuggerEventCallback(void **data) { QEvent *event = reinterpret_cast(data[1]); if (event->type() == QEvent::Paint) { QObject *receiver = reinterpret_cast(data[0]); bool was = widgetInPaintEvent; widgetInPaintEvent = true; QCoreApplication::instance()->notify(receiver, event); widgetInPaintEvent = was; bool *result = reinterpret_cast(data[2]); *result = true; return true; } return false; } } /*! \since 4.5 \class QScriptDebugger \internal \brief The QScriptDebugger class provides a Qt Script debugger. \ingroup script */ class QScriptDebuggerPrivate : public QObjectPrivate, public QScriptDebuggerCommandSchedulerInterface, public QScriptDebuggerJobSchedulerInterface, public QScriptDebuggerEventHandlerInterface, public QScriptDebuggerResponseHandlerInterface, public QScriptCompletionProviderInterface, public QScriptToolTipProviderInterface { Q_DECLARE_PUBLIC(QScriptDebugger) public: QScriptDebuggerPrivate(); ~QScriptDebuggerPrivate(); int scheduleJob(QScriptDebuggerJob *job); void finishJob(QScriptDebuggerJob *job); void hibernateUntilEvaluateFinished(QScriptDebuggerJob *job); void maybeStartNewJob(); int scheduleCommand(const QScriptDebuggerCommand &command, QScriptDebuggerResponseHandlerInterface *responseHandler); void handleResponse( const QScriptDebuggerResponse &response, int commandId); bool debuggerEvent(const QScriptDebuggerEvent &event); QScriptCompletionTaskInterface *createCompletionTask( const QString &contents, int cursorPosition, int frameIndex, int options); void showToolTip(const QPoint &pos, int frameIndex, int lineNumber, const QStringList &path); static QPixmap pixmap(const QString &path); void startInteraction(QScriptDebuggerEvent::Type type, qint64 scriptId, int lineNumber); void sync(); void loadLocals(int frameIndex); QScriptDebuggerLocalsModel *createLocalsModel(); void selectScriptForFrame(int frameIndex); void emitStoppedSignal(); void maybeDelete(QWidget *widget); // private slots void _q_onLineEntered(const QString &contents); void _q_onCurrentFrameChanged(int frameIndex); void _q_onCurrentScriptChanged(qint64 scriptId); void _q_onScriptLocationSelected(int lineNumber); void _q_interrupt(); void _q_continue(); void _q_stepInto(); void _q_stepOver(); void _q_stepOut(); void _q_runToCursor(); void _q_runToNewScript(); void _q_toggleBreakpoint(); void _q_clearDebugOutput(); void _q_clearErrorLog(); void _q_clearConsole(); void _q_findInScript(); void _q_findNextInScript(); void _q_findPreviousInScript(); void _q_onFindCodeRequest(const QString &, int); void _q_goToLine(); void executeConsoleCommand(const QString &command); void findCode(const QString &exp, int options); QScriptDebuggerFrontend *frontend; bool interactive; QScriptDebuggerConsole *console; int nextJobId; QList pendingJobs; QList pendingJobIds; QScriptDebuggerJob *activeJob; bool activeJobHibernating; QHash watchedCommands; QHash responseHandlers; QScriptDebuggerConsoleWidgetInterface *consoleWidget; QScriptDebuggerStackWidgetInterface *stackWidget; QScriptDebuggerStackModel *stackModel; QScriptDebuggerScriptsWidgetInterface *scriptsWidget; QScriptDebuggerScriptsModel *scriptsModel; QScriptDebuggerLocalsWidgetInterface *localsWidget; QHash localsModels; QScriptDebuggerCodeWidgetInterface *codeWidget; QScriptDebuggerCodeFinderWidgetInterface *codeFinderWidget; QScriptBreakpointsWidgetInterface *breakpointsWidget; QScriptBreakpointsModel *breakpointsModel; QScriptDebugOutputWidgetInterface *debugOutputWidget; QScriptErrorLogWidgetInterface *errorLogWidget; QScriptDebuggerWidgetFactoryInterface *widgetFactory; QAction *interruptAction; QAction *continueAction; QAction *stepIntoAction; QAction *stepOverAction; QAction *stepOutAction; QAction *runToCursorAction; QAction *runToNewScriptAction; QAction *toggleBreakpointAction; QAction *clearDebugOutputAction; QAction *clearErrorLogAction; QAction *clearConsoleAction; QAction *findInScriptAction; QAction *findNextInScriptAction; QAction *findPreviousInScriptAction; QAction *goToLineAction; int updatesEnabledTimerId; }; QScriptDebuggerPrivate::QScriptDebuggerPrivate() { frontend = 0; activeJob = 0; activeJobHibernating = false; nextJobId = 0; interactive = false; console = new QScriptDebuggerConsole(); QString scriptsPath = QLatin1String(":/qt/scripttools/debugging/scripts/commands"); QScriptStdMessageHandler tmp; console->loadScriptedCommands(scriptsPath, &tmp); consoleWidget = 0; stackWidget = 0; stackModel = 0; scriptsWidget = 0; scriptsModel = 0; localsWidget = 0; codeWidget = 0; codeFinderWidget = 0; breakpointsWidget = 0; breakpointsModel = 0; debugOutputWidget = 0; errorLogWidget = 0; widgetFactory = 0; interruptAction = 0; continueAction = 0; stepIntoAction = 0; stepOverAction = 0; stepOutAction = 0; runToCursorAction = 0; runToNewScriptAction = 0; toggleBreakpointAction = 0; clearErrorLogAction = 0; clearDebugOutputAction = 0; clearConsoleAction = 0; findInScriptAction = 0; findNextInScriptAction = 0; findPreviousInScriptAction = 0; goToLineAction = 0; updatesEnabledTimerId = -1; } QScriptDebuggerPrivate::~QScriptDebuggerPrivate() { delete console; qDeleteAll(pendingJobs); delete activeJob; maybeDelete(consoleWidget); maybeDelete(stackWidget); maybeDelete(scriptsWidget); maybeDelete(localsWidget); maybeDelete(codeWidget); maybeDelete(codeFinderWidget); maybeDelete(breakpointsWidget); maybeDelete(debugOutputWidget); maybeDelete(errorLogWidget); } void QScriptDebuggerPrivate::maybeDelete(QWidget *widget) { if (widget && !widget->parent()) delete widget; } QPixmap QScriptDebuggerPrivate::pixmap(const QString &path) { static QString prefix = QString::fromLatin1(":/qt/scripttools/debugging/images/"); return QPixmap(prefix + path); } /*! \reimp */ int QScriptDebuggerPrivate::scheduleJob(QScriptDebuggerJob *job) { QScriptDebuggerJobPrivate *priv = QScriptDebuggerJobPrivate::get(job); Q_ASSERT(priv->jobScheduler == 0); priv->jobScheduler = this; int id = nextJobId; pendingJobs.append(job); pendingJobIds.append(id); maybeStartNewJob(); return id; } /*! \reimp */ void QScriptDebuggerPrivate::finishJob(QScriptDebuggerJob *job) { Q_UNUSED(job); Q_ASSERT(activeJob == job); delete activeJob; activeJob = 0; activeJobHibernating = false; maybeStartNewJob(); } /*! \reimp */ void QScriptDebuggerPrivate::hibernateUntilEvaluateFinished(QScriptDebuggerJob *job) { Q_UNUSED(job); Q_ASSERT(activeJob == job); activeJobHibernating = true; } /*! Starts a new job if appropriate. */ void QScriptDebuggerPrivate::maybeStartNewJob() { if (activeJob || pendingJobs.isEmpty()) return; activeJob = pendingJobs.takeFirst(); activeJob->start(); } /*! \reimp */ int QScriptDebuggerPrivate::scheduleCommand( const QScriptDebuggerCommand &command, QScriptDebuggerResponseHandlerInterface *responseHandler) { if (!frontend) return -1; int id = frontend->scheduleCommand(command, this); if (responseHandler && (responseHandler != this)) responseHandlers.insert(id, responseHandler); if ((command.type() == QScriptDebuggerCommand::SetBreakpoint) || (command.type() == QScriptDebuggerCommand::SetBreakpointData) || (command.type() == QScriptDebuggerCommand::DeleteBreakpoint)) { // need to watch this command and update the breakpoints model afterwards watchedCommands.insert(id, command); } return id; } /*! \reimp */ void QScriptDebuggerPrivate::handleResponse( const QScriptDebuggerResponse &response, int commandId) { Q_Q(QScriptDebugger); if (watchedCommands.contains(commandId)) { QScriptDebuggerCommand command = watchedCommands.take(commandId); if (response.error() == QScriptDebuggerResponse::NoError) { if (!breakpointsModel) breakpointsModel = new QScriptBreakpointsModel(this, this, q); switch (command.type()) { case QScriptDebuggerCommand::SetBreakpoint: { int breakpointId = response.resultAsInt(); QScriptBreakpointData data = command.breakpointData(); breakpointsModel->addBreakpoint(breakpointId, data); } break; case QScriptDebuggerCommand::SetBreakpointData: { int breakpointId = command.breakpointId(); QScriptBreakpointData data = command.breakpointData(); breakpointsModel->modifyBreakpoint(breakpointId, data); } break; case QScriptDebuggerCommand::DeleteBreakpoint: { int breakpointId = command.breakpointId(); breakpointsModel->removeBreakpoint(breakpointId); } break; default: Q_ASSERT(false); } } } else if (response.async()) { interactive = false; // disable/invalidate/enable stuff if (continueAction) continueAction->setEnabled(false); if (stepIntoAction) stepIntoAction->setEnabled(false); if (stepOverAction) stepOverAction->setEnabled(false); if (stepOutAction) stepOutAction->setEnabled(false); if (runToCursorAction) runToCursorAction->setEnabled(false); if (runToNewScriptAction) runToNewScriptAction->setEnabled(false); if (interruptAction) interruptAction->setEnabled(true); // the timer is to avoid flicker when stepping if (stackWidget) { stackWidget->setUpdatesEnabled(false); stackWidget->setEnabled(false); if (updatesEnabledTimerId == -1) updatesEnabledTimerId = q->startTimer(75); } if (localsWidget) { localsWidget->setUpdatesEnabled(false); localsWidget->setEnabled(false); if (updatesEnabledTimerId == -1) updatesEnabledTimerId = q->startTimer(75); } if (codeWidget) codeWidget->invalidateExecutionLineNumbers(); emit q->started(); } QScriptDebuggerResponseHandlerInterface *realHandler = responseHandlers.take(commandId); if (realHandler) realHandler->handleResponse(response, commandId); } /*! \reimp Handles a debugger event from the frontend. */ bool QScriptDebuggerPrivate::debuggerEvent(const QScriptDebuggerEvent &event) { Q_Q(QScriptDebugger); switch (event.type()) { case QScriptDebuggerEvent::None: case QScriptDebuggerEvent::UserEvent: case QScriptDebuggerEvent::MaxUserEvent: Q_ASSERT(false); break; case QScriptDebuggerEvent::Trace: if (!debugOutputWidget && widgetFactory) q->setDebugOutputWidget(widgetFactory->createDebugOutputWidget()); if (debugOutputWidget) debugOutputWidget->message(QtDebugMsg, event.message()); return true; // trace doesn't stall execution case QScriptDebuggerEvent::SteppingFinished: { if (!consoleWidget && widgetFactory) q->setConsoleWidget(widgetFactory->createConsoleWidget()); if (consoleWidget) { QString msg = event.message(); if (!msg.isEmpty()) consoleWidget->message(QtDebugMsg, msg); } } break; case QScriptDebuggerEvent::Interrupted: case QScriptDebuggerEvent::LocationReached: break; case QScriptDebuggerEvent::Breakpoint: { int bpId = event.breakpointId(); if (!consoleWidget && widgetFactory) q->setConsoleWidget(widgetFactory->createConsoleWidget()); if (consoleWidget) { consoleWidget->message(QtDebugMsg, QString::fromLatin1("Breakpoint %0 at %1, line %2.") .arg(bpId).arg(event.fileName()) .arg(event.lineNumber())); } if (breakpointsModel->breakpointData(bpId).isSingleShot()) breakpointsModel->removeBreakpoint(bpId); } break; case QScriptDebuggerEvent::Exception: { if (event.hasExceptionHandler()) { // Let the exception be handled like normal. // We may want to add a "Break on all exceptions" option // to be able to customize this behavior. return true; } if (!consoleWidget && widgetFactory) q->setConsoleWidget(widgetFactory->createConsoleWidget()); if (!errorLogWidget && widgetFactory) q->setErrorLogWidget(widgetFactory->createErrorLogWidget()); if (consoleWidget || errorLogWidget) { QString fn = event.fileName(); if (fn.isEmpty()) { if (event.scriptId() != -1) fn = QString::fromLatin1("").arg(event.scriptId()); else fn = QString::fromLatin1(""); } QString msg = QString::fromLatin1("Uncaught exception at %0:%1: %2").arg(fn) .arg(event.lineNumber()).arg(event.message()); if (consoleWidget) consoleWidget->message(QtCriticalMsg, msg); if (errorLogWidget) errorLogWidget->message(QtCriticalMsg, msg); } } break; case QScriptDebuggerEvent::InlineEvalFinished: { QScriptDebuggerValue result = event.scriptValue(); Q_ASSERT(console != 0); int action = console->evaluateAction(); console->setEvaluateAction(0); switch (action) { case 0: { // eval command if (activeJob) { if (activeJobHibernating) { activeJobHibernating = false; activeJob->evaluateFinished(result); } } else if (consoleWidget) { // ### if the result is an object, need to do a tostring job on it // messageHandler->message(QtDebugMsg, result.toString()); if (result.type() != QScriptDebuggerValue::UndefinedValue) consoleWidget->message(QtDebugMsg, event.message()); } } break; case 1: { // return command QScriptDebuggerCommandSchedulerFrontend frontend(this, this); frontend.scheduleForceReturn(console->currentFrameIndex(), result); } return false; } if (!event.isNestedEvaluate()) { // in the case when evaluate() was called while the // engine was not running, we don't want to enter interactive mode return true; } } break; case QScriptDebuggerEvent::DebuggerInvocationRequest: { if (!consoleWidget && widgetFactory) q->setConsoleWidget(widgetFactory->createConsoleWidget()); if (consoleWidget) { QString fn = event.fileName(); if (fn.isEmpty()) fn = QString::fromLatin1("").arg(event.scriptId()); consoleWidget->message(QtDebugMsg, QString::fromLatin1("Debugger invoked from %1, line %2.") .arg(fn).arg(event.lineNumber())); } } break; case QScriptDebuggerEvent::ForcedReturn: { } break; } if (widgetInPaintEvent) { QString msg = QString::fromLatin1("Suspending evaluation in paintEvent() is not supported; resuming."); if (!consoleWidget && widgetFactory) q->setConsoleWidget(widgetFactory->createConsoleWidget()); if (!errorLogWidget && widgetFactory) q->setErrorLogWidget(widgetFactory->createErrorLogWidget()); if (consoleWidget) consoleWidget->message(QtWarningMsg, msg); if (errorLogWidget) errorLogWidget->message(QtCriticalMsg, msg); return true; } if (activeJobHibernating) { // evaluate() did not finish normally (e.g. due to a breakpoint), // so cancel the job that's waiting for it delete activeJob; activeJob = 0; activeJobHibernating = false; } startInteraction(event.type(), event.scriptId(), event.lineNumber()); return !interactive; } class QScriptToolTipJob : public QScriptDebuggerCommandSchedulerJob { public: QScriptToolTipJob(const QPoint &pos, int frameIndex, int lineNumber, const QStringList &path, QScriptDebuggerCommandSchedulerInterface *scheduler) : QScriptDebuggerCommandSchedulerJob(scheduler), m_pos(pos), m_frameIndex(frameIndex), m_lineNumber(lineNumber), m_path(path) {} void start() { QScriptDebuggerCommandSchedulerFrontend frontend(commandScheduler(), this); frontend.scheduleGetPropertyExpressionValue(m_frameIndex, m_lineNumber, m_path); } void handleResponse(const QScriptDebuggerResponse &response, int /*commandId*/) { QString tip = response.result().toString(); if (tip.indexOf(QLatin1Char('\n')) != -1) { QStringList lines = tip.split(QLatin1Char('\n')); int lineCount = lines.size(); if (lineCount > 5) { lines = lines.mid(0, 5); lines.append(QString::fromLatin1("(... %0 more lines ...)").arg(lineCount - 5)); } tip = lines.join(QLatin1String("\n")); } QToolTip::showText(m_pos, tip); finish(); } private: QPoint m_pos; int m_frameIndex; int m_lineNumber; QStringList m_path; }; /*! \reimp */ void QScriptDebuggerPrivate::showToolTip(const QPoint &pos, int frameIndex, int lineNumber, const QStringList &path) { if (frameIndex == -1) { if (stackWidget) frameIndex = stackWidget->currentFrameIndex(); else frameIndex = console->currentFrameIndex(); } QScriptDebuggerJob *job = new QScriptToolTipJob(pos, frameIndex, lineNumber, path, this); scheduleJob(job); } /*! \reimp */ QScriptCompletionTaskInterface *QScriptDebuggerPrivate::createCompletionTask( const QString &contents, int cursorPosition, int frameIndex, int options) { return new QScriptCompletionTask( contents, cursorPosition, frameIndex, this, this, (options & QScriptCompletionProviderInterface::ConsoleCommandCompletion) ? console : 0); } /*! Slot called when a line has been entered in the console widget. */ void QScriptDebuggerPrivate::_q_onLineEntered(const QString &contents) { QScriptDebuggerConsoleCommandJob *commandJob; commandJob = console->consumeInput(contents, consoleWidget, this); if (commandJob != 0) { scheduleJob(commandJob); consoleWidget->setLineContinuationMode(false); } else if (console->hasIncompleteInput()) { consoleWidget->setLineContinuationMode(true); } } /*! Slot called when the current index has changed in the stack widget. */ void QScriptDebuggerPrivate::_q_onCurrentFrameChanged(int frameIndex) { loadLocals(frameIndex); selectScriptForFrame(frameIndex); } /*! Slot called when the current script has changed in the scripts widget. */ void QScriptDebuggerPrivate::_q_onCurrentScriptChanged(qint64 scriptId) { if (codeWidget && (codeWidget->currentScriptId() != scriptId)) { codeWidget->setCurrentScript(scriptId); QScriptDebuggerCodeViewInterface *view = codeWidget->currentView(); if (view) view->setExecutionLineNumber(-1, /*error=*/false); } } void QScriptDebuggerPrivate::_q_onScriptLocationSelected(int lineNumber) { QScriptDebuggerCodeViewInterface *view = codeWidget->currentView(); if (!view) return; view->gotoLine(lineNumber); } void QScriptDebuggerPrivate::_q_interrupt() { executeConsoleCommand(QString::fromLatin1("interrupt")); } void QScriptDebuggerPrivate::_q_continue() { executeConsoleCommand(QString::fromLatin1("continue")); } void QScriptDebuggerPrivate::_q_stepInto() { executeConsoleCommand(QString::fromLatin1("step")); } void QScriptDebuggerPrivate::_q_stepOver() { executeConsoleCommand(QString::fromLatin1("next")); } void QScriptDebuggerPrivate::_q_stepOut() { executeConsoleCommand(QString::fromLatin1("finish")); } void QScriptDebuggerPrivate::_q_runToCursor() { qint64 scriptId = codeWidget->currentScriptId(); int lineNumber = codeWidget->currentView()->cursorLineNumber(); QScriptDebuggerCommandSchedulerFrontend frontend(this, this); frontend.scheduleRunToLocation(scriptId, lineNumber); } void QScriptDebuggerPrivate::_q_runToNewScript() { QScriptDebuggerCommandSchedulerFrontend frontend(this, this); frontend.scheduleRunToLocation(QString(), -1); } void QScriptDebuggerPrivate::_q_toggleBreakpoint() { Q_ASSERT(codeWidget != 0); QScriptDebuggerCodeViewInterface *view = codeWidget->currentView(); if (!view) return; qint64 scriptId = codeWidget->currentScriptId(); int lineNumber = view->cursorLineNumber(); Q_ASSERT(breakpointsModel != 0); int bpId = breakpointsModel->resolveBreakpoint(scriptId, lineNumber); if (bpId != -1) { breakpointsModel->deleteBreakpoint(bpId); } else { QScriptBreakpointData data(scriptId, lineNumber); if (scriptsModel) data.setFileName(scriptsModel->scriptData(scriptId).fileName()); breakpointsModel->setBreakpoint(data); } } void QScriptDebuggerPrivate::_q_clearDebugOutput() { if (debugOutputWidget) debugOutputWidget->clear(); } void QScriptDebuggerPrivate::_q_clearErrorLog() { if (errorLogWidget) errorLogWidget->clear(); } void QScriptDebuggerPrivate::_q_clearConsole() { if (consoleWidget) consoleWidget->clear(); } void QScriptDebuggerPrivate::executeConsoleCommand(const QString &command) { QString tmp = console->incompleteInput(); console->setIncompleteInput(QString()); QScriptDebuggerJob *job = console->consumeInput(console->commandPrefix() + command, debugOutputWidget, this); console->setIncompleteInput(tmp); if (job != 0) { scheduleJob(job); // once to send the command... QCoreApplication::processEvents(); // ... and once to receive the response QCoreApplication::processEvents(); } } void QScriptDebuggerPrivate::_q_findInScript() { if (!codeFinderWidget && widgetFactory) q_func()->setCodeFinderWidget(widgetFactory->createCodeFinderWidget()); if (codeFinderWidget) { codeFinderWidget->show(); codeFinderWidget->setFocus(Qt::OtherFocusReason); } } void QScriptDebuggerPrivate::_q_findNextInScript() { findCode(codeFinderWidget->text(), codeFinderWidget->findOptions()); } void QScriptDebuggerPrivate::_q_findPreviousInScript() { int options = codeFinderWidget->findOptions(); options |= QTextDocument::FindBackward; findCode(codeFinderWidget->text(), options); } void QScriptDebuggerPrivate::_q_onFindCodeRequest( const QString &exp, int options) { findCode(exp, options); if (findNextInScriptAction) findNextInScriptAction->setEnabled(!exp.isEmpty()); if (findPreviousInScriptAction) findPreviousInScriptAction->setEnabled(!exp.isEmpty()); } void QScriptDebuggerPrivate::findCode(const QString &exp, int options) { QScriptDebuggerCodeViewInterface *view = codeWidget->currentView(); if (!view) return; int result = view->find(exp, options); codeFinderWidget->setOK(((result & 0x1) != 0) || exp.isEmpty()); codeFinderWidget->setWrapped((result & 0x2) != 0); } void QScriptDebuggerPrivate::_q_goToLine() { QScriptDebuggerCodeViewInterface *view = codeWidget->currentView(); if (!view) return; #ifndef QT_NO_INPUTDIALOG bool ok = false; int lineNumber = QInputDialog::getInt(0, QScriptDebugger::tr("Go to Line"), QScriptDebugger::tr("Line:"), view->cursorLineNumber(), 1, INT_MAX, 1, &ok); if (ok) view->gotoLine(lineNumber); #endif } class QScriptDebuggerShowLineJob : public QScriptDebuggerCommandSchedulerJob { public: QScriptDebuggerShowLineJob(qint64 scriptId, int lineNumber, QScriptMessageHandlerInterface *messageHandler, QScriptDebuggerCommandSchedulerInterface *scheduler) : QScriptDebuggerCommandSchedulerJob(scheduler), m_scriptId(scriptId), m_lineNumber(lineNumber), m_messageHandler(messageHandler) {} void start() { QScriptDebuggerCommandSchedulerFrontend frontend(commandScheduler(), this); frontend.scheduleGetScriptData(m_scriptId); } void handleResponse(const QScriptDebuggerResponse &response, int /*commandId*/) { QScriptScriptData data = response.resultAsScriptData(); QString line = data.lines(m_lineNumber, 1).value(0); m_messageHandler->message(QtDebugMsg, QString::fromLatin1("%0\t%1") .arg(m_lineNumber).arg(line)); finish(); } private: qint64 m_scriptId; int m_lineNumber; QScriptMessageHandlerInterface *m_messageHandler; }; namespace { class SyncStackJob : public QScriptDebuggerCommandSchedulerJob { public: SyncStackJob(QScriptDebuggerPrivate *debugger) : QScriptDebuggerCommandSchedulerJob(debugger), m_debugger(debugger), m_index(0) {} void start() { QScriptDebuggerCommandSchedulerFrontend frontend(commandScheduler(), this); frontend.scheduleGetContextInfo(m_index); // ### getContextInfos() } void handleResponse(const QScriptDebuggerResponse &response, int) { QScriptDebuggerCommandSchedulerFrontend frontend(commandScheduler(), this); if (response.error() != QScriptDebuggerResponse::InvalidContextIndex) { m_infos.append(response.resultAsContextInfo()); frontend.scheduleGetContextInfo(++m_index); } else { m_debugger->stackModel->setContextInfos(m_infos); if (m_debugger->stackWidget->currentFrameIndex() == -1) m_debugger->stackWidget->setCurrentFrameIndex(0); m_debugger->stackWidget->setUpdatesEnabled(true); m_debugger->stackWidget->setEnabled(true); finish(); } } private: QScriptDebuggerPrivate *m_debugger; int m_index; QList m_infos; }; class SyncScriptsJob : public QScriptDebuggerCommandSchedulerJob { public: SyncScriptsJob(QScriptDebuggerPrivate *debugger) : QScriptDebuggerCommandSchedulerJob(debugger), m_debugger(debugger), m_index(-1) {} void start() { QScriptDebuggerCommandSchedulerFrontend frontend(commandScheduler(), this); frontend.scheduleScriptsCheckpoint(); } void handleResponse(const QScriptDebuggerResponse &response, int) { QScriptDebuggerCommandSchedulerFrontend frontend(commandScheduler(), this); if (m_index == -1) { QScriptScriptsDelta delta; delta = qvariant_cast(response.result()); const QList &removed = delta.second; for (int i = 0; i < removed.size(); ++i) m_debugger->scriptsModel->removeScript(removed.at(i)); m_added = delta.first; if (!m_added.isEmpty()) { frontend.scheduleGetScriptData(m_added.at(++m_index)); } else { m_debugger->scriptsModel->commit(); finish(); } } else { QScriptScriptData data = response.resultAsScriptData(); qint64 scriptId = m_added.at(m_index); m_debugger->scriptsModel->addScript(scriptId, data); // ### could be slow, might want to do this in a separate thread // Q_ASSERT_X(false, Q_FUNC_INFO, "implement me"); QString xml; // = qt_scriptToXml(data.contents(), data.baseLineNumber()); QScriptXmlParser::Result extraInfo = QScriptXmlParser::parse(xml); m_debugger->scriptsModel->addExtraScriptInfo( scriptId, extraInfo.functionsInfo, extraInfo.executableLineNumbers); if (++m_index < m_added.size()) frontend.scheduleGetScriptData(m_added.at(m_index)); else { m_debugger->scriptsModel->commit(); finish(); } } } private: QScriptDebuggerPrivate *m_debugger; int m_index; QList m_added; }; class SyncBreakpointsJob : public QScriptDebuggerCommandSchedulerJob { public: SyncBreakpointsJob(QScriptDebuggerPrivate *debugger) : QScriptDebuggerCommandSchedulerJob(debugger), m_debugger(debugger) {} void start() { QScriptDebuggerCommandSchedulerFrontend frontend(commandScheduler(), this); frontend.scheduleGetBreakpoints(); } void handleResponse(const QScriptDebuggerResponse &response, int) { QScriptBreakpointMap breakpoints = response.resultAsBreakpoints(); QScriptBreakpointMap::const_iterator it; for (it = breakpoints.constBegin(); it != breakpoints.constEnd(); ++it) { int id = it.key(); QScriptBreakpointData newData = it.value(); QScriptBreakpointData existingData = m_debugger->breakpointsModel->breakpointData(id); if (existingData.isValid() && (existingData != newData)) m_debugger->breakpointsModel->modifyBreakpoint(id, newData); } finish(); } private: QScriptDebuggerPrivate *m_debugger; QList m_infos; }; class SyncLocalsJob : public QScriptDebuggerCommandSchedulerJob { public: SyncLocalsJob(QScriptDebuggerPrivate *debugger) : QScriptDebuggerCommandSchedulerJob(debugger), m_debugger(debugger) {} void start() { QScriptDebuggerCommandSchedulerFrontend frontend(commandScheduler(), this); frontend.scheduleContextsCheckpoint(); } void handleResponse(const QScriptDebuggerResponse &response, int) { QScriptContextsDelta delta = qvariant_cast(response.result()); for (int i = 0; i < delta.first.size(); ++i) { QScriptDebuggerLocalsModel *model = m_debugger->localsModels.take(delta.first.at(i)); delete model; } finish(); } private: QScriptDebuggerPrivate *m_debugger; }; class LoadLocalsJob : public QScriptDebuggerCommandSchedulerJob { public: LoadLocalsJob(QScriptDebuggerPrivate *debugger, int frameIndex) : QScriptDebuggerCommandSchedulerJob(debugger), m_debugger(debugger), m_frameIndex(frameIndex) {} void start() { QScriptDebuggerCommandSchedulerFrontend frontend(commandScheduler(), this); frontend.scheduleGetContextId(m_frameIndex); } void handleResponse(const QScriptDebuggerResponse &response, int) { QScriptDebuggerCommandSchedulerFrontend frontend(commandScheduler(), this); qint64 contextId = response.resultAsLongLong(); QScriptDebuggerLocalsModel *model = m_debugger->localsModels.value(contextId); if (model) { model->sync(m_frameIndex); } else { model = m_debugger->createLocalsModel(); m_debugger->localsModels.insert(contextId, model); model->init(m_frameIndex); } if (m_debugger->localsWidget) { if (m_debugger->localsWidget->localsModel() != model) // ### bug in qtreeview m_debugger->localsWidget->setLocalsModel(model); m_debugger->localsWidget->setUpdatesEnabled(true); m_debugger->localsWidget->setEnabled(true); } finish(); } private: QScriptDebuggerPrivate *m_debugger; int m_frameIndex; }; class EmitStoppedSignalJob : public QScriptDebuggerJob { public: EmitStoppedSignalJob(QScriptDebuggerPrivate *debugger) : m_debugger(debugger) {} void start() { m_debugger->emitStoppedSignal(); finish(); } private: QScriptDebuggerPrivate *m_debugger; }; } // namespace void QScriptDebuggerPrivate::startInteraction(QScriptDebuggerEvent::Type type, qint64 scriptId, int lineNumber) { Q_Q(QScriptDebugger); if (type != QScriptDebuggerEvent::InlineEvalFinished) { if (stackWidget) stackWidget->setCurrentFrameIndex(0); console->setCurrentFrameIndex(0); console->setCurrentScriptId(scriptId); console->setCurrentLineNumber(lineNumber); } if ((scriptId != -1) && consoleWidget) { QScriptDebuggerJob *job = new QScriptDebuggerShowLineJob(scriptId, lineNumber, consoleWidget, this); scheduleJob(job); } sync(); if (!interactive) { interactive = true; if (updatesEnabledTimerId != -1) { q->killTimer(updatesEnabledTimerId); updatesEnabledTimerId = -1; } console->bumpSessionId(); scheduleJob(new EmitStoppedSignalJob(this)); } if (consoleWidget) consoleWidget->activateWindow(); else if (codeWidget) codeWidget->activateWindow(); if (continueAction) continueAction->setEnabled(true); if (stepIntoAction) stepIntoAction->setEnabled(true); if (stepOverAction) stepOverAction->setEnabled(true); if (stepOutAction) stepOutAction->setEnabled(true); if (runToCursorAction) runToCursorAction->setEnabled(true); if (runToNewScriptAction) runToNewScriptAction->setEnabled(true); if (interruptAction) interruptAction->setEnabled(false); bool hasScript = (codeWidget != 0); if (findInScriptAction) findInScriptAction->setEnabled(hasScript); if (toggleBreakpointAction) toggleBreakpointAction->setEnabled(hasScript); if (goToLineAction) goToLineAction->setEnabled(hasScript); } void QScriptDebuggerPrivate::sync() { if (localsWidget) { QScriptDebuggerJob *job = new SyncLocalsJob(this); scheduleJob(job); } if (scriptsModel) { QScriptDebuggerJob *job = new SyncScriptsJob(this); scheduleJob(job); } if (stackModel) { QScriptDebuggerJob *job = new SyncStackJob(this); scheduleJob(job); } if (breakpointsModel) { // need to sync because the ignore-count could have changed QScriptDebuggerJob *job = new SyncBreakpointsJob(this); scheduleJob(job); } if (stackWidget && (stackWidget->currentFrameIndex() != -1)) { int index = stackWidget->currentFrameIndex(); loadLocals(index); selectScriptForFrame(index); } else if (codeWidget && (console->currentFrameIndex() != -1)) { selectScriptForFrame(console->currentFrameIndex()); } } void QScriptDebuggerPrivate::loadLocals(int frameIndex) { LoadLocalsJob *job = new LoadLocalsJob(this, frameIndex); scheduleJob(job); } QScriptDebuggerLocalsModel *QScriptDebuggerPrivate::createLocalsModel() { return new QScriptDebuggerLocalsModel(this, this, q_func()); } namespace { class ShowFrameCodeJob : public QScriptDebuggerCommandSchedulerJob { public: ShowFrameCodeJob(QScriptDebuggerPrivate *debugger, int frameIndex) : QScriptDebuggerCommandSchedulerJob(debugger), m_debugger(debugger), m_frameIndex(frameIndex) {} void start() { QScriptDebuggerCommandSchedulerFrontend frontend(commandScheduler(), this); frontend.scheduleGetContextInfo(m_frameIndex); } void handleResponse(const QScriptDebuggerResponse &response, int) { if (m_info.isNull()) { m_info = response.resultAsContextInfo(); QScriptDebuggerCommandSchedulerFrontend frontend(commandScheduler(), this); frontend.scheduleGetContextState(m_frameIndex); } else { int contextState = response.resultAsInt(); bool error = (contextState == QScriptContext::ExceptionState); if (m_debugger->scriptsWidget) { m_debugger->scriptsWidget->setCurrentScript(m_info.scriptId()); } if (m_debugger->codeWidget) { m_debugger->codeWidget->setCurrentScript(m_info.scriptId()); QScriptDebuggerCodeViewInterface *view = m_debugger->codeWidget->currentView(); if (view) view->setExecutionLineNumber(m_info.lineNumber(), error); } finish(); } } private: QScriptDebuggerPrivate *m_debugger; int m_frameIndex; QScriptContextInfo m_info; }; } // namespace void QScriptDebuggerPrivate::selectScriptForFrame(int frameIndex) { QScriptDebuggerJob *job = new ShowFrameCodeJob(this, frameIndex); scheduleJob(job); } void QScriptDebuggerPrivate::emitStoppedSignal() { emit q_func()->stopped(); } /*! Constructs a new QScriptDebugger object. */ QScriptDebugger::QScriptDebugger(QObject *parent) : QObject(*new QScriptDebuggerPrivate, parent) { ++scriptDebuggerCount; } /*! Destroys this QScriptDebugger. */ QScriptDebugger::~QScriptDebugger() { --scriptDebuggerCount; if ((scriptDebuggerCount == 0) && eventCallbackRegistered) { eventCallbackRegistered = false; QInternal::unregisterCallback(QInternal::EventNotifyCallback, scriptDebuggerEventCallback); } } /*! \internal */ QScriptDebugger::QScriptDebugger(QScriptDebuggerPrivate &dd, QObject *parent) : QObject(dd, parent) { } QScriptDebuggerFrontend *QScriptDebugger::frontend() const { Q_D(const QScriptDebugger); return d->frontend; } void QScriptDebugger::setFrontend(QScriptDebuggerFrontend *frontend) { Q_D(QScriptDebugger); if (d->frontend) d->frontend->setEventHandler(0); d->frontend = frontend; if (frontend) { frontend->setEventHandler(d); if (!eventCallbackRegistered) { eventCallbackRegistered = true; QInternal::registerCallback(QInternal::EventNotifyCallback, scriptDebuggerEventCallback); } } } QAction *QScriptDebugger::action(DebuggerAction action, QObject *parent) { switch (action) { case InterruptAction: return interruptAction(parent); case ContinueAction: return continueAction(parent); case StepIntoAction: return stepIntoAction(parent); case StepOverAction: return stepOverAction(parent); case StepOutAction: return stepOutAction(parent); case RunToCursorAction: return runToCursorAction(parent); case RunToNewScriptAction: return runToNewScriptAction(parent); case ToggleBreakpointAction: return toggleBreakpointAction(parent); case ClearDebugOutputAction: return clearDebugOutputAction(parent); case ClearErrorLogAction: return clearErrorLogAction(parent); case ClearConsoleAction: return clearConsoleAction(parent); case FindInScriptAction: return findInScriptAction(parent); case FindNextInScriptAction: return findNextInScriptAction(parent); case FindPreviousInScriptAction: return findPreviousInScriptAction(parent); case GoToLineAction: return goToLineAction(parent); } return 0; } QWidget *QScriptDebugger::widget(DebuggerWidget widget) { switch (widget) { case ConsoleWidget: { QScriptDebuggerConsoleWidgetInterface *w = consoleWidget(); if (!w && widgetFactory()) { w = widgetFactory()->createConsoleWidget(); setConsoleWidget(w); } return w; } case StackWidget: { QScriptDebuggerStackWidgetInterface *w = stackWidget(); if (!w && widgetFactory()) { w = widgetFactory()->createStackWidget(); setStackWidget(w); } return w; } case ScriptsWidget: { QScriptDebuggerScriptsWidgetInterface *w = scriptsWidget(); if (!w && widgetFactory()) { w = widgetFactory()->createScriptsWidget(); setScriptsWidget(w); } return w; } case LocalsWidget: { QScriptDebuggerLocalsWidgetInterface *w = localsWidget(); if (!w && widgetFactory()) { w = widgetFactory()->createLocalsWidget(); setLocalsWidget(w); } return w; } case CodeWidget: { QScriptDebuggerCodeWidgetInterface *w = codeWidget(); if (!w && widgetFactory()) { w = widgetFactory()->createCodeWidget(); setCodeWidget(w); } return w; } case CodeFinderWidget: { QScriptDebuggerCodeFinderWidgetInterface *w = codeFinderWidget(); if (!w && widgetFactory()) { w = widgetFactory()->createCodeFinderWidget(); setCodeFinderWidget(w); } return w; } case BreakpointsWidget: { QScriptBreakpointsWidgetInterface *w = breakpointsWidget(); if (!w && widgetFactory()) { w = widgetFactory()->createBreakpointsWidget(); setBreakpointsWidget(w); } return w; } case DebugOutputWidget: { QScriptDebugOutputWidgetInterface *w = debugOutputWidget(); if (!w && widgetFactory()) { w = widgetFactory()->createDebugOutputWidget(); setDebugOutputWidget(w); } return w; } case ErrorLogWidget: { QScriptErrorLogWidgetInterface *w = errorLogWidget(); if (!w && widgetFactory()) { w = widgetFactory()->createErrorLogWidget(); setErrorLogWidget(w); } return w; } } return 0; } QScriptDebuggerConsoleWidgetInterface *QScriptDebugger::consoleWidget() const { Q_D(const QScriptDebugger); return d->consoleWidget; } void QScriptDebugger::setConsoleWidget(QScriptDebuggerConsoleWidgetInterface *consoleWidget) { Q_D(QScriptDebugger); if (d->consoleWidget) { QObject::disconnect(d->consoleWidget, 0, this, 0); } d->consoleWidget = consoleWidget; if (consoleWidget) { consoleWidget->setCommandHistorian(d->console); consoleWidget->setCompletionProvider(d); QObject::connect(consoleWidget, SIGNAL(lineEntered(QString)), this, SLOT(_q_onLineEntered(QString))); d->console->showDebuggerInfoMessage(consoleWidget); } } QScriptDebuggerStackWidgetInterface *QScriptDebugger::stackWidget() const { Q_D(const QScriptDebugger); return d->stackWidget; } void QScriptDebugger::setStackWidget(QScriptDebuggerStackWidgetInterface *stackWidget) { Q_D(QScriptDebugger); if (d->stackWidget) { QObject::disconnect(d->stackWidget, 0, this, 0); } d->stackWidget = stackWidget; if (stackWidget) { if (!d->stackModel) { d->stackModel = new QScriptDebuggerStackModel(this); if (d->interactive) d->scheduleJob(new SyncStackJob(d)); } stackWidget->setStackModel(d->stackModel); QObject::connect(stackWidget, SIGNAL(currentFrameChanged(int)), this, SLOT(_q_onCurrentFrameChanged(int))); } } QScriptDebuggerScriptsWidgetInterface *QScriptDebugger::scriptsWidget() const { Q_D(const QScriptDebugger); return d->scriptsWidget; } void QScriptDebugger::setScriptsWidget(QScriptDebuggerScriptsWidgetInterface *scriptsWidget) { Q_D(QScriptDebugger); if (d->scriptsWidget) { QObject::disconnect(d->scriptsWidget, 0, this, 0); } d->scriptsWidget = scriptsWidget; if (scriptsWidget) { if (!d->scriptsModel) { d->scriptsModel = new QScriptDebuggerScriptsModel(this); if (d->interactive) d->scheduleJob(new SyncScriptsJob(d)); } scriptsWidget->setScriptsModel(d->scriptsModel); QObject::connect(scriptsWidget, SIGNAL(currentScriptChanged(qint64)), this, SLOT(_q_onCurrentScriptChanged(qint64))); QObject::connect(d->scriptsWidget, SIGNAL(scriptLocationSelected(int)), this, SLOT(_q_onScriptLocationSelected(int))); } } QScriptDebuggerLocalsWidgetInterface *QScriptDebugger::localsWidget() const { Q_D(const QScriptDebugger); return d->localsWidget; } void QScriptDebugger::setLocalsWidget(QScriptDebuggerLocalsWidgetInterface *localsWidget) { Q_D(QScriptDebugger); if (d->localsWidget) { // ### d->localsWidget->setLocalsModel(0); } localsWidget->setCompletionProvider(d); d->localsWidget = localsWidget; } QScriptDebuggerCodeWidgetInterface *QScriptDebugger::codeWidget() const { Q_D(const QScriptDebugger); return d->codeWidget; } void QScriptDebugger::setCodeWidget(QScriptDebuggerCodeWidgetInterface *codeWidget) { Q_D(QScriptDebugger); if (d->codeWidget) { d->codeWidget->removeEventFilter(this); } d->codeWidget = codeWidget; if (codeWidget) { if (!d->scriptsModel) { d->scriptsModel = new QScriptDebuggerScriptsModel(this); if (d->interactive) d->scheduleJob(new SyncScriptsJob(d)); } codeWidget->setScriptsModel(d->scriptsModel); if (!d->breakpointsModel) { d->breakpointsModel = new QScriptBreakpointsModel(d, d, this); if (d->interactive) d->scheduleJob(new SyncBreakpointsJob(d)); } codeWidget->setBreakpointsModel(d->breakpointsModel); codeWidget->setToolTipProvider(d); codeWidget->installEventFilter(this); } bool hasScript = (codeWidget != 0) && (codeWidget->currentView() != 0); if (d->findInScriptAction) d->findInScriptAction->setEnabled(hasScript && (d->codeFinderWidget != 0)); if (d->goToLineAction) d->goToLineAction->setEnabled(hasScript); if (d->toggleBreakpointAction) d->toggleBreakpointAction->setEnabled(hasScript); } QScriptDebuggerCodeFinderWidgetInterface *QScriptDebugger::codeFinderWidget() const { Q_D(const QScriptDebugger); return d->codeFinderWidget; } void QScriptDebugger::setCodeFinderWidget(QScriptDebuggerCodeFinderWidgetInterface *codeFinderWidget) { Q_D(QScriptDebugger); if (d->codeFinderWidget) { QObject::disconnect(d->codeFinderWidget, 0, this, 0); } d->codeFinderWidget = codeFinderWidget; if (codeFinderWidget) { QObject::connect(codeFinderWidget, SIGNAL(findRequest(QString,int)), this, SLOT(_q_onFindCodeRequest(QString,int))); } if (d->findInScriptAction) { d->findInScriptAction->setEnabled( (codeFinderWidget != 0) && (d->codeWidget != 0) && (d->codeWidget->currentView() != 0)); } } QScriptDebugOutputWidgetInterface *QScriptDebugger::debugOutputWidget() const { Q_D(const QScriptDebugger); return d->debugOutputWidget; } void QScriptDebugger::setDebugOutputWidget(QScriptDebugOutputWidgetInterface *debugOutputWidget) { Q_D(QScriptDebugger); d->debugOutputWidget = debugOutputWidget; } QScriptBreakpointsWidgetInterface *QScriptDebugger::breakpointsWidget() const { Q_D(const QScriptDebugger); return d->breakpointsWidget; } void QScriptDebugger::setBreakpointsWidget(QScriptBreakpointsWidgetInterface *breakpointsWidget) { Q_D(QScriptDebugger); if (d->breakpointsWidget) { // ### invalidate } d->breakpointsWidget = breakpointsWidget; if (breakpointsWidget) { if (!d->breakpointsModel) { d->breakpointsModel = new QScriptBreakpointsModel(d, d, this); if (d->interactive) d->scheduleJob(new SyncBreakpointsJob(d)); } d->breakpointsWidget->setBreakpointsModel(d->breakpointsModel); d->breakpointsWidget->setScriptsModel(d->scriptsModel); } } QScriptErrorLogWidgetInterface *QScriptDebugger::errorLogWidget() const { Q_D(const QScriptDebugger); return d->errorLogWidget; } void QScriptDebugger::setErrorLogWidget(QScriptErrorLogWidgetInterface *errorLogWidget) { Q_D(QScriptDebugger); d->errorLogWidget = errorLogWidget; } QScriptDebuggerWidgetFactoryInterface *QScriptDebugger::widgetFactory() const { Q_D(const QScriptDebugger); return d->widgetFactory; } void QScriptDebugger::setWidgetFactory(QScriptDebuggerWidgetFactoryInterface *factory) { Q_D(QScriptDebugger); d->widgetFactory = factory; } QAction *QScriptDebugger::interruptAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->interruptAction) { QIcon interruptIcon; interruptIcon.addPixmap(d->pixmap(QString::fromLatin1("interrupt.png")), QIcon::Normal); interruptIcon.addPixmap(d->pixmap(QString::fromLatin1("d_interrupt.png")), QIcon::Disabled); QScriptDebugger *that = const_cast(this); that->d_func()->interruptAction = new QAction(interruptIcon, QScriptDebugger::tr("Interrupt"), parent); d->interruptAction->setEnabled(!d->interactive); #ifndef QT_NO_SHORTCUT d->interruptAction->setShortcut(QScriptDebugger::tr("Shift+F5")); #endif QObject::connect(d->interruptAction, SIGNAL(triggered()), that, SLOT(_q_interrupt())); } return d->interruptAction; } QAction *QScriptDebugger::continueAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->continueAction) { QIcon continueIcon; continueIcon.addPixmap(d->pixmap(QString::fromLatin1("play.png")), QIcon::Normal); continueIcon.addPixmap(d->pixmap(QString::fromLatin1("d_play.png")), QIcon::Disabled); QScriptDebugger *that = const_cast(this); that->d_func()->continueAction = new QAction(continueIcon, QScriptDebugger::tr("Continue"), parent); d->continueAction->setEnabled(d->interactive); #ifndef QT_NO_SHORTCUT d->continueAction->setShortcut(QScriptDebugger::tr("F5")); #endif QObject::connect(d->continueAction, SIGNAL(triggered()), that, SLOT(_q_continue())); } return d->continueAction; } QAction *QScriptDebugger::stepIntoAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->stepIntoAction) { QIcon stepIntoIcon; stepIntoIcon.addPixmap(d->pixmap(QString::fromLatin1("stepinto.png")), QIcon::Normal); stepIntoIcon.addPixmap(d->pixmap(QString::fromLatin1("d_stepinto.png")), QIcon::Disabled); QScriptDebugger *that = const_cast(this); that->d_func()->stepIntoAction = new QAction(stepIntoIcon, QScriptDebugger::tr("Step Into"), parent); d->stepIntoAction->setEnabled(d->interactive); #ifndef QT_NO_SHORTCUT d->stepIntoAction->setShortcut(QScriptDebugger::tr("F11")); #endif QObject::connect(d->stepIntoAction, SIGNAL(triggered()), that, SLOT(_q_stepInto())); } return d->stepIntoAction; } QAction *QScriptDebugger::stepOverAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->stepOverAction) { QIcon stepOverIcon; stepOverIcon.addPixmap(d->pixmap(QString::fromLatin1("stepover.png")), QIcon::Normal); stepOverIcon.addPixmap(d->pixmap(QString::fromLatin1("d_stepover.png")), QIcon::Disabled); QScriptDebugger *that = const_cast(this); that->d_func()->stepOverAction = new QAction(stepOverIcon, QScriptDebugger::tr("Step Over"), parent); d->stepOverAction->setEnabled(d->interactive); #ifndef QT_NO_SHORTCUT d->stepOverAction->setShortcut(QScriptDebugger::tr("F10")); #endif QObject::connect(d->stepOverAction, SIGNAL(triggered()), that, SLOT(_q_stepOver())); } return d->stepOverAction; } QAction *QScriptDebugger::stepOutAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->stepOutAction) { QIcon stepOutIcon; stepOutIcon.addPixmap(d->pixmap(QString::fromLatin1("stepout.png")), QIcon::Normal); stepOutIcon.addPixmap(d->pixmap(QString::fromLatin1("d_stepout.png")), QIcon::Disabled); QScriptDebugger *that = const_cast(this); that->d_func()->stepOutAction = new QAction(stepOutIcon, QScriptDebugger::tr("Step Out"), parent); d->stepOutAction->setEnabled(d->interactive); #ifndef QT_NO_SHORTCUT d->stepOutAction->setShortcut(QScriptDebugger::tr("Shift+F11")); #endif QObject::connect(d->stepOutAction, SIGNAL(triggered()), that, SLOT(_q_stepOut())); } return d->stepOutAction; } QAction *QScriptDebugger::runToCursorAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->runToCursorAction) { QIcon runToCursorIcon; runToCursorIcon.addPixmap(d->pixmap(QString::fromLatin1("runtocursor.png")), QIcon::Normal); runToCursorIcon.addPixmap(d->pixmap(QString::fromLatin1("d_runtocursor.png")), QIcon::Disabled); QScriptDebugger *that = const_cast(this); that->d_func()->runToCursorAction = new QAction(runToCursorIcon, QScriptDebugger::tr("Run to Cursor"), parent); d->runToCursorAction->setEnabled(d->interactive); #ifndef QT_NO_SHORTCUT d->runToCursorAction->setShortcut(QScriptDebugger::tr("Ctrl+F10")); #endif QObject::connect(d->runToCursorAction, SIGNAL(triggered()), that, SLOT(_q_runToCursor())); } return d->runToCursorAction; } QAction *QScriptDebugger::runToNewScriptAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->runToNewScriptAction) { QIcon runToNewScriptIcon; runToNewScriptIcon.addPixmap(d->pixmap(QString::fromLatin1("runtonewscript.png")), QIcon::Normal); runToNewScriptIcon.addPixmap(d->pixmap(QString::fromLatin1("d_breakonscriptload.png")), QIcon::Disabled); QScriptDebugger *that = const_cast(this); that->d_func()->runToNewScriptAction = new QAction(runToNewScriptIcon, QScriptDebugger::tr("Run to New Script"), parent); d->runToNewScriptAction->setEnabled(d->interactive); QObject::connect(d->runToNewScriptAction, SIGNAL(triggered()), that, SLOT(_q_runToNewScript())); } return d->runToNewScriptAction; } QAction *QScriptDebugger::toggleBreakpointAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->toggleBreakpointAction) { QIcon toggleBreakpointIcon; QScriptDebugger *that = const_cast(this); that->d_func()->toggleBreakpointAction = new QAction(toggleBreakpointIcon, QScriptDebugger::tr("Toggle Breakpoint"), parent); #ifndef QT_NO_SHORTCUT d->toggleBreakpointAction->setShortcut(QScriptDebugger::tr("F9")); #endif d->toggleBreakpointAction->setEnabled((d->codeWidget != 0) && (d->codeWidget->currentView() != 0)); QObject::connect(d->toggleBreakpointAction, SIGNAL(triggered()), that, SLOT(_q_toggleBreakpoint())); } return d->toggleBreakpointAction; } QAction *QScriptDebugger::clearDebugOutputAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->clearDebugOutputAction) { QIcon clearDebugOutputIcon; QScriptDebugger *that = const_cast(this); that->d_func()->clearDebugOutputAction = new QAction(clearDebugOutputIcon, QScriptDebugger::tr("Clear Debug Output"), parent); QObject::connect(d->clearDebugOutputAction, SIGNAL(triggered()), that, SLOT(_q_clearDebugOutput())); } return d->clearDebugOutputAction; } QAction *QScriptDebugger::clearErrorLogAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->clearErrorLogAction) { QIcon clearErrorLogIcon; QScriptDebugger *that = const_cast(this); that->d_func()->clearErrorLogAction = new QAction(clearErrorLogIcon, QScriptDebugger::tr("Clear Error Log"), parent); QObject::connect(d->clearErrorLogAction, SIGNAL(triggered()), that, SLOT(_q_clearErrorLog())); } return d->clearErrorLogAction; } QAction *QScriptDebugger::clearConsoleAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->clearConsoleAction) { QIcon clearConsoleIcon; QScriptDebugger *that = const_cast(this); that->d_func()->clearConsoleAction = new QAction(clearConsoleIcon, QScriptDebugger::tr("Clear Console"), parent); QObject::connect(d->clearConsoleAction, SIGNAL(triggered()), that, SLOT(_q_clearConsole())); } return d->clearConsoleAction; } QAction *QScriptDebugger::findInScriptAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->findInScriptAction) { QIcon findInScriptIcon; findInScriptIcon.addPixmap(d->pixmap(QString::fromLatin1("find.png")), QIcon::Normal); QScriptDebugger *that = const_cast(this); that->d_func()->findInScriptAction = new QAction(findInScriptIcon, QScriptDebugger::tr("&Find in Script..."), parent); #ifndef QT_NO_SHORTCUT d->findInScriptAction->setShortcut(QScriptDebugger::tr("Ctrl+F")); #endif d->findInScriptAction->setEnabled( (d->codeFinderWidget != 0) && (d->codeWidget != 0) && (d->codeWidget->currentView() != 0)); QObject::connect(d->findInScriptAction, SIGNAL(triggered()), that, SLOT(_q_findInScript())); } return d->findInScriptAction; } QAction *QScriptDebugger::findNextInScriptAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->findNextInScriptAction) { QIcon findNextInScriptIcon; QScriptDebugger *that = const_cast(this); that->d_func()->findNextInScriptAction = new QAction(findNextInScriptIcon, QScriptDebugger::tr("Find &Next"), parent); d->findNextInScriptAction->setEnabled(d->codeFinderWidget && !d->codeFinderWidget->text().isEmpty()); #ifndef QT_NO_SHORTCUT d->findNextInScriptAction->setShortcut(QScriptDebugger::tr("F3")); #endif QObject::connect(d->findNextInScriptAction, SIGNAL(triggered()), that, SLOT(_q_findNextInScript())); } return d->findNextInScriptAction; } QAction *QScriptDebugger::findPreviousInScriptAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->findPreviousInScriptAction) { QIcon findPreviousInScriptIcon; QScriptDebugger *that = const_cast(this); that->d_func()->findPreviousInScriptAction = new QAction(findPreviousInScriptIcon, QScriptDebugger::tr("Find &Previous"), parent); d->findPreviousInScriptAction->setEnabled(d->codeFinderWidget && !d->codeFinderWidget->text().isEmpty()); #ifndef QT_NO_SHORTCUT d->findPreviousInScriptAction->setShortcut(QScriptDebugger::tr("Shift+F3")); #endif QObject::connect(d->findPreviousInScriptAction, SIGNAL(triggered()), that, SLOT(_q_findPreviousInScript())); } return d->findPreviousInScriptAction; } QAction *QScriptDebugger::goToLineAction(QObject *parent) const { Q_D(const QScriptDebugger); if (!d->goToLineAction) { QIcon goToLineIcon; QScriptDebugger *that = const_cast(this); that->d_func()->goToLineAction = new QAction(goToLineIcon, QScriptDebugger::tr("Go to Line"), parent); #ifndef QT_NO_SHORTCUT d->goToLineAction->setShortcut(QScriptDebugger::tr("Ctrl+G")); #endif d->goToLineAction->setEnabled((d->codeWidget != 0) && (d->codeWidget->currentView() != 0)); QObject::connect(d->goToLineAction, SIGNAL(triggered()), that, SLOT(_q_goToLine())); } return d->goToLineAction; } QMenu *QScriptDebugger::createStandardMenu(QWidget *widgetParent, QObject *actionParent) { QMenu *menu = new QMenu(widgetParent); menu->setTitle(QScriptDebugger::tr("Debug")); menu->addAction(action(ContinueAction, actionParent)); menu->addAction(action(InterruptAction, actionParent)); menu->addAction(action(StepIntoAction, actionParent)); menu->addAction(action(StepOverAction, actionParent)); menu->addAction(action(StepOutAction, actionParent)); menu->addAction(action(RunToCursorAction, actionParent)); menu->addAction(action(RunToNewScriptAction, actionParent)); menu->addSeparator(); menu->addAction(action(ToggleBreakpointAction, actionParent)); menu->addSeparator(); menu->addAction(action(ClearDebugOutputAction, actionParent)); menu->addAction(action(ClearErrorLogAction, actionParent)); menu->addAction(action(ClearConsoleAction, actionParent)); return menu; } #ifndef QT_NO_TOOLBAR QToolBar *QScriptDebugger::createStandardToolBar(QWidget *widgetParent, QObject *actionParent) { QToolBar *tb = new QToolBar(widgetParent); tb->setObjectName(QLatin1String("qtscriptdebugger_standardToolBar")); tb->addAction(action(ContinueAction, actionParent)); tb->addAction(action(InterruptAction, actionParent)); tb->addAction(action(StepIntoAction, actionParent)); tb->addAction(action(StepOverAction, actionParent)); tb->addAction(action(StepOutAction, actionParent)); tb->addAction(action(RunToCursorAction, actionParent)); tb->addAction(action(RunToNewScriptAction, actionParent)); tb->addSeparator(); tb->addAction(action(FindInScriptAction, actionParent)); return tb; } #endif bool QScriptDebugger::isInteractive() const { Q_D(const QScriptDebugger); return d->interactive; } /*! \reimp */ bool QScriptDebugger::eventFilter(QObject *watched, QEvent *e) { Q_D(QScriptDebugger); if (watched == d->codeWidget) { if (e->type() == QEvent::KeyPress) { d->_q_findInScript(); d->codeFinderWidget->setText(static_cast(e)->text()); return true; } } return false; } /*! \reimp */ void QScriptDebugger::timerEvent(QTimerEvent *e) { Q_D(QScriptDebugger); if (e->timerId() == d->updatesEnabledTimerId) { killTimer(d->updatesEnabledTimerId); d->updatesEnabledTimerId = -1; if (d->stackWidget) d->stackWidget->setUpdatesEnabled(true); if (d->localsWidget) d->localsWidget->setUpdatesEnabled(true); } else { QObject::timerEvent(e); } } QT_END_NAMESPACE #include "moc_qscriptdebugger_p.cpp"