/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtScript module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSCRIPTOBJECT_P_H #define QSCRIPTOBJECT_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include "JSObject.h" QT_BEGIN_NAMESPACE class QScriptObjectDelegate; class QScriptObject : public JSC::JSObject { public: // work around CELL_SIZE limitation struct Data { JSC::JSValue data; // QScriptValue::data QScriptObjectDelegate *delegate; bool isMarking; // recursion guard Data() : delegate(0), isMarking(false) {} ~Data(); }; explicit QScriptObject(WTF::PassRefPtr sid); virtual ~QScriptObject(); virtual bool getOwnPropertySlot(JSC::ExecState*, const JSC::Identifier& propertyName, JSC::PropertySlot&); virtual bool getOwnPropertyDescriptor(JSC::ExecState*, const JSC::Identifier&, JSC::PropertyDescriptor&); virtual void put(JSC::ExecState* exec, const JSC::Identifier& propertyName, JSC::JSValue, JSC::PutPropertySlot&); virtual bool deleteProperty(JSC::ExecState*, const JSC::Identifier& propertyName); virtual void getOwnPropertyNames(JSC::ExecState*, JSC::PropertyNameArray&, JSC::EnumerationMode mode = JSC::ExcludeDontEnumProperties); virtual void markChildren(JSC::MarkStack& markStack); virtual JSC::CallType getCallData(JSC::CallData&); virtual JSC::ConstructType getConstructData(JSC::ConstructData&); virtual bool hasInstance(JSC::ExecState*, JSC::JSValue value, JSC::JSValue proto); virtual bool compareToObject(JSC::ExecState*, JSC::JSObject*); virtual const JSC::ClassInfo* classInfo() const { return &info; } static const JSC::ClassInfo info; static WTF::PassRefPtr createStructure(JSC::JSValue prototype) { return JSC::Structure::create(prototype, JSC::TypeInfo(JSC::ObjectType, StructureFlags)); } inline JSC::JSValue data() const; inline void setData(JSC::JSValue data); inline QScriptObjectDelegate *delegate() const; inline void setDelegate(QScriptObjectDelegate *delegate); protected: static const unsigned StructureFlags = JSC::ImplementsHasInstance | JSC::OverridesHasInstance | JSC::OverridesGetOwnPropertySlot | JSC::OverridesMarkChildren | JSC::OverridesGetPropertyNames | JSObject::StructureFlags; Data *d; }; class QScriptObjectPrototype : public QScriptObject { public: QScriptObjectPrototype(JSC::ExecState*, WTF::PassRefPtr, JSC::Structure* prototypeFunctionStructure); }; class QScriptObjectDelegate { public: enum Type { QtObject, Variant, ClassObject, DeclarativeClassObject }; QScriptObjectDelegate(); virtual ~QScriptObjectDelegate(); virtual Type type() const = 0; virtual bool getOwnPropertySlot(QScriptObject*, JSC::ExecState*, const JSC::Identifier& propertyName, JSC::PropertySlot&); virtual bool getOwnPropertyDescriptor(QScriptObject*, JSC::ExecState*, const JSC::Identifier& propertyName, JSC::PropertyDescriptor&); virtual void put(QScriptObject*, JSC::ExecState* exec, const JSC::Identifier& propertyName, JSC::JSValue, JSC::PutPropertySlot&); virtual bool deleteProperty(QScriptObject*, JSC::ExecState*, const JSC::Identifier& propertyName); virtual void getOwnPropertyNames(QScriptObject*, JSC::ExecState*, JSC::PropertyNameArray&, JSC::EnumerationMode mode = JSC::ExcludeDontEnumProperties); virtual void markChildren(QScriptObject*, JSC::MarkStack& markStack); virtual JSC::CallType getCallData(QScriptObject*, JSC::CallData&); virtual JSC::ConstructType getConstructData(QScriptObject*, JSC::ConstructData&); virtual bool hasInstance(QScriptObject*, JSC::ExecState*, JSC::JSValue value, JSC::JSValue proto); virtual bool compareToObject(QScriptObject*, JSC::ExecState*, JSC::JSObject*); private: Q_DISABLE_COPY(QScriptObjectDelegate) }; inline JSC::JSValue QScriptObject::data() const { if (!d) return JSC::JSValue(); return d->data; } inline void QScriptObject::setData(JSC::JSValue data) { if (!d) d = new Data(); d->data = data; } inline QScriptObjectDelegate *QScriptObject::delegate() const { if (!d) return 0; return d->delegate; } inline void QScriptObject::setDelegate(QScriptObjectDelegate *delegate) { if (!d) d = new Data(); else delete d->delegate; d->delegate = delegate; } QT_END_NAMESPACE #endif