/* * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. * Copyright (C) 2009 Google Inc. All rights reserved. * Copyright (C) 2009 Torch Mobile, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * There are numerous academic and practical works on how to implement pthread_cond_wait/pthread_cond_signal/pthread_cond_broadcast * functions on Win32. Here is one example: http://www.cs.wustl.edu/~schmidt/win32-cv-1.html which is widely credited as a 'starting point' * of modern attempts. There are several more or less proven implementations, one in Boost C++ library (http://www.boost.org) and another * in pthreads-win32 (http://sourceware.org/pthreads-win32/). * * The number of articles and discussions is the evidence of significant difficulties in implementing these primitives correctly. * The brief search of revisions, ChangeLog entries, discussions in comp.programming.threads and other places clearly documents * numerous pitfalls and performance problems the authors had to overcome to arrive to the suitable implementations. * Optimally, WebKit would use one of those supported/tested libraries directly. To roll out our own implementation is impractical, * if even for the lack of sufficient testing. However, a faithful reproduction of the code from one of the popular supported * libraries seems to be a good compromise. * * The early Boost implementation (http://www.boxbackup.org/trac/browser/box/nick/win/lib/win32/boost_1_32_0/libs/thread/src/condition.cpp?rev=30) * is identical to pthreads-win32 (http://sourceware.org/cgi-bin/cvsweb.cgi/pthreads/pthread_cond_wait.c?rev=1.10&content-type=text/x-cvsweb-markup&cvsroot=pthreads-win32). * Current Boost uses yet another (although seemingly equivalent) algorithm which came from their 'thread rewrite' effort. * * This file includes timedWait/signal/broadcast implementations translated to WebKit coding style from the latest algorithm by * Alexander Terekhov and Louis Thomas, as captured here: http://sourceware.org/cgi-bin/cvsweb.cgi/pthreads/pthread_cond_wait.c?rev=1.10&content-type=text/x-cvsweb-markup&cvsroot=pthreads-win32 * It replaces the implementation of their previous algorithm, also documented in the same source above. * The naming and comments are left very close to original to enable easy cross-check. * * The corresponding Pthreads-win32 License is included below, and CONTRIBUTORS file which it refers to is added to * source directory (as CONTRIBUTORS.pthreads-win32). */ /* * Pthreads-win32 - POSIX Threads Library for Win32 * Copyright(C) 1998 John E. Bossom * Copyright(C) 1999,2005 Pthreads-win32 contributors * * Contact Email: rpj@callisto.canberra.edu.au * * The current list of contributors is contained * in the file CONTRIBUTORS included with the source * code distribution. The list can also be seen at the * following World Wide Web location: * http://sources.redhat.com/pthreads-win32/contributors.html * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library in the file COPYING.LIB; * if not, write to the Free Software Foundation, Inc., * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #include "config.h" #include "Threading.h" #include "MainThread.h" #if !USE(PTHREADS) && OS(WINDOWS) #include "ThreadSpecific.h" #endif #if !OS(WINCE) #include #endif #if HAVE(ERRNO_H) #include #else #define NO_ERRNO #endif #include #include #include #include #include namespace WTF { // MS_VC_EXCEPTION, THREADNAME_INFO, and setThreadNameInternal all come from . static const DWORD MS_VC_EXCEPTION = 0x406D1388; #pragma pack(push, 8) typedef struct tagTHREADNAME_INFO { DWORD dwType; // must be 0x1000 LPCSTR szName; // pointer to name (in user addr space) DWORD dwThreadID; // thread ID (-1=caller thread) DWORD dwFlags; // reserved for future use, must be zero } THREADNAME_INFO; #pragma pack(pop) void initializeCurrentThreadInternal(const char* szThreadName) { THREADNAME_INFO info; info.dwType = 0x1000; info.szName = szThreadName; info.dwThreadID = GetCurrentThreadId(); info.dwFlags = 0; __try { RaiseException(MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), reinterpret_cast(&info)); } __except (EXCEPTION_CONTINUE_EXECUTION) { } } static Mutex* atomicallyInitializedStaticMutex; void lockAtomicallyInitializedStaticMutex() { ASSERT(atomicallyInitializedStaticMutex); atomicallyInitializedStaticMutex->lock(); } void unlockAtomicallyInitializedStaticMutex() { atomicallyInitializedStaticMutex->unlock(); } static ThreadIdentifier mainThreadIdentifier; static Mutex& threadMapMutex() { static Mutex mutex; return mutex; } void initializeThreading() { if (!atomicallyInitializedStaticMutex) { atomicallyInitializedStaticMutex = new Mutex; threadMapMutex(); initializeRandomNumberGenerator(); initializeMainThread(); mainThreadIdentifier = currentThread(); initializeCurrentThreadInternal("Main Thread"); } } static HashMap& threadMap() { static HashMap map; return map; } static void storeThreadHandleByIdentifier(DWORD threadID, HANDLE threadHandle) { MutexLocker locker(threadMapMutex()); ASSERT(!threadMap().contains(threadID)); threadMap().add(threadID, threadHandle); } static HANDLE threadHandleForIdentifier(ThreadIdentifier id) { MutexLocker locker(threadMapMutex()); return threadMap().get(id); } static void clearThreadHandleForIdentifier(ThreadIdentifier id) { MutexLocker locker(threadMapMutex()); ASSERT(threadMap().contains(id)); threadMap().remove(id); } struct ThreadFunctionInvocation { ThreadFunctionInvocation(ThreadFunction function, void* data) : function(function), data(data) {} ThreadFunction function; void* data; }; static unsigned __stdcall wtfThreadEntryPoint(void* param) { ThreadFunctionInvocation invocation = *static_cast(param); delete static_cast(param); void* result = invocation.function(invocation.data); #if !USE(PTHREADS) && OS(WINDOWS) // Do the TLS cleanup. ThreadSpecificThreadExit(); #endif return reinterpret_cast(result); } ThreadIdentifier createThreadInternal(ThreadFunction entryPoint, void* data, const char* threadName) { unsigned threadIdentifier = 0; ThreadIdentifier threadID = 0; ThreadFunctionInvocation* invocation = new ThreadFunctionInvocation(entryPoint, data); #if OS(WINCE) // This is safe on WINCE, since CRT is in the core and innately multithreaded. // On desktop Windows, need to use _beginthreadex (not available on WinCE) if using any CRT functions HANDLE threadHandle = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)wtfThreadEntryPoint, invocation, 0, (LPDWORD)&threadIdentifier); #else HANDLE threadHandle = reinterpret_cast(_beginthreadex(0, 0, wtfThreadEntryPoint, invocation, 0, &threadIdentifier)); #endif if (!threadHandle) { #if OS(WINCE) LOG_ERROR("Failed to create thread at entry point %p with data %p: %ld", entryPoint, data, ::GetLastError()); #elif defined(NO_ERRNO) LOG_ERROR("Failed to create thread at entry point %p with data %p.", entryPoint, data); #else LOG_ERROR("Failed to create thread at entry point %p with data %p: %ld", entryPoint, data, errno); #endif return 0; } threadID = static_cast(threadIdentifier); storeThreadHandleByIdentifier(threadIdentifier, threadHandle); return threadID; } int waitForThreadCompletion(ThreadIdentifier threadID, void** result) { ASSERT(threadID); HANDLE threadHandle = threadHandleForIdentifier(threadID); if (!threadHandle) LOG_ERROR("ThreadIdentifier %u did not correspond to an active thread when trying to quit", threadID); DWORD joinResult = WaitForSingleObject(threadHandle, INFINITE); if (joinResult == WAIT_FAILED) LOG_ERROR("ThreadIdentifier %u was found to be deadlocked trying to quit", threadID); CloseHandle(threadHandle); clearThreadHandleForIdentifier(threadID); return joinResult; } void detachThread(ThreadIdentifier threadID) { ASSERT(threadID); HANDLE threadHandle = threadHandleForIdentifier(threadID); if (threadHandle) CloseHandle(threadHandle); clearThreadHandleForIdentifier(threadID); } ThreadIdentifier currentThread() { return static_cast(GetCurrentThreadId()); } bool isMainThread() { return currentThread() == mainThreadIdentifier; } Mutex::Mutex() { m_mutex.m_recursionCount = 0; InitializeCriticalSection(&m_mutex.m_internalMutex); } Mutex::~Mutex() { DeleteCriticalSection(&m_mutex.m_internalMutex); } void Mutex::lock() { EnterCriticalSection(&m_mutex.m_internalMutex); ++m_mutex.m_recursionCount; } bool Mutex::tryLock() { // This method is modeled after the behavior of pthread_mutex_trylock, // which will return an error if the lock is already owned by the // current thread. Since the primitive Win32 'TryEnterCriticalSection' // treats this as a successful case, it changes the behavior of several // tests in WebKit that check to see if the current thread already // owned this mutex (see e.g., IconDatabase::getOrCreateIconRecord) DWORD result = TryEnterCriticalSection(&m_mutex.m_internalMutex); if (result != 0) { // We got the lock // If this thread already had the lock, we must unlock and // return false so that we mimic the behavior of POSIX's // pthread_mutex_trylock: if (m_mutex.m_recursionCount > 0) { LeaveCriticalSection(&m_mutex.m_internalMutex); return false; } ++m_mutex.m_recursionCount; return true; } return false; } void Mutex::unlock() { --m_mutex.m_recursionCount; LeaveCriticalSection(&m_mutex.m_internalMutex); } bool PlatformCondition::timedWait(PlatformMutex& mutex, DWORD durationMilliseconds) { // Enter the wait state. DWORD res = WaitForSingleObject(m_blockLock, INFINITE); ASSERT(res == WAIT_OBJECT_0); ++m_waitersBlocked; res = ReleaseSemaphore(m_blockLock, 1, 0); ASSERT(res); LeaveCriticalSection(&mutex.m_internalMutex); // Main wait - use timeout. bool timedOut = (WaitForSingleObject(m_blockQueue, durationMilliseconds) == WAIT_TIMEOUT); res = WaitForSingleObject(m_unblockLock, INFINITE); ASSERT(res == WAIT_OBJECT_0); int signalsLeft = m_waitersToUnblock; if (m_waitersToUnblock) --m_waitersToUnblock; else if (++m_waitersGone == (INT_MAX / 2)) { // timeout/canceled or spurious semaphore // timeout or spurious wakeup occured, normalize the m_waitersGone count // this may occur if many calls to wait with a timeout are made and // no call to notify_* is made res = WaitForSingleObject(m_blockLock, INFINITE); ASSERT(res == WAIT_OBJECT_0); m_waitersBlocked -= m_waitersGone; res = ReleaseSemaphore(m_blockLock, 1, 0); ASSERT(res); m_waitersGone = 0; } res = ReleaseMutex(m_unblockLock); ASSERT(res); if (signalsLeft == 1) { res = ReleaseSemaphore(m_blockLock, 1, 0); // Open the gate. ASSERT(res); } EnterCriticalSection (&mutex.m_internalMutex); return !timedOut; } void PlatformCondition::signal(bool unblockAll) { unsigned signalsToIssue = 0; DWORD res = WaitForSingleObject(m_unblockLock, INFINITE); ASSERT(res == WAIT_OBJECT_0); if (m_waitersToUnblock) { // the gate is already closed if (!m_waitersBlocked) { // no-op res = ReleaseMutex(m_unblockLock); ASSERT(res); return; } if (unblockAll) { signalsToIssue = m_waitersBlocked; m_waitersToUnblock += m_waitersBlocked; m_waitersBlocked = 0; } else { signalsToIssue = 1; ++m_waitersToUnblock; --m_waitersBlocked; } } else if (m_waitersBlocked > m_waitersGone) { res = WaitForSingleObject(m_blockLock, INFINITE); // Close the gate. ASSERT(res == WAIT_OBJECT_0); if (m_waitersGone != 0) { m_waitersBlocked -= m_waitersGone; m_waitersGone = 0; } if (unblockAll) { signalsToIssue = m_waitersBlocked; m_waitersToUnblock = m_waitersBlocked; m_waitersBlocked = 0; } else { signalsToIssue = 1; m_waitersToUnblock = 1; --m_waitersBlocked; } } else { // No-op. res = ReleaseMutex(m_unblockLock); ASSERT(res); return; } res = ReleaseMutex(m_unblockLock); ASSERT(res); if (signalsToIssue) { res = ReleaseSemaphore(m_blockQueue, signalsToIssue, 0); ASSERT(res); } } static const long MaxSemaphoreCount = static_cast(~0UL >> 1); ThreadCondition::ThreadCondition() { m_condition.m_waitersGone = 0; m_condition.m_waitersBlocked = 0; m_condition.m_waitersToUnblock = 0; m_condition.m_blockLock = CreateSemaphore(0, 1, 1, 0); m_condition.m_blockQueue = CreateSemaphore(0, 0, MaxSemaphoreCount, 0); m_condition.m_unblockLock = CreateMutex(0, 0, 0); if (!m_condition.m_blockLock || !m_condition.m_blockQueue || !m_condition.m_unblockLock) { if (m_condition.m_blockLock) CloseHandle(m_condition.m_blockLock); if (m_condition.m_blockQueue) CloseHandle(m_condition.m_blockQueue); if (m_condition.m_unblockLock) CloseHandle(m_condition.m_unblockLock); } } ThreadCondition::~ThreadCondition() { CloseHandle(m_condition.m_blockLock); CloseHandle(m_condition.m_blockQueue); CloseHandle(m_condition.m_unblockLock); } void ThreadCondition::wait(Mutex& mutex) { m_condition.timedWait(mutex.impl(), INFINITE); } bool ThreadCondition::timedWait(Mutex& mutex, double absoluteTime) { double currentTime = WTF::currentTime(); // Time is in the past - return immediately. if (absoluteTime < currentTime) return false; // Time is too far in the future (and would overflow unsigned long) - wait forever. if (absoluteTime - currentTime > static_cast(INT_MAX) / 1000.0) { wait(mutex); return true; } double intervalMilliseconds = (absoluteTime - currentTime) * 1000.0; return m_condition.timedWait(mutex.impl(), static_cast(intervalMilliseconds)); } void ThreadCondition::signal() { m_condition.signal(false); // Unblock only 1 thread. } void ThreadCondition::broadcast() { m_condition.signal(true); // Unblock all threads. } } // namespace WTF