/* * Copyright (C) 2008, 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef StructureTransitionTable_h #define StructureTransitionTable_h #include "UString.h" #include #include #include #include #include #include namespace JSC { class Structure; struct StructureTransitionTableHash { typedef std::pair, unsigned> Key; static unsigned hash(const Key& p) { return p.first->existingHash(); } static bool equal(const Key& a, const Key& b) { return a == b; } static const bool safeToCompareToEmptyOrDeleted = true; }; struct StructureTransitionTableHashTraits { typedef WTF::HashTraits > FirstTraits; typedef WTF::GenericHashTraits SecondTraits; typedef std::pair TraitType; static const bool emptyValueIsZero = FirstTraits::emptyValueIsZero && SecondTraits::emptyValueIsZero; static TraitType emptyValue() { return std::make_pair(FirstTraits::emptyValue(), SecondTraits::emptyValue()); } static const bool needsDestruction = FirstTraits::needsDestruction || SecondTraits::needsDestruction; static void constructDeletedValue(TraitType& slot) { FirstTraits::constructDeletedValue(slot.first); } static bool isDeletedValue(const TraitType& value) { return FirstTraits::isDeletedValue(value.first); } }; class StructureTransitionTable { typedef std::pair Transition; struct TransitionTable : public HashMap { typedef HashMap AnonymousSlotMap; void addSlotTransition(unsigned count, Structure* structure) { ASSERT(!getSlotTransition(count)); if (!m_anonymousSlotTable) m_anonymousSlotTable.set(new AnonymousSlotMap); m_anonymousSlotTable->add(count, structure); } void removeSlotTransition(unsigned count) { ASSERT(getSlotTransition(count)); m_anonymousSlotTable->remove(count); } Structure* getSlotTransition(unsigned count) { if (!m_anonymousSlotTable) return 0; AnonymousSlotMap::iterator find = m_anonymousSlotTable->find(count); if (find == m_anonymousSlotTable->end()) return 0; return find->second; } private: OwnPtr m_anonymousSlotTable; }; public: StructureTransitionTable() { m_transitions.m_singleTransition.set(0); m_transitions.m_singleTransition.setFlag(usingSingleSlot); } ~StructureTransitionTable() { if (!usingSingleTransitionSlot()) delete table(); } // The contains and get methods accept imprecise matches, so if an unspecialised transition exists // for the given key they will consider that transition to be a match. If a specialised transition // exists and it matches the provided specificValue, get will return the specific transition. inline bool contains(const StructureTransitionTableHash::Key&, JSCell* specificValue); inline Structure* get(const StructureTransitionTableHash::Key&, JSCell* specificValue) const; inline bool hasTransition(const StructureTransitionTableHash::Key& key) const; void remove(const StructureTransitionTableHash::Key& key, JSCell* specificValue) { if (usingSingleTransitionSlot()) { ASSERT(contains(key, specificValue)); setSingleTransition(0); return; } TransitionTable::iterator find = table()->find(key); if (!specificValue) find->second.first = 0; else find->second.second = 0; if (!find->second.first && !find->second.second) table()->remove(find); } void add(const StructureTransitionTableHash::Key& key, Structure* structure, JSCell* specificValue) { if (usingSingleTransitionSlot()) { if (!singleTransition()) { setSingleTransition(structure); return; } reifySingleTransition(); } if (!specificValue) { TransitionTable::iterator find = table()->find(key); if (find == table()->end()) table()->add(key, Transition(structure, (Structure*)0)); else find->second.first = structure; } else { // If we're adding a transition to a specific value, then there cannot be // an existing transition ASSERT(!table()->contains(key)); table()->add(key, Transition((Structure*)0, structure)); } } Structure* getAnonymousSlotTransition(unsigned count) { if (usingSingleTransitionSlot()) return 0; return table()->getSlotTransition(count); } void addAnonymousSlotTransition(unsigned count, Structure* structure) { if (usingSingleTransitionSlot()) reifySingleTransition(); ASSERT(!table()->getSlotTransition(count)); table()->addSlotTransition(count, structure); } void removeAnonymousSlotTransition(unsigned count) { ASSERT(!usingSingleTransitionSlot()); table()->removeSlotTransition(count); } private: TransitionTable* table() const { ASSERT(!usingSingleTransitionSlot()); return m_transitions.m_table; } Structure* singleTransition() const { ASSERT(usingSingleTransitionSlot()); return m_transitions.m_singleTransition.get(); } bool usingSingleTransitionSlot() const { return m_transitions.m_singleTransition.isFlagSet(usingSingleSlot); } void setSingleTransition(Structure* structure) { ASSERT(usingSingleTransitionSlot()); m_transitions.m_singleTransition.set(structure); } void setTransitionTable(TransitionTable* table) { ASSERT(usingSingleTransitionSlot()); #ifndef NDEBUG setSingleTransition(0); #endif m_transitions.m_table = table; // This implicitly clears the flag that indicates we're using a single transition ASSERT(!usingSingleTransitionSlot()); } inline void reifySingleTransition(); enum UsingSingleSlot { usingSingleSlot }; // Last bit indicates whether we are using the single transition optimisation union { TransitionTable* m_table; PtrAndFlagsBase m_singleTransition; } m_transitions; }; } // namespace JSC #endif // StructureTransitionTable_h