/* * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef Identifier_h #define Identifier_h #include "JSGlobalData.h" #include "ThreadSpecific.h" #include "UString.h" namespace JSC { class ExecState; class Identifier { friend class Structure; public: Identifier() { } Identifier(ExecState* exec, const char* s) : _ustring(add(exec, s)) { } // Only to be used with string literals. Identifier(ExecState* exec, const UChar* s, int length) : _ustring(add(exec, s, length)) { } Identifier(ExecState* exec, UString::Rep* rep) : _ustring(add(exec, rep)) { } Identifier(ExecState* exec, const UString& s) : _ustring(add(exec, s.rep())) { } Identifier(JSGlobalData* globalData, const char* s) : _ustring(add(globalData, s)) { } // Only to be used with string literals. Identifier(JSGlobalData* globalData, const UChar* s, int length) : _ustring(add(globalData, s, length)) { } Identifier(JSGlobalData* globalData, UString::Rep* rep) : _ustring(add(globalData, rep)) { } Identifier(JSGlobalData* globalData, const UString& s) : _ustring(add(globalData, s.rep())) { } // Special constructor for cases where we overwrite an object in place. Identifier(PlacementNewAdoptType) : _ustring(PlacementNewAdopt) { } const UString& ustring() const { return _ustring; } const UChar* data() const { return _ustring.data(); } int size() const { return _ustring.size(); } const char* ascii() const { return _ustring.ascii(); } static Identifier from(ExecState* exec, unsigned y) { return Identifier(exec, UString::from(y)); } static Identifier from(ExecState* exec, int y) { return Identifier(exec, UString::from(y)); } static Identifier from(ExecState* exec, double y) { return Identifier(exec, UString::from(y)); } bool isNull() const { return _ustring.isNull(); } bool isEmpty() const { return _ustring.isEmpty(); } uint32_t toUInt32(bool* ok) const { return _ustring.toUInt32(ok); } uint32_t toUInt32(bool* ok, bool tolerateEmptyString) const { return _ustring.toUInt32(ok, tolerateEmptyString); }; uint32_t toStrictUInt32(bool* ok) const { return _ustring.toStrictUInt32(ok); } unsigned toArrayIndex(bool* ok) const { return _ustring.toArrayIndex(ok); } double toDouble() const { return _ustring.toDouble(); } friend bool operator==(const Identifier&, const Identifier&); friend bool operator!=(const Identifier&, const Identifier&); friend bool operator==(const Identifier&, const char*); friend bool operator!=(const Identifier&, const char*); static void remove(UString::Rep*); static bool equal(const UString::Rep*, const char*); static bool equal(const UString::Rep*, const UChar*, int length); static bool equal(const UString::Rep* a, const UString::Rep* b) { return JSC::equal(a, b); } static PassRefPtr add(ExecState*, const char*); // Only to be used with string literals. static PassRefPtr add(JSGlobalData*, const char*); // Only to be used with string literals. private: UString _ustring; static bool equal(const Identifier& a, const Identifier& b) { return a._ustring.rep() == b._ustring.rep(); } static bool equal(const Identifier& a, const char* b) { return equal(a._ustring.rep(), b); } static PassRefPtr add(ExecState*, const UChar*, int length); static PassRefPtr add(JSGlobalData*, const UChar*, int length); static PassRefPtr add(ExecState* exec, UString::Rep* r) { if (r->isIdentifier()) { #ifndef NDEBUG checkSameIdentifierTable(exec, r); #endif return r; } return addSlowCase(exec, r); } static PassRefPtr add(JSGlobalData* globalData, UString::Rep* r) { if (r->isIdentifier()) { #ifndef NDEBUG checkSameIdentifierTable(globalData, r); #endif return r; } return addSlowCase(globalData, r); } static PassRefPtr addSlowCase(ExecState*, UString::Rep* r); static PassRefPtr addSlowCase(JSGlobalData*, UString::Rep* r); static void checkSameIdentifierTable(ExecState*, UString::Rep*); static void checkSameIdentifierTable(JSGlobalData*, UString::Rep*); }; inline bool operator==(const Identifier& a, const Identifier& b) { return Identifier::equal(a, b); } inline bool operator!=(const Identifier& a, const Identifier& b) { return !Identifier::equal(a, b); } inline bool operator==(const Identifier& a, const char* b) { return Identifier::equal(a, b); } inline bool operator!=(const Identifier& a, const char* b) { return !Identifier::equal(a, b); } IdentifierTable* createIdentifierTable(); void deleteIdentifierTable(IdentifierTable*); struct ThreadIdentifierTableData { ThreadIdentifierTableData() : defaultIdentifierTable(0) , currentIdentifierTable(0) { } IdentifierTable* defaultIdentifierTable; IdentifierTable* currentIdentifierTable; }; extern WTF::ThreadSpecific* g_identifierTableSpecific; void createIdentifierTableSpecific(); inline IdentifierTable* defaultIdentifierTable() { if (!g_identifierTableSpecific) createIdentifierTableSpecific(); ThreadIdentifierTableData& data = **g_identifierTableSpecific; return data.defaultIdentifierTable; } inline void setDefaultIdentifierTable(IdentifierTable* identifierTable) { if (!g_identifierTableSpecific) createIdentifierTableSpecific(); ThreadIdentifierTableData& data = **g_identifierTableSpecific; data.defaultIdentifierTable = identifierTable; } inline IdentifierTable* currentIdentifierTable() { if (!g_identifierTableSpecific) createIdentifierTableSpecific(); ThreadIdentifierTableData& data = **g_identifierTableSpecific; return data.currentIdentifierTable; } inline IdentifierTable* setCurrentIdentifierTable(IdentifierTable* identifierTable) { if (!g_identifierTableSpecific) createIdentifierTableSpecific(); ThreadIdentifierTableData& data = **g_identifierTableSpecific; IdentifierTable* oldIdentifierTable = data.currentIdentifierTable; data.currentIdentifierTable = identifierTable; return oldIdentifierTable; } inline void resetCurrentIdentifierTable() { if (!g_identifierTableSpecific) createIdentifierTableSpecific(); ThreadIdentifierTableData& data = **g_identifierTableSpecific; data.currentIdentifierTable = data.defaultIdentifierTable; } } // namespace JSC #endif // Identifier_h