/* * Copyright (C) 2008, 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef Register_h #define Register_h #include "JSValue.h" #include #include #include namespace JSC { class Arguments; class CodeBlock; class ExecState; class JSActivation; class JSPropertyNameIterator; class ScopeChainNode; struct Instruction; typedef ExecState CallFrame; class Register : public WTF::FastAllocBase { public: Register(); Register(const JSValue&); Register& operator=(const JSValue&); JSValue jsValue() const; Register& operator=(JSActivation*); Register& operator=(CallFrame*); Register& operator=(CodeBlock*); Register& operator=(JSObject*); Register& operator=(JSPropertyNameIterator*); Register& operator=(ScopeChainNode*); Register& operator=(Instruction*); int32_t i() const; JSActivation* activation() const; Arguments* arguments() const; CallFrame* callFrame() const; CodeBlock* codeBlock() const; JSObject* object() const; JSPropertyNameIterator* propertyNameIterator() const; ScopeChainNode* scopeChain() const; Instruction* vPC() const; static Register withInt(int32_t i) { Register r; r.u.i = i; return r; } private: union { int32_t i; EncodedJSValue value; JSActivation* activation; CallFrame* callFrame; CodeBlock* codeBlock; JSObject* object; JSPropertyNameIterator* propertyNameIterator; ScopeChainNode* scopeChain; Instruction* vPC; } u; }; ALWAYS_INLINE Register::Register() { #ifndef NDEBUG *this = JSValue(); #endif } ALWAYS_INLINE Register::Register(const JSValue& v) { #if ENABLE(JSC_ZOMBIES) ASSERT(!v.isZombie()); #endif u.value = JSValue::encode(v); } ALWAYS_INLINE Register& Register::operator=(const JSValue& v) { #if ENABLE(JSC_ZOMBIES) ASSERT(!v.isZombie()); #endif u.value = JSValue::encode(v); return *this; } ALWAYS_INLINE JSValue Register::jsValue() const { return JSValue::decode(u.value); } // Interpreter functions ALWAYS_INLINE Register& Register::operator=(JSActivation* activation) { u.activation = activation; return *this; } ALWAYS_INLINE Register& Register::operator=(CallFrame* callFrame) { u.callFrame = callFrame; return *this; } ALWAYS_INLINE Register& Register::operator=(CodeBlock* codeBlock) { u.codeBlock = codeBlock; return *this; } ALWAYS_INLINE Register& Register::operator=(JSObject* object) { u.object = object; return *this; } ALWAYS_INLINE Register& Register::operator=(Instruction* vPC) { u.vPC = vPC; return *this; } ALWAYS_INLINE Register& Register::operator=(ScopeChainNode* scopeChain) { u.scopeChain = scopeChain; return *this; } ALWAYS_INLINE Register& Register::operator=(JSPropertyNameIterator* propertyNameIterator) { u.propertyNameIterator = propertyNameIterator; return *this; } ALWAYS_INLINE int32_t Register::i() const { return u.i; } ALWAYS_INLINE JSActivation* Register::activation() const { return u.activation; } ALWAYS_INLINE CallFrame* Register::callFrame() const { return u.callFrame; } ALWAYS_INLINE CodeBlock* Register::codeBlock() const { return u.codeBlock; } ALWAYS_INLINE JSObject* Register::object() const { return u.object; } ALWAYS_INLINE JSPropertyNameIterator* Register::propertyNameIterator() const { return u.propertyNameIterator; } ALWAYS_INLINE ScopeChainNode* Register::scopeChain() const { return u.scopeChain; } ALWAYS_INLINE Instruction* Register::vPC() const { return u.vPC; } } // namespace JSC namespace WTF { template<> struct VectorTraits : VectorTraitsBase { }; } // namespace WTF #endif // Register_h