/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. 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IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtTest 1.0 import QtQuickControlsTests 1.0 Item { id: container width: 200 height: 200 TestCase { id: testCase name: "Tests_Switch" when: windowShown width: 200 height: 200 property var aSwitch SignalSpy { id: signalSpy } function init() { aSwitch = Qt.createQmlObject("import QtQuick.Controls 1.2; Switch { }", container, ""); } function cleanup() { if (aSwitch !== null) { aSwitch.destroy() } signalSpy.clear(); } function test_defaultConstructed() { compare(aSwitch.checked, false); } function test_checked() { signalSpy.signalName = "checkedChanged" signalSpy.target = aSwitch; compare(signalSpy.count, 0); compare(aSwitch.checked, false); aSwitch.checked = true; compare(aSwitch.checked, true); mouseClick(aSwitch, aSwitch.x + 1, aSwitch.y + 1, Qt.LeftButton); compare(signalSpy.count, 1); compare(aSwitch.checked, true); // Clicking outside should do nothing. mouseClick(aSwitch, aSwitch.x - 1, aSwitch.y, Qt.LeftButton); compare(signalSpy.count, 1); compare(aSwitch.checked, true); mouseClick(aSwitch, aSwitch.x, aSwitch.y - 1, Qt.LeftButton); compare(signalSpy.count, 1); compare(aSwitch.checked, true); mouseClick(aSwitch, aSwitch.x - 1, aSwitch.y - 1, Qt.LeftButton); compare(signalSpy.count, 1); compare(aSwitch.checked, true); } function test_pressed() { signalSpy.signalName = "pressedChanged" signalSpy.target = aSwitch; compare(signalSpy.count, 0); compare(aSwitch.pressed, false); mousePress(aSwitch, aSwitch.x + 1, aSwitch.y + 1, Qt.LeftButton); compare(aSwitch.pressed, true); compare(signalSpy.count, 1); mouseRelease(aSwitch, aSwitch.x + 1, aSwitch.y + 1, Qt.LeftButton); compare(aSwitch.pressed, false); compare(signalSpy.count, 2); } function test_clicked() { signalSpy.signalName = "clicked" signalSpy.target = aSwitch; compare(signalSpy.count, 0); mouseClick(aSwitch, aSwitch.x + 1, aSwitch.y + 1, Qt.LeftButton); compare(signalSpy.count, 1); // release outside -> no clicked() mousePress(aSwitch, aSwitch.x + 1, aSwitch.y + 1, Qt.LeftButton); mouseMove(aSwitch, aSwitch.x - 1, aSwitch.y - 1); mouseRelease(aSwitch, aSwitch.x - 1, aSwitch.y - 1, Qt.LeftButton); compare(signalSpy.count, 1); } function test_keyPressed() { aSwitch.forceActiveFocus(); signalSpy.signalName = "checkedChanged"; signalSpy.target = aSwitch; compare(signalSpy.count, 0); signalSpy.clear(); aSwitch.forceActiveFocus() keyPress(Qt.Key_Space); keyRelease(Qt.Key_Space); compare(signalSpy.count, 1); } function test_exclusiveGroup() { var root = Qt.createQmlObject("import QtQuick 2.2; import QtQuick.Controls 1.2; \n" + "Row { \n" + " property alias aSwitch1: aSwitch1 \n" + " property alias aSwitch2: aSwitch2 \n" + " property alias aSwitch3: aSwitch3 \n" + " property alias group: group \n" + " ExclusiveGroup { id: group } \n" + " Switch { id: aSwitch1; checked: true; exclusiveGroup: group } \n" + " Switch { id: aSwitch2; exclusiveGroup: group } \n" + " Switch { id: aSwitch3; exclusiveGroup: group } \n" + "}", container, ""); root.forceActiveFocus(); signalSpy.signalName = "checkedChanged"; signalSpy.target = root.aSwitch1; compare(signalSpy.count, 0); compare(root.aSwitch1.exclusiveGroup, root.group); compare(root.aSwitch2.exclusiveGroup, root.group); compare(root.aSwitch3.exclusiveGroup, root.group); compare(root.aSwitch1.checked, true); compare(root.aSwitch2.checked, false); compare(root.aSwitch3.checked, false); root.aSwitch2.forceActiveFocus(); keyPress(Qt.Key_Space); compare(signalSpy.count, 1); compare(root.aSwitch1.checked, false); compare(root.aSwitch2.checked, true); compare(root.aSwitch3.checked, false); root.aSwitch3.forceActiveFocus(); keyPress(Qt.Key_Space); compare(signalSpy.count, 1); compare(root.aSwitch1.checked, false); compare(root.aSwitch2.checked, false); compare(root.aSwitch3.checked, true); root.aSwitch3.forceActiveFocus(); keyPress(Qt.Key_Space); compare(root.aSwitch1.checked, false); compare(root.aSwitch2.checked, false); compare(root.aSwitch3.checked, false); // Shouldn't be any warnings, since we're not setting a group. root.aSwitch1.exclusiveGroup = null; root.aSwitch2.exclusiveGroup = null; root.aSwitch3.exclusiveGroup = null; } function test_activeFocusOnPress(){ aSwitch.activeFocusOnPress = false verify(!aSwitch.activeFocus) mouseClick(aSwitch, aSwitch.x + 1, aSwitch.y + 1) verify(!aSwitch.activeFocus) aSwitch.activeFocusOnPress = true verify(!aSwitch.activeFocus) mouseClick(aSwitch, aSwitch.x + 1, aSwitch.y + 1) verify(aSwitch.activeFocus) } function test_activeFocusOnTab() { aSwitch.destroy() wait(0) //QTBUG-30523 so processEvents is called if (Qt.styleHints.tabFocusBehavior != Qt.TabFocusAllControls) skip("This function doesn't support NOT iterating all.") var test_control = 'import QtQuick 2.2; \ import QtQuick.Controls 1.2; \ Item { \ width: 200; \ height: 200; \ property alias control1: _control1; \ property alias control2: _control2; \ property alias control3: _control3; \ Switch { \ y: 20; \ id: _control1; \ activeFocusOnTab: true; \ } \ Switch { \ y: 70; \ id: _control2; \ activeFocusOnTab: false; \ } \ Switch { \ y: 120; \ id: _control3; \ activeFocusOnTab: true; \ } \ } ' var control = Qt.createQmlObject(test_control, container, '') control.control1.forceActiveFocus() verify(control.control1.activeFocus) verify(!control.control2.activeFocus) verify(!control.control3.activeFocus) keyPress(Qt.Key_Tab) verify(!control.control1.activeFocus) verify(!control.control2.activeFocus) verify(control.control3.activeFocus) keyPress(Qt.Key_Tab) verify(control.control1.activeFocus) verify(!control.control2.activeFocus) verify(!control.control3.activeFocus) keyPress(Qt.Key_Tab, Qt.ShiftModifier) verify(!control.control1.activeFocus) verify(!control.control2.activeFocus) verify(control.control3.activeFocus) keyPress(Qt.Key_Tab, Qt.ShiftModifier) verify(control.control1.activeFocus) verify(!control.control2.activeFocus) verify(!control.control3.activeFocus) control.control2.activeFocusOnTab = true control.control3.activeFocusOnTab = false keyPress(Qt.Key_Tab) verify(!control.control1.activeFocus) verify(control.control2.activeFocus) verify(!control.control3.activeFocus) keyPress(Qt.Key_Tab) verify(control.control1.activeFocus) verify(!control.control2.activeFocus) verify(!control.control3.activeFocus) keyPress(Qt.Key_Tab, Qt.ShiftModifier) verify(!control.control1.activeFocus) verify(control.control2.activeFocus) verify(!control.control3.activeFocus) keyPress(Qt.Key_Tab, Qt.ShiftModifier) verify(control.control1.activeFocus) verify(!control.control2.activeFocus) verify(!control.control3.activeFocus) control.destroy() } } }