/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtTest 1.0 import QtQuick.Controls 1.2 import QtQuick.Layouts 1.0 import QtQuickControlsTests 1.0 TestCase { id: testCase name: "Tests_SplitView" when: windowShown width: 400 height: 500 visible: true property int handleWidth: 1 property int handleHeight: 5 Component { id: splitView SplitView { anchors.fill: parent property alias item1: item1 property alias item2: item2 handleDelegate: Rectangle { width: handleWidth; height: handleHeight; color: "black" } Rectangle { id: item1 width: 100 height: 80 color: "red" } Rectangle { id: item2 width: 200 height: 90 color: "blue" } } } Component { id: splitView_hide_item_after_fillWidth SplitView { anchors.fill: parent property alias item3: item3 handleDelegate: Rectangle { width: handleWidth; height: handleHeight; color: "black" } Rectangle { color: "yellow" Layout.fillWidth: true } Rectangle { color: "green" Layout.minimumWidth: 100 visible: false } Rectangle { id: item3 color: "blue" Layout.minimumWidth: 100 } } } function test_01_splitView() { var view = splitView.createObject(testCase); verify (view !== null, "splitview created is null") waitForRendering(view) verify (view.orientation === Qt.Horizontal) compare (view.__items.length, 2) compare (view.item1.x, 0) compare (view.item1.y, 0) compare (view.item1.width, 100) compare (view.item1.height, 500) compare (view.item2.x, view.item1.x + view.item1.width + handleWidth) compare (view.item2.y, 0) compare (view.item2.width, testCase.width - view.item1.width - handleWidth) compare (view.item2.height, 500) view.destroy() } function test_02_splitView_initial_orientation_vertical() { var view = splitView.createObject(testCase, {orientation:Qt.Vertical}); verify (view !== null, "splitview created is null") waitForRendering(view) compare (view.orientation, Qt.Vertical) compare (view.__items.length, 2) compare (view.item1.x, 0) compare (view.item1.y, 0) compare (view.item1.width, 400) compare (view.item1.height, 80) compare (view.item2.x, 0) compare (view.item2.y, view.item1.y + view.item1.height + handleHeight) compare (view.item2.width, 400) compare (view.item2.height, testCase.height - view.item1.height - handleHeight) view.destroy() } function test_03_orientation_change() { var view = splitView.createObject(testCase); verify (view !== null, "splitview created is null") waitForRendering(view) verify (view.orientation === Qt.Horizontal) view.orientation = Qt.Vertical verify (view.orientation === Qt.Vertical) compare (view.item1.x, 0) compare (view.item1.y, 0) compare (view.item1.width, 400) compare (view.item1.height, 100) compare (view.item2.x, 0) // We use handleWidth rather than handleHeight, since the layout is just flipped: compare (view.item2.y, view.item1.y + view.item1.height + handleWidth) compare (view.item2.width, 400) compare (view.item2.height, testCase.height - view.item1.height - handleWidth) view.orientation = Qt.Horizontal verify (view.orientation === Qt.Horizontal) compare (view.item1.x, 0) compare (view.item1.y, 0) compare (view.item1.width, 100) compare (view.item1.height, 500) compare (view.item2.x, view.item1.x + view.item1.width + handleWidth) compare (view.item2.y, 0) compare (view.item2.width, testCase.width - view.item1.width - handleWidth) compare (view.item2.height, 500) view.destroy() } function test_04_hide_item() { var view = splitView.createObject(testCase); verify (view !== null, "splitview created is null") waitForRendering(view) verify (view.item1.visible) verify (view.item2.visible) view.item1.visible = false verify (view.item1.visible === false) compare (view.item1.x, 0) compare (view.item1.y, 0) compare (view.item1.width, 100) compare (view.item1.height, 500) compare (view.item2.x, 0) compare (view.item2.y, 0) compare (view.item2.width, testCase.width) compare (view.item2.height, 500) view.destroy() } function test_05_hide_fillWidth_item() { var view = splitView.createObject(testCase); verify (view !== null, "splitview created is null") waitForRendering(view) verify (view.item1.visible) verify (view.item2.visible) view.item2.visible = false verify (view.item2.visible === false) compare (view.item1.x, 0) compare (view.item1.y, 0) compare (view.item1.width, 100) compare (view.item1.height, 500) compare (view.item2.x, view.item1.x + view.item1.width + handleWidth) compare (view.item2.y, 0) compare (view.item2.width, testCase.width - view.item1.width - handleWidth) compare (view.item2.height, 500) view.destroy() } function test_hide_item_after_fillWidth() { // QTBUG-33448 var view = splitView_hide_item_after_fillWidth.createObject(testCase); verify (view !== null, "splitview created is null") waitForRendering(view) compare (view.item3.x, view.width - view.item3.width) view.destroy() } Component { id: item_to_add_dynamically Rectangle { width: 50 height: 100 color: "yellow" } } function test_dynamic_item_add() { // QTBUG-35281 var view = splitView.createObject(testCase); verify (view !== null, "splitview created is null") verify (view.orientation === Qt.Horizontal) waitForRendering(view) var item3 = item_to_add_dynamically.createObject() view.addItem(item3) // reset item2 width view.item2.width = 200 waitForRendering(view) compare (view.__items.length, 3) compare (view.item1.x, 0) compare (view.item1.y, 0) compare (view.item1.width, 100) compare (view.item1.height, 500) compare (view.item2.x, view.item1.x + view.item1.width + handleWidth) compare (view.item2.y, 0) compare (view.item2.width, 200) compare (view.item2.height, 500) compare (item3.x, view.item2.x + view.item2.width + handleWidth) compare (item3.y, 0) compare (item3.width, testCase.width - view.item2.width - view.item1.width - (handleWidth*2)) compare (item3.height, 500) view.destroy() } function test_dynamic_item_add_fillWidth() { var view = splitView.createObject(testCase); verify (view !== null, "splitview created is null") verify (view.orientation === Qt.Horizontal) view.item2.Layout.fillWidth = true waitForRendering(view) var item3 = item_to_add_dynamically.createObject() view.addItem(item3) waitForRendering(view) compare (view.__items.length, 3) compare (view.item1.x, 0) compare (view.item1.y, 0) compare (view.item1.width, 100) compare (view.item1.height, 500) compare (view.item2.x, view.item1.x + view.item1.width + handleWidth) compare (view.item2.y, 0) compare (view.item2.width, testCase.width - view.item1.width - item3.width - (handleWidth*2)) compare (view.item2.height, 500) compare (item3.x, view.item2.x + view.item2.width + handleWidth) compare (item3.y, 0) compare (item3.width, 50) compare (item3.height, 500) view.destroy() } }