/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtQuick.Controls 1.0 import QtQuick.Controls.Private 1.0 import "../Styles/Settings.js" as Settings /*! \qmltype ScrollBar \internal \inqmlmodule QtQuick.Controls.Private 1.0 */ Item { id: scrollbar property int orientation: Qt.Horizontal property alias minimumValue: slider.minimumValue property alias maximumValue: slider.maximumValue property alias value: slider.value property Component style: Qt.createComponent("../" + Settings.THEME_PATH + "/ScrollBarStyle.qml", scrollbar) property alias styleItem: loader.item Accessible.role: Accessible.ScrollBar implicitWidth: loader.implicitWidth implicitHeight: loader.implicitHeight readonly property alias upPressed: internal.upPressed readonly property alias downPressed: internal.downPressed readonly property alias pageUpPressed: internal.pageUpPressed readonly property alias pageDownPressed: internal.pageDownPressed MouseArea { id: internal property bool upPressed property bool downPressed property bool pageUpPressed property bool pageDownPressed property bool handlePressed property bool horizontal: orientation === Qt.Horizontal property int pageStep: internal.horizontal ? width : height property int singleStep: 20 property bool scrollToClickposition: internal.scrollToClickPosition anchors.fill: parent property bool autoincrement: false property bool scrollToClickPosition: styleItem ? styleItem.scrollToClickPosition : 0 // Update hover item onEntered: styleItem.activeControl = styleItem.hitTest(mouseX, mouseY) onExited: styleItem.activeControl = "none" onMouseXChanged: styleItem.activeControl = styleItem.hitTest(mouseX, mouseY) hoverEnabled: true property variant control property variant pressedX property variant pressedY property int oldPosition property int grooveSize Timer { running: upPressed || downPressed || pageUpPressed || pageDownPressed interval: 350 onTriggered: internal.autoincrement = true } Timer { running: internal.autoincrement interval: 60 repeat: true onTriggered: upPressed ? internal.decrement() : downPressed ? internal.increment() : pageUpPressed ? internal.decrementPage() : internal.incrementPage() } onPositionChanged: { if (pressed && control === "handle") { //slider.positionAtMaximum = grooveSize if (!horizontal) slider.position = oldPosition + (mouseY - pressedY) else slider.position = oldPosition + (mouseX - pressedX) } } onPressed: { control = styleItem.hitTest(mouseX, mouseY) scrollToClickposition = scrollToClickPosition var handleRect = styleItem.subControlRect("handle") grooveSize = horizontal ? styleItem.subControlRect("groove").width - handleRect.width: styleItem.subControlRect("groove").height - handleRect.height; if (control == "handle") { pressedX = mouseX pressedY = mouseY internal.handlePressed = true oldPosition = slider.position } else if (control == "up") { decrement(); internal.upPressed = true } else if (control == "down") { increment(); internal.downPressed = true } else if (!scrollToClickposition){ if (control == "upPage") { decrementPage(); internal.pageUpPressed = true } else if (control == "downPage") { incrementPage(); internal.pageDownPressed = true } } else { slider.position = horizontal ? mouseX - handleRect.width/2 : mouseY - handleRect.height/2 } } onReleased: { autoincrement = false; internal.upPressed = false; internal.downPressed = false; handlePressed = false internal.pageUpPressed = false internal.pageDownPressed = false control = "" } function incrementPage() { value += pageStep if (value > maximumValue) value = maximumValue } function decrementPage() { value -= pageStep if (value < minimumValue) value = minimumValue } function increment() { value += singleStep if (value > maximumValue) value = maximumValue } function decrement() { value -= singleStep if (value < minimumValue) value = minimumValue } Loader { id: loader property Item control: scrollbar sourceComponent: style anchors.fill: parent } RangeModel { id: slider minimumValue: 0.0 maximumValue: 1.0 value: 0 stepSize: 0.0 inverted: false positionAtMaximum: internal.grooveSize } } }