/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Extras module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtQuick.Controls 1.4 import QtQuick.Controls.Styles 1.4 as Base import QtQuick.Controls.Styles.Flat 1.0 import QtQuick.Extras.Private 1.0 Base.GaugeStyle { id: gaugeStyle readonly property int __totalValueBarWidth: Math.round(22 * FlatStyle.scaleFactor + __lineSpacing + __lineWidth) readonly property int __actualValueBarWidth: __totalValueBarWidth - __lineSpacing - __lineWidth readonly property int __lineWidth: FlatStyle.onePixel readonly property int __lineSpacing: Math.round(3 * FlatStyle.scaleFactor) background: Item { Rectangle { color: control.enabled ? FlatStyle.styleColor : FlatStyle.disabledColor opacity: control.enabled ? 1 : 0.2 width: __lineWidth height: parent.height x: control.tickmarkAlignment === Qt.AlignLeft || control.tickmarkAlignment === Qt.AlignTop ? parent.width - width : 0 } } valueBar: Item { implicitWidth: __totalValueBarWidth Rectangle { color: control.enabled ? FlatStyle.styleColor : FlatStyle.disabledColor opacity: control.enabled ? 1 : 0.2 x: control.tickmarkAlignment === Qt.AlignRight || control.tickmarkAlignment === Qt.AlignBottom ? __lineWidth + __lineSpacing : 0 implicitWidth: __actualValueBarWidth height: parent.height } } foreground: null tickmark: Item { id: tickmarkItem implicitWidth: Math.round(12 * FlatStyle.scaleFactor) implicitHeight: FlatStyle.onePixel Rectangle { x: control.tickmarkAlignment === Qt.AlignLeft || control.tickmarkAlignment === Qt.AlignTop ? parent.width + __actualValueBarWidth / 2 - width / 2 : -__actualValueBarWidth / 2 - width / 2 // Length of the tickmark is the same as the spacing between the tickmarks and labels. width: parent.width height: parent.height color: gaugeStyle.valuePosition > styleData.valuePosition + height ? FlatStyle.selectedTextColor : (control.enabled ? FlatStyle.styleColor : FlatStyle.disabledColor) opacity: gaugeStyle.valuePosition > styleData.valuePosition + height ? 0.5 : (control.enabled ? 1 : 0.2) visible: (styleData.index === 0 && gaugeStyle.valuePosition === 0) || (styleData.index !== 0 && (gaugeStyle.valuePosition <= styleData.valuePosition || gaugeStyle.valuePosition > styleData.valuePosition + height)) } } minorTickmark: Item { implicitWidth: Math.round(6 * FlatStyle.scaleFactor) implicitHeight: FlatStyle.onePixel Rectangle { x: control.tickmarkAlignment === Qt.AlignLeft || control.tickmarkAlignment === Qt.AlignTop ? parent.width + __actualValueBarWidth / 2 - width / 2 : -__actualValueBarWidth / 2 - width / 2 width: parent.width height: parent.height color: control.enabled ? FlatStyle.styleColor : FlatStyle.disabledColor opacity: control.enabled ? 1 : 0.2 visible: gaugeStyle.valuePosition <= styleData.valuePosition } } tickmarkLabel: Item { implicitWidth: textLabel.implicitWidth implicitHeight: textLabel.implicitHeight Label { id: textLabel text: control.formatValue(styleData.value) font: control.font color: control.enabled ? FlatStyle.defaultTextColor : FlatStyle.disabledColor opacity: control.enabled ? 1 : FlatStyle.disabledOpacity renderType: FlatStyle.__renderType Connections { target: control // Setting an anchor to undefined leaves it in the position it was in last. // We don't want that, as we want the label's y pos to be at zero when it's not anchored. // Using a binding here whose when property is true when control.orientation === Qt.Horizontal // doesn't work. function onOrientationChanged() { textLabel.y = 0 } } anchors.baseline: control.orientation === Qt.Vertical ? parent.verticalCenter : undefined } } }