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Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickexclusivegroup_p.h" #include #include #include "qquickaction_p.h" #define CHECKED_PROPERTY "checked" QT_BEGIN_NAMESPACE static const char *checkableSignals[] = { CHECKED_PROPERTY"Changed()", "toggled(bool)", "toggled()", 0 }; static bool isChecked(const QObject *o) { if (!o) return false; QVariant checkedVariant = o->property(CHECKED_PROPERTY); return checkedVariant.isValid() && checkedVariant.toBool(); } /*! \qmltype ExclusiveGroup \instantiates QQuickExclusiveGroup \inqmlmodule QtQuick.Controls 1.0 \brief ExclusiveGroup provides a way to declare several checkable controls as mutually exclusive. ExclusiveGroup can contain several \l Action items, and those will automatically get their \l Action::exclusiveGroup property assigned. \code ExclusiveGroup { id: radioInputGroup Action { id: dabRadioInput text: "DAB" checkable: true } Action { id: fmRadioInput text: "FM" checkable: true } Action { id: amRadioInput text: "AM" checkable: true } } \endcode Several controls already support \l ExclusiveGroup, e.g. \l Action, \l MenuItem, \l Button, and \l RadioButton. Since \l ExclusiveGroup only supports \l Action as child items, we need to manually assign the \c exclusiveGroup property for other objects. \code ExclusiveGroup { id: textAlignmentGroup } Menu { MenuItem { text: "Alignt Left" checkable: true exclusiveGroup: textAlignmentGroup } MenuItem { text: "Alignt Right" checkable: true exclusiveGroup: textAlignmentGroup } MenuItem { text: "Center" checkable: true exclusiveGroup: textAlignmentGroup } MenuItem { text: "Justify" checkable: true exclusiveGroup: textAlignmentGroup } } \endcode \section1 Adding support to ExclusiveGroup It is possible to add support for \l ExclusiveGroup for an object, or control. It should have a \c checked property, and either a \c checkedChanged, \c toggled(), or \c toggled(bool) signal. It also needs to be bound with \l ExclusiveGroup::bindCheckable(object) when its \l ExclusiveGroup ty[ped property is set. \code Item { id: myItem property bool checked: false property ExclusiveGroup exclusiveGroup: null onExclusiveGroupChanged: { if (exclusiveGroup) exclusiveGroup.bindCheckable(myItem) } } \endcode The example above shows the minimum necessary to add \l ExclusiveGroup support to any item. */ /*! \qmlproperty object ExclusiveGroup::current The currently selected object. Defaults to the first checked object bound to the \l ExclusiveGroup. If there is none, then it defaults to \c null. */ /*! \qmlmethod void ExclusiveGroup::bindCheckable(object) Register \c object to the exclusive group. You should only need to call this function when creating a component you want to be compatible with \c ExclusiveGroup. \sa ExclusiveGroup::unbindCheckable(object) */ /*! \qmlmethod void ExclusiveGroup::unbindCheckable(object) Unregister \c object from the exclusive group. You should only need to call this function when creating a component you want to be compatible with \c ExclusiveGroup. \sa ExclusiveGroup::bindCheckable(object) */ QQuickExclusiveGroup::QQuickExclusiveGroup(QObject *parent) : QObject(parent), m_current(0) { int index = metaObject()->indexOfMethod("updateCurrent()"); m_updateCurrentMethod = metaObject()->method(index); } QQmlListProperty QQuickExclusiveGroup::actions() { return QQmlListProperty(this, 0, &QQuickExclusiveGroup::append_actions, 0, 0, 0); } void QQuickExclusiveGroup::append_actions(QQmlListProperty *list, QQuickAction *action) { if (QQuickExclusiveGroup *eg = qobject_cast(list->object)) action->setExclusiveGroup(eg); } void QQuickExclusiveGroup::setCurrent(QObject * o) { if (m_current == o) return; if (m_current) m_current->setProperty(CHECKED_PROPERTY, QVariant(false)); m_current = o; if (m_current) m_current->setProperty(CHECKED_PROPERTY, QVariant(true)); emit currentChanged(); } void QQuickExclusiveGroup::updateCurrent() { QObject *checkable = sender(); if (isChecked(checkable)) setCurrent(checkable); } void QQuickExclusiveGroup::bindCheckable(QObject *o) { for (const char **signalName = checkableSignals; *signalName; signalName++) { int signalIndex = o->metaObject()->indexOfSignal(*signalName); if (signalIndex != -1) { QMetaMethod signalMethod = o->metaObject()->method(signalIndex); connect(o, signalMethod, this, m_updateCurrentMethod, Qt::UniqueConnection); connect(o, SIGNAL(destroyed(QObject*)), this, SLOT(unbindCheckable(QObject*)), Qt::UniqueConnection); if (!m_current && isChecked(o)) setCurrent(o); return; } } qWarning() << "QQuickExclusiveGroup::bindCheckable(): Cannot bind to" << o; } void QQuickExclusiveGroup::unbindCheckable(QObject *o) { if (m_current == o) setCurrent(0); for (const char **signalName = checkableSignals; *signalName; signalName++) { int signalIndex = o->metaObject()->indexOfSignal(*signalName); if (signalIndex != -1) { QMetaMethod signalMethod = o->metaObject()->method(signalIndex); if (disconnect(o, signalMethod, this, m_updateCurrentMethod)) { disconnect(o, SIGNAL(destroyed(QObject*)), this, SLOT(unbindCheckable(QObject*))); break; } } } } QT_END_NAMESPACE