/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKACTION_H #define QQUICKACTION_H #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QQuickExclusiveGroup1; class QQuickAction1 : public QObject { Q_OBJECT Q_PROPERTY(QString text READ text WRITE setText NOTIFY textChanged RESET resetText) Q_PROPERTY(QUrl iconSource READ iconSource WRITE setIconSource NOTIFY iconSourceChanged RESET resetIconSource) Q_PROPERTY(QString iconName READ iconName WRITE setIconName NOTIFY iconNameChanged) Q_PROPERTY(QVariant __icon READ iconVariant NOTIFY iconChanged) Q_PROPERTY(QString tooltip READ tooltip WRITE setTooltip NOTIFY tooltipChanged RESET resetTooltip) Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled NOTIFY enabledChanged) Q_PROPERTY(bool checkable READ isCheckable WRITE setCheckable NOTIFY checkableChanged) Q_PROPERTY(bool checked READ isChecked WRITE setChecked DESIGNABLE isCheckable NOTIFY toggled) Q_PROPERTY(QQuickExclusiveGroup1 *exclusiveGroup READ exclusiveGroup WRITE setExclusiveGroup NOTIFY exclusiveGroupChanged) #ifndef QT_NO_SHORTCUT Q_PROPERTY(QVariant shortcut READ shortcut WRITE setShortcut NOTIFY shortcutChanged) #endif public: explicit QQuickAction1(QObject *parent = 0); ~QQuickAction1(); QString text() const { return m_text; } void resetText() { setText(QString()); } void setText(const QString &text); QVariant shortcut() const; void setShortcut(const QVariant &shortcut); void setMnemonicFromText(const QString &mnemonic); QString iconName() const; void setIconName(const QString &iconName); QUrl iconSource() const { return m_iconSource; } void resetIconSource() { setIconSource(QString()); } void setIconSource(const QUrl &iconSource); QString tooltip() const { return m_tooltip; } void resetTooltip() { setTooltip(QString()); } void setTooltip(const QString &tooltip); bool isEnabled() const { return m_enabled; } void setEnabled(bool e); bool isCheckable() const { return m_checkable; } void setCheckable(bool c); bool isChecked() const { return m_checkable && m_checked; } void setChecked(bool c); QQuickExclusiveGroup1 *exclusiveGroup() const; void setExclusiveGroup(QQuickExclusiveGroup1 *arg); QIcon icon() const { return m_icon; } QVariant iconVariant() const { return QVariant(m_icon); } void setIcon(const QIcon &icon) { m_icon = icon; emit iconChanged(); } bool event(QEvent *e); public Q_SLOTS: void trigger(QObject *source = 0); Q_SIGNALS: void triggered(QObject *source = 0); void toggled(bool checked); void textChanged(); void shortcutChanged(const QVariant &shortcut); void iconChanged(); void iconNameChanged(); void iconSourceChanged(); void tooltipChanged(const QString &arg); void enabledChanged(); void checkableChanged(); void exclusiveGroupChanged(); private: QString m_text; QUrl m_iconSource; QString m_iconName; QIcon m_icon; bool m_enabled; bool m_checkable; bool m_checked; QPointer m_exclusiveGroup; QKeySequence m_shortcut; QKeySequence m_mnemonic; QString m_tooltip; }; QT_END_NAMESPACE #endif // QQUICKACTION_H