/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtQuick.Controls 1.2 import QtQuick.Controls.Private 1.0 import QtQuick.Controls.Styles 1.1 import QtQuick.Window 2.1 /*! \qmltype TableView \inqmlmodule QtQuick.Controls \since 5.1 \ingroup views \brief Provides a list view with scroll bars, styling and header sections. \image tableview.png A TableView is similar to \l ListView, and adds scroll bars, selection, and resizable header sections. As with \l ListView, data for each row is provided through a \l model: \code ListModel { id: libraryModel ListElement { title: "A Masterpiece" author: "Gabriel" } ListElement { title: "Brilliance" author: "Jens" } ListElement { title: "Outstanding" author: "Frederik" } } \endcode You provide title and size of a column header by adding a \l TableViewColumn as demonstrated below. \code TableView { TableViewColumn { role: "title" title: "Title" width: 100 } TableViewColumn { role: "author" title: "Author" width: 200 } model: libraryModel } \endcode The header sections are attached to values in the \l model by defining the model role they attach to. Each property in the model will then be shown in their corresponding column. You can customize the look by overriding the \l itemDelegate, \l rowDelegate, or \l headerDelegate properties. The view itself does not provide sorting. This has to be done on the model itself. However you can provide sorting on the model, and enable sort indicators on headers. \list \li int sortIndicatorColumn - The index of the current sort column \li bool sortIndicatorVisible - Whether the sort indicator should be enabled \li enum sortIndicatorOrder - Qt.AscendingOrder or Qt.DescendingOrder depending on state \endlist You can create a custom appearance for a TableView by assigning a \l {QtQuick.Controls.Styles::TableViewStyle}{TableViewStyle}. */ ScrollView { id: root /*! \qmlproperty model TableView::model This property holds the model providing data for the table view. The model provides the set of data that is used to create the items in the view. Models can be created directly in QML using ListModel, XmlListModel or VisualItemModel, or provided by C++ model classes. \sa ListView::model Example model: \code model: ListModel { ListElement{ column1: "value 1" ; column2: "value 2" } ListElement{ column1: "value 3" ; column2: "value 4" } } \endcode \sa {qml-data-models}{Data Models} */ property var model /*! This property is set to \c true if the view alternates the row color. The default value is \c true. */ property bool alternatingRowColors: true /*! This property determines if the header is visible. The default value is \c true. */ property bool headerVisible: true /*! \qmlproperty bool TableView::backgroundVisible This property determines if the background should be filled or not. The default value is \c true. \note The rowDelegate is not affected by this property */ property alias backgroundVisible: colorRect.visible /*! This property defines a delegate to draw a specific cell. In the item delegate you have access to the following special properties: \list \li styleData.selected - if the item is currently selected \li styleData.value - the value or text for this item \li styleData.textColor - the default text color for an item \li styleData.row - the index of the row \li styleData.column - the index of the column \li styleData.elideMode - the elide mode of the column \li styleData.textAlignment - the horizontal text alignment of the column \li styleData.pressed - true when the item is pressed (since QtQuick.Controls 1.3) \li styleData.hasActiveFocus - true when the row has focus (since QtQuick.Controls 1.3) \endlist Example: \code itemDelegate: Item { Text { anchors.verticalCenter: parent.verticalCenter color: styleData.textColor elide: styleData.elideMode text: styleData.value } } \endcode \note For performance reasons, created delegates can be recycled across multiple table rows. This implies that when you make use of implicit properties such as \c styleData.row or \c model, these values can change after the delegate has been constructed. This means that you should not assume that content is fixed when \c Component.onCompleted is called, but instead rely on bindings to such properties. */ property Component itemDelegate: __style ? __style.itemDelegate : null /*! This property defines a delegate to draw a row. In the row delegate you have access to the following special properties: \list \li styleData.alternate - true when the row uses the alternate background color \li styleData.selected - true when the row is currently selected \li styleData.row - the index of the row \li styleData.hasActiveFocus - true when the row has focus \li styleData.pressed - true when the row is pressed (since QtQuick.Controls 1.3) \endlist \note For performance reasons, created delegates can be recycled across multiple table rows. This implies that when you make use of implicit properties such as \c styleData.row or \c model, these values can change after the delegate has been constructed. This means that you should not assume that content is fixed when \c Component.onCompleted is called, but instead rely on bindings to such properties. */ property Component rowDelegate: __style ? __style.rowDelegate : null /*! This property defines a delegate to draw a header. In the header delegate you have access to the following special properties: \list \li styleData.value - the value or text for this item \li styleData.column - the index of the column \li styleData.pressed - true when the column is being pressed \li styleData.containsMouse - true when the column is under the mouse \li styleData.textAlignment - the horizontal text alignment of the column (since QtQuickControls 1.1) \endlist */ property Component headerDelegate: __style ? __style.headerDelegate : null /*! Index of the current sort column. The default value is \c {0}. */ property int sortIndicatorColumn /*! This property shows or hides the sort indicator The default value is \c false. \note The view itself does not sort the data. */ property bool sortIndicatorVisible: false /*! \qmlproperty enumeration TableView::sortIndicatorOrder This sets the sorting order of the sort indicator The allowed values are: \list \li Qt.AscendingOrder - the default \li Qt.DescendingOrder \endlist */ property int sortIndicatorOrder: Qt.AscendingOrder /*! \internal */ default property alias __columns: root.data /*! \qmlproperty Component TableView::contentHeader This is the content header of the TableView */ property alias contentHeader: listView.header /*! \qmlproperty Component TableView::contentFooter This is the content footer of the TableView */ property alias contentFooter: listView.footer /*! \qmlproperty int TableView::rowCount The current number of rows */ readonly property alias rowCount: listView.count /*! \qmlproperty int TableView::columnCount The current number of columns */ readonly property alias columnCount: columnModel.count /*! \qmlproperty string TableView::section.property \qmlproperty enumeration TableView::section.criteria \qmlproperty Component TableView::section.delegate \qmlproperty enumeration TableView::section.labelPositioning These properties determine the section labels. \sa ListView::section */ property alias section: listView.section /*! \qmlproperty int TableView::currentRow The current row index of the view. The default value is \c -1 to indicate that no row is selected. */ property alias currentRow: listView.currentIndex /*! \internal */ property alias __currentRowItem: listView.currentItem /*! \internal */ property alias __listView: listView /*! \qmlsignal TableView::activated(int row) Emitted when the user activates an item by mouse or keyboard interaction. Mouse activation is triggered by single- or double-clicking, depending on the platform. \a row int provides access to the activated row index. \note This signal is only emitted for mouse interaction that is not blocked in the row or item delegate. The corresponding handler is \c onActivated. */ signal activated(int row) /*! \qmlsignal TableView::clicked(int row) Emitted when the user clicks a valid row by single clicking \a row int provides access to the clicked row index. \note This signal is only emitted if the row or item delegate does not accept mouse events. The corresponding handler is \c onClicked. */ signal clicked(int row) /*! \qmlsignal TableView::doubleClicked(int row) Emitted when the user double clicks a valid row. \a row int provides access to the clicked row index. \note This signal is only emitted if the row or item delegate does not accept mouse events. The corresponding handler is \c onDoubleClicked. */ signal doubleClicked(int row) /*! \qmlsignal TableView::pressAndHold(int row) \since QtQuick.Controls 1.3 Emitted when the user presses and holds a valid row. \a row int provides access to the pressed row index. \note This signal is only emitted if the row or item delegate does not accept mouse events. The corresponding handler is \c onPressAndHold. */ signal pressAndHold(int row) /*! \qmlmethod TableView::positionViewAtRow( int row, PositionMode mode ) Positions the view such that the specified \a row is at the position defined by \a mode: \list \li ListView.Beginning - position item at the top of the view. \li ListView.Center - position item in the center of the view. \li ListView.End - position item at bottom of the view. \li ListView.Visible - if any part of the item is visible then take no action, otherwise bring the item into view. \li ListView.Contain - ensure the entire item is visible. If the item is larger than the view the item is positioned at the top of the view. \endlist If positioning the \a row creates an empty space at the beginning or end of the view, then the view is positioned at the boundary. For example, to position the view at the end at startup: \code Component.onCompleted: table.positionViewAtRow(rowCount -1, ListView.Contain) \endcode Depending on how the model is populated, the model may not be ready when TableView Component.onCompleted is called. In that case you may need to delay the call to positionViewAtRow by using a \l {QtQml::Timer}{Timer}. \note This method should only be called after the component has completed. */ function positionViewAtRow(row, mode) { listView.positionViewAtIndex(row, mode) } /*! \qmlmethod int TableView::rowAt( int x, int y ) Returns the index of the visible row at the point \a x, \a y in content coordinates. If there is no visible row at the point specified, \c -1 is returned. \note This method should only be called after the component has completed. */ function rowAt(x, y) { var obj = root.mapToItem(listView.contentItem, x, y) return listView.indexAt(obj.x, obj.y) } /*! Adds a \a column and returns the added column. The \a column argument can be an instance of TableViewColumn, or a Component. The component has to contain a TableViewColumn. Otherwise \c null is returned. */ function addColumn(column) { return insertColumn(columnCount, column) } /*! Inserts a \a column at the given \a index and returns the inserted column. The \a column argument can be an instance of TableViewColumn, or a Component. The component has to contain a TableViewColumn. Otherwise \c null is returned. */ function insertColumn(index, column) { var object = column if (typeof column['createObject'] === 'function') object = column.createObject(root) else if (object.__view) { console.warn("TableView::insertColumn(): you cannot add a column to multiple views") return null } if (index >= 0 && index <= columnCount && object.Accessible.role === Accessible.ColumnHeader) { object.__view = root columnModel.insert(index, {columnItem: object}) return object } if (object !== column) object.destroy() console.warn("TableView::insertColumn(): invalid argument") return null } /*! Removes and destroys a column at the given \a index. */ function removeColumn(index) { if (index < 0 || index >= columnCount) { console.warn("TableView::removeColumn(): invalid argument") return } var column = columnModel.get(index).columnItem columnModel.remove(index, 1) column.destroy() } /*! Moves a column \a from index \a to another. */ function moveColumn(from, to) { if (from < 0 || from >= columnCount || to < 0 || to >= columnCount) { console.warn("TableView::moveColumn(): invalid argument") return } columnModel.move(from, to, 1) } /*! Returns the column at the given \a index or \c null if the \a index is invalid. */ function getColumn(index) { if (index < 0 || index >= columnCount) return null return columnModel.get(index).columnItem } /*! \qmlproperty Selection TableView::selection \since QtQuick.Controls 1.1 This property contains the current row-selection of the \l TableView. The selection allows you to select, deselect or iterate over selected rows. \list \li function \b clear() - deselects all rows \li function \b selectAll() - selects all rows \li function \b select(from, to) - select a range \li functton \b deselect(from, to) - de-selects a range \li function \b forEach(callback) - iterates over all selected rows \li function \b contains(index) - checks whether the selection includes the given index \li signal \b selectionChanged() - the current row selection changed \li readonly property int \b count - the number of selected rows \endlist \b Example: \code tableview.selection.select(0) // select row index 0 tableview.selection.select(1, 3) // select row indexes 1, 2 and 3 tableview.selection.deselect(0, 1) // deselects row index 0 and 1 tableview.selection.deselect(2) // deselects row index 2 \endcode \b Example: To iterate over selected indexes, you can pass a callback function. \a rowIndex is passed as as an argument to the callback function. \code tableview.selection.forEach( function(rowIndex) {console.log(rowIndex)} ) \endcode */ readonly property alias selection: selectionObject /*! \qmlproperty enumeration TableView::selectionMode \since QtQuick.Controls 1.1 This enum indicates how the view responds to user selections: The possible modes are: \list \li SelectionMode.NoSelection - Items cannot be selected. \li SelectionMode.SingleSelection - When the user selects an item, any already-selected item becomes unselected, and the user cannot unselect the selected item. (Default) \li SelectionMode.MultiSelection - When the user selects an item in the usual way, the selection status of that item is toggled and the other items are left alone. \li SelectionMode.ExtendedSelection - When the user selects an item in the usual way, the selection is cleared and the new item selected. However, if the user presses the Ctrl key when clicking on an item, the clicked item gets toggled and all other items are left untouched. If the user presses the Shift key while clicking on an item, all items between the current item and the clicked item are selected or unselected, depending on the state of the clicked item. Multiple items can be selected by dragging the mouse over them. \li SelectionMode.ContiguousSelection - When the user selects an item in the usual way, the selection is cleared and the new item selected. However, if the user presses the Shift key while clicking on an item, all items between the current item and the clicked item are selected. \endlist */ property int selectionMode: SelectionMode.SingleSelection /*! Resizes all columns to ensure that the column contents and the headers will fit. \since QtQuick.Controls 1.2 */ function resizeColumnsToContents () { for (var i = 0; i < __columns.length; ++i) { var col = getColumn(i) var header = repeater.itemAt(i) if (col) { col.__index = i col.resizeToContents() if (col.width < header.implicitWidth) col.width = header.implicitWidth } } } Component.onCompleted: { for (var i = 0; i < __columns.length; ++i) { var column = __columns[i] if (column.Accessible.role === Accessible.ColumnHeader) addColumn(column) } } style: Qt.createComponent(Settings.style + "/TableViewStyle.qml", root) Accessible.role: Accessible.Table implicitWidth: 200 implicitHeight: 150 frameVisible: true __scrollBarTopMargin: (__style && __style.transientScrollBars || Qt.platform.os === "osx") ? headerrow.height : 0 __viewTopMargin: headerrow.height /*! \internal */ property bool __activateItemOnSingleClick: __style ? __style.activateItemOnSingleClick : false /*! \internal */ function __decrementCurrentIndex() { __scroller.blockUpdates = true; listView.decrementCurrentIndex(); __scroller.blockUpdates = false; var newIndex = listView.indexAt(0, listView.contentY) if (newIndex !== -1) { if (selectionMode > SelectionMode.SingleSelection) mousearea.dragRow = newIndex else if (selectionMode === SelectionMode.SingleSelection) selection.__selectOne(newIndex) } } /*! \internal */ function __incrementCurrentIndex() { __scroller.blockUpdates = true; listView.incrementCurrentIndex(); __scroller.blockUpdates = false; var newIndex = Math.max(0, listView.indexAt(0, listView.height + listView.contentY)) if (newIndex !== -1) { if (selectionMode > SelectionMode.SingleSelection) mousearea.dragRow = newIndex else if (selectionMode === SelectionMode.SingleSelection) selection.__selectOne(newIndex) } } onModelChanged: selection.clear() ListView { id: listView focus: true activeFocusOnTab: false anchors.topMargin: headerVisible ? tableHeader.height : 0 anchors.fill: parent currentIndex: -1 visible: columnCount > 0 interactive: Settings.hasTouchScreen property var rowItemStack: [] // Used as a cache for rowDelegates SystemPalette { id: palette colorGroup: enabled ? SystemPalette.Active : SystemPalette.Disabled } Rectangle { id: colorRect parent: viewport anchors.fill: parent color: __style ? __style.backgroundColor : palette.base z: -2 } MouseArea { id: mousearea z: -1 anchors.fill: listView propagateComposedEvents: true property bool autoincrement: false property bool autodecrement: false property int mouseModifiers: 0 property int previousRow: 0 property int clickedRow: -1 property int dragRow: -1 property int firstKeyRow: -1 property int pressedRow: -1 property int pressedColumn: -1 onReleased: { pressedRow = -1 pressedColumn = -1 autoincrement = false autodecrement = false var clickIndex = listView.indexAt(0, mouseY + listView.contentY) if (clickIndex > -1) { if (Settings.hasTouchScreen) { listView.currentIndex = clickIndex mouseSelect(clickIndex, mouse.modifiers) } previousRow = clickIndex } if (mousearea.dragRow >= 0) { selection.__select(selection.contains(mousearea.clickedRow), mousearea.clickedRow, mousearea.dragRow) mousearea.dragRow = -1 } } // Handle vertical scrolling whem dragging mouse outside boundraries Timer { running: mousearea.autoincrement && __verticalScrollBar.visible; repeat: true; interval: 20 ; onTriggered: __incrementCurrentIndex()} Timer { running: mousearea.autodecrement && __verticalScrollBar.visible; repeat: true; interval: 20 ; onTriggered: __decrementCurrentIndex()} onPositionChanged: { if (mouseY > listView.height && pressed) { if (autoincrement) return; autodecrement = false; autoincrement = true; } else if (mouseY < 0 && pressed) { if (autodecrement) return; autoincrement = false; autodecrement = true; } else { autoincrement = false; autodecrement = false; } if (pressed && containsMouse) { pressedRow = Math.max(0, listView.indexAt(0, mouseY + listView.contentY)) pressedColumn = headerrow.columnAt(mouseX) if (!Settings.hasTouchScreen) { if (pressedRow >= 0 && pressedRow !== currentRow) { listView.currentIndex = pressedRow; if (selectionMode === SelectionMode.SingleSelection) { selection.__selectOne(pressedRow) } else if (selectionMode > 1) { dragRow = pressedRow } } } } mouseModifiers = mouse.modifiers } onClicked: { var clickIndex = listView.indexAt(0, mouseY + listView.contentY) if (clickIndex > -1) { if (root.__activateItemOnSingleClick) root.activated(clickIndex) root.clicked(clickIndex) } } onPressed: { pressedRow = listView.indexAt(0, mouseY + listView.contentY) pressedColumn = headerrow.columnAt(mouseX) listView.forceActiveFocus() if (pressedRow > -1 && !Settings.hasTouchScreen) { listView.currentIndex = pressedRow mouseSelect(pressedRow, mouse.modifiers) mousearea.clickedRow = pressedRow } mouseModifiers = mouse.modifiers } onExited: { mousearea.pressedRow = -1 mousearea.pressedColumn = -1 } onCanceled: { mousearea.pressedRow = -1 mousearea.pressedColumn = -1 } function mouseSelect(index, modifiers) { if (selectionMode) { if (modifiers & Qt.ShiftModifier && (selectionMode === SelectionMode.ExtendedSelection)) { selection.select(previousRow, index) } else if (selectionMode === SelectionMode.MultiSelection || (selectionMode === SelectionMode.ExtendedSelection && modifiers & Qt.ControlModifier)) { selection.__select(!selection.contains(index) , index) } else { selection.__selectOne(index) } } } onDoubleClicked: { var clickIndex = listView.indexAt(0, mouseY + listView.contentY) if (clickIndex > -1) { if (!root.__activateItemOnSingleClick) root.activated(clickIndex) root.doubleClicked(clickIndex) } } onPressAndHold: { var pressIndex = listView.indexAt(0, mouseY + listView.contentY) if (pressIndex > -1) root.pressAndHold(pressIndex) } // Note: with boolean preventStealing we are keeping the flickable from // eating our mouse press events preventStealing: !Settings.hasTouchScreen TableViewSelection { id: selectionObject } } // Fills extra rows with alternate color Column { id: rowfiller Loader { id: rowSizeItem sourceComponent: root.rowDelegate visible: false property QtObject styleData: QtObject { property bool alternate: false property bool selected: false property bool hasActiveFocus: false property bool pressed: false } } property int rowHeight: rowSizeItem.implicitHeight property int paddedRowCount: height/rowHeight y: listView.contentHeight - listView.contentY + listView.originY width: parent.width visible: alternatingRowColors height: viewport.height - listView.contentHeight Repeater { model: visible ? parent.paddedRowCount : 0 Loader { width: rowfiller.width height: rowfiller.rowHeight sourceComponent: root.rowDelegate property QtObject styleData: QtObject { readonly property bool alternate: (index + rowCount) % 2 === 1 readonly property bool selected: false readonly property bool hasActiveFocus: false readonly property bool pressed: false } readonly property var model: listView.model readonly property var modelData: null } } } ListModel { id: columnModel } highlightFollowsCurrentItem: true model: root.model function keySelect(shiftPressed, row) { if (row < 0 || row > rowCount - 1) return if (shiftPressed && (selectionMode >= SelectionMode.ExtendedSelection)) { selection.__ranges = new Array() selection.select(mousearea.firstKeyRow, row) } else { selection.__selectOne(row) } } Keys.forwardTo: root Keys.onUpPressed: { var oldIndex = listView.currentIndex __scroller.blockUpdates = true; listView.decrementCurrentIndex(); __scroller.blockUpdates = false; if (oldIndex === listView.currentIndex) event.accepted = false if (selectionMode) keySelect(event.modifiers & Qt.ShiftModifier, currentRow) } Keys.onDownPressed: { var oldIndex = listView.currentIndex __scroller.blockUpdates = true; listView.incrementCurrentIndex(); __scroller.blockUpdates = false; if (oldIndex === listView.currentIndex) event.accepted = false if (selectionMode) keySelect(event.modifiers & Qt.ShiftModifier, currentRow) } Keys.onPressed: { if (event.key === Qt.Key_PageUp) { __verticalScrollBar.value = __verticalScrollBar.value - listView.height } else if (event.key === Qt.Key_PageDown) __verticalScrollBar.value = __verticalScrollBar.value + listView.height if (event.key === Qt.Key_Shift) { mousearea.firstKeyRow = currentRow } if (event.key === Qt.Key_A && event.modifiers & Qt.ControlModifier) { if (selectionMode > 1) selection.selectAll() } } Keys.onReleased: { if (event.key === Qt.Key_Shift) mousearea.firstKeyRow = -1 } Keys.onReturnPressed: { if (currentRow > -1) root.activated(currentRow); else event.accepted = false } delegate: FocusScope { id: rowItemContainer activeFocusOnTab: false z: rowItem.activeFocus ? 0.7 : rowItem.itemSelected ? 0.5 : 0 property Item rowItem // We recycle instantiated row items to speed up list scrolling Component.onDestruction: { // move the rowItem back in cache if (rowItem) { rowItem.visible = false; rowItem.parent = null; rowItem.rowIndex = -1; listView.rowItemStack.push(rowItem); // return rowItem to cache } } Component.onCompleted: { // retrieve row item from cache if (listView.rowItemStack.length > 0) rowItem = listView.rowItemStack.pop(); else rowItem = rowComponent.createObject(listView); // Bind container to item size rowItemContainer.width = Qt.binding( function() { return rowItem.width }); rowItemContainer.height = Qt.binding( function() { return rowItem.height }); // Reassign row-specific bindings rowItem.rowIndex = Qt.binding( function() { return model.index }); rowItem.itemModelData = Qt.binding( function() { return typeof modelData === "undefined" ? null : modelData }); rowItem.itemModel = Qt.binding( function() { return model }); rowItem.parent = rowItemContainer; rowItem.visible = true; } } Component { id: rowComponent FocusScope { id: rowitem visible: false property int rowIndex property var itemModelData property var itemModel property bool itemSelected: selected() property bool alternate: alternatingRowColors && rowIndex % 2 === 1 readonly property color itemTextColor: itemSelected ? __style.highlightedTextColor : __style.textColor function selected() { if (mousearea.dragRow > -1 && (rowIndex >= mousearea.clickedRow && rowIndex <= mousearea.dragRow || rowIndex <= mousearea.clickedRow && rowIndex >=mousearea.dragRow)) return selection.contains(mousearea.clickedRow) return selection.count && selection.contains(rowIndex) } width: itemrow.width height: rowstyle.height onActiveFocusChanged: { if (activeFocus) listView.currentIndex = rowIndex } Loader { id: rowstyle // row delegate sourceComponent: rowitem.itemModel !== undefined ? root.rowDelegate : null // Row fills the view width regardless of item size // But scrollbar should not adjust to it height: item ? item.height : 16 width: parent.width + __horizontalScrollBar.width x: listView.contentX // these properties are exposed to the row delegate // Note: these properties should be mirrored in the row filler as well property QtObject styleData: QtObject { readonly property int row: rowitem.rowIndex readonly property bool alternate: rowitem.alternate readonly property bool selected: rowitem.itemSelected readonly property bool hasActiveFocus: rowitem.activeFocus readonly property bool pressed: rowitem.rowIndex === mousearea.pressedRow } readonly property var model: listView.model readonly property var modelData: rowitem.itemModelData } Row { id: itemrow height: parent.height Repeater { id: repeater model: columnModel Loader { id: itemDelegateLoader width: columnItem.width height: parent ? parent.height : 0 visible: columnItem.visible sourceComponent: rowitem.itemModel !== undefined ? // delays construction until model is initialized (columnItem.delegate ? columnItem.delegate : itemDelegate) : null // these properties are exposed to the item delegate readonly property var model: itemModel readonly property var modelData: itemModelData property QtObject styleData: QtObject { readonly property int row: rowitem.rowIndex readonly property int column: index readonly property int elideMode: columnItem.elideMode readonly property int textAlignment: columnItem.horizontalAlignment readonly property bool selected: rowitem.itemSelected readonly property bool hasActiveFocus: rowitem.activeFocus readonly property bool pressed: row === mousearea.pressedRow && column === mousearea.pressedColumn readonly property color textColor: rowitem.itemTextColor readonly property string role: columnItem.role readonly property var value: (itemModel && itemModel.hasOwnProperty(role)) ? itemModel[role] // Qml ListModel and QAbstractItemModel : modelData && modelData.hasOwnProperty(role) ? modelData[role] // QObjectList / QObject : modelData != undefined ? modelData : "" // Models without role } } } } } } Item { id: tableHeader clip: true parent: __scroller visible: headerVisible anchors.top: parent.top anchors.topMargin: viewport.anchors.topMargin anchors.leftMargin: viewport.anchors.leftMargin anchors.margins: viewport.anchors.margins anchors.rightMargin: (frameVisible ? __scroller.rightMargin : 0) + (__scroller.outerFrame && __scrollBarTopMargin ? 0 : __verticalScrollBar.width + __scroller.scrollBarSpacing + root.__style.padding.right) anchors.left: parent.left anchors.right: parent.right height: headerrow.height Row { id: headerrow x: -listView.contentX function columnAt(offset) { var item = childAt(offset, 0) return item ? item.column : -1 } Repeater { id: repeater property int targetIndex: -1 property int dragIndex: -1 model: columnModel delegate: Item { id: headerRowDelegate readonly property int column: index z:-index width: modelData.width implicitWidth: columnCount === 1 ? viewport.width + __verticalScrollBar.width : headerStyle.implicitWidth visible: modelData.visible height: headerStyle.height Loader { id: headerStyle sourceComponent: root.headerDelegate anchors.left: parent.left anchors.right: parent.right property QtObject styleData: QtObject { readonly property string value: modelData.title readonly property bool pressed: headerClickArea.pressed readonly property bool containsMouse: headerClickArea.containsMouse readonly property int column: index readonly property int textAlignment: modelData.horizontalAlignment readonly property bool resizable: modelData.resizable } } Rectangle{ id: targetmark width: parent.width height:parent.height opacity: (index === repeater.targetIndex && repeater.targetIndex !== repeater.dragIndex) ? 0.5 : 0 Behavior on opacity { NumberAnimation{duration:160}} color: palette.highlight visible: modelData.movable } MouseArea{ id: headerClickArea drag.axis: Qt.YAxis hoverEnabled: Settings.hoverEnabled anchors.fill: parent onClicked: { if (sortIndicatorColumn === index) sortIndicatorOrder = sortIndicatorOrder === Qt.AscendingOrder ? Qt.DescendingOrder : Qt.AscendingOrder sortIndicatorColumn = index } // Here we handle moving header sections // NOTE: the direction is different from the master branch // so this indicates that I am using an invalid assumption on item ordering onPositionChanged: { if (modelData.movable && pressed && columnCount > 1) { // only do this while dragging for (var h = columnCount-1 ; h >= 0 ; --h) { if (drag.target.x + listView.contentX + headerRowDelegate.width/2 > headerrow.children[h].x) { repeater.targetIndex = h break } } } } onPressed: { repeater.dragIndex = index } onReleased: { if (repeater.targetIndex >= 0 && repeater.targetIndex !== index ) { var targetColumn = columnModel.get(repeater.targetIndex).columnItem if (targetColumn.movable) { columnModel.move(index, repeater.targetIndex, 1) if (sortIndicatorColumn === index) sortIndicatorColumn = repeater.targetIndex } } repeater.targetIndex = -1 repeater.dragIndex = -1 } drag.maximumX: 1000 drag.minimumX: -1000 drag.target: modelData.movable && columnCount > 1 ? draghandle : null } Loader { id: draghandle property QtObject styleData: QtObject{ readonly property string value: modelData.title readonly property bool pressed: headerClickArea.pressed readonly property bool containsMouse: headerClickArea.containsMouse readonly property int column: index readonly property int textAlignment: modelData.horizontalAlignment } parent: tableHeader x: __implicitX property double __implicitX: headerRowDelegate.x - listView.contentX width: modelData.width height: parent.height sourceComponent: root.headerDelegate visible: headerClickArea.pressed onVisibleChanged: { if (!visible) x = Qt.binding(function () { return __implicitX }) } opacity: 0.5 } MouseArea { id: headerResizeHandle property int offset: 0 readonly property int minimumSize: 20 preventStealing: true anchors.rightMargin: -width/2 width: Settings.hasTouchScreen ? Screen.pixelDensity * 3.5 : 16 height: parent.height anchors.right: parent.right enabled: modelData.resizable && columnCount > 0 onPositionChanged: { var newHeaderWidth = modelData.width + (mouseX - offset) modelData.width = Math.max(minimumSize, newHeaderWidth) } onDoubleClicked: getColumn(index).resizeToContents() onPressedChanged: if (pressed) offset=mouseX cursorShape: enabled && repeater.dragIndex==-1 ? Qt.SplitHCursor : Qt.ArrowCursor } } } onWidthChanged: listView.contentWidth = width } Loader { id: loader property QtObject styleData: QtObject{ readonly property string value: "" readonly property bool pressed: false readonly property bool containsMouse: false readonly property int column: -1 readonly property int textAlignment: Text.AlignLeft } anchors.top: parent.top anchors.right: parent.right anchors.bottom: headerrow.bottom anchors.rightMargin: -2 sourceComponent: root.headerDelegate width: root.width - headerrow.width + 2 visible: root.columnCount z:-1 } } } }