/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtQuick.Controls 1.2 import QtQuick.Controls.Private 1.0 /*! \qmltype SwitchStyle \inqmlmodule QtQuick.Controls.Styles \since 5.2 \ingroup controlsstyling \brief Provides custom styling for Switch Example: \qml Switch { style: SwitchStyle { groove: Rectangle { implicitWidth: 100 implicitHeight: 20 radius: 9 border.color: control.activeFocus ? "darkblue" : "gray" border.width: 1 } } } \endqml */ Style { id: switchstyle /*! The content padding. */ padding { top: 0 left: 0 right: 0 bottom: 0 } /*! This defines the switch handle. */ property Component handle: Rectangle { opacity: control.enabled ? 1.0 : 0.5 implicitWidth: Math.round((parent.parent.width - padding.left - padding.right)/2) implicitHeight: control.height - padding.top - padding.bottom border.color: control.activeFocus ? Qt.darker(highlight, 2) : Qt.darker(button, 2) property color bg: control.activeFocus ? Qt.darker(highlight, 1.2) : button property color highlight: SystemPaletteSingleton.highlight(control.enabled) property color button: SystemPaletteSingleton.button(control.enabled) gradient: Gradient { GradientStop {color: Qt.lighter(bg, 1.4) ; position: 0} GradientStop {color: bg ; position: 1} } radius: 2 } /*! This property holds the background groove of the switch. */ property Component groove: Rectangle { property color shadow: control.checked ? Qt.darker(highlight, 1.2): "#999" property color bg: control.checked ? highlight:"#bbb" property color highlight: SystemPaletteSingleton.highlight(control.enabled) implicitWidth: Math.round(implicitHeight * 3) implicitHeight: Math.max(16, Math.round(TextSingleton.implicitHeight)) border.color: "gray" color: "red" radius: 2 Behavior on shadow {ColorAnimation{ duration: 80 }} Behavior on bg {ColorAnimation{ duration: 80 }} gradient: Gradient { GradientStop {color: shadow; position: 0} GradientStop {color: bg ; position: 0.2} GradientStop {color: bg ; position: 1} } Rectangle { color: "#44ffffff" height: 1 anchors.bottom: parent.bottom anchors.bottomMargin: -1 width: parent.width - 2 x: 1 } } /*! \internal */ property Component panel: Item { implicitWidth: Math.round(grooveLoader.width + padding.left + padding.right) implicitHeight: grooveLoader.implicitHeight + padding.top + padding.bottom property var __handle: handleLoader property int min: padding.left property int max: grooveLoader.width - handleLoader.width - padding.right Loader { id: grooveLoader y: padding.top x: padding.left sourceComponent: groove anchors.verticalCenter: parent.verticalCenter Loader { id: handleLoader z:1 x: control.checked ? max : min anchors.top: grooveLoader.top anchors.bottom: grooveLoader.bottom anchors.topMargin: padding.top anchors.bottomMargin: padding.bottom Behavior on x { id: behavior enabled: handleLoader.status === Loader.Ready NumberAnimation { duration: 150 easing.type: Easing.OutCubic } } sourceComponent: handle } } } }