/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Extras module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtGraphicalEffects 1.0 import QtQuick.Controls.Styles 1.4 import QtQuick.Extras 1.4 import QtQuick.Extras.Private.CppUtils 1.1 /*! \qmltype DelayButtonStyle \inqmlmodule QtQuick.Controls.Styles \since 5.5 \ingroup controlsstyling \brief Provides custom styling for DelayButton. You can create a custom DelayButton by replacing the following delegates: \list \li \l foreground \li \l {ButtonStyle::}{label} \endlist */ CircularButtonStyle { id: delayButtonStyle /*! The \l DelayButton that this style is attached to. */ readonly property DelayButton control: __control /*! The gradient of the progress bar around the button. */ property Gradient progressBarGradient: Gradient { GradientStop { position: 0 color: "#ff6666" } GradientStop { position: 1 color: "#ff0000" } } /*! The color of the drop shadow under the progress bar. */ property color progressBarDropShadowColor: "#ff6666" background: Item { implicitWidth: __buttonHelper.implicitWidth implicitHeight: __buttonHelper.implicitHeight Canvas { id: backgroundCanvas anchors.fill: parent Connections { target: control onPressedChanged: backgroundCanvas.requestPaint() onCheckedChanged: backgroundCanvas.requestPaint() } onPaint: { var ctx = getContext("2d"); __buttonHelper.paintBackground(ctx); } } } /*! The foreground of the button. The progress bar is drawn here. */ property Component foreground: Item { id: foregroundItem state: "normal" states: [ State { name: "normal" PropertyChanges { target: foregroundItem opacity: 1 } }, State { name: "activated" } ] transitions: [ Transition { from: "normal" to: "activated" SequentialAnimation { loops: Animation.Infinite NumberAnimation { target: foregroundItem property: "opacity" from: 0.8 to: 0 duration: 500 easing.type: Easing.InOutSine } NumberAnimation { target: foregroundItem property: "opacity" from: 0 to: 0.8 duration: 500 easing.type: Easing.InOutSine } } } ] Connections { target: control onActivated: state = "activated" onCheckedChanged: if (!control.checked) state = "normal" } CircularProgressBar { id: progressBar visible: false width: Math.min(parent.width, parent.height) + progressBarDropShadow.radius * 3 * 2 height: width anchors.centerIn: parent antialiasing: true barWidth: __buttonHelper.outerArcLineWidth inset: progressBarDropShadow.radius * 3 minimumValueAngle: -180 maximumValueAngle: 180 progress: control.progress // TODO: Add gradient property if/when we drop support for building with 5.1. function updateGradient() { clearStops(); for (var i = 0; i < progressBarGradient.stops.length; ++i) { addStop(progressBarGradient.stops[i].position, progressBarGradient.stops[i].color); } } Component.onCompleted: updateGradient() Connections { target: delayButtonStyle onProgressBarGradientChanged: progressBar.updateGradient() } } DropShadow { id: progressBarDropShadow anchors.fill: progressBar // QTBUG-33747 // cached: !control.pressed color: progressBarDropShadowColor source: progressBar } } panel: Item { implicitWidth: backgroundLoader.implicitWidth implicitHeight: backgroundLoader.implicitHeight Loader { id: backgroundLoader anchors.fill: parent sourceComponent: background } Loader { id: foregroundLoader anchors.fill: parent sourceComponent: foreground } Loader { id: labelLoader sourceComponent: label anchors.fill: parent anchors.leftMargin: padding.left anchors.topMargin: padding.top anchors.rightMargin: padding.right anchors.bottomMargin: padding.bottom } } }