/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.4 import QtQuick.Window 2.2 import QtQuick.Controls 1.2 import QtQuick.Controls.Private 1.0 import QtQuick.Controls.Styles 1.2 import QtQuick.Controls.Styles.Android 1.0 import "drawables" SwitchStyle { property Switch control: __control readonly property bool hasHoloSwitch: !!AndroidStyle.styleDef.switchStyle Component.onCompleted: if (hasHoloSwitch) panel = holoPanel Component { id: holoPanel Item { id: panel readonly property var styleDef: AndroidStyle.styleDef.switchStyle implicitWidth: Math.max(styleDef.Switch_switchMinWidth, Math.max(track.implicitWidth, 2 * thumb.implicitWidth)) implicitHeight: Math.max(track.implicitHeight, thumb.implicitHeight) property real min: track.padding.left property real max: track.width - thumb.width - track.padding.left property var __handle: thumb DrawableLoader { id: track anchors.fill: parent pressed: control.pressed checked: control.checked focused: control.activeFocus window_focused: control.Window.active styleDef: panel.styleDef.Switch_track } Item { id: thumb x: control.checked ? max : min FontMetrics { id: metrics font: label.font } readonly property real maxTextWidth: Math.max(metrics.boundingRect(panel.styleDef.Switch_textOn).width, metrics.boundingRect(panel.styleDef.Switch_textOff).width) implicitWidth: Math.max(loader.implicitWidth, maxTextWidth + 2 * panel.styleDef.Switch_thumbTextPadding) implicitHeight: Math.max(loader.implicitHeight, metrics.height) anchors.top: parent.top anchors.bottom: parent.bottom Behavior on x { id: behavior enabled: thumb.status === Loader.Ready NumberAnimation { duration: 150 easing.type: Easing.OutCubic } } DrawableLoader { id: loader anchors.left: parent.left anchors.right: parent.right anchors.leftMargin: -padding.left anchors.rightMargin: -padding.right anchors.verticalCenter: parent.verticalCenter pressed: control.pressed checked: control.checked focused: control.activeFocus window_focused: control.Window.active styleDef: panel.styleDef.Switch_thumb } LabelStyle { id: label text: control.checked ? panel.styleDef.Switch_textOn : panel.styleDef.Switch_textOff pressed: control.pressed focused: control.activeFocus selected: control.checked window_focused: control.Window.active styleDef: panel.styleDef.Switch_switchTextAppearance anchors.fill: parent } } } } }