/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtQuick.Controls 1.2 import QtQuick.Controls.Private 1.0 /*! \qmltype Slider \inqmlmodule QtQuick.Controls \since 5.1 \ingroup controls \brief Provides a vertical or horizontal slider control. \image slider.png The slider is the classic control for providing a bounded value. It lets the user move a slider handle along a horizontal or vertical groove and translates the handle's position into a value within the legal range. \code Slider { value: 0.5 } \endcode The slider value is by default in the range [0, 1]. If integer values are needed, you can set the \l stepSize. You can create a custom appearance for a Slider by assigning a \l {QtQuick.Controls.Styles::SliderStyle}{SliderStyle}. */ Control { id: slider /*! \qmlproperty enumeration Slider::orientation This property holds the layout orientation of the slider. The default value is \c Qt.Horizontal. */ property int orientation: Qt.Horizontal /*! \qmlproperty real Slider::minimumValue This property holds the minimum value of the slider. The default value is \c{0.0}. */ property alias minimumValue: range.minimumValue /*! \qmlproperty real Slider::maximumValue This property holds the maximum value of the slider. The default value is \c{1.0}. */ property alias maximumValue: range.maximumValue /*! \qmlproperty bool Slider::updateValueWhileDragging This property indicates whether the current \l value should be updated while the user is moving the slider handle, or only when the button has been released. This property could for instance be modified if changing the slider value would turn out to be too time consuming. The default value is \c true. */ property bool updateValueWhileDragging: true /*! \qmlproperty bool Slider::pressed This property indicates whether the slider handle is being pressed. */ readonly property alias pressed: mouseArea.pressed /*! \qmlproperty bool Slider::hovered This property indicates whether the slider handle is being hovered. */ readonly property alias hovered: mouseArea.handleHovered /*! \qmlproperty real Slider::stepSize This property indicates the slider step size. A value of 0 indicates that the value of the slider operates in a continuous range between \l minimumValue and \l maximumValue. Any non 0 value indicates a discrete stepSize. The following example will generate a slider with integer values in the range [0-5]. \qml Slider { maximumValue: 5.0 stepSize: 1.0 } \endqml The default value is \c{0.0}. */ property alias stepSize: range.stepSize /*! \qmlproperty real Slider::value This property holds the current value of the slider. The default value is \c{0.0}. */ property alias value: range.value /*! \qmlproperty bool Slider::activeFocusOnPress This property indicates whether the slider should receive active focus when pressed. */ property bool activeFocusOnPress: false /*! \qmlproperty bool Slider::tickmarksEnabled This property indicates whether the slider should display tickmarks at step intervals. Tick mark spacing is calculated based on the \l stepSize property. The default value is \c false. */ property bool tickmarksEnabled: false /*! \internal */ property bool __horizontal: orientation === Qt.Horizontal /*! \internal */ property real __handlePos: range.valueForPosition(__horizontal ? fakeHandle.x : fakeHandle.y) activeFocusOnTab: true Accessible.role: Accessible.Slider /*! \internal */ function accessibleIncreaseAction() { range.increaseSingleStep() } /*! \internal */ function accessibleDecreaseAction() { range.decreaseSingleStep() } style: Qt.createComponent(Settings.style + "/SliderStyle.qml", slider) Keys.onRightPressed: if (__horizontal) range.increaseSingleStep() Keys.onLeftPressed: if (__horizontal) range.decreaseSingleStep() Keys.onUpPressed: if (!__horizontal) range.increaseSingleStep() Keys.onDownPressed: if (!__horizontal) range.decreaseSingleStep() RangeModel { id: range minimumValue: 0.0 maximumValue: 1.0 value: 0 stepSize: 0.0 inverted: __horizontal ? false : true positionAtMinimum: 0 positionAtMaximum: __horizontal ? slider.width - fakeHandle.width : slider.height - fakeHandle.height } Item { id: fakeHandle anchors.verticalCenter: __horizontal ? parent.verticalCenter : undefined anchors.horizontalCenter: !__horizontal ? parent.horizontalCenter : undefined width: __panel.handleWidth height: __panel.handleHeight function updatePos() { if (updateValueWhileDragging && !mouseArea.drag.active) range.position = __horizontal ? x : y } onXChanged: updatePos(); onYChanged: updatePos(); } MouseArea { id: mouseArea anchors.fill: parent hoverEnabled: true property int clickOffset: 0 property real pressX: 0 property real pressY: 0 property bool handleHovered: false function clamp ( val ) { return Math.max(range.positionAtMinimum, Math.min(range.positionAtMaximum, val)) } function updateHandlePosition(mouse, force) { var pos, overThreshold if (__horizontal) { pos = clamp (mouse.x + clickOffset - fakeHandle.width/2) overThreshold = Math.abs(mouse.x - pressX) >= Settings.dragThreshold if (overThreshold) preventStealing = true if (overThreshold || force) fakeHandle.x = pos } else if (!__horizontal) { pos = clamp (mouse.y + clickOffset- fakeHandle.height/2) overThreshold = Math.abs(mouse.y - pressY) >= Settings.dragThreshold if (overThreshold) preventStealing = true if (overThreshold || force) fakeHandle.y = pos } } onPositionChanged: { if (pressed) updateHandlePosition(mouse, preventStealing) var point = mouseArea.mapToItem(fakeHandle, mouse.x, mouse.y) handleHovered = fakeHandle.contains(Qt.point(point.x, point.y)) } onPressed: { if (slider.activeFocusOnPress) slider.forceActiveFocus(); if (handleHovered) { var point = mouseArea.mapToItem(fakeHandle, mouse.x, mouse.y) clickOffset = __horizontal ? fakeHandle.width/2 - point.x : fakeHandle.height/2 - point.y } pressX = mouse.x pressY = mouse.y updateHandlePosition(mouse, !Settings.hasTouchScreen) } onReleased: { updateHandlePosition(mouse, Settings.hasTouchScreen) // If we don't update while dragging, this is the only // moment that the range is updated. if (!slider.updateValueWhileDragging) range.position = __horizontal ? fakeHandle.x : fakeHandle.y; clickOffset = 0 preventStealing = false } onExited: handleHovered = false } // During the drag, we simply ignore the position set from the range, this // means that setting a value while dragging will not "interrupt" the // dragging activity. Binding { when: !mouseArea.drag.active target: fakeHandle property: __horizontal ? "x" : "y" value: range.position } WheelArea { id: wheelarea anchors.fill: parent horizontalMinimumValue: slider.minimumValue horizontalMaximumValue: slider.maximumValue verticalMinimumValue: slider.minimumValue verticalMaximumValue: slider.maximumValue property real step: (slider.maximumValue - slider.minimumValue)/(range.positionAtMaximum - range.positionAtMinimum) onVerticalWheelMoved: { if (verticalDelta !== 0) { var delta = Math.abs(verticalDelta)*step > stepSize ? verticalDelta*step : verticalDelta/Math.abs(verticalDelta)*stepSize value += delta } } onHorizontalWheelMoved: { if (horizontalDelta !== 0) { var delta = Math.abs(horizontalDelta)*step > stepSize ? horizontalDelta*step : horizontalDelta/Math.abs(horizontalDelta)*stepSize value += delta } } } }